29/06/2013

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0:00:02 > 0:00:05It may be the most important question of your life.

0:00:05 > 0:00:07How did it end?

0:00:22 > 0:00:26This week on Click, we'll look at the technology being used to

0:00:26 > 0:00:29answer questions when the victims can't.

0:00:29 > 0:00:32We're at the university using virtual autopsies.

0:00:32 > 0:00:34Digits, letters, symbols -

0:00:34 > 0:00:38if your password's just getting too much for you, we'll find out how

0:00:38 > 0:00:43your brain may be able to bypass your fingers and enter it for you.

0:00:43 > 0:00:46We'll also get to grips with the best new games titles

0:00:46 > 0:00:51promising to push the latest video games machines to their limit.

0:00:51 > 0:00:55All that, plus the latest tech news and we get all traditional in

0:00:55 > 0:00:58Webscape with a site that writes actual letters.

0:01:03 > 0:01:05Welcome to Click. I'm Spencer Kelly.

0:01:05 > 0:01:10Many TV crime dramas feature autopsy scenes to investigate

0:01:10 > 0:01:12the cause of a character's death.

0:01:12 > 0:01:14But, of course, in real life,

0:01:14 > 0:01:17the issues surrounding what can be learned from an autopsy,

0:01:17 > 0:01:20not to mention the sensitivities involved, are much more challenging.

0:01:20 > 0:01:23Well, the University of Zurich is now using

0:01:23 > 0:01:26a cluster of technologies usually reserved to detect

0:01:26 > 0:01:30diseases in the living to perform virtual autopsies.

0:01:30 > 0:01:33David Reid reports from Switzerland. Just a word of warning -

0:01:33 > 0:01:38David's report does contain a 3-D simulation of physical injury.

0:01:41 > 0:01:44Swiss prosecutors watching a post-mortem

0:01:44 > 0:01:45at the University of Zurich.

0:01:45 > 0:01:49Not for the faint-hearted, certainly, but the autopsy is

0:01:49 > 0:01:53an indispensable tool for investigating unexplained deaths.

0:01:54 > 0:01:58And forensic pathologists spend years honing the skills to ask how,

0:01:58 > 0:02:04why, even when or where the person in front of them ended their days.

0:02:07 > 0:02:11Now, a team at the university has pioneered a virtual autopsy,

0:02:11 > 0:02:13or Virtopsy.

0:02:13 > 0:02:16It's a digital post-mortem, new tools for a new era.

0:02:16 > 0:02:20But there are no plans to completely do away with the scalpel yet.

0:02:22 > 0:02:25It's not replacing this instrument,

0:02:25 > 0:02:27it's really the added value,

0:02:27 > 0:02:31or the quality improvement in forensic in general.

0:02:31 > 0:02:35At the moment, we cannot replace in every case the autopsy.

0:02:35 > 0:02:36That's absolutely clear.

0:02:36 > 0:02:40But, to be honest, we have to say that the autopsy is not any

0:02:40 > 0:02:44more the gold standard in the field.

0:02:44 > 0:02:49Some image technique are better to see some findings in the body

0:02:49 > 0:02:51than the classical autopsy.

0:02:52 > 0:02:55Virtopsy uses an array of technologies -

0:02:55 > 0:03:00magnetic resonance imaging that makes images of soft tissues,

0:03:00 > 0:03:02CT or computed tomography,

0:03:02 > 0:03:06an X-ray that slices the body into sections,

0:03:06 > 0:03:10and 3-D scanning, which renders surface detail in high resolution.

0:03:10 > 0:03:15What you get is a 3-D digital model of the body in question,

0:03:15 > 0:03:17inside and out.

0:03:20 > 0:03:23As a forensic pathologist, you not only want to see

0:03:23 > 0:03:27the things that you obviously can see with your eyes, but with these

0:03:27 > 0:03:31tools, we can document things that we cannot see that well.

0:03:31 > 0:03:33And that means we can now see air or gas,

0:03:33 > 0:03:36we can see gas distributions in the body.

0:03:36 > 0:03:39We can see foreign bodies, like scattered metal fragments,

0:03:39 > 0:03:41glass fragments.

