:00:00. > :00:00.acquitted. Now on BBC News, it is time for
:00:00. > :00:37.Click. This week on Click, we will look at
:00:38. > :00:42.a great way of downloading data, piece by piece, BitTorrent. But
:00:43. > :00:46.famous for its association with piracy, we will ask its creator
:00:47. > :00:51.whether it can prepare `` repair its image. As videogames grow up, we
:00:52. > :00:55.will visit a festival that celebrates them as art. We will also
:00:56. > :01:02.have this week's tech news and the best of the Web in Webscape.
:01:03. > :01:07.Welcome to Click. This is an amazing figure. Of all
:01:08. > :01:11.the data that flows across the internet every day, nearly a quarter
:01:12. > :01:19.of it is the same thing. Something called BitTorrent. It is a method of
:01:20. > :01:25.sharing large files between computer users. Files such as movies,
:01:26. > :01:29.software and TV programmes. Although it does have legitimate uses, guess
:01:30. > :01:36.what, nearly all of the files that are swapped RE legal.
:01:37. > :01:40.Never mind the fact that large organisations such as Facebook,
:01:41. > :01:43.Twitter and the team before the Large Hadron Collider and the Human
:01:44. > :01:48.Genome Project user to shift enormous amounts of data, the name
:01:49. > :01:54.BitTorrent has become synonymous with internet piracy. It is the most
:01:55. > :01:58.you `` used technology for distributing copyrighted material
:01:59. > :02:06.online. Want to know how Breaking Bad finished? 3 million people found
:02:07. > :02:09.out by downloading illegal copies. The most downloaded series of all
:02:10. > :02:15.time is the widely successful HBO fantasy drama, game of drones.
:02:16. > :02:20.According to TorrentFreak, they had 5.2 million illegal downloads
:02:21. > :02:23.between March and June this year. It is something that the entertainment
:02:24. > :02:27.industry has found difficult to fight, because it does not work in
:02:28. > :02:33.the same way as traditional services, which store all their
:02:34. > :02:37.downloadable content in one place. BitTorrent is a really clever way of
:02:38. > :02:43.moving large files around. Instead of downloading things from a central
:02:44. > :02:46.server, hundreds or even thousands of individual users each pull
:02:47. > :02:53.different parts of the final are many others who already have it.
:02:54. > :02:56.Their reserve central server, which means there is no bottleneck in the
:02:57. > :03:02.traffic to slow things down, and it also means that if these files
:03:03. > :03:09.happen to be illegal copies, there is no`one place for the authorities
:03:10. > :03:14.to go to shut them down. There are targets. Websites which point to the
:03:15. > :03:18.illegal files. Even though the sites do not store the pirated content
:03:19. > :03:22.themselves, the entertainment industry has successfully managed to
:03:23. > :03:30.shut down site such as Pirate Bay, and most recently, ISOHunt. Who is
:03:31. > :03:33.doing what and where? This is a visual representation of any legal
:03:34. > :03:39.filesharing that goes around the world, using BitTorrent. Pirates
:03:40. > :03:43.cinema, an art installation created by a French artist, makes the hidden
:03:44. > :03:47.activity and geography filesharing visible. It shows a sample of
:03:48. > :03:54.illegal videos being shared in real`time user BitTorrent. We found
:03:55. > :04:00.that the amount of content being transferred over BitTorrent has
:04:01. > :04:04.increased dramatically. In January 2013, we saw 7 billion petabyte is
:04:05. > :04:10.being transferred over BitTorrent, all of that infringing material.
:04:11. > :04:12.There is no sign whatsoever that the number of people using BitTorrent
:04:13. > :04:20.and the amount of data being transferred over BitTorrent has any
:04:21. > :04:24.sign of slowing. This amount was illegal sharing does anger a lot of
:04:25. > :04:29.content producers. Not everyone involved has such a simpleminded
:04:30. > :04:35.opinion. I see that there are two sides. If I am being honest. I see
:04:36. > :04:39.that the illegal downloading went to a lot of people watching the
:04:40. > :04:43.series, becoming aware of the series, who otherwise would not have
:04:44. > :04:46.been. So I see in some ways the illegal downloading has helped us.
