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'Some of my earliest memories are of games. | 0:00:05 | 0:00:08 | |
'I come from a big, boisterous farming family, | 0:00:09 | 0:00:12 | |
'and during times of festive captivity, | 0:00:12 | 0:00:14 | |
'card and board games were seen as a way of | 0:00:14 | 0:00:16 | |
'diverting restless energies and restoring a little domestic harmony. | 0:00:16 | 0:00:21 | |
'It didn't always work out. | 0:00:21 | 0:00:23 | |
'There was the time my angelic little brother, | 0:00:23 | 0:00:26 | |
'barely eight years old, | 0:00:26 | 0:00:27 | |
'called our aged aunt the C-word | 0:00:27 | 0:00:30 | |
'for taking a card off him in Racing Demon. | 0:00:30 | 0:00:33 | |
'And there were always epic arguments | 0:00:33 | 0:00:35 | |
over who would be the racing car | 0:00:35 | 0:00:38 | |
'and who would end up getting the boot in Monopoly. | 0:00:38 | 0:00:41 | |
'But gathered there, in the warmth of the living room, | 0:00:41 | 0:00:45 | |
'squatting on the carpet like worshippers in a temple, | 0:00:45 | 0:00:48 | |
'the fire throwing warmth and light onto the scene - | 0:00:48 | 0:00:51 | |
'in that precious moment, there was always a hope | 0:00:51 | 0:00:54 | |
'that we would get through the game without having a row. | 0:00:54 | 0:00:57 | |
'That luck would bless us, and if not, | 0:00:57 | 0:00:59 | |
'well, we would all know it was just a game.' | 0:00:59 | 0:01:04 | |
My name's Benjamin Woolley. | 0:01:04 | 0:01:06 | |
I'm a biographer and historian, and in the books that I write | 0:01:06 | 0:01:10 | |
it's the rich and famous who usually take centre stage. | 0:01:10 | 0:01:15 | |
But there's another history. One in which WE are the players. | 0:01:15 | 0:01:19 | |
It's both intimate and epic. | 0:01:19 | 0:01:22 | |
It casts new light into the hidden corners of our past. | 0:01:22 | 0:01:27 | |
It's the history of the games we play. | 0:01:27 | 0:01:31 | |
'Games Britannia is a 2,000-year romp | 0:01:43 | 0:01:46 | |
'that tells the story of these islands through its games. | 0:01:46 | 0:01:49 | |
'Games that are played for fun, for friendship, | 0:01:49 | 0:01:52 | |
'for intellectual challenge, for education and often for money. | 0:01:52 | 0:01:57 | |
'They're played everywhere. In pubs, living rooms, schools, casinos - | 0:01:57 | 0:02:01 | |
'even churches. | 0:02:01 | 0:02:02 | |
'With stones in the sand, | 0:02:02 | 0:02:04 | |
'and on high definition consoles and screens. | 0:02:04 | 0:02:08 | |
'Today's state-of-the-art games use technology NASA would be proud of. | 0:02:19 | 0:02:24 | |
'They offer a vision | 0:02:24 | 0:02:25 | |
'of an amazing, exciting, | 0:02:25 | 0:02:28 | |
'scary future. | 0:02:28 | 0:02:29 | |
'But there's nothing new in this. | 0:02:32 | 0:02:34 | |
'Games are not just fun, but fundamental. | 0:02:37 | 0:02:41 | |
'This is a journey that takes us into the information age, | 0:02:41 | 0:02:44 | |
'but begins 2,000 years ago in the Iron Age. | 0:02:44 | 0:02:48 | |
'In 1996, here at the Stanway sand and gravel quarry | 0:03:01 | 0:03:05 | |
'just off the A12 to Colchester, | 0:03:05 | 0:03:07 | |
'an archaeological team began a series of excavations. | 0:03:07 | 0:03:11 | |
'This area of East Anglia | 0:03:11 | 0:03:13 | |
'is littered with Iron Age and early Roman sites, | 0:03:13 | 0:03:16 | |
'and aerial photographs had revealed the outline | 0:03:16 | 0:03:19 | |
'of five ancient ditched enclosures | 0:03:19 | 0:03:22 | |
'in the line of the advancing quarry face. | 0:03:22 | 0:03:24 | |
'What the archaeologists uncovered took their breath away.' | 0:03:24 | 0:03:28 | |
Somewhere round here, they found a grave | 0:03:29 | 0:03:32 | |
dating back to the time of the Roman invasion in AD43. | 0:03:32 | 0:03:36 | |
It was packed full of precious relics, | 0:03:36 | 0:03:39 | |
what appeared to be a set of divining rods, | 0:03:39 | 0:03:42 | |
an amulet or brooch | 0:03:42 | 0:03:43 | |
and one of the best-preserved ancient surgical kits | 0:03:43 | 0:03:47 | |
found anywhere. | 0:03:47 | 0:03:48 | |
That alone was enough to make it | 0:03:48 | 0:03:50 | |
one of the most exciting Iron Age findings of recent times. | 0:03:50 | 0:03:54 | |
But there was something else. | 0:03:54 | 0:03:56 | |
Something the archaeologists had never seen before. | 0:03:57 | 0:04:00 | |
Right in the middle, laid out like a sacred relic, | 0:04:00 | 0:04:04 | |
