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-Ray Harryhausen. -Ray Harryhausen. -Ray Harryhausen. -Ray Harryhausen. | 0:00:22 | 0:00:25 | |
Ray Harryhausen monsters, you know, they're all beautiful. | 0:00:25 | 0:00:29 | |
DRAGON ROARS WOMAN SCREAMS | 0:00:39 | 0:00:41 | |
CREATURE SNARLS | 0:00:45 | 0:00:47 | |
DINOSAUR ROARS | 0:00:51 | 0:00:53 | |
CREATURE ROARS | 0:01:03 | 0:01:06 | |
I love Ray Harryhausen films, | 0:01:07 | 0:01:09 | |
those were a huge influence on me | 0:01:09 | 0:01:11 | |
as a kid. | 0:01:11 | 0:01:12 | |
I never knew who Ray Harryhausen was, | 0:01:12 | 0:01:14 | |
I just saw these things happening. | 0:01:14 | 0:01:16 | |
It was only later that I discovered | 0:01:16 | 0:01:17 | |
it was one guy giving life to these things. | 0:01:17 | 0:01:20 | |
That is very difficult, to define myself in two words. | 0:01:20 | 0:01:23 | |
I would say I was a filmmaker | 0:01:23 | 0:01:25 | |
rather than just an animator or a special effects person. | 0:01:25 | 0:01:28 | |
I'm in on the story at the beginning. | 0:01:28 | 0:01:31 | |
Sometimes I initiate the story. | 0:01:31 | 0:01:33 | |
I wear many different hats in the production. | 0:01:33 | 0:01:36 | |
I even, at the end of the day, go out and help sell the picture. | 0:01:36 | 0:01:40 | |
Ray is the only technician really who is an auteur. | 0:01:40 | 0:01:44 | |
It is a very unique position. | 0:01:44 | 0:01:46 | |
There really isn't anyone else like it. | 0:01:46 | 0:01:48 | |
He has a huge body of work. | 0:01:48 | 0:01:49 | |
There was nobody else who was doing that sort of work. | 0:01:49 | 0:01:54 | |
I mean, he's the only person. | 0:01:54 | 0:01:56 | |
He himself is deeply influenced by the master Willis O'Brien, | 0:01:56 | 0:02:00 | |
who had done King Kong. | 0:02:00 | 0:02:02 | |
Ray When I first saw King Kong in 1933, | 0:02:02 | 0:02:05 | |
I wanted to do something in the film business. | 0:02:05 | 0:02:08 | |
Well, in 1933, when I was 13, | 0:02:10 | 0:02:12 | |
King Kong, nothing like it had been put on the screen. | 0:02:12 | 0:02:16 | |
'Truly the thrill of thrills. | 0:02:16 | 0:02:19 | |
'Don't miss it this time.' | 0:02:19 | 0:02:21 | |
And it haunted me for years, even though it was a little jerky. | 0:02:27 | 0:02:31 | |
This creature is amazing, you know, it's so big, you know? | 0:02:31 | 0:02:34 | |
It just left an enormous impression. | 0:02:34 | 0:02:36 | |
It wasn't only the technical expertise, | 0:02:36 | 0:02:39 | |
it was the whole production of the film. | 0:02:39 | 0:02:42 | |
They took you by the hand from the mundane world of the Depression | 0:02:42 | 0:02:46 | |
and brought you into the most outrageous fantasy | 0:02:46 | 0:02:49 | |
that has ever been put on the screen. | 0:02:49 | 0:02:51 | |
It really set me off on my career. | 0:02:51 | 0:02:53 | |
I didn't know how the film was made when I first saw it. | 0:02:53 | 0:02:57 | |
Finally, it came out in magazines how King Kong was stop motion. | 0:02:57 | 0:03:00 | |
And that intrigued me, | 0:03:00 | 0:03:02 | |
so I started experimenting on my own as a hobby, in my garage. | 0:03:02 | 0:03:06 | |
I took courses in photography at USC at night school | 0:03:09 | 0:03:14 | |
and I studied various things, art direction and film editing. | 0:03:14 | 0:03:19 | |
It gradually developed from a hobby into a profession. | 0:03:20 | 0:03:23 | |
I couldn't find anybody to make the figures | 0:03:23 | 0:03:26 | |
so I had to learn to make them myself. | 0:03:26 | 0:03:28 | |
I couldn't find anybody to photograph it so I learned photography | 0:03:28 | 0:03:32 | |
and learned to do things myself. | 0:03:32 | 0:03:34 | |
Stop motion animation is really basically | 0:03:36 | 0:03:38 | |
the same principle as the animated cartoon, | 0:03:38 | 0:03:41 | |
only instead of using flat drawings, you use a dimensional model. | 0:03:41 | 0:03:45 | |
This has a rubber coating on the outside of a metal armature | 0:03:45 | 0:03:49 | |
and as the shutter is closed on one frame of film | 0:03:49 | 0:03:54 | |
you move it slightly, you move the arms | 0:03:54 | 0:03:56 | |
and you have to keep it all in synchronisation. | 0:03:56 | 0:03:59 | |
And then when you get hundreds of these still pictures, | 0:03:59 | 0:04:02 | |
it gives the illusion that the thing is moving on its own. | 0:04:02 | 0:04:07 | |
In my early days, I did mostly experiments with dinosaurs. | 0:04:07 | 0:04:10 | |
We were both 18 and we both loved King Kong | 0:04:13 | 0:04:17 | |
and I met his dinosaurs in his garage. | 0:04:17 | 0:04:20 | |
I said, "Oh, God, this is incredible! | 0:04:20 | 0:04:23 | |
"You build these, do you?" | 0:04:23 | 0:04:25 | |
He said, "Yes. Let me show you a piece of film I did." | 0:04:25 | 0:04:29 | |
And he showed me a little tiny piece of 5mm film | 0:04:29 | 0:04:33 | |
with his dinosaurs roaming over a prehistoric landscape. | 0:04:33 | 0:04:38 | |
I said, "You know something I got to tell you?" | 0:04:38 | 0:04:42 | |
He said, "What?" I said, "I think you're going to be my friend for life." | 0:04:42 | 0:04:47 | |
I wanted to make a film called Evolution. | 0:04:50 | 0:04:53 | |
It was about the development of life on Earth. | 0:04:53 | 0:04:56 | |
And then Fantasia came along and so I abandoned it. | 0:05:06 | 0:05:09 | |
They could do it so much better with Disney. | 0:05:09 | 0:05:12 | |
But I had all these tests that I had made for dinosaurs for Evolution | 0:05:12 | 0:05:17 | |
and I showed them to George Pal. | 0:05:17 | 0:05:20 | |
George Pal was a European animator | 0:05:20 | 0:05:22 | |
who went to America | 0:05:22 | 0:05:24 | |
to make a series of films there | 0:05:24 | 0:05:27 | |
and was commissioned by Paramount | 0:05:27 | 0:05:29 | |
to make the Puppetoons series. | 0:05:29 | 0:05:30 | |
My first professional job | 0:05:30 | 0:05:32 | |
was with the George Pal Puppetoons before the war. | 0:05:32 | 0:05:35 | |
The George Pal technique, | 0:05:35 | 0:05:37 | |
all the models were cut-out ahead of time in wood. | 0:05:37 | 0:05:40 | |
So there wasn't much creativity, | 0:05:40 | 0:05:42 | |
you simply substituted a new figure. | 0:05:42 | 0:05:45 | |
There was very little for an animator to put his own personality into. | 0:05:45 | 0:05:50 | |
But it was an enormous part of Ray's early career. | 0:05:50 | 0:05:54 | |
When he came out of the army in around about 1946, | 0:05:56 | 0:05:59 | |
he found a thousand foot of Kodak 16mm footage. | 0:05:59 | 0:06:05 | |
It was out of date, so they were throwing it out. | 0:06:05 | 0:06:08 | |
So he used that for his first films | 0:06:08 | 0:06:10 | |
and those were the Mother Goose stories | 0:06:10 | 0:06:12 | |
that became the first of the fairy tales. | 0:06:12 | 0:06:14 | |
The fairy tales were really what I call my teething rings. | 0:06:14 | 0:06:17 | |
That's where he really learnt so much about film making. | 0:06:17 | 0:06:21 | |
And he went on to make Little Red Riding Hood, | 0:06:21 | 0:06:24 | |
Hansel and Gretel Rapunzel, King Midas, | 0:06:24 | 0:06:27 | |
and eventually, The Tortoise And The Hare. | 0:06:27 | 0:06:29 | |
His mother and father helped him. | 0:06:29 | 0:06:31 | |
His mother made a lot of the clothes for the fairy tales | 0:06:31 | 0:06:34 | |
and his father obviously did a lot of the machining, | 0:06:34 | 0:06:36 | |
the armatures and everything, based on Ray's designs. | 0:06:36 | 0:06:40 | |
Fred and Martha, his parents, were a huge part of his life. | 0:06:40 | 0:06:45 | |
Most parents would have said, "No, no, you've gotta be a doctor or a plumber." | 0:06:45 | 0:06:49 | |
I was very fortunate, I should say, | 0:06:49 | 0:06:51 | |
that my father knew a lot about engineering and machine work | 0:06:51 | 0:06:57 | |
and he used to make a lot of my armatures on the lathe at home. | 0:06:57 | 0:07:02 | |
And Fred continued to make the armatures | 0:07:02 | 0:07:05 | |
until just after First Men In The Moon, when he died. | 0:07:05 | 0:07:08 | |
So all the armatures seen in all the feature films were made by Fred. | 0:07:08 | 0:07:11 | |
My first introduction to the work of Ray Harryhausen | 0:07:11 | 0:07:14 | |
was the Mother Goose stories, actually, | 0:07:14 | 0:07:17 | |
which at the time I was not aware that they were Ray Harryhausen's work. | 0:07:17 | 0:07:21 | |
FRANTIC ORCHESTRAL MUSIC | 0:07:21 | 0:07:23 | |
I was about nine or ten years old | 0:07:26 | 0:07:29 | |
and, you know, it was all cosy, Christmas Eve, | 0:07:29 | 0:07:33 | |
and this films came on, which was Hansel and Gretel. | 0:07:33 | 0:07:36 | |
And I could not believe it, I was just so drawn into it, the magic of it. | 0:07:36 | 0:07:41 | |
I don't know back then if I knew how stop frame animation was done, | 0:07:41 | 0:07:45 | |
but I could see there were no strings. | 0:07:45 | 0:07:47 | |
I think Ray Harryhausen is really the grandfather of stop frame animation. | 0:07:47 | 0:07:52 | |
I mean, I know that there was Willis O'Brien as the great-grandfather. | 0:07:52 | 0:07:58 | |
I'd kept in touch with Willis O'Brien. | 0:07:58 | 0:08:00 | |
I had met him when I was still in high school. | 0:08:00 | 0:08:03 | |
I called him up at MGM | 0:08:03 | 0:08:05 | |
and he kindly invited me over. | 0:08:05 | 0:08:08 | |
I brought some of my dinosaurs in my suitcase and showed them to him. | 0:08:08 | 0:08:14 | |
And finally, after Merian Cooper and Willis O'Brien | 0:08:14 | 0:08:19 | |
were going to make Mighty Joe Young, | 0:08:19 | 0:08:21 | |
I became Willis O'Brien's assistant. | 0:08:21 | 0:08:24 | |
WHISTLE BLOWS | 0:08:26 | 0:08:28 | |
SIRENS BLARE | 0:08:29 | 0:08:33 | |
GORILLA ROARS | 0:08:38 | 0:08:39 | |
Here we were making another gorilla picture, | 0:08:39 | 0:08:42 | |
which wasn't quite like King Kong | 0:08:42 | 0:08:45 | |
but it had a gorilla. | 0:08:45 | 0:08:47 | |
And gorillas are my best friends. | 0:08:47 | 0:08:50 | |
'See Mighty Joe Young, enraged by Hollywood pranksters, | 0:08:50 | 0:08:53 | |
'destroy filmland's swankiest nightclub on the fabulous Sunset Strip.' | 0:08:53 | 0:08:58 | |
Willis O'Brien was busy getting the next setups ready | 0:08:58 | 0:09:02 | |
and making tests and everything, | 0:09:02 | 0:09:04 | |
so I ended up doing about 90 percent of the animation. | 0:09:04 | 0:09:08 | |
I think that's some of his best stuff | 0:09:08 | 0:09:10 | |
cos the personality in Joe Young is amazing. | 0:09:10 | 0:09:13 | |
And the way he moves, he does move like a gorilla. | 0:09:13 | 0:09:16 | |
Whereas King Kong doesn't move like a gorilla at all. | 0:09:16 | 0:09:19 | |
'See the most fantastic relationship between beast and beauty, | 0:09:19 | 0:09:23 | |
'a mere girl mastering a primitive giant.' | 0:09:23 | 0:09:26 | |
I thought I'd get in the mood | 0:09:26 | 0:09:28 | |
by eating celery and carrots for my tea breaks | 0:09:28 | 0:09:31 | |
so that I felt like a gorilla. HE LAUGHS | 0:09:31 | 0:09:34 | |
The studio sent a cameraman to the Chicago Zoo to photograph a gorilla. | 0:09:36 | 0:09:41 | |
All the gorilla did seem to do was walk across the screen and pick his nose, | 0:09:41 | 0:09:45 | |
so we couldn't use that to any great degree as a copy, | 0:09:45 | 0:09:50 | |
but it gave an idea of how a gorilla moves. | 0:09:50 | 0:09:53 | |
'Mighty Joe Young, whose sensational exploits will startle you.' | 0:09:53 | 0:09:57 | |
Ray After Mighty Joe Young, I did The Beast From 20,000 Fathoms. | 0:09:57 | 0:10:01 | |
DRAMATIC ORCHESTRAL MUSIC PLAYS | 0:10:01 | 0:10:04 | |
ROARING | 0:10:07 | 0:10:09 | |
EXPLOSIONS | 0:10:10 | 0:10:12 | |
SCREAMING | 0:10:14 | 0:10:17 | |
BEAST ROARS | 0:10:17 | 0:10:19 | |
I didn't want to duplicate the Lost World concept | 0:10:27 | 0:10:31 | |
of having a real known dinosaur | 0:10:31 | 0:10:34 | |
so we devised this dinosaur | 0:10:34 | 0:10:36 | |
between the writers and the producers and myself | 0:10:36 | 0:10:39 | |
and called it the Rhedosaurus, | 0:10:39 | 0:10:42 | |
a different type of animal that has never been seen before. | 0:10:42 | 0:10:46 | |
'The beast would come back, | 0:10:46 | 0:10:48 | |
'back to the caverns of the deepest Atlantic | 0:10:48 | 0:10:50 | |
'where it was spawned. | 0:10:50 | 0:10:51 | |
'An armoured giant...' | 0:10:51 | 0:10:53 | |
Ray Harryhausen and I showed up at the same time. | 0:10:53 | 0:10:57 | |
He said, "Well, maybe some day you'll write a screenplay for me | 0:10:57 | 0:11:01 | |
"and I'll do dinosaurs for you." | 0:11:01 | 0:11:03 | |
I said, "I'm going to pray to God for that." | 0:11:03 | 0:11:06 | |
His budget for that was 5,000 | 0:11:11 | 0:11:15 | |
to put all special effects together, build the models, miniatures, everything. | 0:11:15 | 0:11:18 | |
Ray When we were making Mighty Joe Young | 0:11:21 | 0:11:23 | |
we had 27 people on the stage. | 0:11:23 | 0:11:28 | |
The budget went up so high. | 0:11:28 | 0:11:30 | |