:04:47. > :04:53.Certainly in terms of brand awareness. It is the most pyrite did
:04:54. > :05:00.show in the world? You are obviously happy. `` pirated. There is a part
:05:01. > :05:07.of you where you go, yes, we are the most pirated. People who do
:05:08. > :05:11.subscribe to it through illegitimate channels, they feel part of a team
:05:12. > :05:18.effort because of it. My money has gone towards making the ground that
:05:19. > :05:24.he has caught on. It feels like an inclusive thing. It is the rise of
:05:25. > :05:31.these legitimate, easy to use channels, that is thought to have
:05:32. > :05:34.led to a decline. In North America, the amount of peaktime internet
:05:35. > :05:40.traffic generated by BitTorrent has dropped by two thirds in the last
:05:41. > :05:46.five years. From 31% in 2008, to only 9% today. We are seeing a
:05:47. > :05:50.decline in BitTorrent traffic and America as a precaution, because of
:05:51. > :05:54.the rise of some very successful legitimate alternatives, and the
:05:55. > :05:59.main driver of that is Netflix. It takes up 30% of all downstream
:06:00. > :06:04.big`time North America traffic, which is a huge amount, and on top
:06:05. > :06:08.of that, legitimate services such as Hulu and Amazon Instant, which are
:06:09. > :06:13.also taking up the bandwidth. The sharers of BitTorrent traffic is
:06:14. > :06:19.actually declining. But printing does remain popular in other parts
:06:20. > :06:24.of the world. As ISOHunt and the Pirate Bay are taking down, they are
:06:25. > :06:28.replaced by others. Still, BitTorrent is trying to repair its
:06:29. > :06:33.reputation. To this end, the company ran a billboard campaign in your ``
:06:34. > :06:40.in New York, San Francisco and Los Angeles. The creator of BitTorrent,
:06:41. > :06:45.Bram Cohen, sat down with us to talk about his attempt to distance itself
:06:46. > :06:49.from piracy, and where he understands the pirates prefer
:06:50. > :06:54.torrents to Netflix. Using BitTorrent it is possible to
:06:55. > :07:05.give customers a much better experience, with much less cost. It
:07:06. > :07:10.is not being utilised properly and it is unfortunate. It is not
:07:11. > :07:14.necessarily about a better experience, but it provides a lot of
:07:15. > :07:19.anonymity for users to be able to share copyrighted material. I
:07:20. > :07:28.disagree. Occasionally I watch things Netflix. I do watch things
:07:29. > :07:36.Netflix. I find it very frustrating because the video quality is really
:07:37. > :07:40.terrible. I really go out of my way not to give the slightest hint of
:07:41. > :07:47.pirating anything ever, but if I was a nobody who did not know about
:07:48. > :07:51.copyright, my guess is that I would probably Pirate some of the stuff
:07:52. > :07:56.that I can watch Netflix, that I have repaid to be able to watch,
:07:57. > :07:59.because I want to watch it in high resolution. BitTorrent is making a
:08:00. > :08:06.concerted effort to make sure that artists are rewarded. The idea
:08:07. > :08:10.behind BitTorrent bumbles, creators really share some content, but
:08:11. > :08:14.include other content which fans can only unlock by actively engaging, by
:08:15. > :08:20.entering an email address, which can be used for marketing. Some people
:08:21. > :08:23.would say if you had done this a long time ago, you would not have
:08:24. > :08:27.gained a reputation for being the site or the technology that
:08:28. > :08:32.facilitates piracy. Could you have coded something like this into the
:08:33. > :08:35.technology many years ago? We have tried a number of different ways
:08:36. > :08:44.with working with people, Hollywood deals. I guess you have a brand
:08:45. > :08:48.problem with Hollywood. Yes. We are treated as hostile actors,
:08:49. > :08:54.frequently, when we are trying to work with people. Although we have
:08:55. > :08:57.never been sued, so that is good. Why is that? Because we are a
:08:58. > :09:07.technology vendor. You are just the plumbing. A sickly. `` basically.
:09:08. > :09:15.When I created BitTorrent, I was literally a guy sitting in his
:09:16. > :09:20.living room in his underwear. One of the biggest problem is that he is
:09:21. > :09:26.trying to solve today concerns proceed `` privacy. With America's
:09:27. > :09:31.and is a reeling after the will revelations, he has his sights on an
:09:32. > :09:36.NSA`proof missions in service to keep out conversations away from
:09:37. > :09:42.prising eyes. People issue when they communicate with others that what
:09:43. > :09:48.they are doing is private. There has been a lot of implicit trust in
:09:49. > :09:54.third parties. Which we now know has been violated. That is the issue.
