0:00:00 > 0:00:05Now on BBC News ? Click.
0:00:05 > 0:00:15This week, Zumbaing zombies, TV ball and inside Bjork's mouth.
0:00:36 > 0:00:42Now, we all know Uber as the app that let's you hail a ride
0:00:42 > 0:00:45at the push of a button.
0:00:45 > 0:00:49But what if your car arrived without a driver?
0:00:49 > 0:00:52This week, the company has finally released its first self-driving cars
0:00:52 > 0:00:55onto the streets of America in Pittsburgh which people
0:00:55 > 0:01:00will actually be able to hail via the app.
0:01:00 > 0:01:02Meanwhile, on the other side of the world, rival company nuTonomy
0:01:02 > 0:01:08began its first public trials in Singapore a few weeks ago.
0:01:08 > 0:01:12For now you may be relieved to find out that all these driverless cars
0:01:12 > 0:01:16will come complete with a human backup driver.
0:01:16 > 0:01:19Just as well for those of us who still like our dose of idle
0:01:19 > 0:01:22taxi chit chat.
0:01:22 > 0:01:25But it's not just ride sharing that Uber's putting its money on when it
0:01:25 > 0:01:28comes to autonomous vehicles, as Dave Lee has been finding out
0:01:28 > 0:01:30in San Francisco.
0:01:30 > 0:01:32Many companies are desperate to make self-driving vehicles a reality
0:01:32 > 0:01:35on our roads.
0:01:35 > 0:01:37We've all seen Google's car of course, and Tesla
0:01:37 > 0:01:42has its autopilot mode.
0:01:42 > 0:01:44But the team here at Otto is thinking bigger.
0:01:44 > 0:01:46Much bigger.
0:01:46 > 0:01:47There are millions of trucks driving across America.
0:01:47 > 0:01:50It's long, tiring work.
0:01:50 > 0:01:54So why not have a computer do it?
0:01:54 > 0:01:57This monster is the work of a bunch of ex-Google engineers who broke
0:01:57 > 0:01:59away from the search company to start their own self-driving
0:01:59 > 0:02:04project.
0:02:04 > 0:02:11The way Otto see it, trucks are very much bigger
0:02:11 > 0:02:13than cars but their driving is quite literally far more straightforward,
0:02:13 > 0:02:16going straight in one lane for mile after mile after mile.
0:02:16 > 0:02:20Solving a problem on a highway is very feasible because highways,
0:02:20 > 0:02:24thinking about what it takes for us as human beings to drive
0:02:24 > 0:02:28on a highway versus city streets, we need to exert less mental energy,
0:02:28 > 0:02:30there are very defined rules of the way, it's wide,
0:02:30 > 0:02:35it is easy to navigate.
0:02:35 > 0:02:39In August, Otto's entire 90-person team was bought by ride sharing
0:02:39 > 0:02:45service Uber for $680 million.
0:02:45 > 0:02:48So now the real work begins on getting the technology out
0:02:48 > 0:02:51on the road.
0:02:51 > 0:02:54Otto has developed its own lidar sensors that can be retrofitted
0:02:54 > 0:02:58to most of the trucks out on the roads today.
0:02:58 > 0:03:02We went for a little test drive on the freeways of San Francisco.
0:03:02 > 0:03:05But on this particular afternoon the team wasn't too happy
0:03:05 > 0:03:08to put its latest software update to the test with some particularly
0:03:08 > 0:03:10awful bumpy roads.
0:03:10 > 0:03:13You need to deal with whatever road conditions you have,
0:03:13 > 0:03:16whether it's bumpy roads or no marking lanes or potholes
0:03:16 > 0:03:19or what not.
0:03:19 > 0:03:22The autonomous life has to work under all those conditions,
0:03:22 > 0:03:26so it's a given that we have to actually solve.
0:03:26 > 0:03:29The good news is the vast majority of road ware today is actually
0:03:29 > 0:03:33being caused by trucks.
0:03:33 > 0:03:37If we can autonomously drive those trucks in a more efficient and safe
0:03:37 > 0:03:39and planned way, we can actually minimise the road ware basically
0:03:39 > 0:03:47by driving the truck better.
0:03:47 > 0:03:51But the thing is, if they truly pull it off they will disrupt
0:03:51 > 0:03:54an occupation that in America alone keeps more than 3 million employed.
0:03:54 > 0:03:57And with a good wage and enough to support a family.