0:03:41 > 0:03:43And we can also document pathologies that, otherwise,

0:03:43 > 0:03:45we would just cut through.

0:03:47 > 0:03:49The victim's body is a crime scene.

0:03:49 > 0:03:54Virtopsy allows you to move through that scene, treading lightly,

0:03:54 > 0:03:56preserving evidence.

0:03:56 > 0:03:59You can also pursue investigations from all angles,

0:03:59 > 0:04:02as they did with this multiple stabbing victim.

0:04:03 > 0:04:07The question was, in that case, we knew it would be a blade,

0:04:07 > 0:04:09a knife, that did the stabbings,

0:04:09 > 0:04:12but we didn't know how long the blade would be.

0:04:13 > 0:04:17This is hard to calculate with a conventional autopsy,

0:04:17 > 0:04:22much easier when you have a full 3-D model you can scroll through.

0:04:22 > 0:04:27So, we were able to determine the length of the knife.

0:04:27 > 0:04:32It's important, because, once you've found the crime tool,

0:04:32 > 0:04:35you can take DNA from the crime tool

0:04:35 > 0:04:38and convict the suspect.

0:04:38 > 0:04:40Because that's what you want to do.

0:04:40 > 0:04:42You want to find who did that to that body.

0:04:47 > 0:04:53Investigators can now digitally reconstruct entire crime scenes.

0:04:53 > 0:04:58Swiss police now routinely scan vehicles in criminal cases

0:04:58 > 0:05:01and, with the data from the virtual autopsy, they can see

0:05:01 > 0:05:06if the injuries to the victim fit with what they see in the scan.

0:05:11 > 0:05:14All the data sets that we gather here can be linked,

0:05:14 > 0:05:18so we can create one big dataset that documents the inside

0:05:18 > 0:05:21and the outside of the body objectively.

0:05:21 > 0:05:23Then, later on, we can combine this with data from the police,

0:05:23 > 0:05:25such as plan views from the police,

0:05:25 > 0:05:29laser scans of the scene, of weapons.

0:05:29 > 0:05:32And we can try to combine all these informations to create

0:05:32 > 0:05:33a virtual crime scene.

0:05:35 > 0:05:38The virtual autopsy is a fantastic investigative tool,

0:05:38 > 0:05:41but, what's more, the work they're doing here at

0:05:41 > 0:05:44Zurich University is also helping families who,

0:05:44 > 0:05:48while desperate to know why their loved one has died, are also,

0:05:48 > 0:05:53for religious or emotional reasons, not so keen for the body

0:05:53 > 0:05:57of their family member to have a conventional autopsy.

0:05:57 > 0:06:00I think, for them, it's very important,

0:06:00 > 0:06:04because we can do that in a non-invasive approach.

0:06:04 > 0:06:10So, more and more people do not like the classical invasive

0:06:10 > 0:06:15autopsy approach and so having this non-invasive approach,

0:06:15 > 0:06:17I think it's great for them.

0:06:20 > 0:06:24The autopsy is where medicine and the law meet,

0:06:24 > 0:06:26but it's also emotionally charged.

0:06:26 > 0:06:30Families can be conflicted by the need for answers and the desire

0:06:30 > 0:06:33to preserve the integrity of the body that's left to them.

0:06:33 > 0:06:38Virtopsy allows us to tread lightly where evidence is fragile

0:06:38 > 0:06:41and sensitivities more delicate still.

0:06:47 > 0:06:50David Reid in Switzerland.

0:06:50 > 0:06:52And, next up, a look at this week's tech news.

0:06:54 > 0:06:57Microsoft is offering Windows 8 users a free upgrade to

0:06:57 > 0:07:00version 8.1, which includes a return of the much missed

0:07:00 > 0:07:03Start button in face-lifted form.

0:07:03 > 0:07:06Users can also start up directly on the desktop,

0:07:06 > 0:07:09rather than in the Windows 8 tiled home screen.

0:07:09 > 0:07:12The 8.1 full upgrade will be available later this year.

0:07:14 > 0:07:16If you're in South Korea and on a mobile, you can

0:07:16 > 0:07:19now download a movie in 43 seconds.

0:07:19 > 0:07:24SK Telecom is promising 150 megabit mobile broadband,

0:07:24 > 0:07:26the fastest in the world.