:09:55. > :10:01.There is the fabulous technology that makes possible, to make it
:10:02. > :10:07.impossible for someone else to snoop on what you are doing. Is this a
:10:08. > :10:12.libertarian philosophy? It gets to be a complicated issue in personal
:10:13. > :10:21.communications. Sometimes law enforcement needs to do things. They
:10:22. > :10:26.need to come in and spy on people. So it is suitable for regulation?
:10:27. > :10:32.For law enforcement. Those infringement of copyright for into
:10:33. > :10:37.that category? Copyright infringement is not a crime in the
:10:38. > :10:41.way that beating someone up is a crime, or stealing something is a
:10:42. > :10:47.crime. Stealing a physical thing from a stall. It is something else.
:10:48. > :10:52.Finally, what would you like your legacy to be? Do you want to go down
:10:53. > :10:55.as a guy who created a hugely disruptive world changing
:10:56. > :11:00.technology? I would like to do something in a space that fills more
:11:01. > :11:05.important than entertainment. I would like to do something such as
:11:06. > :11:09.power generation or industry, manufacturing. I am interested in
:11:10. > :11:18.3`D printing and things like that. I do not think my work is done.
:11:19. > :11:27.This is always a hot topic. We would love to get your thoughts on it.
:11:28. > :11:31.Next up, a look at this week's tech news. Apple has revealed how many
:11:32. > :11:35.times governments around the world have requested information about its
:11:36. > :11:39.users. Topping the list was the US government, which requested
:11:40. > :11:48.information up to 3000 Apple account in the six months to June. The
:11:49. > :11:53.company released data in response. In up to 1000 of the cases, the
:11:54. > :11:59.government restricts it from disclosing more information. India
:12:00. > :12:03.has successfully launched its first unmanned mission to Mars. There were
:12:04. > :12:08.cheers as a rocket blasted off from a launch facility in the Bay of
:12:09. > :12:16.Bengal, carrying a scientific probe. If all goes to plan, it will reach
:12:17. > :12:18.its destination in September of next year, and will orbit the red planet
:12:19. > :12:21.looking for signs that it can support life. You have heard of
:12:22. > :12:24.outsourcing, crowd funding, and crowd working, and that is just the
:12:25. > :12:31.tip of the iceberg. Researchers studying the effects of climate
:12:32. > :12:38.change are using people to watch the Web cams around the clock. They
:12:39. > :12:49.hoping the increased eyeball count will hope `` will flag interesting
:12:50. > :12:55.events. The entertainment industry loves its festivals. Film fans flock
:12:56. > :12:59.to Cannes in the south of France and Sunday at in the United States.
:13:00. > :13:02.Music and art fans have thousands of festivals to choose from, and now
:13:03. > :13:07.the videogame industry has a festival of its own. It celebrates
:13:08. > :13:17.games as more than just an adolescent diversion. It also... It
:13:18. > :13:31.is home in Nottingham. A fireworks display with a
:13:32. > :13:36.difference. These fireworks are entirely digital and controlled by
:13:37. > :13:42.their audience. They can trigger a motion sensor, which launches
:13:43. > :13:45.different pyrotechnics, culminating in a giant game of space invaders
:13:46. > :13:52.and the launch of the eight annual GameCity. The GameCity festival in
:13:53. > :13:54.Nottingham is unusual for a video games event, most of which look and
:13:55. > :14:06.sound like this. This festival, on the other hand, is
:14:07. > :14:10.far more concerned with the cultural impacts and potential of video games
:14:11. > :14:13.beyond commercial concerns. Evidence by this game behind me, which
:14:14. > :14:20.involves people shouting as loudly as they can. This game, where
:14:21. > :14:23.players make as much racket as possible at key moments to defeat
:14:24. > :14:29.their opponent, is typical of the innovative approach that developers
:14:30. > :14:33.have `` used, approaching games as more than artform than a commodity.
:14:34. > :14:42.The festival itself is organised with the help of Trent University.