So I tried to reduce the whole process | 0:11:30 | 0:11:33 | |
to a simple way of combining the live action | 0:11:33 | 0:11:36 | |
with the animated model. | 0:11:36 | 0:11:39 | |
He'd shoot the live action first | 0:11:39 | 0:11:40 | |
then he would project it | 0:11:40 | 0:11:42 | |
on a rear projection screen back there. | 0:11:42 | 0:11:45 | |
Screen's here, projector's back there, | 0:11:45 | 0:11:47 | |
project one frame at a time. | 0:11:47 | 0:11:49 | |
In front of that, he would put a camera. | 0:11:49 | 0:11:51 | |
Then he'd put his animation table and then he would take a puppet. | 0:11:51 | 0:11:56 | |
He'd then matte out the animation stage the puppet was sitting on with paint. | 0:11:56 | 0:12:01 | |
So it was live action, | 0:12:01 | 0:12:03 | |
still frame, puppet, still, black below. | 0:12:03 | 0:12:07 | |
Advance the projector, pose the puppet, | 0:12:07 | 0:12:09 | |
take a frame of film, et cetera, et cetera. | 0:12:09 | 0:12:11 | |
So what he'd do is he'd undo the animation stage, lower it out of the screen, | 0:12:11 | 0:12:16 | |
he would then put a counter matte which was painted | 0:12:16 | 0:12:19 | |
to block out the area that had previously been exposed. | 0:12:19 | 0:12:23 | |
And so then he would put the projector on frame one, | 0:12:23 | 0:12:26 | |
take a frame on the camera, | 0:12:26 | 0:12:28 | |
put the projector on frame two, | 0:12:28 | 0:12:29 | |
take a frame on the camera, et cetera, et cetera. | 0:12:29 | 0:12:32 | |
Now he had all of the live action | 0:12:32 | 0:12:34 | |
and the animation together in one go. | 0:12:34 | 0:12:38 | |
Ray You could intricately interweave the animated model with live actors. | 0:12:39 | 0:12:46 | |
It looked like they were photographed at the same time. | 0:12:46 | 0:12:49 | |
I tried to do a lot of research. | 0:12:50 | 0:12:52 | |
When I did The Beast I studied lizards. | 0:12:52 | 0:12:55 | |
So you have an influence of these creatures | 0:12:55 | 0:12:59 | |
that are similar to what may have happened in the past. | 0:12:59 | 0:13:03 | |
The Beast From 20,000 Fathoms being the first monster rampage movie | 0:13:03 | 0:13:07 | |
after King Kong, really, | 0:13:07 | 0:13:09 | |
and from The Beast, of course, the Japanese made Godzilla. | 0:13:09 | 0:13:13 | |
Who was a man in a suit stomping around on miniature sets. | 0:13:13 | 0:13:17 | |
Gojira is a direct result of Beast From 20,000 Fathoms, exactly. | 0:13:17 | 0:13:22 | |
Toho said, "We'll make one of those!" | 0:13:22 | 0:13:25 | |
Ray's creatures, the way they move | 0:13:26 | 0:13:29 | |
essentially is the way we think of dinosaurs, | 0:13:29 | 0:13:32 | |
how they move. I mean, even to this day. | 0:13:32 | 0:13:35 | |
I mean, when you see a movie like Jurassic Park... | 0:13:35 | 0:13:38 | |
DINOSAUR GROWLS | 0:13:38 | 0:13:40 | |
MAN SCREAMS | 0:13:41 | 0:13:42 | |
BONES CRUNCH | 0:13:42 | 0:13:44 | |
It was, it was like Ray did that kind of stuff all the time, | 0:13:45 | 0:13:48 | |
which is cool, you want to see people being eaten alive. | 0:13:48 | 0:13:51 | |
You know, that's what it's about. | 0:13:51 | 0:13:53 | |
That's moviemaking! | 0:13:53 | 0:13:55 | |
And Steven Spielberg, when Ray was in town, | 0:13:55 | 0:13:59 | |
got him over to the editorial suite for Jurassic Park. | 0:13:59 | 0:14:03 | |
He showed me some of his beginning of the CGI process | 0:14:03 | 0:14:08 | |
of the dinosaur knocking the car off the bridge. | 0:14:08 | 0:14:12 | |
Ray was blown away by it. He thought it was just really an amazing process. | 0:14:12 | 0:14:18 | |
I couldn't say anything negative because it was most impressive! | 0:14:18 | 0:14:21 | |
I just want to acknowledge the fact that we wouldn't be here today | 0:14:21 | 0:14:24 | |
making these movies, like Jurassic Park and like Avatar | 0:14:24 | 0:14:28 | |
without Ray. The father of all we do today | 0:14:28 | 0:14:31 | |
in the business of science fiction, fantasy and adventure. | 0:14:31 | 0:14:36 | |
I'd see a Ray Harryhausen film, | 0:14:36 | 0:14:38 | |
and for the next five weeks, I was drawing comic books, | 0:14:38 | 0:14:41 | |
my own comic books of that story. | 0:14:41 | 0:14:44 | |
But not just a clone of the story but my own version of it. | 0:14:44 | 0:14:47 | |
So I was doing this for a long time. | 0:14:47 | 0:14:49 | |
So Avatar really represented an opportunity for me | 0:14:49 | 0:14:53 | |
to do all those things I had always dreamed about. | 0:14:53 | 0:14:56 | |
I think Ray would have loved to have had access to the tools that we have now | 0:14:56 | 0:15:01 | |
for computer-generated animated characters | 0:15:01 | 0:15:05 | |
because, you know, for him, the stop motion puppetry | 0:15:05 | 0:15:08 | |
was a way for him to get the images that were in his head up on film. | 0:15:08 | 0:15:12 | |
And that was the only way to do it at that time. | 0:15:12 | 0:15:15 | |
We had to compromise on scenes that you'd want to do differently | 0:15:15 | 0:15:20 | |
because of the technical limitations. | 0:15:20 | 0:15:23 | |
But we didn't know there would be anything different at the time. | 0:15:23 | 0:15:27 | |
So just as O'Brien, when he started The Lost World and King Kong, | 0:15:27 | 0:15:34 | |
they used the facilities that they had at that time | 0:15:34 | 0:15:37 | |
and you didn't anticipate | 0:15:37 | 0:15:40 | |
the new types of electronics | 0:15:40 | 0:15:43 | |
that can do the most amazing things. | 0:15:43 | 0:15:46 | |
If Ray were working right now, he'd be using the tools that we're using right now. | 0:15:46 | 0:15:50 | |
He wouldn't cling to the puppetry. | 0:15:50 | 0:15:52 | |
His imagination would require | 0:15:52 | 0:15:55 | |
that he used the best, most fantastic techniques available. | 0:15:55 | 0:16:00 | |
Well, I don't know, it's hard to say. | 0:16:00 | 0:16:02 | |
It's just another way of making films. | 0:16:02 | 0:16:05 | |
I think I would prefer to make films | 0:16:05 | 0:16:08 | |
with the model animation rather than CGI, today even. | 0:16:08 | 0:16:12 | |
DRAMATIC ORCHESTRAL MUSIC | 0:16:12 | 0:16:15 | |
Charles H Schneer was a young producer working at Columbia | 0:16:31 | 0:16:35 | |
and he saw The Beast From 20,000 Fathoms | 0:16:35 | 0:16:39 | |
and wanted to meet Ray. | 0:16:39 | 0:16:40 | |
Charles said, "Well, I want to make a movie about a giant octopus | 0:16:40 | 0:16:44 | |
"that attacks San Francisco." | 0:16:44 | 0:16:46 | |
SCREAMING | 0:16:46 | 0:16:50 | |
They did this film together | 0:16:50 | 0:16:52 | |
and they had terrible problems with the San Francisco bridge. | 0:16:52 | 0:16:55 | |
We were obliged to submit the script of It Came From Beneath The Sea | 0:16:55 | 0:16:59 | |
to the city fathers for approval | 0:16:59 | 0:17:01 | |
so we could get the cooperation of the police. | 0:17:01 | 0:17:03 | |
When they read the script, they turned it down | 0:17:03 | 0:17:06 | |
because they said it would make the public lose confidence | 0:17:06 | 0:17:10 | |
that a creature can pull down the Golden Gate Bridge. | 0:17:10 | 0:17:13 | |
So we had to do things through devious means. | 0:17:13 | 0:17:16 | |
We put a camera in the back of a bakery truck | 0:17:16 | 0:17:19 | |
and went back and forth on the bridge to get projection plates secretly. | 0:17:19 | 0:17:24 | |
I mean, it's a fantasy film | 0:17:24 | 0:17:26 | |
and I'm sure that no-one lost confidence in the Golden Gate Bridge | 0:17:26 | 0:17:29 | |
because a giant octopus pulled it down. | 0:17:29 | 0:17:33 | |
SCREAMING | 0:17:35 | 0:17:38 | |
The octopus in It Came From Beneath The Sea only had six legs. | 0:17:38 | 0:17:44 | |
That was because of the budget restrictions, Ray had to save money, | 0:17:44 | 0:17:47 | |
and therefore he dropped two legs, | 0:17:47 | 0:17:49 | |
literally dropped two legs, so it's only got six. | 0:17:49 | 0:17:51 | |
So you never see all of the tentacles out at one time because he hid them. | 0:17:51 | 0:17:56 | |
Ray loves calling it the Sixtopus. | 0:17:56 | 0:17:58 | |
DRAMATIC ORCHESTRAL MUSIC | 0:17:58 | 0:18:00 | |
When we did Pirates Of The Caribbean here at ILM, | 0:18:04 | 0:18:07 | |
Hal Hickel and all the guys that | 0:18:07 | 0:18:09 | |
worked on that were big Harryhausen fans. | 0:18:09 | 0:18:11 | |
And, for example, the Kraken had six legs | 0:18:11 | 0:18:15 | |
because the octopus had a limited number of legs, of course, | 0:18:15 | 0:18:18 | |
in It Came From Beneath The Sea. | 0:18:18 | 0:18:19 | |
And a lot of the feeling of Davy, | 0:18:19 | 0:18:21 | |
that sort of, you know, in-your-face performance | 0:18:21 | 0:18:24 | |
came right from seeing Ray's film | 0:18:24 | 0:18:26 | |
where it's an in-your-face performance going on. | 0:18:26 | 0:18:29 | |
When Harryhausen animated the octopus for | 0:18:29 | 0:18:33 | |
It Came From Beneath The Sea, | 0:18:33 | 0:18:35 | |
I can imagine it must have been pretty difficult for him | 0:18:35 | 0:18:37 | |
to get the character into tentacles. There's no face. | 0:18:37 | 0:18:41 | |
We had a huge advantage when we created the tentacles for Dr Octopus | 0:18:41 | 0:18:45 | |
because we created faces, basically. | 0:18:45 | 0:18:48 | |
So we would have a certain opening of the mechanical aspects of it | 0:18:48 | 0:18:53 | |
that would create anger. | 0:18:53 | 0:18:54 | |
We would have another one that would be curiosity, | 0:18:54 | 0:18:56 | |
another one that would be sadness. | 0:18:56 | 0:18:59 | |
And each tentacle had a range of emotion. | 0:18:59 | 0:19:02 | |
I think it's pretty obvious that Sam Raimi is a huge fan of Ray Harryhausen | 0:19:02 | 0:19:06 | |
if you take a look at the work on Spider-Man 2 | 0:19:06 | 0:19:09 | |
Dr Octopus. I mean, come on. | 0:19:09 | 0:19:11 | |
Ray Harryhausen, to me, the | 0:19:11 | 0:19:13 | |
most important thing that he has done | 0:19:13 | 0:19:16 | |
is to be an influence and to inspire | 0:19:16 | 0:19:19 | |
literally a generation | 0:19:19 | 0:19:21 | |
or probably two generations of filmmakers. | 0:19:21 | 0:19:23 | |
I don't know anyone else that has taken | 0:19:23 | 0:19:26 | |
all these young adolescent children who watched his movies | 0:19:26 | 0:19:30 | |
and turned them into filmmakers, directors, writers, special effects men. | 0:19:30 | 0:19:34 | |
I wanted the movie to be an homage to the Ray Harryhausen movies. | 0:19:36 | 0:19:41 | |
I'm very flattered that they find that our films were that attractive | 0:19:41 | 0:19:45 | |
and tried to make a similar type of image. | 0:19:45 | 0:19:50 | |
SIRENS BLARE | 0:19:50 | 0:19:52 | |
'The whole world is under attack. | 0:19:52 | 0:19:54 | |
'Can it survive?' | 0:19:54 | 0:19:56 | |
SCREAMING | 0:19:56 | 0:19:57 | |
I found it a challenge | 0:20:10 | 0:20:11 | |
to try and make the metallic objects like the flying saucer | 0:20:11 | 0:20:16 | |
have an intelligence inside, | 0:20:16 | 0:20:17 | |
even though we never showed the actual people inside. | 0:20:17 | 0:20:21 | |
And that came out about the time | 0:20:21 | 0:20:23 | |
when there was a lot of flying saucer clippings in the newspaper. | 0:20:23 | 0:20:28 | |
How can you bring a personality into a flying saucer? | 0:20:28 | 0:20:30 | |
And there were a lot of movies made with saucers in the '50s | 0:20:30 | 0:20:35 | |
that were pretty dull to look at. | 0:20:35 | 0:20:37 | |
But Ray gave them personality and life | 0:20:37 | 0:20:39 | |
and you were just enthralled as a kid looking at them. | 0:20:39 | 0:20:42 | |
These are two of the flying saucers. | 0:20:54 | 0:20:56 | |
They were designed by Ray, | 0:20:56 | 0:20:58 | |
very carefully designed by Ray in great detail. | 0:20:58 | 0:21:01 | |
And they were machined and built by Ray's father, | 0:21:01 | 0:21:05 | |
with Ray, Fred Harryhausen. | 0:21:05 | 0:21:08 | |
Ray built into the design three nodules on each flying saucer | 0:21:08 | 0:21:12 | |
so that he could actually suspend the actual machine. | 0:21:12 | 0:21:15 | |
And from each of the nodules would come up to the aerial brace. | 0:21:15 | 0:21:19 | |
SCREECHING | 0:21:19 | 0:21:22 | |
He'd used wire braces. | 0:21:22 | 0:21:25 | |
If you think of a string puppet, | 0:21:25 | 0:21:27 | |
you have a cross like that from which the strings hang | 0:21:27 | 0:21:30 | |
so you can manipulate the puppet. | 0:21:30 | 0:21:32 | |
He invented a geared aerial brace | 0:21:32 | 0:21:35 | |
where it would tilt the flying saucer. | 0:21:35 | 0:21:38 | |
So they'd be able to go in at a certain angle. | 0:21:38 | 0:21:41 | |
I knocked over the Washington Monument long before Tim Burton did. | 0:21:44 | 0:21:49 | |
His films, when I saw them, he just... | 0:21:49 | 0:21:52 | |
You felt the hand of an artist with him. | 0:21:52 | 0:21:55 | |
And it's something that's always touched me and I've always remembered. | 0:21:55 | 0:21:58 | |
No matter what technology you use, | 0:21:58 | 0:22:00 | |