0:07:26 > 0:07:30The South Korean mobile operator says its new LTE-Advanced

0:07:30 > 0:07:34network can download data twice as fast as 4G or LTE connections.

0:07:34 > 0:07:37The catch? For the first few months, at least,

0:07:37 > 0:07:39It'll only work on a particular handset,

0:07:39 > 0:07:42exclusively available through -

0:07:42 > 0:07:44you've guessed it - SK Telecom.

0:07:44 > 0:07:47A Japanese robot which has been designed to function in space

0:07:47 > 0:07:51and communicate verbally with spacecraft crew and mission control

0:07:51 > 0:07:55is scheduled to make a flight to the International Space Station.

0:07:55 > 0:07:58The robot's designers are hoping that the diminutive droid

0:07:58 > 0:08:02will act as a companion to Japanese astronaut Koichi Wakata

0:08:02 > 0:08:05on his mission to the ISS in August.

0:08:06 > 0:08:09And, finally, a former British government minister has

0:08:09 > 0:08:13broken the world land speed record for a lightweight electric car.

0:08:13 > 0:08:18With an average top speed of 204.2 miles per hour, Lord Paul Drayson

0:08:18 > 0:08:23streaked across the tarmac in his specially made Lola B12 69/EV.

0:08:23 > 0:08:25EV as in electric vehicle.

0:08:25 > 0:08:29He plans to enter his tricked out racer into next year's

0:08:29 > 0:08:30Le Mans 24-hour race.

0:08:30 > 0:08:34Let's hope he remembers his international plug adapter!

0:08:38 > 0:08:40Over the last couple of weeks,

0:08:40 > 0:08:42we've brought you news of the video games consoles that

0:08:42 > 0:08:45dominated the headlines at this year's E3,

0:08:45 > 0:08:48the largest games expo on the planet.

0:08:48 > 0:08:51Well, now, it's time to turn our attention to the games that

0:08:51 > 0:08:53were announced at the show.

0:08:53 > 0:08:57Here's Marc Cieslak with more from the E3 show floor.

0:09:00 > 0:09:03It's rare to get an E3 like this one,

0:09:03 > 0:09:06an event that heralded the impending arrival of not one,

0:09:06 > 0:09:09but two new home games consoles,

0:09:09 > 0:09:11the Xbox One and the PlayStation 4.

0:09:14 > 0:09:15All new machines,

0:09:15 > 0:09:20but the first games for both have a distinctly familiar feel to them.

0:09:20 > 0:09:24Indeed, lots of the early releases will appeal on current generation,

0:09:24 > 0:09:27the Xbox 360 and PlayStation 3,

0:09:27 > 0:09:31as well as their soon-to-be-released replacements.

0:09:31 > 0:09:35'Delta One One, we are en route to your position.'

0:09:38 > 0:09:41Games which could be described as "man shooters",

0:09:41 > 0:09:45as evidenced in Call Of Duty: Ghosts and Battlefield 4.

0:09:46 > 0:09:48Although, this time round,

0:09:48 > 0:09:51Call Of Duty has introduced a controllable dog to help out

0:09:51 > 0:09:55the player and Battlefield allows up to 64 online PC players to

0:09:55 > 0:09:59cause huge amounts of environmental damage.

0:09:59 > 0:10:02EXPLOSION

0:10:02 > 0:10:05There are, of course, games which are strictly next gen,

0:10:05 > 0:10:09like Xbox One exclusive and zombie hurter Dead Rising 3.

0:10:17 > 0:10:22And multiplayer armoured robot suit and man shooting in Titanfall.

0:10:23 > 0:10:28New consoles may be on the way but new game experiences, well,

0:10:28 > 0:10:30they're a bit thin on the ground.

0:10:30 > 0:10:33What's great right now is we've all these new forms of technology,

0:10:33 > 0:10:36whether it's to connect or something like the Oculus Rift,

0:10:36 > 0:10:38you have new cloud-based ecosystems.

0:10:38 > 0:10:40All these types of new technology that are out there

0:10:40 > 0:10:44and, I think that publishers are still challenged in terms of

0:10:44 > 0:10:48how we see those actually integrated in those everyday experiences.