0:03:57 > 0:04:00Isn't what you're doing going to put people out of a job and hit
0:04:00 > 0:04:03unemployment in America?
0:04:03 > 0:04:08It's a great question and the answer is not any time soon.
0:04:08 > 0:04:12We are focused on the foreseeable future having a driver in the cabin,
0:04:12 > 0:04:15so none of those jobs are going away.
0:04:15 > 0:04:19On the contrary, those jobs are going to become safer
0:04:19 > 0:04:24because the best technology will be there as a superpower helping
0:04:24 > 0:04:27the truck driver drive the same routes that he needs to in a much
0:04:27 > 0:04:30safer way, without stretching his hours of service,
0:04:30 > 0:04:33without stretching the long miles that he needs to do very tired
0:04:33 > 0:04:39without seeing his family for days and days in a row.
0:04:39 > 0:04:42I think for the foreseeable future it's really something great
0:04:42 > 0:04:45for those guys, and we're seeing a lot of great feedback
0:04:45 > 0:04:48from individual truck drivers and from fleets that are really
0:04:48 > 0:04:50yearning and hoping for the technology to come
0:04:50 > 0:04:57as fast as possible.
0:04:57 > 0:05:00London, London, London!
0:05:00 > 0:05:03Busy, innit?
0:05:03 > 0:05:06If you're driving, and especially if you're parking, it's not
0:05:06 > 0:05:11difficult to put a wheel wrong and end up with a parking ticket.
0:05:11 > 0:05:14Now, it is possible to appeal a ticket and many appeals
0:05:14 > 0:05:17are successful, but you've got to know what your rights are and how
0:05:18 > 0:05:21to write a good, solid legal letter.
0:05:21 > 0:05:27Now, personally I don't, but this chap does.
0:05:27 > 0:05:31The DoNotPay robot lawyer is a chat bot that can write you an appeal
0:05:31 > 0:05:34letter in the time it takes you to answer its questions.
0:05:34 > 0:05:35Were you or someone you know driving?
0:05:35 > 0:05:37You can say yes.
0:05:37 > 0:05:39It starts by asking about the circumstances
0:05:39 > 0:05:44of the claim.
0:05:44 > 0:05:46It is like a game of 20 questions.
0:05:46 > 0:05:50No, I'm not the Queen.
0:05:50 > 0:05:51Was it hard to understand the signs?
0:05:51 > 0:05:55In this case you can say, "Yes, it was."
0:05:55 > 0:05:58Then it immediately understands the problem with your ticket
0:05:58 > 0:06:00and the great thing is it will actually get evidence
0:06:00 > 0:06:05from Google StreetView if it's relevant to support your claim.
0:06:05 > 0:06:08The appeals letter it produces is based on actual successful claim
0:06:08 > 0:06:10letters that covered the same criteria, be they confusing signage
0:06:10 > 0:06:16or incorrectly completed tickets.
0:06:16 > 0:06:18What was your inspiration then for creating this?
0:06:18 > 0:06:21Well, it was quite embarrassing actually.
0:06:21 > 0:06:24I got a large number of parking tickets myself
0:06:24 > 0:06:26and after about the fourth ticket my parents said you're
0:06:26 > 0:06:29on your own, you have to pay for your own tickets.
0:06:29 > 0:06:32Right.
0:06:32 > 0:06:39Out of necessity I had to become a local parking guru and it wasn't
0:06:39 > 0:06:42long before I was helping my family and friends with their tickets.
0:06:42 > 0:06:44It doesn't stop at parking tickets.
0:06:44 > 0:06:46It can also help you claim compensation for delayed flights,
0:06:46 > 0:06:48apply for council housing in the UK and fight landlords
0:06:49 > 0:06:53for property repairs.
0:06:53 > 0:06:55And Joshua has decided not to charge for its services.
0:06:55 > 0:06:56I promised
0:06:56 > 0:07:00from the beginning it would be free and I intend to keep that promise.
0:07:00 > 0:07:03I think people who need free legal help are some of the most vulnerable
0:07:03 > 0:07:07in society and it would be morally wrong to charge them,
0:07:07 > 0:07:10so I'm not making money and it's a pure public service.
0:07:10 > 0:07:11Thanks for your time.
0:07:11 > 0:07:12Thank you.
0:07:12 > 0:07:17And best of luck with it all.