you know, whether it's stop motion or cell | 0:22:00 | 0:22:03 | |
or live action or CGI, | 0:22:03 | 0:22:07 | |
you know, it doesn't really matter what the technique is, | 0:22:07 | 0:22:10 | |
you try to find artists. | 0:22:10 | 0:22:12 | |
They come in many forms. | 0:22:12 | 0:22:14 | |
The Animal World was a film that was being made by Irwin Allen, | 0:22:19 | 0:22:23 | |
an ex-agent who had become a producer. | 0:22:23 | 0:22:26 | |
And he wanted to put a film together | 0:22:26 | 0:22:28 | |
about the animal world, the animal kingdom. | 0:22:28 | 0:22:31 | |
He used 16mm film a lot and blew it up to 35 | 0:22:31 | 0:22:36 | |
from different cameramen who had made pictures | 0:22:36 | 0:22:39 | |
in jungles and remote areas. | 0:22:39 | 0:22:42 | |
But it was going to have an opening sequence of dinosaurs. | 0:22:42 | 0:22:46 | |
So Irwin Allen asked Willis O'Brien to design the special effects | 0:22:46 | 0:22:51 | |
and Willis O'Brien asked Ray to do the animation. | 0:22:51 | 0:22:55 | |
He would do the setups, ie, he would design everything. | 0:22:55 | 0:22:57 | |
It's only a very short sequence, I think it's between 10 and 15 minutes long. | 0:22:57 | 0:23:01 | |
I remember when the first publicity came out, | 0:23:01 | 0:23:04 | |
the reviewers mentioned the dinosaur sequence before any other sequence | 0:23:04 | 0:23:09 | |
and said that that was the highlight of the picture. | 0:23:09 | 0:23:12 | |
So Willis O'Brien and I were most grateful for that. | 0:23:12 | 0:23:16 | |
'20 Million Miles To Earth. ' | 0:23:16 | 0:23:19 | |
ROARING | 0:23:19 | 0:23:22 | |
WOMAN SCREAMS | 0:23:22 | 0:23:25 | |
ROARING | 0:23:26 | 0:23:28 | |
ROARING | 0:23:31 | 0:23:33 | |
CREATURE ROARS | 0:23:38 | 0:23:40 | |
The creature in 20 Million Miles To Earth went through many changes. | 0:23:42 | 0:23:48 | |
It was very stout. It had horns at one point. It had one eye at one point. | 0:23:48 | 0:23:53 | |
Originally 20 Million Miles To Earth was made, | 0:23:53 | 0:23:56 | |
as written by Ray and a dear friend of his, Charlotte Knight, | 0:23:56 | 0:24:01 | |
as The Cyclops, and was going to be attacking Chicago. | 0:24:01 | 0:24:04 | |
That was an early concept of the Ymir. | 0:24:04 | 0:24:07 | |
Tony But Ray wanted to go to Italy, specifically Rome. | 0:24:07 | 0:24:10 | |
So I changed it around because I wanted a trip to Europe. | 0:24:10 | 0:24:13 | |
And that's where he changed the creature from a Cyclops into the Ymir. | 0:24:13 | 0:24:19 | |
Finally I arrived at the humanoid torso, | 0:24:19 | 0:24:23 | |
sort of a lizard combination with a humanoid torso, | 0:24:23 | 0:24:26 | |
because I felt you could get much more emotion out of a humanoid type of figure | 0:24:26 | 0:24:30 | |
rather than an animal type of figure. | 0:24:30 | 0:24:32 | |
The Ymir, coming at the end of Ray's black and white period, | 0:24:32 | 0:24:37 | |
is probably the best black and white monster that he ever created, | 0:24:37 | 0:24:41 | |
particularly in the early stages when it's small | 0:24:41 | 0:24:44 | |
and it's doing things like this. | 0:24:44 | 0:24:46 | |
All the humanoid gestures that make these monsters so personable | 0:24:46 | 0:24:50 | |
and make them so much more appealing. | 0:24:50 | 0:24:53 | |
The design of the creature that we have in Piranha is a little bit like the Ymir. | 0:24:53 | 0:24:57 | |
In Piranha, there was no stop motion monster written into the script. | 0:24:57 | 0:25:01 | |
The stop motion monster was in the movie | 0:25:01 | 0:25:03 | |
simply because Jon Davison, the producer, and I liked stop motion. | 0:25:03 | 0:25:07 | |
Any kind of stop motion from my movies | 0:25:07 | 0:25:09 | |
is a tribute to Ray Harryhausen Or Willis O'Brien. | 0:25:09 | 0:25:11 | |
You can't make a creature film without thinking of Ray Harryhausen | 0:25:11 | 0:25:14 | |
because he created creatures that were so sympathetic. | 0:25:14 | 0:25:18 | |
And let's face it, he made the greatest monster movies of all time. | 0:25:18 | 0:25:22 | |
DRAMATIC ORCHESTRAL MUSIC | 0:25:22 | 0:25:25 | |
His monsters have a heart. | 0:25:26 | 0:25:30 | |
His monsters are charming. | 0:25:30 | 0:25:33 | |
So you might be frightened by them, | 0:25:33 | 0:25:35 | |
but when the movie's done, that's what you remember and you care about it. | 0:25:35 | 0:25:39 | |
Ray never calls any of his creations monsters. | 0:25:52 | 0:25:58 | |
They're never called monsters, they're always called creatures. | 0:25:58 | 0:26:02 | |
DRAMATIC ORCHESTRAL MUSIC | 0:26:02 | 0:26:05 | |
I destroyed New York with the beast, | 0:26:15 | 0:26:18 | |
I destroyed San Francisco with the octopus, | 0:26:18 | 0:26:22 | |
I destroyed Rome with the Ymir | 0:26:22 | 0:26:25 | |
and I destroyed Washington with the flying saucers. | 0:26:25 | 0:26:29 | |
And that got rather tedious. | 0:26:29 | 0:26:31 | |
So I was looking for a new avenue in which to use stop motion animation. | 0:26:31 | 0:26:36 | |
And I latched upon Sinbad | 0:26:36 | 0:26:38 | |
DYNAMIC ORCHESTRAL MUSIC | 0:26:38 | 0:26:42 | |
CREATURE ROARS | 0:26:49 | 0:26:51 | |
'The 7th Voyage Of Sinbad is the eighth wonder of the screen!' | 0:26:57 | 0:27:02 | |
The first sketch I made was the skeleton on the spiral staircase. | 0:27:02 | 0:27:06 | |
And then I made six or seven other drawings. | 0:27:06 | 0:27:09 | |
I did a 20-page outline of how the story could develop. | 0:27:09 | 0:27:13 | |
And I took it around Hollywood and nobody was interested. | 0:27:13 | 0:27:17 | |
Howard Hughes had just made The Son of Sinbad. | 0:27:17 | 0:27:21 | |
It flopped at the box office. | 0:27:21 | 0:27:23 | |
So most of the producers that I showed it to, my drawings, | 0:27:23 | 0:27:27 | |
they said, "Oh, costume pictures are dead." | 0:27:27 | 0:27:30 | |
No, it cannot be so. | 0:27:30 | 0:27:31 | |
I brought the drawings out and Charles Schneer got very excited. | 0:27:31 | 0:27:35 | |
But I had visions in mind of doing it lavishly | 0:27:35 | 0:27:39 | |
like The Thief Of Bagdad that Alexander Korda made. | 0:27:39 | 0:27:43 | |
So I re-evaluated it | 0:27:43 | 0:27:45 | |
and redesigned it | 0:27:45 | 0:27:47 | |
so that we could make it for an inexpensive sum. | 0:27:47 | 0:27:51 | |
When he hooked up with Charles Schneer, who was a sympathetic producer, | 0:27:53 | 0:27:56 | |
he gained a lot of power | 0:27:56 | 0:27:58 | |
and therefore he was able to go to the story conferences | 0:27:58 | 0:28:01 | |
and able to design the movie through the storyboards | 0:28:01 | 0:28:04 | |
and really have an extreme effect | 0:28:04 | 0:28:07 | |
at putting his mark on the pictures. | 0:28:07 | 0:28:10 | |
We got several writers to formulate a script, | 0:28:16 | 0:28:19 | |
a comprehensive script, using my drawings as the basis | 0:28:19 | 0:28:24 | |
and that's how The 7th Voyage developed. | 0:28:24 | 0:28:26 | |
I remember growing up with Maria Montez films. | 0:28:26 | 0:28:32 | |
She and Sabu and John Hall | 0:28:32 | 0:28:33 | |
made a series of Arabian Nights pictures for Universal. | 0:28:33 | 0:28:37 | |
One was called Ali Baba And The 40 Thieves. | 0:28:37 | 0:28:40 | |
And they would talk about the Roc, they would talk about the Cyclops, | 0:28:40 | 0:28:43 | |
but you never saw it on the screen. | 0:28:43 | 0:28:45 | |
CYCLOPS ROARS | 0:28:47 | 0:28:49 | |
The critics started saying that it was animated, the creatures were animated. | 0:28:49 | 0:28:53 | |
The average person hears the word animation, | 0:28:53 | 0:28:55 | |
they immediately think of a cartoon. | 0:28:55 | 0:28:58 | |
So we found that many people, particularly adults, stayed away | 0:28:58 | 0:29:02 | |
because they thought it was for children. | 0:29:02 | 0:29:04 | |
So we tried to devise a new name called Dynamation from "dynamic animation." | 0:29:04 | 0:29:10 | |
'This is Dynamation!' | 0:29:10 | 0:29:11 | |
DRAMATIC ORCHESTRAL MUSIC | 0:29:11 | 0:29:14 | |
I designed the Cyclops very carefully | 0:29:21 | 0:29:23 | |
because I didn't want people to think it was a man in a suit. | 0:29:23 | 0:29:27 | |
So I put goat legs on, like a satyr in ancient mythology. | 0:29:27 | 0:29:32 | |
And I gave him an appearance and three fingers | 0:29:32 | 0:29:36 | |
so that no-one could assume that there was a man inside the Cyclops. | 0:29:36 | 0:29:41 | |
And I think it worked out very well. | 0:29:41 | 0:29:43 | |
Whereas I was beginning to learn | 0:29:43 | 0:29:45 | |
how to alter a human face and a human head, | 0:29:45 | 0:29:48 | |
Harryhausen could do anything. | 0:29:48 | 0:29:50 | |
He could make a huge Wingspan on a creature. | 0:29:50 | 0:29:53 | |
He could make something have a single eye and make it blink. Backward bent legs. | 0:29:53 | 0:29:57 | |
He could make dragons, he could make octopus. | 0:29:57 | 0:30:00 | |
I couldn't do that. I could change the shape of someone's nose. | 0:30:00 | 0:30:03 | |
I could turn myself into Mr Hyde. | 0:30:03 | 0:30:05 | |
I could turn my friends into the Mummy. | 0:30:05 | 0:30:06 | |
But I couldn't do these fantastic creations. | 0:30:06 | 0:30:09 | |
And so, yeah, I guess I was a little bit jealous | 0:30:09 | 0:30:11 | |
because it seemed way out of my league. | 0:30:11 | 0:30:13 | |
I get more fan mail coming in about the Cyclops I think than any other character. | 0:30:13 | 0:30:18 | |
My favourite Harryhausen creature is always going to be | 0:30:18 | 0:30:20 | |
the Cyclops in 7th Voyage | 0:30:20 | 0:30:22 | |
because that was the one that, you know... | 0:30:22 | 0:30:24 | |
Suddenly it's in colour and it comes out on the beach | 0:30:24 | 0:30:28 | |
and it's huge and it's got this strange sort of motion to it you can't figure out | 0:30:28 | 0:30:31 | |
and it's angry | 0:30:31 | 0:30:34 | |
and it's going to get poor Sinbad. | 0:30:34 | 0:30:36 | |
And, you know, you never forget that. | 0:30:36 | 0:30:38 | |
It was so inspiring that it made you want to make movies. | 0:30:38 | 0:30:42 | |
Are we going anywhere special tonight? | 0:30:42 | 0:30:45 | |
I just got us into a little place called, erm, Harryhausen. | 0:30:45 | 0:30:49 | |
HE LAUGHS | 0:30:49 | 0:30:51 | |
You know, Ray, my first success, if you like, in movies | 0:30:51 | 0:30:54 | |
was when I was 15 years old | 0:30:54 | 0:30:55 | |
and I made a film for a high school competition called The Valley | 0:30:55 | 0:31:00 | |
and it actually won the award for best special effects | 0:31:00 | 0:31:03 | |
and this was the star of that movie. | 0:31:03 | 0:31:08 | |
You'll see a similarity | 0:31:08 | 0:31:11 | |
to somebody that you created a long time ago. | 0:31:11 | 0:31:15 | |
When I was 12, 13 years old, | 0:31:16 | 0:31:18 | |
and other kids were getting interested in cars and sports and girls, | 0:31:18 | 0:31:23 | |
I used to like monsters, and I particularly loved Ray's films. | 0:31:23 | 0:31:27 | |
I think Peter Jackson said he | 0:31:27 | 0:31:29 | |
had a bunch of stop motion things that he had done. | 0:31:29 | 0:31:32 | |
He wanted to be Ray Harryhausen. He tried doing this stuff and was like, | 0:31:32 | 0:31:36 | |
"No, maybe I'll be a director instead!" | 0:31:36 | 0:31:38 | |
Without The 7th Voyage Of Sinbad | 0:31:38 | 0:31:40 | |
you would never have The Lord of the Rings. | 0:31:40 | 0:31:42 | |
Peter had developed his way of directing scenes | 0:31:42 | 0:31:47 | |
and I had developed my way of directing and designing scenes | 0:31:47 | 0:31:51 | |
and when we did Lord of the Rings, | 0:31:51 | 0:31:52 | |
we collaborated on designing and directing sequences | 0:31:52 | 0:31:57 | |
which emulated what we felt was the best of Harryhausen. | 0:31:57 | 0:32:01 | |
Ray Harryhausen, he's a child himself, to some degree. | 0:32:01 | 0:32:05 | |
He's able to connect with the audience and say, | 0:32:05 | 0:32:10 | |
"Isn't this amazing, isn't this cool? | 0:32:10 | 0:32:12 | |
"Creatures, monsters, let's bring them to life." | 0:32:12 | 0:32:15 | |
On Alice in Wonderland Tim Burton obviously is a big fan of Ray's | 0:32:22 | 0:32:25 | |
and the last sequence with the Jabberwocky, | 0:32:25 | 0:32:28 | |
we wanted to touch a little bit on Ray's work. | 0:32:28 | 0:32:31 | |
So the Jabberwocky does certain stances and things. | 0:32:31 | 0:32:34 | |
He doesn't fly. He does more Harryhausen-y type of movement. | 0:32:34 | 0:32:38 | |
JABBERWOCKY Roars | 0:32:38 | 0:32:40 | |
And the location it takes place in is kind of like taking Rob Stromberg's designs, | 0:32:40 | 0:32:44 | |
a bit of Jason And The Argonauts | 0:32:44 | 0:32:46 | |
squeezed into the spiral staircase to nowhere from 7th Voyage. | 0:32:46 | 0:32:50 | |
If you had James Bond fighting a skeleton, | 0:32:54 | 0:32:56 | |
it'd be comical. | 0:32:56 | 0:32:59 | |
But having a legendary character like Sinbad, who personifies adventure, | 0:32:59 | 0:33:04 | |