:14:43. > :14:45.Games are made by people. It's the biggest cultural industry in the
:14:46. > :14:55.world and one of the fastest`growing media industries. But unlike other
:14:56. > :14:58.creative industries, the videogames make it great that you know the fee
:14:59. > :15:02.he `` humans who made them. The key thing is about exposing the fact
:15:03. > :15:06.that games are made by people. Or the duration of the festival,
:15:07. > :15:10.developers and design students rub shoulders with industry legends and
:15:11. > :15:15.discuss and play games in interactive experiences which
:15:16. > :15:20.challenge the videogames. When somebody says to me, old maps,
:15:21. > :15:25.exciting interactive experience isn't the first thing that pops into
:15:26. > :15:28.my mind. But that's exactly the gauntlet that's been laid down by
:15:29. > :15:32.the British library to several different groups of young
:15:33. > :15:38.developers, as they engage in the off the map competition. The British
:15:39. > :15:43.library provided the maps from its archive of four million and games
:15:44. > :15:49.developer Crytek provided students with the tools to create virtual
:15:50. > :15:51.worlds by its software. Students combined the cartography and the
:15:52. > :15:56.game engine to bring the sometimes ancient maps to light. Games are
:15:57. > :16:00.virtual worlds and virtual worlds are maps in their own right. Have
:16:01. > :16:07.many maps in the British library. What we are interested to see is how
:16:08. > :16:10.this gaming engine transformed a 2`dimensional flat piece of paper,
:16:11. > :16:18.with an image on it, into a 3D world. Six teams competed against
:16:19. > :16:24.one another, with the winning entry courtesy of the Montford University
:16:25. > :16:29.in Leicester. They allow the player to explore and early version of
:16:30. > :16:33.putting lane. The story is rich with history and different elements and
:16:34. > :16:38.dynamics. Actual size of it, of course, was a real challenge. At
:16:39. > :16:41.that also getting across all of that history and characters and the
:16:42. > :16:46.streets. This story that London has to tell. We wanted to get that
:16:47. > :16:51.across visually. Other stories are being told at GameCity which aren't
:16:52. > :16:57.so visual. There is a way back for you to the world of the living. As
:16:58. > :17:01.well as up and coming students, established developers take part in
:17:02. > :17:06.the festival, often presenting unusual games and very unusual or
:17:07. > :17:08.unexpected environments. I am underneath Nottingham in the
:17:09. > :17:14.dungeons and Galleries of Justice. Not because I have been naughty but
:17:15. > :17:18.caused cost I am here to play a new smartphone game. It's a game that
:17:19. > :17:22.forces the player not to rely on their eyes but to rely on the years.
:17:23. > :17:31.That's because it's a title driven entirely by sound. What was that?
:17:32. > :17:34.The game makes use of actor Sean Bean's vocal talents to spin a yarn
:17:35. > :17:39.that sees the play a journey through window in an attempt to return to
:17:40. > :17:43.the land of the living. Brace yourself... It is spooky and
:17:44. > :17:47.atmospheric. The graphics exist purely for rudimentary navigation
:17:48. > :17:52.and movement. Everything else unfolds entirely through the
:17:53. > :18:00.narration of the actor. Not if you can hear me. `` nod. Your mind has
:18:01. > :18:05.the best graphics and what you don't have allows you to fill in the gaps
:18:06. > :18:10.and, particularly it works well with horror and adventure. Above ground,
:18:11. > :18:15.an entirely different take on the shooting genre, courtesy of one of
:18:16. > :18:21.the minds behind Golden eye. The way it works is to cameras moved over
:18:22. > :18:25.the Market Square. Each controlled by one player. Each player is
:18:26. > :18:31.supposed to choose somebody in the Market Square to make a couple or a
:18:32. > :18:36.friendship to bring to people together who were formerly strangers
:18:37. > :18:40.and create any relationship. Then those selected people come back,
:18:41. > :18:46.play the game, control the cameras. It is my impression that there's
:18:47. > :18:52.enough military shooters or manned shooters, a big burly guy with a
:18:53. > :18:56.vast array of military equipment, and a series of interaction is to go
:18:57. > :19:01.up to people and killed them repeatedly, I appreciate there are a
:19:02. > :19:05.wide range of people who enjoy that. I am creatively inspired to make new
:19:06. > :19:10.attractions and new kinds of entertainment.
:19:11. > :19:13.Whether it's using games technology in education or for entertainment,
:19:14. > :19:15.this festival is an excellent example of the growing maturity of
:19:16. > :19:26.the games industry. Games as art. A refreshing take on
:19:27. > :19:34.an industry which is often discussed in terms of its negative social
:19:35. > :19:35.impacts, with claims that games desensitise us to violence and
:19:36. > :19:40.promote criminal activity. In fact, Kate Russell has another
:19:41. > :19:44.take on the power of gaming for good next in Web Scape.