0:10:48 > 0:10:50What was so revolutionary about the Wii

0:10:50 > 0:10:52when it came out more than six, seven years ago was how

0:10:52 > 0:10:55different the types of games that were created for it.

0:10:55 > 0:10:57It did open up all these new experiences.

0:10:57 > 0:10:59And I will say I was a little bit disappointed by a lot

0:10:59 > 0:11:02of the titles that were being shown, was essentially

0:11:02 > 0:11:06sort of a person sitting in front of the television using a controller.

0:11:06 > 0:11:09The game industry isn't alone in its fondness for sequels

0:11:09 > 0:11:13and franchises and the return of fan favourites like sneaky stealth

0:11:13 > 0:11:17actioner Metal Gear Solid, now with the introduction of large,

0:11:17 > 0:11:20explorable open-world elements, are at least adding something

0:11:20 > 0:11:23different to tried and tested ingredients.

0:11:25 > 0:11:28But, it's slightly disheartening to discover that actually playing

0:11:28 > 0:11:30the new consoles themselves is

0:11:30 > 0:11:34so far not as revolutionary as some may have hoped.

0:11:34 > 0:11:38So, I finally got my hands on an Xbox One game.

0:11:38 > 0:11:41This is LocoCycle, an action/racing title.

0:11:41 > 0:11:45But what are my first impressions of next-generation gaming?

0:11:45 > 0:11:49Well, it looks and feels an awful lot like current generation gaming.

0:11:50 > 0:11:53It's a similar story with the PlayStation 4.

0:11:53 > 0:11:55This is Drive Club.

0:11:55 > 0:11:58The game itself is very, very pretty indeed.

0:11:58 > 0:12:01Although I'm getting to grips with a genuine controller,

0:12:01 > 0:12:05I'm actually playing on a development kit which is inside this box here.

0:12:05 > 0:12:08First impressions? Well, this is certainly a slick racing game.

0:12:08 > 0:12:10In terms of gameplay,

0:12:10 > 0:12:14I'm not seeing anything here I haven't really seen before.

0:12:15 > 0:12:19There are still pockets of innovation in the games industry though,

0:12:19 > 0:12:22like this intriguing and difficult-to-categorise

0:12:22 > 0:12:24exploration title, Hohokum.

0:12:24 > 0:12:26This casts the player as an unusual,

0:12:26 > 0:12:28colourful, adventuring...tentacle.

0:12:30 > 0:12:33And then we have cute cross-platformer Doki-Doki Universe.

0:12:33 > 0:12:35This game can be played on the PS Vita

0:12:35 > 0:12:37and PlayStation's 3 and 4.

0:12:37 > 0:12:39Here, the player adopts the guise of a robot,

0:12:39 > 0:12:42which must prevent its own destruction by travelling to

0:12:42 > 0:12:47alien worlds and helping and interacting with the beings it meets.

0:12:47 > 0:12:50Neither features a single assault rifle, massively destructible

0:12:50 > 0:12:53environments or special forces dog,

0:12:53 > 0:12:55but they do help us remember that, sometimes,

0:12:55 > 0:12:59games don't have to be part of a multi-million dollar franchise

0:12:59 > 0:13:02or even make any sense to be a lot of fun.

0:13:03 > 0:13:06Marc Cieslak with a taste of next-generation gaming.

0:13:08 > 0:13:10Now, passwords have several problems.

0:13:10 > 0:13:14They are hard to remember, easy to forget and, sometimes,

0:13:14 > 0:13:16they're stolen.

0:13:16 > 0:13:20But what if you replaced passwords with pass-thoughts?

0:13:21 > 0:13:24Where, instead of scouring your memory for long,

0:13:24 > 0:13:29obscure strings of characters, you simply had to think about something?

0:13:29 > 0:13:31Well, Sumi Das has been to the West Coast of America to

0:13:31 > 0:13:36investigate the researchers who are, remarkably, considering just that.

0:13:38 > 0:13:42UC Berkeley, long known for alternative thinking,

0:13:42 > 0:13:45is now home to a research project that could radically

0:13:45 > 0:13:49transform passwords as we know them.