0:07:17 > 0:07:19Now we're off to Amsterdam to the International Broadcasting
0:07:19 > 0:07:21Convention, IBC.
0:07:21 > 0:07:25If you're a content creator, and, let's face it, aren't we all these
0:07:25 > 0:07:27days, if you make videos, upload stuff or broadcast stuff,
0:07:27 > 0:07:31this is the place to see the latest high-end kit that's available.
0:07:31 > 0:07:39Dan Simmons is there at IBC and this is what he has found.
0:07:39 > 0:07:44Fancy an all-terrain 4x4 with 240-degree rotating camera
0:07:44 > 0:07:50and lightning fast tracking built by former Russian engineers?
0:07:50 > 0:07:52Yours for just $500,000.
0:07:52 > 0:07:54And that's the cost without the car, just an arm.
0:07:54 > 0:07:57And some would say a leg.
0:07:57 > 0:07:59And how about an electric copter with 4K camera
0:08:00 > 0:08:02and five-point gimbal?
0:08:02 > 0:08:05Released only last month, it's a quarter of the price
0:08:05 > 0:08:07of a standard chopper, but it does look to be
0:08:07 > 0:08:10about a quarter of the size.
0:08:10 > 0:08:12Surely with drones everywhere a ?400,000 chopper isn't
0:08:12 > 0:08:14needed any more?
0:08:14 > 0:08:17The big problem with drones is they are very restricted in terms
0:08:17 > 0:08:21of the airspace they can operate in.
0:08:21 > 0:08:25If you're in the right air space then a drone is fantastic.
0:08:25 > 0:08:29But if you need to cross a road or get near to people or buildings
0:08:29 > 0:08:31or things you don't have control over then you start running
0:08:31 > 0:08:34into lots of regulatory problems with drones.
0:08:34 > 0:08:36This is Amsterdam's IBC expo and is where the TV and film
0:08:36 > 0:08:39industry meet to show off the next building blocks
0:08:39 > 0:08:43for blockbuster content.
0:08:43 > 0:08:45360 video is on many executives' minds here,
0:08:45 > 0:08:51but not necessarily their heads.
0:08:51 > 0:08:54The Globe is live streaming the feed from the six GoPro cameras that make
0:08:54 > 0:08:59up the 360-degree image.
0:08:59 > 0:09:02That offers viewers the chance to peer into and explore the content
0:09:02 > 0:09:08without the dizziness sometimes experienced through a VR headset.
0:09:10 > 0:09:14The clever bit is that it is stitching all of this on the fly,
0:09:14 > 0:09:16but also it is putting it onto a piece of hardware.
0:09:16 > 0:09:24Something that could become the TV of the future.
0:09:24 > 0:09:27Postproduction for films shot in 360 is challenging because of the way
0:09:27 > 0:09:36the multiple camera shots are stitched together.
0:09:36 > 0:09:39Straight lines start to bend and warp as you pan around,
0:09:39 > 0:09:41so touchups to specific areas need to do the same.
0:09:41 > 0:09:44I'm creating shapes all around select parts of the image and now
0:09:44 > 0:09:47if I select that shape and move it around the image,
0:09:47 > 0:09:49you can see it warps and automatically transforms to fit
0:09:49 > 0:09:52that VR view, including going off the side and wrapping around
0:09:52 > 0:09:58the other side to ensure that when you're grading in VR,
0:09:58 > 0:10:02it grades exactly seamlessly as normal TV content.
0:10:02 > 0:10:06Grading is big business and even more so with the new high-dynamic
0:10:06 > 0:10:10range TVs we saw in Berlin last week.
0:10:10 > 0:10:13This ?150,000 suite can grade live 8K footage in real-time.
0:10:13 > 0:10:17Six top-end GPUs can cope with 12-bit colour up to 240
0:10:17 > 0:10:22frames a second.
0:10:22 > 0:10:25It's got a enough geek under its bonnet to deal with live
0:10:25 > 0:10:30output from any of the best cameras shooting.
0:10:30 > 0:10:32The final bit of future TV that caught my eye was this
0:10:32 > 0:10:36from Auntie Beeb, which is cutting up its own shows so you can pick
0:10:36 > 0:10:40the best bits that suit you.
0:10:40 > 0:10:42It could mean cookery programmes that avoid ingredients
0:10:42 > 0:10:45you're allergic to.
0:10:45 > 0:10:48Comedy shows that cut out the kind of jokes you don't want to hear.