you would accept it more readily as a melodramatic story. | 0:33:04 | 0:33:09 | |
We had Enzo Musumeci, who was an Italian fencing expert. | 0:33:11 | 0:33:17 | |
And when we would rehearse, he would play the skeleton in The 7th Voyage. | 0:33:17 | 0:33:21 | |
He'd give claps of his hands to get a beat. | 0:33:21 | 0:33:23 | |
They knew that at that point, they had to stop their sword and not let it go through. | 0:33:23 | 0:33:29 | |
When the first 7th Voyage Of Sinbad was released in England, | 0:33:35 | 0:33:39 | |
they cut out the whole skeleton sequence. | 0:33:39 | 0:33:41 | |
They said it would frighten children. | 0:33:45 | 0:33:47 | |
Good Lord, what you see on the screen today | 0:33:47 | 0:33:49 | |
is more horrifying than any skeleton on the screen! | 0:33:49 | 0:33:52 | |
MAJESTIC ORCHESTRAL MUSIC | 0:33:53 | 0:33:56 | |
The 3 Worlds Of Gulliver was a classic story | 0:34:20 | 0:34:23 | |
and that really brought us over to Europe, | 0:34:23 | 0:34:26 | |
because The 3 Worlds Of Gulliver | 0:34:26 | 0:34:28 | |
required big people and little people, little Lilliputians. | 0:34:28 | 0:34:32 | |
We used to have to wait maybe six weeks | 0:34:32 | 0:34:34 | |
to get a composite print of what we called travelling matte | 0:34:34 | 0:34:38 | |
where two pieces of film are interwoven with one another in the optical printer. | 0:34:38 | 0:34:43 | |
And the Rank laboratory had a travelling matte system | 0:34:43 | 0:34:48 | |
that would make the picture very practical. | 0:34:48 | 0:34:51 | |
So we decided to move our whole operation to Europe | 0:34:51 | 0:34:55 | |
and use the sodium backing that the Rank laboratory had in England. | 0:34:55 | 0:35:01 | |
Music I found very important. | 0:35:05 | 0:35:08 | |
I discovered that when I first saw King Kong. | 0:35:08 | 0:35:10 | |
The fact that the score for King Kong enhanced the film so much, | 0:35:10 | 0:35:15 | |
I became interested in music | 0:35:15 | 0:35:18 | |
and what it could do to heighten the emotion of the visual. | 0:35:18 | 0:35:22 | |
Ray has a passion for film music. | 0:35:22 | 0:35:25 | |
He actually animates to music sometimes to give him inspiration. | 0:35:25 | 0:35:30 | |
A very famous one is the snake woman from 7th Voyage Of Sinbad. | 0:35:30 | 0:35:32 | |
He used to play Scheherazade to that | 0:35:32 | 0:35:35 | |
and that gave him inspiration before Bernard Herrmann came on board. | 0:35:35 | 0:35:39 | |
Bernie Herrmann, I used to listen to his music on Orson Welles' radio show. | 0:35:39 | 0:35:45 | |
It was Charles Schneer that managed | 0:35:45 | 0:35:47 | |
to get Bernard Herrmann on board | 0:35:47 | 0:35:50 | |
and he went on to write exceptional scores for 7th Voyage Of Sinbad | 0:35:50 | 0:35:54 | |
Gulliver, Mysterious Island and Jason And The Argonauts. | 0:35:54 | 0:35:57 | |
And his music is very unique and was just made for our type of film. | 0:35:57 | 0:36:03 | |
DYNAMIC ORCHESTRAL MUSIC | 0:36:03 | 0:36:06 | |
The scores that Bernard Herrmann wrote for Ray Harryhausen | 0:36:10 | 0:36:13 | |
are certainly some of the most exciting, I think, that he wrote. | 0:36:13 | 0:36:16 | |
-Where's Gulliver? -Here I am! | 0:36:16 | 0:36:19 | |
Down here. | 0:36:19 | 0:36:20 | |
DRAMATIC ORCHESTRAL MUSIC | 0:36:20 | 0:36:23 | |
Glumdalclitch! Down here! | 0:36:24 | 0:36:27 | |
Bernard Herrmann | 0:36:33 | 0:36:34 | |
was very strange and very quirky | 0:36:34 | 0:36:36 | |
but he also had the adventure sense. | 0:36:36 | 0:36:39 | |
Grand, but quirky and strange. | 0:36:39 | 0:36:42 | |
The Harryhausen movies, for sure, that's where | 0:36:42 | 0:36:45 | |
Herrmann was at his best, | 0:36:45 | 0:36:47 | |
as an orchestrator doing incredibly unique things, | 0:36:47 | 0:36:51 | |
being extraordinarily colourful, | 0:36:51 | 0:36:53 | |
and two, being highly dramatic in the best of ways. | 0:36:53 | 0:36:56 | |
He contributes greatly to the believability of it all | 0:36:56 | 0:37:01 | |
because he takes it so seriously. | 0:37:01 | 0:37:03 | |
Every composer I've ever known who's worked in fantasy or horror films or sci-fi | 0:37:03 | 0:37:09 | |
have talked about how he's influenced them. | 0:37:09 | 0:37:12 | |
Ray got on with Bernard Herrmann very well, | 0:37:12 | 0:37:14 | |
as you can tell from most of his animation sequences. | 0:37:14 | 0:37:19 | |
We wanted to make fantasy memorable | 0:37:22 | 0:37:26 | |
and I think that's occurred. | 0:37:26 | 0:37:28 | |
WOMAN SCREAMS | 0:37:34 | 0:37:36 | |
Fantasy, I would say, appealed to my sort of gothic mind, | 0:37:38 | 0:37:44 | |
from my German ancestors, I suppose. | 0:37:44 | 0:37:47 | |
Fantasy is magnificent on film. | 0:37:47 | 0:37:51 | |
There's no other medium | 0:37:51 | 0:37:53 | |
that you can express yourself in fantasy the way you can in films. | 0:37:53 | 0:37:56 | |
DRAMATIC ORCHESTRAL MUSIC | 0:37:56 | 0:38:00 | |
'Whatever you have imagined in your wildest dreams | 0:38:04 | 0:38:07 | |
'now becomes a visual reality, | 0:38:07 | 0:38:10 | |
'as Jules Verne's most fantastic adventure in space and time...' | 0:38:10 | 0:38:14 | |
Mysterious Island was another problem. | 0:38:14 | 0:38:17 | |
The studio, Columbia Pictures, had a script | 0:38:17 | 0:38:20 | |
and after we'd made The 7th Voyage, | 0:38:20 | 0:38:22 | |
they felt that perhaps we would be interested in doing Mysterious Island | 0:38:22 | 0:38:27 | |
which was a Jules Verne story. | 0:38:27 | 0:38:29 | |
We used the basic principles of The Mysterious Island | 0:38:29 | 0:38:32 | |
but we had to make it more interesting | 0:38:32 | 0:38:34 | |
because it ended up as just how to survive on a desert island. | 0:38:34 | 0:38:39 | |
We restoried the whole basic line | 0:38:39 | 0:38:42 | |
to add to the final screenplay that you saw on the screen. | 0:38:42 | 0:38:46 | |
At first, it started out as a prehistoric background. | 0:38:46 | 0:38:49 | |
We were going to have dinosaurs. Then we decided against that. | 0:38:49 | 0:38:53 | |
And finally, when Captain Nemo became prominent in the story, | 0:38:53 | 0:38:57 | |
we decided to have it based on | 0:38:57 | 0:39:01 | |
him trying to produce more food for the world by growing everything large. | 0:39:01 | 0:39:06 | |
We would have many so-called sweatbox sessions | 0:39:10 | 0:39:13 | |
where the writer would turn in a certain number of pages | 0:39:13 | 0:39:17 | |
and we would tear it apart and analyse it. | 0:39:17 | 0:39:20 | |
Then I would bring drawings of what I thought we could do | 0:39:20 | 0:39:25 | |
lavishly on the screen for little money. | 0:39:25 | 0:39:27 | |
Then it was the writer's job to incorporate all these suggestions | 0:39:27 | 0:39:32 | |
and drawings into the final screenplay. | 0:39:32 | 0:39:36 | |
I have a two-year-old daughter who loves Mysterious Island | 0:39:46 | 0:39:50 | |
a movie she calls "Big Chicken Fall Down". | 0:39:50 | 0:39:53 | |
WOMAN SCREAMS | 0:39:53 | 0:39:56 | |
'Jules Verne, | 0:40:02 | 0:40:04 | |
'a man whose great stories inspired such unusual films as | 0:40:04 | 0:40:08 | |
'Around The World In 80 Days, 20,000 Leagues Under The Sea, | 0:40:08 | 0:40:12 | |
'Journey To The Centre Of The Earth, | 0:40:12 | 0:40:13 | |
'surpasses them all with Mysterious Island.' | 0:40:13 | 0:40:17 | |
SCREAMING | 0:40:22 | 0:40:24 | |
The crab came from Harrods department store. | 0:40:26 | 0:40:30 | |
It was a live crab when I bought it at the fish market | 0:40:30 | 0:40:34 | |
and we had a lady at the museum put it down in a humane way. | 0:40:34 | 0:40:40 | |
She took all the meat out of the inside | 0:40:40 | 0:40:42 | |
and I put an armature in the actual crab. | 0:40:42 | 0:40:46 | |
The next step was to try to put Greek mythology on the screen. | 0:40:52 | 0:40:56 | |
MAJESTIC ORCHESTRAL MUSIC | 0:40:57 | 0:41:00 | |
Some of the films are better made than others. | 0:41:12 | 0:41:14 | |
And some of them have better scripts than others. | 0:41:14 | 0:41:17 | |
I mean, Jason And The Argonauts probably has the most literate screenplay | 0:41:17 | 0:41:22 | |
and so it's a better movie. | 0:41:22 | 0:41:24 | |
A lot of people find Jason And The Argonauts | 0:41:24 | 0:41:26 | |
is one of our best films. | 0:41:26 | 0:41:28 | |
It's my favourite because it was the most complete. | 0:41:28 | 0:41:32 | |
The plots of Harryhausen movies are fairly consistent | 0:41:34 | 0:41:37 | |
and I think that's one of the reasons that Jason And The Argonauts sticks out | 0:41:37 | 0:41:41 | |
because there's a lot of other Greek baggage that goes with that story. | 0:41:41 | 0:41:45 | |
Basically, the Talos sequence came from an idea I had | 0:41:52 | 0:41:56 | |
about the Colossus of Rhodes. | 0:41:56 | 0:41:58 | |
DRAMATIC ORCHESTRAL MUSIC | 0:41:58 | 0:41:59 | |
In the original tale of Jason And The Argonauts, | 0:42:05 | 0:42:08 | |
Talos is just an eight-foot mechanical creature. | 0:42:08 | 0:42:13 | |
If you look at Talos, | 0:42:18 | 0:42:20 | |
how does a man of bronze move, you know? | 0:42:20 | 0:42:23 | |
And it's just so miraculous how that moves | 0:42:23 | 0:42:26 | |
and how he creates this sense of size, | 0:42:26 | 0:42:29 | |
how enormous, enormous. | 0:42:29 | 0:42:31 | |
I mean, what other monster is as big as Talos? I mean, just enormous! | 0:42:31 | 0:42:35 | |
Without changing any expression. | 0:42:35 | 0:42:38 | |
I mean, Talos is a statue. | 0:42:38 | 0:42:40 | |
When he's dying, | 0:42:40 | 0:42:43 | |
grabbing for his throat, the way he moves is something! | 0:42:43 | 0:42:47 | |
I want to speak on behalf of all the actors | 0:42:47 | 0:42:50 | |
that appeared in Harryhausen films. | 0:42:50 | 0:42:53 | |
They weren't all monsters, they weren't all effects, | 0:42:53 | 0:42:56 | |
there were real live actors in there. | 0:42:56 | 0:42:58 | |
What I do remember | 0:42:58 | 0:43:00 | |
was the hands-on ability he had to direct us. | 0:43:00 | 0:43:06 | |
I ran along the sand | 0:43:06 | 0:43:07 | |
and what astonished me was that Ray ran with me. | 0:43:07 | 0:43:11 | |
And he said, "I looked up to the sky, there was the monster." | 0:43:11 | 0:43:15 | |
There was no monster, just a big blue emptiness. | 0:43:15 | 0:43:17 | |
But he said, "Fall now!" I fell... | 0:43:17 | 0:43:21 | |
We were trained to be classical actors, | 0:43:21 | 0:43:23 | |
to appear at the Old Vic. That was our standard. | 0:43:23 | 0:43:26 | |
But there was I eating sand in Palinuro. | 0:43:26 | 0:43:29 | |
But loved it, loved it! | 0:43:29 | 0:43:31 | |
Loved being there, being part of this titanic imagination of this man. | 0:43:31 | 0:43:37 | |
I love the fact that when you're watching one of his movies, | 0:43:41 | 0:43:44 | |
you're aware that you're looking at literally a performance of his. | 0:43:44 | 0:43:47 | |
I mean, he's acting through all these different creatures, | 0:43:47 | 0:43:51 | |
whether it's a Cyclops or a snake with nine heads. | 0:43:51 | 0:43:54 | |
I mean, you're seeing... you're seeing his acting abilities. | 0:43:54 | 0:43:58 | |
As an animator, you have to kind of become an actor. | 0:43:58 | 0:44:02 | |
You know, you're... | 0:44:02 | 0:44:04 | |
Before you do a piece of action, | 0:44:04 | 0:44:07 | |
you often either look at yourself in the mirror | 0:44:07 | 0:44:09 | |
or you act it through on video just to see what it is, | 0:44:09 | 0:44:13 | |
and you put something of yourself... | 0:44:13 | 0:44:16 | |
You know, you try to put emotion into an inanimate puppet. | 0:44:16 | 0:44:20 | |
He sort of starts in his brain, goes through his fingers | 0:44:20 | 0:44:22 | |
into the creatures that he's animating and finally onto the screen. | 0:44:22 | 0:44:26 | |
I asked him once, with the Hydra, with all those seven heads, | 0:44:26 | 0:44:29 | |
I said, "How did you keep track'?" He said, "I have no idea." | 0:44:29 | 0:44:32 | |
This is the seven-headed Hydra from Jason And The Argonauts. | 0:44:34 | 0:44:38 | |
It's probably one of the biggest of Ray's models. | 0:44:38 | 0:44:42 | |
As you see, it has incredible detail. | 0:44:42 | 0:44:44 | |
The complexity of it, seven heads, two tails. | 0:44:44 | 0:44:48 | |
Ray could never make anything easy for himself. | 0:44:48 | 0:44:51 | |
He would always make it more complex each time. | 0:44:51 | 0:44:53 | |
The Hydra came from the Hercules legend. | 0:44:53 | 0:44:56 | |
We had to bring that in. | 0:44:56 | 0:44:58 | |
We didn't want a dragon because there had been dragons on the screen before, | 0:44:58 | 0:45:02 | |
so we chose the Hydra. | 0:45:02 | 0:45:04 | |
This creature, like most of the creatures in Ray's films, | 0:45:04 | 0:45:07 | |
were built in Ray's workshop in his London house. | 0:45:07 | 0:45:12 | |
DRAMATIC ORCHESTRAL MUSIC | 0:45:12 | 0:45:16 | |
There is a sequence in the original tale of Jason | 0:45:34 | 0:45:39 | |
where corpses come out of the ground, | 0:45:39 | 0:45:42 | |