0:13:49 > 0:13:53Professor John Chuang has developed a way to verify a person's identity

0:13:53 > 0:13:59by analysing their brainwaves, using electroencephalograms, or EEGs.

0:13:59 > 0:14:04You process them, and use that data to make decisions

0:14:04 > 0:14:08about whether this brainwave signal does indeed belong

0:14:08 > 0:14:12to the individual whose identity has been authenticated.

0:14:13 > 0:14:16Brainwave authentication itself isn't new,

0:14:16 > 0:14:20but it's been limited to clinical settings, where EEGs require

0:14:20 > 0:14:23applying electrodes and gel to a subject's head.

0:14:23 > 0:14:26Some EEGs even call for needles.

0:14:26 > 0:14:30But, don't panic. There's no need to put needles in your scalp.

0:14:30 > 0:14:35All you need is a headset, like this, with a built-in electrode.

0:14:35 > 0:14:39This particular headset runs 100, and, for the record,

0:14:39 > 0:14:41is absolutely painless.

0:14:42 > 0:14:45The technology is still rough around the edges.

0:14:45 > 0:14:49Currently, users must complete a one-time initialisation phase

0:14:49 > 0:14:51that takes 40 minutes.

0:14:51 > 0:14:53Dr Chuang hopes to cut that time in half

0:14:53 > 0:14:55as he refines the process.

0:14:55 > 0:14:59During initialisation, users complete seven mental tasks,

0:14:59 > 0:15:01ranging from simple requests...

0:15:01 > 0:15:05So, go ahead, close your eyes, focus on your breathing.

0:15:08 > 0:15:10..To personalised questions.

0:15:10 > 0:15:15I want you to imagine in your head, singing the song.

0:15:15 > 0:15:18Three, two, one, go.

0:15:18 > 0:15:20MUSIC: "The Entertainer" by Scott Joplin

0:15:24 > 0:15:28The electrical signals recorded during each task are recorded.

0:15:28 > 0:15:30The next time the user wants to log on to their computer,

0:15:30 > 0:15:35they're prompted to recall one of those past acts for five seconds

0:15:35 > 0:15:37and those electrical signals are compared

0:15:37 > 0:15:39to the ones from the initialisation.

0:15:39 > 0:15:43It turns out that even if two people are thinking about the same thing,

0:15:43 > 0:15:45perhaps they share a favourite song,

0:15:45 > 0:15:47their brain waves are distinct enough

0:15:47 > 0:15:51to uniquely identify them with 99% accuracy.

0:15:51 > 0:15:54Dr Chuang realises people aren't going to swap out

0:15:54 > 0:15:58all their keyboards for EEG headsets.

0:15:58 > 0:16:02But as we move to either wearable computing devices

0:16:02 > 0:16:08or mobile devices, where there isn't a keyboard that's readily available

0:16:08 > 0:16:11and a keyboard that we don't want to carry in our pocket,

0:16:11 > 0:16:13in that case, we need to think about,

0:16:13 > 0:16:18how do I authenticate myself to these wearable devices?

0:16:18 > 0:16:22I think more natural authentication methods

0:16:22 > 0:16:24will have to be developed.

0:16:25 > 0:16:29Motorola recently announced that it's developing some

0:16:29 > 0:16:31authentication alternatives.

0:16:31 > 0:16:32Electronic tattoos.

0:16:32 > 0:16:37And sensors that, when swallowed, send signals from your stomach.

0:16:37 > 0:16:39Try stealing those passwords!

0:16:40 > 0:16:45Dr Chuang predicts EEG devices will soon be more common.

0:16:45 > 0:16:48This technology will continue to be miniaturised,

0:16:48 > 0:16:52such that it becomes very straightforward

0:16:52 > 0:16:56to integrate into existing consumer electronics,

0:16:56 > 0:17:01wearable computing devices like Google Glass.

0:17:01 > 0:17:05But, will pass-thoughts make the leap from research to reality?

0:17:05 > 0:17:08Experts in the field say it has great potential.

0:17:08 > 0:17:12It was a very simple approach to recognising people,

0:17:12 > 0:17:15but I like the sensor, I like the idea that the sensor

0:17:15 > 0:17:18was so easy to slip on and off.