0:10:48 > 0:10:55Or Click without, say, pieces on the future of TV.
0:10:55 > 0:10:59A public trial starts next year.
0:10:59 > 0:11:02So before I get swept up its back to the electric chopper
0:11:02 > 0:11:03to make my escape.
0:11:03 > 0:11:06This prototype may only have 15 minutes of flight time but that's
0:11:06 > 0:11:09enough to get to Schipol Airport in my very own Lamborghini
0:11:09 > 0:11:11in the sky.
0:11:11 > 0:11:15Just one small problem that shouldn't be left to postproduction.
0:11:15 > 0:11:16Keith...
0:11:16 > 0:11:26How do you close the doors?
0:11:26 > 0:11:29Hello and welcome to the Week in Tech.
0:11:29 > 0:11:31It was the week Tesla boss Elon Musk announced safety updates
0:11:31 > 0:11:36to the driver assistance autopilot function on its cars.
0:11:36 > 0:11:38It said it would make greater use of the on-board radar
0:11:38 > 0:11:40to detect obstacles ahead.
0:11:40 > 0:11:43A Tesla driver died in a collision earlier this year
0:11:43 > 0:11:47when the technology missed a lorry.
0:11:47 > 0:11:51It was also the week that the director of the FBI advised
0:11:51 > 0:11:54that we should all cover our webcams like he does to protect yourselves
0:11:54 > 0:11:56from unwanted prying eyes.
0:11:56 > 0:12:00Amazon announced its virtual assistant speakers are coming
0:12:00 > 0:12:02to the UK, complete with a British accent.
0:12:02 > 0:12:07Great, ready to help.
0:12:07 > 0:12:10It was also the week where the most amazing and also kind of creepiest
0:12:10 > 0:12:11thing ever happened.
0:12:11 > 0:12:13Researchers at MIT Media Lab at Georgia Tech adapted radiation
0:12:13 > 0:12:17technology that could one day mean we could be able to read a book
0:12:17 > 0:12:22through its cover.
0:12:22 > 0:12:25The system works by firing radiation pulses from a special camera
0:12:25 > 0:12:30and measuring just how long it takes for them to bounce back.
0:12:30 > 0:12:33At the moment, though, it can only see one hand-written
0:12:33 > 0:12:34letter through each of nine pages.
0:12:34 > 0:12:37And finally, our eyes almost fell out of our heads when we saw
0:12:37 > 0:12:40the most terrifying looking drone yet.
0:12:40 > 0:12:43Japan's latest Pro Drone comes with six spinning blades
0:12:43 > 0:12:48and a dextrous duo of very sinnister-looking robotic claws.
0:12:48 > 0:12:50The manufacturer says it can be useful in collecting dangerous
0:12:50 > 0:12:53materials.
0:12:53 > 0:12:54Or chairs.
0:12:54 > 0:13:04Lots and lots of chairs.
0:13:08 > 0:13:13This is Bjork Digital, and inside these rooms
0:13:13 > 0:13:16at Somerset House are 100 Gear VR headsets and 20 HTC Vibes,
0:13:16 > 0:13:19between them showing four different music videos from Bjork's album,
0:13:19 > 0:13:25Vulnicura.
0:13:25 > 0:13:27The show has been touring the world and the promise is eventually
0:13:27 > 0:13:31to make a VR experience for each of the nine album tracks.
0:13:31 > 0:13:39Visitors to this location will be the first to see Quicksand,
0:13:39 > 0:13:41featuring Bjork in her specially made facially tracked
0:13:41 > 0:13:44projection mapped mask.
0:13:44 > 0:13:46Yes, not for the first time Iceland's enigmatic imp has been
0:13:46 > 0:13:48dazzling and baffling us with her intriguing
0:13:48 > 0:13:51music tech fusions.
0:13:51 > 0:13:53One of the people that helped deliver her vision is Andrew
0:13:53 > 0:13:54Melchior.
0:13:54 > 0:13:57What was her motivation for trying VR?
0:13:57 > 0:13:59I think she has always been interested in technology,
0:13:59 > 0:14:02she was a bit of a geek, which we love.
0:14:02 > 0:14:05So I think virtual reality is the latest weapon in the arsenal
0:14:05 > 0:14:08with which to try and convey and have an intimate relationship
0:14:08 > 0:14:12with her listeners and people who like her work.