rotting corpses which are not very pleasant to look at, | 0:45:42 | 0:45:46 | |
at least in that time. | 0:45:46 | 0:45:47 | |
Well, we didn't want to get an X for our film | 0:45:47 | 0:45:50 | |
so we made them clean-cut skeletons. | 0:45:50 | 0:45:52 | |
And we had seven skeletons. | 0:45:52 | 0:45:55 | |
Seven is a magic number all through mythology. | 0:45:55 | 0:45:59 | |
And we had seven skeletons fighting three men. | 0:45:59 | 0:46:02 | |
He always tried, like filmmakers do today, to outdo themselves. | 0:46:02 | 0:46:06 | |
And that's why one skeleton developed from 7th Voyage | 0:46:06 | 0:46:10 | |
into seven skeletons in Jason And The Argonauts. | 0:46:10 | 0:46:13 | |
Why have one when you can have seven? | 0:46:13 | 0:46:16 | |
This is one of the original skeletons from Jason. | 0:46:26 | 0:46:30 | |
He has every joint that a real skeleton would have. | 0:46:30 | 0:46:34 | |
We photographed the live action first | 0:46:34 | 0:46:37 | |
with stuntmen who portrayed the skeletons who were swordsmen. | 0:46:37 | 0:46:41 | |
We'd time it very carefully | 0:46:41 | 0:46:43 | |
and maybe rehearse it ten times | 0:46:43 | 0:46:45 | |
and then the final piece of film, | 0:46:45 | 0:46:48 | |
the stuntmen are removed | 0:46:48 | 0:46:50 | |
and the actors shadowbox. | 0:46:50 | 0:46:52 | |
And that as a piece of film I rear-project behind these skeletons | 0:46:52 | 0:46:57 | |
so that the human being is the same size as the skeleton. | 0:46:57 | 0:47:01 | |
FRANTIC ORCHESTRAL MUSIC | 0:47:01 | 0:47:03 | |
When the skeleton kills Andrew Faulds against the temple | 0:47:05 | 0:47:10 | |
and Andrew Faulds falls on the ground | 0:47:10 | 0:47:13 | |
and the skeleton looks around | 0:47:13 | 0:47:16 | |
and he then jumps over the body | 0:47:16 | 0:47:19 | |
that's an aerial brace, the use of an aerial brace. | 0:47:19 | 0:47:21 | |
Aerial wire animation takes a lot longer and it's very complicated. | 0:47:21 | 0:47:27 | |
Most people would have had it stepping over or going around | 0:47:27 | 0:47:31 | |
but Ray had him jumping over. | 0:47:31 | 0:47:33 | |
That's the difference. That's the Harryhausen touch. | 0:47:33 | 0:47:36 | |
Sometimes I would only get about 13 to 15 frames a day. | 0:47:36 | 0:47:41 | |
It took four months to animate to the sequence. | 0:47:41 | 0:47:44 | |
It only took two weeks to photograph the live action. | 0:47:44 | 0:47:47 | |
They pretty much used every single frame that they shot, too, | 0:47:47 | 0:47:50 | |
so it was... He was very economical. | 0:47:50 | 0:47:54 | |
Almost everything was take one. | 0:47:54 | 0:47:56 | |
98%, 99% was take one. | 0:47:56 | 0:48:00 | |
An amazing achievement if you think about it. | 0:48:00 | 0:48:03 | |
We never had money or budget or time to do retakes. | 0:48:03 | 0:48:07 | |
I think if he finessed it and did two takes, three takes, | 0:48:07 | 0:48:10 | |
it wouldn't come from his heart. | 0:48:10 | 0:48:12 | |
He would refine it too much in his mind | 0:48:12 | 0:48:15 | |
and it would not be what he initially thought. | 0:48:15 | 0:48:17 | |
And HR Giger taught me that. The more quickly you get your ideas out of your head | 0:48:17 | 0:48:22 | |
and up on the screen or onto the canvas, the more real it's going to be. | 0:48:22 | 0:48:26 | |
I believe Clive Barker told me the same thing. | 0:48:26 | 0:48:28 | |
He said, "When I'm painting, I like to make mistakes." | 0:48:28 | 0:48:31 | |
And I think that has a lot to do with why Harryhausen's stuff really resonates | 0:48:31 | 0:48:35 | |
and sticks and stays in all of our minds, because it's very pure. | 0:48:35 | 0:48:38 | |
FRANTIC ORCHESTRAL MUSIC | 0:48:38 | 0:48:41 | |
When I was about 12 years old, I remember rushing home. | 0:48:45 | 0:48:48 | |
I couldn't wait to see | 0:48:48 | 0:48:49 | |
Jason And The Argonauts for the first time. | 0:48:49 | 0:48:52 | |
And I was just so gobsmacked. | 0:48:52 | 0:48:54 | |
The skeleton fight in Jason And The Argonauts, | 0:48:54 | 0:48:57 | |
I can practically remember what row I was sitting in | 0:48:57 | 0:49:00 | |
at this little theatre in Orangeville, Ontario, at the age of nine | 0:49:00 | 0:49:04 | |
when the images of those skeletons leaped off the screen | 0:49:04 | 0:49:07 | |
and drilled straight into my DNA. | 0:49:07 | 0:49:09 | |
I know this isn't real but, boy, it sure looks real. | 0:49:09 | 0:49:12 | |
And that's the feeling I had as a young boy in the theatre watching Ray's films. | 0:49:12 | 0:49:18 | |
When you're transported as a young person to these fantastic worlds, | 0:49:18 | 0:49:22 | |
whether it was Greece or wherever it was, | 0:49:22 | 0:49:24 | |
and skeletons move around and swordfights happen, this is magic! | 0:49:24 | 0:49:29 | |
FRANTIC ORCHESTRAL MUSIC | 0:49:30 | 0:49:33 | |
I'm sure there's a direct link between those demonic skeletons | 0:49:33 | 0:49:36 | |
and the chrome death figure in The Terminator | 0:49:36 | 0:49:39 | |
So, Ray, I hope you can forgive me | 0:49:39 | 0:49:42 | |
and remember that imitation is the sincerest form of flattery. | 0:49:42 | 0:49:45 | |
I see a lot of sequences that we had originally done years ago | 0:49:45 | 0:49:51 | |
reproduced in various films of today. | 0:49:51 | 0:49:54 | |
Very flattering! | 0:50:11 | 0:50:13 | |
'The first Men In The Moon. | 0:50:13 | 0:50:15 | |
'An experience unparalleled on the screen | 0:50:16 | 0:50:19 | |
'as two worlds meet and clash.' | 0:50:19 | 0:50:22 | |
HG Wells, | 0:50:22 | 0:50:23 | |
I was a great admirer, and I wanted... | 0:50:23 | 0:50:25 | |
After Mighty Joe Young I wanted to do War of the Worlds | 0:50:25 | 0:50:29 | |
and I made a lot of drawings and an outline for the story structure. | 0:50:29 | 0:50:33 | |
I wrote to Orson Welles but I never got an answer. | 0:50:42 | 0:50:45 | |
I wanted to do The Time Machine | 0:50:45 | 0:50:47 | |
but somebody else had already taken the rights. | 0:50:47 | 0:50:51 | |
Finally we did a Wells story called First Men In The Moon. | 0:50:51 | 0:50:55 | |
DRAMATIC STRING MUSIC | 0:50:55 | 0:50:58 | |
We tried to keep that feeling that the insects developed an intelligence | 0:51:06 | 0:51:11 | |
rather than the mammals. | 0:51:11 | 0:51:13 | |
I think Ray Harryhausen would probably say | 0:51:13 | 0:51:15 | |
that he was influenced by Georges Melies. | 0:51:15 | 0:51:17 | |
If you look at his work, it really is part of a continuum | 0:51:17 | 0:51:19 | |
that goes back to the birth of cinema. | 0:51:19 | 0:51:21 | |
SLOW PIANO MUSIC | 0:51:21 | 0:51:23 | |
Actually, Ray has a personal business card | 0:51:26 | 0:51:29 | |
of Georges Melies. | 0:51:29 | 0:51:31 | |
Ray, oh, yes, a huge admiration for Melies, | 0:51:31 | 0:51:35 | |
and I think most fantasy filmmakers do. | 0:51:35 | 0:51:38 | |
The First Men in The Moon aliens are... | 0:51:38 | 0:51:41 | |
Nowadays we would look at them as kind of | 0:51:41 | 0:51:43 | |
this B-grade, you know, cliche, kind of like... | 0:51:43 | 0:51:47 | |
But a cliche I actually really love. | 0:51:47 | 0:51:49 | |
I love the fact that when we design aliens | 0:51:49 | 0:51:51 | |
for feature films or comics or games or whatever, | 0:51:51 | 0:51:53 | |
humans keep on going back to the same grab bag of elements. | 0:51:53 | 0:51:57 | |
They're insectoid or they're reptilian | 0:51:57 | 0:52:00 | |
or they're, like, octopi or cephalopods and stuff. | 0:52:00 | 0:52:05 | |
We just go back to the same cliches again and again. | 0:52:05 | 0:52:08 | |
Everything humans think is creepy, | 0:52:08 | 0:52:09 | |
crawly and disgusting, that's what aliens become. | 0:52:09 | 0:52:12 | |
Stand back! | 0:52:13 | 0:52:14 | |
Essentially the best effects films, like District 9 | 0:52:14 | 0:52:18 | |
are the ones where you can feel the hand of the creator | 0:52:18 | 0:52:20 | |
within the design and execution of the creatures. | 0:52:20 | 0:52:22 | |
What's important to remember is when you look at the link between Ray Harryhausen | 0:52:22 | 0:52:26 | |
and the work of, say, ILM or Phil Tippett | 0:52:26 | 0:52:29 | |
is how much there actually is in common between them. | 0:52:29 | 0:52:32 | |
And really, in essence, | 0:52:32 | 0:52:34 | |
how little has changed in spite of how the technology's evolved. | 0:52:34 | 0:52:38 | |
CREATURE GROWLS | 0:52:43 | 0:52:44 | |
I'm always saying to the guys | 0:52:49 | 0:52:51 | |
that I work with now on computer graphics, | 0:52:51 | 0:52:55 | |
you know, "Do it like Ray Harryhausen," | 0:52:55 | 0:52:57 | |
or, "Why don't you just look at a Harryhausen shot and see what he did?" | 0:52:57 | 0:53:02 | |
And I'm always going back to that well | 0:53:02 | 0:53:05 | |
because of the economy and the simplicity. | 0:53:05 | 0:53:08 | |
Take guard! | 0:53:08 | 0:53:10 | |
There's this tendency with computer graphics, because you can do it, | 0:53:10 | 0:53:14 | |
if you want somebody to reach and pull something in | 0:53:14 | 0:53:18 | |
there tends to be, like, these ridiculous flourishes and all this extra stuff. | 0:53:18 | 0:53:22 | |
It's like, "What's that about?" "Just do it," you know? | 0:53:22 | 0:53:26 | |
"Just get to it and tell the story as directly as possible." | 0:53:26 | 0:53:30 | |
One of the ironies is all the great innovators | 0:53:30 | 0:53:33 | |
in computer-generated animation | 0:53:33 | 0:53:35 | |
are all stop motion animators. | 0:53:35 | 0:53:37 | |
I mean, you know, Phil Tippett, Dennis Muren, | 0:53:37 | 0:53:41 | |
these guys, they were all animators. | 0:53:41 | 0:53:43 | |
The first job I got was actually doing stop motion for a commercial | 0:53:43 | 0:53:47 | |
and I think that really sort of helped to figure out the character, | 0:53:47 | 0:53:52 | |
what its performance is, what it's feeling, | 0:53:52 | 0:53:54 | |
and communicating that idea in a few frames to the public. | 0:53:54 | 0:53:58 | |
The role of the animator is changing. | 0:53:58 | 0:54:00 | |
First of all, you've got motion capture, | 0:54:00 | 0:54:02 | |
you've got all these tools available to you, | 0:54:02 | 0:54:04 | |
so the actors are giving us amazing reference. | 0:54:04 | 0:54:07 | |
-How will I know if he chooses me? -He will try to kill you. | 0:54:07 | 0:54:10 | |
The CG character would be from their performance, | 0:54:10 | 0:54:13 | |
exactly as they did it, down to the minutest detail. | 0:54:13 | 0:54:18 | |
And so the animators, who are very important in the process, | 0:54:18 | 0:54:21 | |
they would do the tail, the ears, | 0:54:21 | 0:54:23 | |
and they would ensure that the actor's performance | 0:54:23 | 0:54:25 | |
was exactly replicated in the CG. | 0:54:25 | 0:54:28 | |
Art challenges technology. Technology inspires the art. | 0:54:28 | 0:54:33 | |
And I would argue that's the way that every master | 0:54:33 | 0:54:37 | |
of every medium of animation, | 0:54:37 | 0:54:41 | |
be it puppet animation, clay animation, | 0:54:41 | 0:54:44 | |
computer animation, hand-drawn animation, | 0:54:44 | 0:54:47 | |
that exact thing happens with them. | 0:54:47 | 0:54:50 | |
Well, there's room for every type of media for entertainment. | 0:54:50 | 0:54:55 | |
After all, that's the end product, is to entertain the public. | 0:54:55 | 0:54:58 | |
If you can entertain them with a yoyo, | 0:54:58 | 0:55:01 | |
well, that's fine, use a yoyo for entertainment. | 0:55:01 | 0:55:03 | |
But that's rather difficult. | 0:55:03 | 0:55:05 | |
'One Million Years BC. | 0:55:08 | 0:55:10 | |
'Introducing the fabulous Raquel Welch as Loana The Fair One, | 0:55:10 | 0:55:15 | |
'John Richardson as Tumak' | 0:55:15 | 0:55:18 | |
One Million BC is another matter. | 0:55:20 | 0:55:22 | |
I made that for Hammer films. | 0:55:22 | 0:55:24 | |
And they bought the rights to a remake of it, | 0:55:24 | 0:55:28 | |
a 1940 film with Victor Mature and Carole Landis. | 0:55:28 | 0:55:32 | |
I don't like retakes, basically, | 0:55:32 | 0:55:34 | |
but I felt we could do better than the original | 0:55:34 | 0:55:37 | |
where they used lizards with fins glued on their back | 0:55:37 | 0:55:40 | |
and they had a tyrannosaurus with a man in a rubber suit | 0:55:40 | 0:55:45 | |
that looked so phony, they had to keep hiding it behind bushes. | 0:55:45 | 0:55:49 | |
So all you saw was an eye or a finger or something. | 0:55:49 | 0:55:53 | |
So I wanted to change that concept by using animation. | 0:55:53 | 0:55:58 | |
DINOSAUR ROARS | 0:55:58 | 0:56:01 | |
A lot of the motion is developed on the screen | 0:56:02 | 0:56:06 | |
and comes from the character. | 0:56:06 | 0:56:08 | |
If you have a dinosaur, I like to keep it active | 0:56:08 | 0:56:11 | |
by having the tail swooshing all the time. | 0:56:11 | 0:56:14 | |
I used to read dinosaur books | 0:56:21 | 0:56:24 | |
and imagine going to see them. What it would be like to stand next to them | 0:56:24 | 0:56:29 | |