:19:45. > :19:52.The debate about green issues rages on but one thing is for sure, if the
:19:53. > :19:57.world does run out of natural resources, it's going to change
:19:58. > :20:05.everything and not in a good way. That's the message behind a Facebook
:20:06. > :20:07.game, Recharge, set in the not too distant future and aims to teach
:20:08. > :20:15.players about the of sustainable energy. `` the importance of. The
:20:16. > :20:20.driving creative force behind the gain is Linkin Park. They have been
:20:21. > :20:25.involved in the clean energy movement since 2005, when they
:20:26. > :20:28.sounded music for relief, a charity which helps those affected by
:20:29. > :20:37.natural disasters and promotes the use of clean energy. A top`down
:20:38. > :20:41.partner and shooter, Recharge is fun, whatever your view on
:20:42. > :20:47.sustainable energy. Combining the view `` appeal of gaming with Linkin
:20:48. > :20:54.Park's fan base, it's an initiative that seems bound to capture the
:20:55. > :20:58.imagination of younger generation. And if today's rising energy prices
:20:59. > :21:08.give you sleepless nights, how about trying a slick tracking app `` sleep
:21:09. > :21:11.tracking app? Sleep Time is free on iOS and Android and will monitor
:21:12. > :21:14.your movements you can build up a picture of how well are sleeping.
:21:15. > :21:19.There is a soothing soundscape to help his `` drift off and plenty of
:21:20. > :21:25.tips about how to get a better night's rest.
:21:26. > :21:30.You need to sleep with your phone resting on your bed, so the app can
:21:31. > :21:36.pick up any movement, that's how it knows when you are in deep and light
:21:37. > :21:40.sleep cycles. But the alarm will lead to a gently when you are not in
:21:41. > :21:45.deep sleep, rather than just ripping you out of your dreams at a set
:21:46. > :21:53.time. Another interesting that is sleep, free on android. It does all
:21:54. > :21:56.the slick tracking and smart alum stuff but will also kick into audio
:21:57. > :21:58.record mode if you get restless, it could reveal if you are snoring or
:21:59. > :22:14.talking in your sleep. `` SleepBot. Photography fans will love this next
:22:15. > :22:17.site. Fotor has a huge range of filters and other editing tools for
:22:18. > :22:22.you to snap up your snaps. Using the browser or download the apps for
:22:23. > :22:27.iOS, android or Windows phones are also the Windows desktop and Mac.
:22:28. > :22:30.You can get creative editing your snaps and creating the `` beautiful
:22:31. > :22:40.collages to share with your friends. One of the features I love is the
:22:41. > :22:47.ability to create HDR images, or high dynamic range. It's a striking
:22:48. > :22:51.visual effect that photographers, like Trey Ratcliff, has perfect.
:22:52. > :22:54.It's where they take several different shots of the same frame at
:22:55. > :23:03.different exposures for combining them to get the maximum detail out
:23:04. > :23:09.of all of `` then light and shaded parts of the shots. You need a
:23:10. > :23:13.camera that can take the range of shots. Then just load them up into
:23:14. > :23:19.the site and it will process them automatically.
:23:20. > :23:22.The tilt shift filter is another great look if you want to make a
:23:23. > :23:34.striking image. Google's new marketplace for experts
:23:35. > :23:36.launched this week and connects users through video chat with
:23:37. > :23:43.experts in the subjects, ranging from yoga to guitar.
:23:44. > :23:52.Tutors are all battered and they get to set their own fees, with Google
:23:53. > :23:54.taking a 20% cut. The service is available online through Google
:23:55. > :24:00.hangout and on and android app, with an IOS version in the pipeline.
:24:01. > :24:04.That was Web Scape. If you missed those links, they are all at our
:24:05. > :24:08.website. There are also clips of previous
:24:09. > :24:13.programmes and the latest tech news. You can get in touch with us if you
:24:14. > :24:14.like. E`mail us or find us on Twitter, Google and Facebook. That's
:24:15. > :24:37.it for now. See you next time. Good morning. Typhoon Haiyan is
:24:38. > :24:39.leaving the Philippines