0:14:12 > 0:14:15In fact, Bjork is so keen on VR that she even appeared
0:14:15 > 0:14:20at her own press launch as a virtual avatar.
0:14:20 > 0:14:23There's something about when you put those goggles on your face,
0:14:23 > 0:14:30that you are just immediately in this kind of very theatrical world.
0:14:30 > 0:14:35It certainly is theatrical.
0:14:35 > 0:14:37But because you're the lone viewer in this VR world
0:14:37 > 0:14:41it is also very intimate.
0:14:41 > 0:14:43On a beach with Bjork.
0:14:43 > 0:14:47Hello, there's two Bjorks now.
0:14:47 > 0:14:53Oh, right, three now, now you're just driving me insane!
0:14:53 > 0:14:56The experience on the beach, tell me about the thinking behind that?
0:14:56 > 0:14:59Bjork's a bit of an old punk, she's a lot of an old punk,
0:14:59 > 0:15:02the approach of making do with what you've got and getting it
0:15:02 > 0:15:05out there is the thing she did for did for Stonemilker.
0:15:05 > 0:15:08It's a very honest, sort of, what you see is what you get.
0:15:08 > 0:15:12We will see what I get soon enough because if I know Bjork,
0:15:12 > 0:15:19which I now feel like I do, things are about to get weird.
0:15:19 > 0:15:20Eugh!
0:15:20 > 0:15:22I'm pretty sure I'm in someone's mouth.
0:15:22 > 0:15:28Either that or I'm being attacked by a huge strawberry.
0:15:28 > 0:15:31So the original aspiration was to do something in her actual mouth,
0:15:31 > 0:15:32but unfortunately, that was a bit risky.
0:15:32 > 0:15:34It might have muffled the words as well.
0:15:34 > 0:15:35Exactly.
0:15:35 > 0:15:37So we ended up making this animatronic head,
0:15:37 > 0:15:40which the camera was specially created for to be able to film
0:15:40 > 0:15:41from the inside looking out.
0:15:41 > 0:15:43But it is Bjork's mouth.
0:15:43 > 0:15:46It is like 3-D scans.
0:15:46 > 0:15:49And it is not just the visuals that are important here.
0:15:49 > 0:15:52All of these experiences feature dynamic binaural audio.
0:15:52 > 0:15:55You remember that technology we looked at recently that makes
0:15:55 > 0:15:57sure the sounds stay in the right place in space
0:15:57 > 0:16:00as you turn your head.
0:16:00 > 0:16:03The audio side of it, it didn't even exist,
0:16:03 > 0:16:07so we basically had to sit down and not sleep very much and write
0:16:07 > 0:16:11the codes for the audio.
0:16:11 > 0:16:14And that is what will be most exciting for me,
0:16:14 > 0:16:15maybe, expressly for my next project.
0:16:15 > 0:16:25Just go totally 360 with the audio.
0:16:25 > 0:16:28All of this is of course pretty typical behaviour for one
0:16:28 > 0:16:33of the most atypical people in the music industry.
0:16:33 > 0:16:35Unnerving and uncomfortable, which is probably exactly as Bjork
0:16:35 > 0:16:39would want it described.
0:16:39 > 0:16:43Oh, and moist.
0:16:43 > 0:16:48Whoa, that was...dental.
0:16:48 > 0:16:52That is one original artist.
0:16:52 > 0:16:54Of course, a lot of things in this game are accused
0:16:54 > 0:16:55of being exactly the opposite.
0:16:55 > 0:16:58Movie studios pump out sequel after sequel.
0:16:58 > 0:17:00Video games houses do the same.
0:17:00 > 0:17:02Every year we are treated to a slightly better version
0:17:02 > 0:17:07of last year's hit game.
0:17:07 > 0:17:13So how long can they continue to profit just from sequels?
0:17:13 > 0:17:18A question Mark flew all the way to LA to answer.
0:17:18 > 0:17:21Over three days, 10,000 first person shooter fans gathered at the LA
0:17:21 > 0:17:24Forum for the XP event, a Call Of Duty-themed extravaganza,
0:17:24 > 0:17:25which includes such unusual activities as paintball
0:17:25 > 0:17:35in recreations of famous maps from the game.
0:17:36 > 0:17:39There is, of course, a zombie disco.
0:17:39 > 0:17:45Which is actually laser tag paying homage to the COD zombies game mode.