and then I discovered this film where there are real people with dinosaurs | 0:56:29 | 0:56:32 | |
and I couldn't believe it. | 0:56:32 | 0:56:34 | |
ROARING | 0:56:34 | 0:56:36 | |
My influence was Charles R Knight, | 0:56:49 | 0:56:52 | |
the key figure in the American Museum of Natural History. | 0:56:52 | 0:56:55 | |
He was the first one to restore dinosaurs from the basic skeletons. | 0:56:55 | 0:57:00 | |
Here is an example of some prehistoric restorations | 0:57:00 | 0:57:03 | |
and then we start actually from the skeleton, the basic skeleton, | 0:57:03 | 0:57:08 | |
to plan the armature for the rubber models. | 0:57:08 | 0:57:12 | |
And then we go to the museums and actually see the skeletons | 0:57:12 | 0:57:16 | |
and try to develop our animals | 0:57:16 | 0:57:19 | |
in a way that they're well known from the museum point of view. | 0:57:19 | 0:57:23 | |
DINOSAUR ROARS | 0:57:23 | 0:57:25 | |
Ray Harryhausen's work had a huge influence on us | 0:57:25 | 0:57:28 | |
during the design of King Kong. | 0:57:28 | 0:57:30 | |
There were lots of ways we could possibly go | 0:57:30 | 0:57:33 | |
with the design of the creatures and the dinosaurs. | 0:57:33 | 0:57:35 | |
And Peter said he didn't want them to be real dinosaurs, | 0:57:35 | 0:57:38 | |
he wanted them to be movie dinosaurs. | 0:57:38 | 0:57:40 | |
So we were trying to evoke that era of dinosaurs from movie history | 0:57:40 | 0:57:45 | |
and really capture that. | 0:57:45 | 0:57:46 | |
And in that sense, they're more sort of monsters and characters | 0:57:46 | 0:57:49 | |
more than they're true animals. | 0:57:49 | 0:57:51 | |
DINOSAURS ROAR | 0:57:51 | 0:57:54 | |
I remember one scene when we were in Lanzarote, | 0:57:56 | 0:58:00 | |
this is when these pterodactyls were kind of coming over us | 0:58:00 | 0:58:03 | |
and we didn't know this, we didn't see this, | 0:58:03 | 0:58:07 | |
but Ray got onto a flatbed truck | 0:58:07 | 0:58:12 | |
and drove in front of us | 0:58:12 | 0:58:14 | |
while we, in our little wet, skimpy little pieces of leather, | 0:58:14 | 0:58:21 | |
brandished our spears... | 0:58:21 | 0:58:24 | |
at these things. | 0:58:24 | 0:58:26 | |
SHE GROWLS | 0:58:26 | 0:58:29 | |
Raquel Welch was cast in the picture. | 0:58:30 | 0:58:34 | |
That was one of her first films. | 0:58:34 | 0:58:36 | |
She never looked like a real cavewoman. She wasn't supposed to. | 0:58:36 | 0:58:40 | |
That wouldn't have been very entertaining to the public. | 0:58:40 | 0:58:44 | |
If cave women in prehistoric days looked like Raquel Welch, | 0:58:44 | 0:58:47 | |
we've regressed today! | 0:58:47 | 0:58:50 | |
Gwangi was another story. | 0:58:58 | 0:59:00 | |
Willis O'Brien started Gwangi at RKO | 0:59:00 | 0:59:04 | |
way back in the '40s. | 0:59:04 | 0:59:06 | |
And unfortunately, the war came along and they cancelled the picture | 0:59:06 | 0:59:10 | |
after OB spent about a year preparing it. | 0:59:10 | 0:59:15 | |
So he kindly gave me a script years ago | 0:59:15 | 0:59:19 | |
and I had it in my garage | 0:59:19 | 0:59:20 | |
and Charles and I were looking for a subject one time | 0:59:20 | 0:59:23 | |
and I brought out this whole script of Gwangi. | 0:59:23 | 0:59:26 | |
O'Brien's original idea was to have cowboys | 0:59:26 | 0:59:29 | |
roping a dinosaur for the Sideshow. | 0:59:29 | 0:59:31 | |
That always impressed me. And we tried to keep that part of it in the picture. | 0:59:31 | 0:59:36 | |
The lasso sequence in that, of course, was incredibly complex. | 0:59:36 | 0:59:40 | |
The lassos from both sides of the... | 0:59:40 | 0:59:46 | |
the cowboys lassoing the monster around the neck or on the foot, | 0:59:46 | 0:59:49 | |
would be lassoing this pole on this Jeep which would be hurtling around. | 0:59:49 | 0:59:55 | |
He put the screen together at the back | 0:59:55 | 0:59:57 | |
so he obliterated the Jeep with the monster stick. | 0:59:57 | 1:00:01 | |
The miniature ropes would be tied to the monster around the neck | 1:00:01 | 1:00:05 | |
and that would go off at exactly, match the exact same direction | 1:00:05 | 1:00:09 | |
as the live action would on the rear projection plate. | 1:00:09 | 1:00:12 | |
It took well over two and a half months to film that one sequence. | 1:00:12 | 1:00:16 | |
DINOSAUR ROARS MEN SCREAM | 1:00:16 | 1:00:19 | |
CHAOTIC SHOUTING | 1:00:19 | 1:00:22 | |
Ray, we owe you more than we can ever really express, | 1:00:22 | 1:00:24 | |
based on all of the roads that you pioneered and built from dirt | 1:00:24 | 1:00:30 | |
into a superhighway of eventual digital technology. | 1:00:30 | 1:00:35 | |
The V-rexes in King Kong were... | 1:00:37 | 1:00:40 | |
They're fundamentally different | 1:00:40 | 1:00:42 | |
from what we know real dinosaurs to be. | 1:00:42 | 1:00:44 | |
They had this heavyset tail that was hanging down, they had three fingers | 1:00:44 | 1:00:48 | |
and they're basically inspired by things like Gwangi from Ray Harryhausen. | 1:00:48 | 1:00:52 | |
Harryhausen has never worked with a, quote, "Great director." | 1:01:02 | 1:01:07 | |
No-one ever says, you know, | 1:01:07 | 1:01:09 | |
it's a Jim O'Connolly movie or it's a Nathan Juran movie. | 1:01:09 | 1:01:13 | |
It's always a Ray Harryhausen movie. | 1:01:13 | 1:01:15 | |
It was his concepts, the creatures in them were from his mind, | 1:01:15 | 1:01:19 | |
so they were his films. | 1:01:19 | 1:01:21 | |
A lot of directors couldn't see that. | 1:01:21 | 1:01:23 | |
There were examples where the director | 1:01:23 | 1:01:25 | |
did not approve of Ray being on location shoots, | 1:01:25 | 1:01:28 | |
but didn't quite understand why he was there. | 1:01:28 | 1:01:30 | |
Even though the scripts would detail in Ray's drawings | 1:01:30 | 1:01:35 | |
exactly what was going to happen in that sequence. | 1:01:35 | 1:01:37 | |
I make hundreds of continuity drawings | 1:01:37 | 1:01:40 | |
which show the progression of the scene | 1:01:40 | 1:01:44 | |
and then I direct those scenes myself. | 1:01:44 | 1:01:46 | |
½Ray Harryhausen was the star of those movies. | 1:01:46 | 1:01:49 | |
I couldn't really tell you who the actors were in the films | 1:01:49 | 1:01:52 | |
but I certainly remember the creatures. | 1:01:52 | 1:01:53 | |
I mean, the thing with the films, | 1:01:53 | 1:01:55 | |
I think there's some terrible acting in it, | 1:01:55 | 1:01:58 | |
the scripts aren't the greatest, | 1:01:58 | 1:02:00 | |
but, boy, his elements, when he made clay live | 1:02:00 | 1:02:05 | |
are still some of the best moments in film. | 1:02:05 | 1:02:07 | |
I was probably about six or seven at the time | 1:02:07 | 1:02:10 | |
and I remember two old ladies came up | 1:02:10 | 1:02:13 | |
and said, "Oh, hello, sweetheart. | 1:02:13 | 1:02:15 | |
"Can we have a look in your baby buggy'?" | 1:02:15 | 1:02:17 | |
"Yeah, you can look at my dollies," you know? | 1:02:17 | 1:02:20 | |
Pulled back and there was Gwangi! | 1:02:20 | 1:02:22 | |
Of course, instead of dolls, I had dinosaurs. | 1:02:22 | 1:02:25 | |
To me, it was normal. Dad had them all over the house. | 1:02:25 | 1:02:28 | |
And he didn't have an oven | 1:02:28 | 1:02:31 | |
and so he used our oven to cook his creatures in. | 1:02:31 | 1:02:35 | |
And lunch times and dinner times used to be very interesting | 1:02:35 | 1:02:39 | |
because everything tasted of latex rubber. | 1:02:39 | 1:02:41 | |
And after a while of having roast chicken tasting like rubber, it was not so funny. | 1:02:41 | 1:02:47 | |
By the time we finished the picture, which took a year and a half, | 1:02:47 | 1:02:51 | |
they had sold the studio | 1:02:51 | 1:02:53 | |
and the new owners didn't have any respect | 1:02:53 | 1:02:56 | |
for what the previous owners sanctioned, | 1:02:56 | 1:02:58 | |
so they just dumped Gwangi on the market. | 1:02:58 | 1:03:01 | |
Unfortunately, it was released too late. | 1:03:01 | 1:03:04 | |
If it had come out in the '50s or early '60s, | 1:03:04 | 1:03:07 | |
I think it would have been better received. | 1:03:07 | 1:03:09 | |
The word Gwangi suggests something like Godzilla, | 1:03:09 | 1:03:13 | |
so everybody thinks that maybe it was made in Japan. | 1:03:13 | 1:03:16 | |
You'd need a very big publicity campaign | 1:03:16 | 1:03:19 | |
to make people aware that it was an unusual film. | 1:03:19 | 1:03:22 | |
It's sad because a lot of people feel it's one of our better pictures, too. | 1:03:22 | 1:03:27 | |
ROUSING ORCHESTRAL MUSIC | 1:03:27 | 1:03:30 | |
'See the sorcerer of the black arts, | 1:03:36 | 1:03:38 | |
'the gold helmet faceless Vizier, | 1:03:38 | 1:03:40 | |
'the death fight of the centaur and the griffin, the six-armed goddess of evil.' | 1:03:40 | 1:03:45 | |
ROARING EXPLOSION | 1:03:45 | 1:03:48 | |
Gwangi was not a big success at the box office | 1:03:48 | 1:03:52 | |
so we decided to go back to the Sinbad pictures. | 1:03:52 | 1:03:56 | |
So I devised two stories, Golden Voyage and Eye Of The Tiger. | 1:03:56 | 1:04:02 | |
When you work with Ray, you're absolutely sure what you're doing. | 1:04:09 | 1:04:13 | |
It comes from his drawings, | 1:04:13 | 1:04:16 | |
drawings that I, as a sculptor, | 1:04:16 | 1:04:18 | |
could reproduce his things in full size. | 1:04:18 | 1:04:21 | |
His work is so accurate in conception | 1:04:21 | 1:04:25 | |
that there's no ambiguity, so I knew what I was doing. | 1:04:25 | 1:04:28 | |
Ray was the king, the god | 1:04:28 | 1:04:32 | |
and you did what he said. | 1:04:32 | 1:04:34 | |
One of the toughest things about integrating a character | 1:04:41 | 1:04:43 | |
is really making it appear to be in the scene. | 1:04:43 | 1:04:46 | |
And the best way to do that is to... | 1:04:46 | 1:04:49 | |
...create something that physically happens, really on set. | 1:04:50 | 1:04:53 | |
And it had to be rigged by the special effects department. | 1:04:53 | 1:04:56 | |
DREAMY ORCHESTRAL MUSIC | 1:04:58 | 1:05:01 | |
Working with Ray Harryhausen | 1:05:18 | 1:05:21 | |
was the most amazing experience for me. | 1:05:21 | 1:05:25 | |
I was a relatively, well, very unknown actress | 1:05:25 | 1:05:28 | |
and had never worked with his stop motion Dynamation. | 1:05:28 | 1:05:34 | |
There was nothing to work with. | 1:05:37 | 1:05:39 | |
Ray used to show us these wonderful drawings that he'd done | 1:05:39 | 1:05:43 | |
and say, "Now, this is what you're going to be reacting to, | 1:05:43 | 1:05:47 | |
"but it's not a drawing, it's a real-life, huge, enormous creature, | 1:05:47 | 1:05:53 | |
"17, 20-foot high. | 1:05:53 | 1:05:56 | |
"So this is what you're going to be reacting to." | 1:05:56 | 1:05:58 | |
So you kind of become like a child, in a way | 1:05:58 | 1:06:01 | |
and remember how you used to play. | 1:06:01 | 1:06:03 | |
And then Ray, his eye line was a stick, | 1:06:03 | 1:06:06 | |
so he'd have the stick and on the stick he'd drawn this eye | 1:06:06 | 1:06:12 | |
which for me was the centaur's eye. | 1:06:12 | 1:06:14 | |
And Ray would wield the eye. | 1:06:16 | 1:06:18 | |
"Look at the eye! Look at the eye!" And this was Ray's eye line for the actors. | 1:06:18 | 1:06:22 | |
It's hard to get actors to look in the right place. | 1:06:22 | 1:06:24 | |
They look like they're looking further than they're supposed to. | 1:06:24 | 1:06:28 | |
It takes a particular kind of actor who can look at a distance | 1:06:28 | 1:06:31 | |
and make you think he's looking in | 1:06:31 | 1:06:33 | |
the middle distance as opposed to far away. | 1:06:33 | 1:06:35 | |
'Behind this door lies a world of wonders, | 1:06:35 | 1:06:38 | |
'a studio where special effects wizard Ray Harryhausen | 1:06:38 | 1:06:41 | |
'and producer Charles Schneer | 1:06:41 | 1:06:43 | |
'make the unreal real in the magic of Dynarama for countless moviegoers. | 1:06:43 | 1:06:48 | |
'In their new film, The Golden Voyage Of Sinbad | 1:06:49 | 1:06:52 | |
'Schneer and Harryhausen move from the drawing board | 1:06:52 | 1:06:55 | |
'to a sunny beach in Majorca.' | 1:06:55 | 1:06:57 | |
We were originally going to shoot The Golden Voyage in India | 1:06:57 | 1:07:02 | |
and Kali was a result of planning the picture for India. | 1:07:02 | 1:07:05 | |
But when we changed our mind and shot it in Spain, for many reasons, | 1:07:05 | 1:07:11 | |
we left the Kali sequence in. | 1:07:11 | 1:07:14 | |
We felt it would be a very good dramatic situation. | 1:07:14 | 1:07:17 | |
SITAR MUSIC | 1:07:17 | 1:07:20 | |
My work seemed to bridge O'Brien's period | 1:07:26 | 1:07:30 | |
into the modern Star Wars effects. | 1:07:30 | 1:07:34 | |
I think my favourite creature from a Ray Harryhausen film | 1:07:49 | 1:07:52 | |
would probably be from the first one I ever saw, | 1:07:52 | 1:07:54 | |
which was The Golden Voyage Of Sinbad | 1:07:54 | 1:07:56 | |
And it was the Kali, the giant statue that comes to life. | 1:07:56 | 1:08:00 | |