0:17:18 > 0:17:19One more time?

0:17:19 > 0:17:23Easy, but Wayman says the system needs improvements.

0:17:23 > 0:17:24What about external noise?

0:17:24 > 0:17:27What if I got in a high electrical environment?

0:17:27 > 0:17:30What if the 60-cycle lights overhead were turned on?

0:17:30 > 0:17:34Also, what about my mental state that might make me unrecognisable?

0:17:34 > 0:17:37Suppose I'm agitated, suppose I've just been running.

0:17:37 > 0:17:40Dr Chuang plans to research those questions and others,

0:17:40 > 0:17:43such as, could the system be hacked?

0:17:43 > 0:17:48Our early results suggest that that is not likely.

0:17:48 > 0:17:53Because we have different subjects perform identical tasks.

0:17:53 > 0:17:56And you are still able to distinguish between them.

0:17:56 > 0:17:59But, we want to do a more systematic study for that.

0:18:02 > 0:18:07Despite reassurances, sceptics might prefer to keep tapping away at their keyboards.

0:18:07 > 0:18:11Early adopters, on the other hand, may be eager to see passwords

0:18:11 > 0:18:13become a thing of the past.

0:18:13 > 0:18:17MUSIC: Final few bars of "The Entertainer"

0:18:18 > 0:18:21Sumi, Das. Got it.

0:18:23 > 0:18:27Now, communications these days seems to be dominated by social media,

0:18:27 > 0:18:30where everything needs to be shorter and sweeter

0:18:30 > 0:18:32but, what can we really say in 140 characters, anyway?

0:18:34 > 0:18:37Well, if you lament the passing of long-form communications,

0:18:37 > 0:18:41then Kate Russell has something for you now which should help you

0:18:41 > 0:18:44express yourself to the full. Here's Webscape.

0:18:46 > 0:18:51These days, it's all Tweet this, comment that, like this

0:18:51 > 0:18:52and give those a poke.

0:18:52 > 0:18:56Whatever happened to a good old-fashioned letter?

0:18:56 > 0:19:01lettrs.com is trying for a revival of long-form communication

0:19:01 > 0:19:06with a website that encourages you to write the old-fashioned way.

0:19:06 > 0:19:09The interface is reminiscent of a physical writing desk

0:19:09 > 0:19:12and you can scan and upload your old letters, too,

0:19:12 > 0:19:14to store in your digital shoebox.

0:19:15 > 0:19:18# Mailed my letter off to Dallas

0:19:18 > 0:19:22# But her reply came from Anchorage... #

0:19:22 > 0:19:24Send your finished letter by post

0:19:24 > 0:19:27and they will print it out and mail it for you,

0:19:27 > 0:19:29although the site is based in the USA,

0:19:29 > 0:19:34so, you could pay anything up to 7, depending on location.

0:19:34 > 0:19:37If that's too much, well, there are digital options, too,

0:19:37 > 0:19:41by e-mail, or, as an open message for everyone to see.

0:19:41 > 0:19:46Keyword tagging and geolocation can be added for extra context

0:19:46 > 0:19:50although that is straying away from the idea of "old school" again.

0:19:50 > 0:19:54Likewise, the new iPhone app, with iPad and Android ones on the way

0:19:54 > 0:19:57isn't exactly Emily Bronte,

0:19:57 > 0:20:00but when it comes to receiving a letter in the post,

0:20:00 > 0:20:02surely it's the thought that counts.

0:20:08 > 0:20:13Global e-commerce sales topped 1 trillion for the first time last year

0:20:13 > 0:20:16and study upon study is showing that

0:20:16 > 0:20:20consumers are happier than ever to head online.

0:20:20 > 0:20:23# We're S-H-O-P-P-I-N-G

0:20:23 > 0:20:26# We're shopping... #

0:20:26 > 0:20:28If you fancy a piece of that retail action,

0:20:28 > 0:20:33Tictail.com is a new platform that will have you up and running

0:20:33 > 0:20:36in just a few simple clicks. No technical know-how required.

0:20:39 > 0:20:43Sounds good, right? And, actually, I was astounded to find out

0:20:43 > 0:20:46that the basic service is free.