0:17:45 > 0:17:47Visiting movie stars like Michelle Rodriguez...
0:17:47 > 0:17:52She's filming the Fast And The Furious movie at the moment.
0:17:52 > 0:17:55Taking the afternoon for a bit of multiplayer, perhaps.
0:17:55 > 0:17:57And, of course, what videogames event
0:17:57 > 0:17:59doesn't have its own zip tower?
0:17:59 > 0:18:05HE LAUGHS
0:18:05 > 0:18:07There is even a massive professional gaming tournament
0:18:07 > 0:18:12going on inside the huge Los Angeles Forum.
0:18:12 > 0:18:15After partaking in all of those events, it would be easy to forget
0:18:15 > 0:18:18I am actually here to get my grubby mitts on the latest version
0:18:18 > 0:18:20of this videogame.
0:18:20 > 0:18:21Let's get to the tower!
0:18:21 > 0:18:29Go, go, go!
0:18:29 > 0:18:32So this is what we have been waiting for, Call Of Duty:
0:18:32 > 0:18:33Infinite Warfare, a multiplayer.
0:18:33 > 0:18:37We are pretty much the first people in the world to get our hands on it.
0:18:37 > 0:18:43The series has been inching into the future with the last couple
0:18:43 > 0:18:46of versions of the game, but with this particular iteration,
0:18:46 > 0:18:48they have gone all the way into space.
0:18:48 > 0:18:49Call Of Duty and space guns.
0:18:49 > 0:18:51What's that going to be like?
0:18:51 > 0:18:52Securing Bravo.
0:18:52 > 0:18:57GUNFIRE
0:18:57 > 0:19:00So far, the maps have that familiar Call Of Duty feel to them.
0:19:00 > 0:19:03Plenty of cover, but they are also designed to be quite tight.
0:19:03 > 0:19:05This means it forces combat.
0:19:05 > 0:19:09Oh, come on!
0:19:09 > 0:19:12So because the game is set in the future, this has allowed
0:19:12 > 0:19:17the designers to introduce some futuristic weapons as well.
0:19:17 > 0:19:20So as well as guns which fire bullets, there are weapons which use
0:19:20 > 0:19:22energy, which is what I have here.
0:19:22 > 0:19:26You can switch between sniper mode and rifle mode.
0:19:26 > 0:19:27Come on.
0:19:27 > 0:19:31Thank you.
0:19:31 > 0:19:33The question is, by setting the game in the future,
0:19:33 > 0:19:37does that change the essence of Call Of Duty?
0:19:37 > 0:19:40A lot of the fans were hoping instead of moving this series
0:19:40 > 0:19:42further into the future, they would have taken it back
0:19:42 > 0:19:43to the series' roots.
0:19:43 > 0:19:45It started in World War Two combat,
0:19:45 > 0:19:46then moved into contemporary warfare.
0:19:46 > 0:19:48I think that's what the fans were hoping for.
0:19:48 > 0:19:51When this got revealed that it would be in the future,
0:19:51 > 0:19:53they feel like they have not been listened to.
0:19:53 > 0:19:55This has caused something of a backlash.
0:19:55 > 0:19:58The original reveal trailer for Infinite Warfare,
0:19:58 > 0:20:01the first time the fans realised it was going to be set
0:20:01 > 0:20:04in the future, it picked up about 1.3 million unlikes on YouTube
0:20:04 > 0:20:08and 300,000 likes.
0:20:08 > 0:20:13This is the most disliked Call Of Duty trailer Activision has
0:20:13 > 0:20:15ever had, that it's released for any of its games.
0:20:15 > 0:20:20How has this online hatred affected the game's development?
0:20:20 > 0:20:23We have very passionate fans, who know what they want,
0:20:23 > 0:20:26and because we have so many fans, we have very vocal fans who come
0:20:26 > 0:20:31out of that.
0:20:31 > 0:20:34I think we have seen a turning point, when we had the E3
0:20:34 > 0:20:36presentations, where we showed some of the campaign where the ship
0:20:36 > 0:20:39assault missions were shown.
0:20:39 > 0:20:40Incoming missiles.
0:20:40 > 0:20:42Clear, clear!
0:20:42 > 0:20:44We set out to make a unique experience, to kind of redefine
0:20:45 > 0:20:46the face of Call Of Duty.