And it was just so shocking to see it so beautifully rendered and animated | 1:08:00 | 1:08:04 | |
and I think it stands the test of time. It hasn't really aged one bit. | 1:08:04 | 1:08:08 | |
And I still find it terrifying. | 1:08:08 | 1:08:10 | |
Many critics called our films a special effects film, which they were not. | 1:08:15 | 1:08:21 | |
We used every effect at the time | 1:08:21 | 1:08:24 | |
in order to put the fantasy subject on the screen. | 1:08:24 | 1:08:27 | |
'Journey across the oceans of antiquity | 1:08:28 | 1:08:31 | |
'to the northern edge of the ancient world.' | 1:08:31 | 1:08:33 | |
'Filmed in the miracle of Dynarama. | 1:08:34 | 1:08:37 | |
'Come face-to-face with the prehistoric troll. | 1:08:37 | 1:08:40 | |
'See the sorceress bring life to the all-powerful minotaur. | 1:08:43 | 1:08:46 | |
There's something that happens with stop motion that I've always felt, | 1:08:50 | 1:08:53 | |
when you use an actual model rather than computer generated images. | 1:08:53 | 1:08:59 | |
The model is strange, | 1:08:59 | 1:09:03 | |
it gives the nightmare quality of a fantasy. | 1:09:03 | 1:09:05 | |
It wasn't really very realistic | 1:09:05 | 1:09:08 | |
but it was great because he was creating fantasies. | 1:09:08 | 1:09:11 | |
I don't, as a filmmaker, | 1:09:11 | 1:09:13 | |
and at Pixar, we don't ever want to | 1:09:13 | 1:09:15 | |
make things that are absolutely | 1:09:15 | 1:09:17 | |
perfectly real. | 1:09:17 | 1:09:18 | |
We like to, like Ray, take a step back from reality. | 1:09:18 | 1:09:22 | |
If you make fantasy too real, | 1:09:26 | 1:09:28 | |
I think it loses the quality of a nightmare, of a dream. | 1:09:28 | 1:09:33 | |
With stop motion, you can never quite get it to look real | 1:09:33 | 1:09:36 | |
and that's actually an asset, | 1:09:36 | 1:09:37 | |
because you get a sense of the work that's gone into it | 1:09:37 | 1:09:40 | |
and it makes the performance much more dynamic, possible. | 1:09:40 | 1:09:44 | |
There's really no constraints except the artist doing it. | 1:09:44 | 1:09:47 | |
It's not the same as with a CG thing, | 1:09:47 | 1:09:49 | |
because CG, our brain seems to know | 1:09:49 | 1:09:52 | |
that's not quite the same | 1:09:52 | 1:09:54 | |
as an actual piece of physical | 1:09:54 | 1:09:56 | |
material that's been given life. | 1:09:56 | 1:09:58 | |
This is like the Golem. | 1:09:58 | 1:10:00 | |
I mean, our whole world. It's like God creating Adam. | 1:10:00 | 1:10:04 | |
You take clay and your give it life and then it breathes and Ray did that! | 1:10:04 | 1:10:09 | |
And it's the result of that particular kind of animation, I think. | 1:10:09 | 1:10:13 | |
There's something cold about computer graphics. | 1:10:13 | 1:10:16 | |
I don't think it was always this way. | 1:10:16 | 1:10:18 | |
Maybe I'm looking back fondly at some of the early stuff that was done | 1:10:18 | 1:10:22 | |
that seemed to me more realistic. | 1:10:22 | 1:10:25 | |
I think we could touch the dinosaur in Jurassic. | 1:10:25 | 1:10:27 | |
As an industry, we're turning out so many shots so quickly | 1:10:27 | 1:10:31 | |
that we haven't had time to catch up and learn how to do it. | 1:10:31 | 1:10:35 | |
And when we were doing the first stuff at ILM, back in the early '90s, | 1:10:35 | 1:10:39 | |
you know, we spent months or even a couple of years | 1:10:39 | 1:10:42 | |
figuring out how to make this thing look like an object and not like a graphic. | 1:10:42 | 1:10:46 | |
That was the big challenge at that point. | 1:10:46 | 1:10:48 | |
I would find it rather unappealing | 1:10:48 | 1:10:51 | |
to sit at a desk and just push buttons to get a visual image on the screen. | 1:10:51 | 1:10:56 | |
I think they're really two different things. | 1:10:56 | 1:10:58 | |
Stop motion is what it is, an art form and a sense of tactile feel | 1:10:58 | 1:11:04 | |
and the artist is visible in every frame. | 1:11:04 | 1:11:07 | |
CG is something else that's more of a fluidity | 1:11:07 | 1:11:10 | |
and it's just different. | 1:11:10 | 1:11:12 | |
Stop motion is still alive, it's not dead. | 1:11:12 | 1:11:15 | |
People say, "Oh, it's a lost art", but it's not a lost art. | 1:11:15 | 1:11:18 | |
I mean, Henry Selick and Nick Park, | 1:11:18 | 1:11:20 | |
there's a lot of people doing stop motion still. | 1:11:20 | 1:11:22 | |
All the guys at Aardman doing clay animation. | 1:11:22 | 1:11:27 | |
I mean, come on! | 1:11:27 | 1:11:28 | |
Do you really want to see Wallace & Gromit | 1:11:28 | 1:11:31 | |
in any other medium? No! | 1:11:31 | 1:11:34 | |
The storytelling that they do, | 1:11:34 | 1:11:36 | |
the subjects that they choose, | 1:11:36 | 1:11:39 | |
lend itself to the stop motion medium. | 1:11:39 | 1:11:42 | |
You know, when you're sat there with a character, it's in front of you, | 1:11:42 | 1:11:46 | |
you use your fingers, | 1:11:46 | 1:11:48 | |
you're holding it, you're handling it, | 1:11:48 | 1:11:51 | |
there's a kind of... There is a kind of connection. | 1:11:51 | 1:11:53 | |
Unlike all the other types of animation, | 1:11:53 | 1:11:56 | |
what you see is a real performance. | 1:11:56 | 1:11:58 | |
It starts at frame one | 1:11:58 | 1:12:01 | |
and the animator has to make that journey. | 1:12:01 | 1:12:04 | |
In other forms of animation, you'll do these key poses | 1:12:04 | 1:12:08 | |
and then a computer or an assistant will in-between. | 1:12:08 | 1:12:11 | |
And you can manipulate those and change. | 1:12:11 | 1:12:14 | |
To lock yourself away in a studio | 1:12:14 | 1:12:19 | |
and be able to move something | 1:12:19 | 1:12:21 | |
with hundreds of joints... | 1:12:21 | 1:12:23 | |
If you lose the thread, the thing just becomes nonsense. | 1:12:23 | 1:12:29 | |
Shots can sometimes take up to 15 or 20 hours. | 1:12:29 | 1:12:32 | |
If there's a mistake, if there's one mistake, | 1:12:32 | 1:12:35 | |
if the camera goes crazy or your puppet breaks, you're doomed | 1:12:35 | 1:12:38 | |
and you have to start the process all over again. | 1:12:38 | 1:12:41 | |
Occasionally, if the phone rings, | 1:12:41 | 1:12:43 | |
I answer it and that's maybe where you'll see a little bit of a jerk | 1:12:43 | 1:12:47 | |
because I'd forgotten whether one head was going forward | 1:12:47 | 1:12:51 | |
or one head was going backward. | 1:12:51 | 1:12:53 | |
Now, with digital and videotape, | 1:12:53 | 1:12:56 | |
the stop motion animators have a way of keeping track. | 1:12:56 | 1:13:00 | |
Ray did it all in his head! | 1:13:00 | 1:13:02 | |
MONKEY CHATTERS | 1:13:02 | 1:13:05 | |
You animate the model and one pose leads to another pose. | 1:13:34 | 1:13:38 | |
It is like sculpting, you have to know what you're doing and then just do it | 1:13:38 | 1:13:42 | |
because if you try to think about it your brain would implode. | 1:13:42 | 1:13:47 | |
It's not an intellectual thing, it's an intuitive thing. | 1:13:47 | 1:13:50 | |
And I think that, for me, is really important to have that contact | 1:13:50 | 1:13:54 | |
and you're manipulating it frame by frame | 1:13:54 | 1:13:58 | |
so you're kind of struggling with it. | 1:13:58 | 1:14:02 | |
Like in any kind of a live performance | 1:14:02 | 1:14:05 | |
you always leave an allowance | 1:14:05 | 1:14:07 | |
for some other adjustment that you may want to do. | 1:14:07 | 1:14:09 | |
You may be thinking that you're going to do this | 1:14:09 | 1:14:11 | |
but you'll get into it and all of a sudden you'll realise, | 1:14:11 | 1:14:14 | |
"You know what? I could do this instead." | 1:14:14 | 1:14:16 | |
And so you can improvise. | 1:14:16 | 1:14:19 | |
Ray You may know the broad concept of what's happening in the scene | 1:14:19 | 1:14:24 | |
but all the little details are put in as you go along | 1:14:24 | 1:14:28 | |
by your imagination. | 1:14:28 | 1:14:30 | |
CREATURE ROARS | 1:14:38 | 1:14:41 | |
There was a man who said, "Why do you go to the trouble of using stop motion? | 1:14:44 | 1:14:49 | |
"Why don't you put a man in a suit?" | 1:14:49 | 1:14:51 | |
Well, that's the easy way out. | 1:14:51 | 1:14:54 | |
In the 15 features I've made and the many shorts, | 1:14:54 | 1:14:57 | |
I did all the animation myself. | 1:14:57 | 1:14:59 | |
And I was able to do that up until the '80s. | 1:14:59 | 1:15:03 | |
I was a loner. I preferred to work by myself | 1:15:06 | 1:15:09 | |
because animation requires an enormous amount of concentration. | 1:15:09 | 1:15:13 | |
In the days of Ray Harryhausen, it was Ray | 1:15:13 | 1:15:15 | |
and a guy that used to click the shutter on the camera. | 1:15:15 | 1:15:18 | |
And he'd do the thing and the guy would click. | 1:15:18 | 1:15:20 | |
And it was two guys doing it. | 1:15:20 | 1:15:21 | |
Now it's an army. | 1:15:21 | 1:15:23 | |
Today, of course, it takes 80 people, 90 people. | 1:15:23 | 1:15:27 | |
You see them credited on the screen. | 1:15:27 | 1:15:29 | |
One person does the eye, one person does the nose, | 1:15:29 | 1:15:33 | |
one person does the tail of the donkey. | 1:15:33 | 1:15:35 | |
One person's doing the facial, another person's doing the body. | 1:15:35 | 1:15:38 | |
Sometimes another person can be | 1:15:38 | 1:15:40 | |
doing even tail motion or ear motion. | 1:15:40 | 1:15:42 | |
People doing the layout, people doing the muscle rigs, | 1:15:42 | 1:15:45 | |
people doing the facial rigs, people doing the lighting. | 1:15:45 | 1:15:49 | |
You know, there's a whole team that's a shader team. | 1:15:49 | 1:15:52 | |
There are people doing things I don't even know what they do! | 1:15:52 | 1:15:55 | |
It's a different atmosphere. | 1:15:55 | 1:15:58 | |
Some shots that are done today with computer graphics | 1:15:58 | 1:16:01 | |
were the entire budget for their movies. | 1:16:01 | 1:16:05 | |
And so the economy of a singular guy working on this thing, | 1:16:05 | 1:16:09 | |
it was very important that he was able to have creative control over the stuff. | 1:16:09 | 1:16:14 | |
Now it's such a big organisation | 1:16:14 | 1:16:17 | |
with many, many producers and many effects technicians working on it. | 1:16:17 | 1:16:20 | |
It's difficult to give a singular vision. | 1:16:20 | 1:16:22 | |
There really aren't very many singular vision films actually made any more, | 1:16:22 | 1:16:26 | |
unless you're a Spielberg or a Cameron or a Peter Jackson, | 1:16:26 | 1:16:29 | |
a director strong enough to be able to put that vision all the way through. | 1:16:29 | 1:16:33 | |
And even then, it kind of needs to be watered down | 1:16:33 | 1:16:36 | |
cos there are so many people working on it. | 1:16:36 | 1:16:38 | |
One person must arbitrate between many, many good ideas. | 1:16:38 | 1:16:42 | |
You know, should it be lit like this or should it be lit like that? | 1:16:42 | 1:16:45 | |
And they're all valid choices. | 1:16:45 | 1:16:47 | |
Should the creature be green or should it be brown? | 1:16:47 | 1:16:50 | |
Any choice you make is going to be valid | 1:16:50 | 1:16:52 | |
when you're working with such talented people. | 1:16:52 | 1:16:54 | |
But one person does have to arbitrate and sometimes it's a very arbitrary choice. | 1:16:54 | 1:16:58 | |
That is defined by specific individuals, by an author, | 1:16:58 | 1:17:02 | |
and in most cases, that's the director. | 1:17:02 | 1:17:04 | |
But with Ray Harryhausen, it was the visual effects artist. | 1:17:04 | 1:17:07 | |
I'm grateful that I was able to do what I did | 1:17:07 | 1:17:10 | |
without having any interference from the studio or from anyone. | 1:17:10 | 1:17:15 | |
I remember somebody made a film some years ago about Medusa | 1:17:26 | 1:17:31 | |
and they had just an actress with a wig on with snakes. | 1:17:31 | 1:17:35 | |
Every time she walked, they would bobble up and down, you know? | 1:17:35 | 1:17:39 | |
It wouldn't frighten a two-year-old child. | 1:17:39 | 1:17:42 | |
So I always wanted to animate Medusa | 1:17:42 | 1:17:44 | |
and I had a great chance when Clash Of The Titans came about. | 1:17:44 | 1:17:49 | |
I tried to design her so that she wouldn't have clothes. | 1:17:49 | 1:17:52 | |
That's why I gave her a reptilian body, | 1:17:52 | 1:17:55 | |
because I didn't want to animate flowing cloth. | 1:17:55 | 1:17:58 | |
We gave her the arrow from Diana's bow and arrow | 1:17:58 | 1:18:02 | |
and the rattlesnake's tail, | 1:18:02 | 1:18:04 | |
so she could be a menace from the sound-effect point of view. | 1:18:04 | 1:18:08 | |
It became a big problem because she had 12 snakes in her hair | 1:18:13 | 1:18:16 | |
and each snake had to be moved, the head and the tail, | 1:18:16 | 1:18:19 | |
every frame of film, | 1:18:19 | 1:18:21 | |
along with her body and her face and her eyes and the snake body. | 1:18:21 | 1:18:26 | |
The Medusa sequence, | 1:18:26 | 1:18:29 | |
if you see that film, | 1:18:29 | 1:18:32 | |
the tension that builds up | 1:18:32 | 1:18:34 | |
between... | 1:18:34 | 1:18:36 | |