0:20:46 > 0:20:50No monthly fees, zero percentage cut on transactions,

0:20:50 > 0:20:53you can upload an unlimited number of products

0:20:53 > 0:20:55and there are no additional checkout fees

0:20:55 > 0:20:59although normal fees from the company you're processing payments to

0:20:59 > 0:21:00will still apply.

0:21:02 > 0:21:04This will vary, depending on your service

0:21:04 > 0:21:06and the volume of sales you're processing.

0:21:06 > 0:21:11For example, PayPal charges sellers between 1.4-3.4%

0:21:11 > 0:21:15on total sale amount, plus a small charge per transaction.

0:21:16 > 0:21:19For the ease of setting up your own shop online,

0:21:19 > 0:21:21this site is hard to beat right now.

0:21:21 > 0:21:23# We're shopping

0:21:23 > 0:21:25# We're shopping #

0:21:28 > 0:21:32To capture epic moments like a stunning sunset

0:21:32 > 0:21:34or, just record your journey to work,

0:21:34 > 0:21:36Lapse It is free on Android and iPhone

0:21:36 > 0:21:40and lets you set up and record individual frames

0:21:40 > 0:21:41over a long period of time,

0:21:41 > 0:21:45which are then played back as super-speeded up movies.

0:21:45 > 0:21:50Check out the What's Hot feed for ideas about what to film.

0:21:50 > 0:21:54# Time passes slowly up here in the daylight...

0:21:56 > 0:22:00You can set the frame capture rate to whatever you like.

0:22:00 > 0:22:03This one here, is inside the BBC's staircase

0:22:03 > 0:22:06and it's one snap every two seconds.

0:22:06 > 0:22:10Although, if you're recording something less busy, like a sunset,

0:22:10 > 0:22:13you might want to go for a little longer.

0:22:15 > 0:22:17Once you've captured your frames,

0:22:17 > 0:22:20you can set the playback speed to whatever you like.

0:22:20 > 0:22:22and then render the movie to be played through your phone,

0:22:22 > 0:22:24or published online.

0:22:24 > 0:22:27It's the perfect way to record lasting memories

0:22:27 > 0:22:30without eating too much of your phone's memory.

0:22:30 > 0:22:35# Time passes slowly and fades away #

0:22:38 > 0:22:41On 1 July, Google Reader shuts down for good,

0:22:41 > 0:22:46so make sure you use the takeout tool to download all your data before then

0:22:46 > 0:22:48as it won't be available afterwards.

0:22:54 > 0:22:59We looked at Feedly a few weeks ago as a good RSS feed replacement,

0:22:59 > 0:23:02with stress-free porting of your Google links with one click.

0:23:06 > 0:23:09But, maybe it's time to make a change.

0:23:09 > 0:23:11# Ch-ch-ch-changes... #

0:23:11 > 0:23:16Major news stories surface naturally through social media streams

0:23:16 > 0:23:17like Facebook and Twitter.

0:23:17 > 0:23:21but get caught up in the clutter of everyday chitchat.

0:23:21 > 0:23:24LikeHack filters out the noise to provide a digest

0:23:24 > 0:23:28of interesting stories, based on your typical sharing history.

0:23:28 > 0:23:31You can also add individual RSS feeds

0:23:31 > 0:23:33and pick from their selection of popular sources,

0:23:33 > 0:23:38plus, there's the obligatory Google Reader migrate button.

0:23:38 > 0:23:42# But I can't trace time... #

0:23:42 > 0:23:45Thank you, Kate, and we are always looking for new apps and sites

0:23:45 > 0:23:47to feature on Webscape

0:23:47 > 0:23:50so if you have any, please e-mail them our way -

0:23:50 > 0:23:54and you can also get hold of us on Twitter, Facebook and Google Plus.

0:23:54 > 0:23:57Now, our website contains all of our stories from recent times

0:23:57 > 0:23:59and the very latest tech news as well.

0:24:01 > 0:24:04It is there every day, every hour, for your convenience.

0:24:04 > 0:24:05That's it for now.

0:24:05 > 0:24:08Thank you very much for watching, and we will see you next time.

0:24:18 > 0:24:21Subtitles by Red Bee Media Ltd