0:20:46 > 0:20:48While the multiplayer is pretty much what you'd expect
0:20:48 > 0:20:51from a Call Of Duty game, this latest version could
0:20:51 > 0:20:58have a VR-shaped ace up its sleeve.
0:20:58 > 0:21:01This is the Sony PlayStation headset, and I will try out
0:21:01 > 0:21:08the Jackal experience, which is the spacecraft.
0:21:08 > 0:21:11The thing is, most of my attention is straight ahead, because straight
0:21:11 > 0:21:16ahead is where I'm pointing my ship at its targets.
0:21:16 > 0:21:19It is not really getting the full benefit of virtual reality.
0:21:19 > 0:21:22I think it demonstrates to really get the most out of VR,
0:21:22 > 0:21:28you have to design your experiences for it from the ground up.
0:21:28 > 0:21:31As controversial as it is popular, the Call Of Duty franchise continues
0:21:31 > 0:21:33for another year.
0:21:33 > 0:21:36I only wonder if the next instalment will continue searching
0:21:36 > 0:21:46for inspiration in science fiction, or return to its historical roots?
0:21:49 > 0:21:51In a summer full of sequels, reboots and remakes,
0:21:51 > 0:21:53it is nice to come across an original story,
0:21:53 > 0:21:55especially if it blends traditional filmmaking techniques
0:21:55 > 0:22:01with cutting edge technology.
0:22:01 > 0:22:02My name is Cooper.
0:22:02 > 0:22:07I look after my mother mostly.
0:22:07 > 0:22:09Making a stop-motion film requires tremendous discipline,
0:22:09 > 0:22:15because you have to build everything.
0:22:15 > 0:22:18Nothing exists as a virtual object in a computer that you can download
0:22:18 > 0:22:22a new file and then you have another set or what have you.
0:22:22 > 0:22:24You don't have an infinite number of characters,
0:22:24 > 0:22:26you have to build a puppet and you can only use that
0:22:27 > 0:22:28on one set.
0:22:28 > 0:22:30If you want another puppet, you have to build another puppet.
0:22:30 > 0:22:32If you must blink, do it now.
0:22:32 > 0:22:38About epic battles, warriors and monsters.
0:22:38 > 0:22:41We talked about this movie as a stop-motion David Lean film,
0:22:41 > 0:22:43which is kind of silly when you think about how
0:22:43 > 0:22:45you make these movies.
0:22:45 > 0:22:50The biggest set is about 20 feet long.
0:22:50 > 0:22:54So it was a real challenge to test the crew, to make a film like this
0:22:54 > 0:22:57of this sweep and scale.
0:22:57 > 0:22:59Something like the big skeleton monster, which our heroes face off
0:22:59 > 0:23:02against in an incredible temple, we built that big monster puppet
0:23:02 > 0:23:08full-scale, that they face off against.
0:23:08 > 0:23:10It's this 16 foot tall puppet that weighs 400lb.
0:23:10 > 0:23:13At the base, we had to build essentially a metal contraption
0:23:13 > 0:23:15controlled by a computer like you would find
0:23:15 > 0:23:21on a flight simulator.
0:23:21 > 0:23:24It was like a marionette because we had these cables that
0:23:24 > 0:23:27went from the wrist to the ceiling, and dropped down to the floor.
0:23:27 > 0:23:31There were held in place by plastic buckets filled with sand bags.
0:23:31 > 0:23:37Don't touch anything. He did it.
0:23:37 > 0:23:39There is a battle on a raging sea.
0:23:39 > 0:23:41That is a combination of stuff we shot as reference on stage
0:23:41 > 0:23:45to figure out how to do the water, using panes of rippled shower glass,
0:23:45 > 0:23:47pieces of paper, metal grids that we put garbage bags over.
0:23:47 > 0:23:50Then we bring that into the computer and modify it and enhance that
0:23:50 > 0:23:52using CG techniques.
0:23:52 > 0:23:54Do you need a little help?
0:23:54 > 0:23:55No, no, no.
0:23:55 > 0:23:56HE GRUNTS
0:23:56 > 0:24:02Yes.
0:24:02 > 0:24:04That is it for this week.
0:24:04 > 0:24:06Follow us on Twitter for more of our escapades.
0:24:06 > 0:24:13Thanks for watching, and we will see you soon.
0:24:34 > 0:24:34hi
0:24:34 > 0:24:35hi there.
0:24:35 > 0:24:36hi there. Thankfully