the actor and his shield | 1:18:36 | 1:18:38 | |
and everything that goes on there, | 1:18:38 | 1:18:40 | |
and you realise the bulk of it is just stop motion, | 1:18:40 | 1:18:44 | |
close-ups of stop-motion. It's a wonderful piece of work. | 1:18:44 | 1:18:48 | |
I wanted green eyes for Medusa, but I couldn't get them | 1:18:48 | 1:18:52 | |
so I had to use blue eyes, unfortunately. | 1:18:52 | 1:18:54 | |
They were dolls' eyes, little baby dolls' eyes that were put in her skull | 1:18:54 | 1:18:59 | |
and you would roll them around with the stop motion process. | 1:18:59 | 1:19:05 | |
I would move them with an eraser of a pencil. | 1:19:05 | 1:19:07 | |
People think if you design monsters, | 1:19:07 | 1:19:10 | |
you design them for the sake of making them cool, | 1:19:10 | 1:19:12 | |
but you never do that. | 1:19:12 | 1:19:14 | |
You design them to be the character that you want them to be. | 1:19:14 | 1:19:18 | |
A good monster has to have character, | 1:19:18 | 1:19:21 | |
has to have a personality, | 1:19:21 | 1:19:23 | |
you know, it has to be crazy, savage, funny. | 1:19:23 | 1:19:28 | |
Whatever you want to use, | 1:19:28 | 1:19:30 | |
you have to define it by the silhouette, the details, you know? | 1:19:30 | 1:19:33 | |
And if the monster works like that then it's a well-designed monster. | 1:19:33 | 1:19:37 | |
The monster that attacked Andromeda in Greek mythology, | 1:19:37 | 1:19:41 | |
there are various concepts of a dragon-like creature. | 1:19:41 | 1:19:44 | |
I wanted to make it semi-human so it would make the story a little more logical. | 1:19:44 | 1:19:49 | |
I gave it sort of the arms of an octopus with hands on the end of it. | 1:19:49 | 1:19:54 | |
And he developed from that point of view. | 1:19:54 | 1:19:58 | |
The Kraken was a word that is not in Greek mythology. | 1:19:58 | 1:20:03 | |
That comes from Norse mythology more. | 1:20:03 | 1:20:06 | |
We needed a word and I guess the writer felt that was the right word to use. | 1:20:06 | 1:20:10 | |
I do think it's very important to sketch creatures | 1:20:10 | 1:20:13 | |
before you sculpt them, | 1:20:13 | 1:20:15 | |
for the very simple reason, again, it comes to the purity. | 1:20:15 | 1:20:19 | |
Your mind can move your hand on a paper in two dimensions | 1:20:19 | 1:20:23 | |
much more quickly than it can move your fingers in three dimensions. | 1:20:23 | 1:20:26 | |
And if you sculpt something, it takes longer. | 1:20:26 | 1:20:28 | |
If you sketch something you can do it more quickly and get your concept out. | 1:20:28 | 1:20:32 | |
All my illustrations are in black and white. | 1:20:32 | 1:20:35 | |
I never cared much for colour. | 1:20:35 | 1:20:37 | |
It took too long for one thing, for me. | 1:20:37 | 1:20:40 | |
And I was never groomed in colour, to speak of. | 1:20:40 | 1:20:44 | |
I learned mostly by doing it myself. | 1:20:44 | 1:20:47 | |
Ray obviously did very simple | 1:20:47 | 1:20:49 | |
drawings that were perfunctory, | 1:20:49 | 1:20:51 | |
because they were for himself, he | 1:20:51 | 1:20:53 | |
knew he was going to build from the design. | 1:20:53 | 1:20:55 | |
And he had that luxury of being the one that was actually going to realise everything | 1:20:55 | 1:20:59 | |
from design through to actual... What was going to get printed to each frame. | 1:20:59 | 1:21:03 | |
My influences over the years was largely Gustave Dore, | 1:21:03 | 1:21:08 | |
a French artist in the Victorian period. | 1:21:08 | 1:21:12 | |
He illustrated the Bible, many thousands of pictures. | 1:21:12 | 1:21:16 | |
Up until that time, Ray, of course, had done all the animation on his own. | 1:21:26 | 1:21:30 | |
When Clash Of The Titans came about, | 1:21:30 | 1:21:33 | |
I found that due to technical difficulties | 1:21:33 | 1:21:36 | |
I had to hire other people to do some animation. | 1:21:36 | 1:21:41 | |
And he found two animators to help him, | 1:21:41 | 1:21:43 | |
the great Jim Danforth, an American animator, | 1:21:43 | 1:21:46 | |
and an English animator called Steve Archer. | 1:21:46 | 1:21:49 | |
Steve did a lot of the Bubo sequences. | 1:21:49 | 1:21:52 | |
Jim, I believe, did a lot of the Pegasus sequences. | 1:21:52 | 1:21:55 | |
And their input into that film was just enormous. | 1:21:55 | 1:21:58 | |
When I came to London to do An American Werewolf In London, | 1:21:58 | 1:22:01 | |
I went to visit him at Pinewood. | 1:22:01 | 1:22:03 | |
He and Jim Danforth were animating Pegasus, the flying horse, | 1:22:03 | 1:22:07 | |
and it was just extraordinary how much time it took to light. | 1:22:07 | 1:22:11 | |
I mean, forget the animation, just to light, | 1:22:11 | 1:22:14 | |
because they had to hide all the wires. | 1:22:14 | 1:22:16 | |
I think I was there four or five hours, | 1:22:16 | 1:22:18 | |
they probably got two or three seconds of usable footage. I mean, it was amazing! | 1:22:18 | 1:22:23 | |
When an audience goes to see a movie | 1:22:23 | 1:22:25 | |
and there's a special effect | 1:22:25 | 1:22:26 | |
it's kind of like when you go to see a magician. | 1:22:26 | 1:22:29 | |
A magician pulls a rabbit out of a hat. | 1:22:29 | 1:22:31 | |
You know he's not really pulling that rabbit out of his hat, | 1:22:31 | 1:22:34 | |
but you know he tricked you somehow, | 1:22:34 | 1:22:36 | |
and so you feel involved because you want to figure it out. | 1:22:36 | 1:22:38 | |
This is the way it was with Harryhausen's stuff | 1:22:38 | 1:22:41 | |
from his rear projection to his live-action pieces to his stop motion. | 1:22:41 | 1:22:45 | |
How did he do it? One of the drawbacks to computer animation, | 1:22:45 | 1:22:48 | |
it takes the audience out of the equation. The audience isn't as involved. | 1:22:48 | 1:22:53 | |
They generally know it's CGI. So I think it puts a little bit of a distance | 1:22:53 | 1:22:56 | |
between the audience and the movies, unfortunately. | 1:22:56 | 1:22:59 | |
I remember in the old James Bond movies | 1:22:59 | 1:23:01 | |
there would always be a huge stunt at the beginning | 1:23:01 | 1:23:03 | |
and everybody would gasp because it was so thrilling. | 1:23:03 | 1:23:06 | |
And it was actually being done in front of their eyes. | 1:23:06 | 1:23:08 | |
Today you could do the same stunt and people would say, "Oh, CGI." | 1:23:08 | 1:23:12 | |
The second you make a movie and you see 1,000 soldiers | 1:23:12 | 1:23:14 | |
or 100,000 soldiers running over a hill, | 1:23:14 | 1:23:18 | |
you know that there are not 100,000 soldiers | 1:23:18 | 1:23:21 | |
available to anybody on the face of the planet today for any sensible cost. | 1:23:21 | 1:23:26 | |
And so you know that that is not real. | 1:23:26 | 1:23:29 | |
As real as it looks, you know it's not real. | 1:23:29 | 1:23:31 | |
It's up to you to decide | 1:23:31 | 1:23:35 | |
how far you're going to allow us to push the envelope of digital creativity. | 1:23:35 | 1:23:41 | |
You know, you accepted my digital dinosaurs | 1:23:41 | 1:23:43 | |
because you wanted to enjoy and be scared by the stories, | 1:23:43 | 1:23:46 | |
so you accepted the digital dinosaurs. | 1:23:46 | 1:23:49 | |
But there is a point where audiences are going to reject... | 1:23:49 | 1:23:53 | |
..digital special effects and start to maybe go to movies | 1:23:54 | 1:23:58 | |
where we actually do something that existed in real space and real-time. | 1:23:58 | 1:24:02 | |
Now there are so many effects being done in so many films | 1:24:02 | 1:24:06 | |
and hundreds or thousands of shots in each film | 1:24:06 | 1:24:09 | |
there's a real danger of the effects not being special any more, | 1:24:09 | 1:24:12 | |
they're too common. | 1:24:12 | 1:24:13 | |
Young people have been brainwashed by television | 1:24:13 | 1:24:16 | |
to want everything quickly, you know? | 1:24:16 | 1:24:19 | |
And you just can't have an explosion every five minutes in Greek mythology. | 1:24:19 | 1:24:23 | |
So I felt it was time to retire. I felt I had had enough. | 1:24:23 | 1:24:27 | |
It's my incredible pleasure to present Ray with a special BAFTA Award. | 1:24:41 | 1:24:46 | |
APPLAUSE | 1:24:46 | 1:24:49 | |
We declare the exhibition open! | 1:24:54 | 1:24:57 | |
CHEERING AND APPLAUSE | 1:24:59 | 1:25:02 | |
# Happy birthday to you | 1:25:02 | 1:25:06 | |
# Happy birthday to you... # | 1:25:06 | 1:25:10 | |
# Happy birthday... # | 1:25:22 | 1:25:25 | |
The Ray and Diana Harryhausen Foundation, | 1:25:43 | 1:25:46 | |
it was set up in the 1980s by Ray | 1:25:46 | 1:25:49 | |
to educate people into stop motion animation | 1:25:49 | 1:25:55 | |
and also to protect his heritage for the future. | 1:25:55 | 1:25:59 | |
Preservation, conservation and other aspects of it | 1:25:59 | 1:26:03 | |
are our major, major priority. | 1:26:03 | 1:26:05 | |
So we're desperately trying to save the original models | 1:26:05 | 1:26:10 | |
because the material that he makes them out of, latex rubber, they're so fragile. | 1:26:10 | 1:26:15 | |
Vanessa and Jim Danforth and I | 1:26:15 | 1:26:19 | |
went through Ray's garage in 2008 | 1:26:19 | 1:26:22 | |
and found a treasure trove. | 1:26:22 | 1:26:24 | |
I opened up a bag and found, immediately, | 1:26:24 | 1:26:27 | |
a little wooden curlicue, | 1:26:27 | 1:26:29 | |
one of the dragon's horns from 7th Voyage Of Sinbad | 1:26:29 | 1:26:32 | |
and then the other one. | 1:26:32 | 1:26:33 | |
Then I looked down and saw a little character | 1:26:33 | 1:26:36 | |
with curly-toed Shoes. It was Sinbad! | 1:26:36 | 1:26:39 | |
And Jim said, "That's the Sinbad that was carried aloft by the Roc!" | 1:26:39 | 1:26:43 | |
And then there was a little piece of rubber and I flipped it over, | 1:26:43 | 1:26:46 | |
it was the harpie's head! | 1:26:46 | 1:26:48 | |
And there were tons of things and they were all there in the garage | 1:26:48 | 1:26:51 | |
for over 50 years. | 1:26:51 | 1:26:54 | |
And that's the great thing about Ray Harryhausen's puppets, | 1:26:54 | 1:26:57 | |
he still has the originals. It's amazing. | 1:26:57 | 1:26:59 | |
Yeah, that's one of my early brontosauruses. | 1:26:59 | 1:27:02 | |
He's quite big, so... | 1:27:03 | 1:27:05 | |
You'd have to be a Greek wrestler to animate that! | 1:27:05 | 1:27:08 | |
The foundation is preserving the puppets and moulds | 1:27:10 | 1:27:14 | |
and Ray's diaries, Ray's sketches, | 1:27:14 | 1:27:17 | |
behind the scenes photographs, | 1:27:17 | 1:27:19 | |
his dailies, his daily reels from all his black and white films. | 1:27:19 | 1:27:23 | |
The dailies, the outtakes from The Beast | 1:27:23 | 1:27:25 | |
right through to 7th Voyage Of Sinbad | 1:27:25 | 1:27:27 | |
are all being preserved now digitally for the future. | 1:27:27 | 1:27:30 | |
Peter Jackson volunteered to restore them | 1:27:38 | 1:27:42 | |
so I went down to New Zealand | 1:27:42 | 1:27:44 | |
and Peter and I recorded it on high-definition video. | 1:27:44 | 1:27:47 | |
Tony Peter Jackson has been amazingly generous, | 1:27:47 | 1:27:51 | |
not only with time but with preservation. | 1:27:51 | 1:27:53 | |
When Ray visited Peter Jackson, he went to Weta. | 1:27:53 | 1:27:56 | |
He brought with him one of the little skeletons | 1:27:56 | 1:27:59 | |
and Peter took it and had it scanned exactly. | 1:27:59 | 1:28:02 | |
And then from the scan, they made a mould. | 1:28:02 | 1:28:05 | |
But what's incredible is that the actual bronze you end up with | 1:28:05 | 1:28:09 | |
isn't a copy of the skeleton, it is the skeleton, exactly! | 1:28:09 | 1:28:14 | |
I just want to say thank you to Peter Jackson, Randy Cook, | 1:28:14 | 1:28:17 | |
and all those many others who've given us support. | 1:28:17 | 1:28:20 | |
His legacy, of course, is in good hands | 1:28:20 | 1:28:23 | |
because it's carried in the DNA of so many film fans. | 1:28:23 | 1:28:28 | |
I think all of us | 1:28:28 | 1:28:29 | |
who are practitioners in the arts | 1:28:29 | 1:28:31 | |
of science fiction and fantasy movies | 1:28:31 | 1:28:33 | |
now all feel that we're standing on the shoulders of a giant. | 1:28:33 | 1:28:37 | |
If not for Ray's contribution to the collective dreamscape, | 1:28:37 | 1:28:41 | |
we would not be who we are. | 1:28:41 | 1:28:43 | |
Ray, your inspiration goes with us for ever. | 1:28:43 | 1:28:46 | |
It represents a form of filmmaking that really will never happen again, | 1:28:46 | 1:28:51 | |
but I think it's all the more special because of that. | 1:28:51 | 1:28:54 | |
He's... you know, | 1:28:54 | 1:28:56 | |
his patience, his endurance, has inspired so many of us. | 1:28:56 | 1:29:02 | |
I'm glad to say that, just like I was impressed by King Kong | 1:29:03 | 1:29:07 | |
people are impressed by our films. | 1:29:07 | 1:29:10 | |
And other people are impressed by Peter Jackson and Spielberg and Lucas. | 1:29:10 | 1:29:15 | |
That's the way the snowball rolls on. | 1:29:15 | 1:29:18 |