was a set of beautifully preserved glass gaming pieces. | 0:04:04 | 0:04:08 | |
It was a board game, frozen in the midst of play. | 0:04:08 | 0:04:13 | |
'It was the earliest complete gaming set | 0:04:15 | 0:04:18 | |
'ever to be discovered in Britain, but it posed quite a puzzle. | 0:04:18 | 0:04:23 | |
'Here was a game trapped in time, | 0:04:24 | 0:04:26 | |
'its owner challenging us to make a move after 2,000 years - | 0:04:26 | 0:04:31 | |
'but what were the rules? | 0:04:31 | 0:04:33 | |
'There's a chance that if we can figure them out, | 0:04:35 | 0:04:37 | |
'we might not only bring the game back to life, | 0:04:37 | 0:04:40 | |
'but get a glimpse of the long-lost world in which it was played. | 0:04:40 | 0:04:44 | |
'So, my first mission is to take a replica of the board | 0:04:50 | 0:04:54 | |
'to a master of the games universe and curator of games | 0:04:54 | 0:04:57 | |
'here at the British Museum, Dr Irving Finkel. | 0:04:57 | 0:05:01 | |
'He has devoted a lifetime | 0:05:01 | 0:05:03 | |
'to trying to figure out how ancient games work. | 0:05:03 | 0:05:06 | |
'And so I want to see if he can unravel the mystery | 0:05:06 | 0:05:09 | |
'surrounding the game in the quarry, | 0:05:09 | 0:05:11 | |
'and what its discovery means for Games Britannia.' | 0:05:11 | 0:05:14 | |
In my view it's one of the criteria | 0:05:16 | 0:05:18 | |
whereby you can really say this is homo sapiens, in a way. | 0:05:18 | 0:05:22 | |
You know, monkeys play with twigs | 0:05:22 | 0:05:24 | |
but not board games - they don't have an abstraction | 0:05:24 | 0:05:27 | |
where an army is reduced to miniature | 0:05:27 | 0:05:30 | |
and you have a strategy, and dice. | 0:05:30 | 0:05:32 | |
In the animal kingdom | 0:05:32 | 0:05:34 | |
you get play, but you don't get games. | 0:05:34 | 0:05:36 | |
And games, I think, really are one of the sort of boxes to tick | 0:05:36 | 0:05:40 | |
when you're saying these are human beings like us. | 0:05:40 | 0:05:43 | |
So what kind of games were there? | 0:05:43 | 0:05:45 | |
Well, you can have a war game, | 0:05:45 | 0:05:47 | |
the family of which chess is like the highest version, | 0:05:47 | 0:05:50 | |
where you have two armies competing | 0:05:50 | 0:05:52 | |
and they try to kill one another or take one another. | 0:05:52 | 0:05:55 | |
This is probably that sort of thing. | 0:05:55 | 0:05:57 | |
Yes, but it seems to have two groups ranged against each other. | 0:05:57 | 0:06:00 | |
Absolutely. If it's not led by dice, then it must be a strategy game | 0:06:00 | 0:06:04 | |
whereby there's an innate system here whereby blue can take white. | 0:06:04 | 0:06:09 | |
'The similarity of the "Stanway game" to a Roman strategy game | 0:06:10 | 0:06:15 | |
'led many experts to believe | 0:06:15 | 0:06:17 | |
'that both the game and its owner were Roman. | 0:06:17 | 0:06:20 | |
'But there was a particular anomaly that I wanted to put to Dr Finkel.' | 0:06:20 | 0:06:25 | |
Right in the middle there was the discovery of a little... | 0:06:25 | 0:06:29 | |
The odd thing is it's actually smaller than the main beads. | 0:06:29 | 0:06:32 | |
It was found in the middle. | 0:06:32 | 0:06:33 | |
That's right. There's evidence from early British sources | 0:06:33 | 0:06:37 | |
that there was a group of games which are sometimes called Tablut. | 0:06:37 | 0:06:41 | |
You have unequal sides in this kind of tradition, | 0:06:41 | 0:06:45 | |
and it does suggest to me | 0:06:45 | 0:06:47 | |
that one probably has to discard looking for a Roman precedent | 0:06:47 | 0:06:52 | |
and see this as more likely to be a pre-Roman British game, if you like, | 0:06:52 | 0:06:58 | |
which was still being played. | 0:06:58 | 0:07:00 | |
'This is an intriguing finding. | 0:07:01 | 0:07:04 | |
'The game's sophistication suggests the ancient Britons who played it | 0:07:04 | 0:07:08 | |
'were far more advanced than was previously thought. | 0:07:08 | 0:07:11 | |
'It also lays down a marker for the origins of Games Britannia. | 0:07:11 | 0:07:15 | |
'So far, we know that the game in the grave was British, | 0:07:27 | 0:07:30 | |
'but not why it was there. | 0:07:30 | 0:07:32 | |
'Perhaps the identity of the owner might help. | 0:07:32 | 0:07:35 | |
'Was he a champion of some sort with the board as his trophy? | 0:07:35 | 0:07:39 | |
'Was the game simply a form of entertainment | 0:07:39 | 0:07:41 | |
'to amuse him in the afterlife? | 0:07:41 | 0:07:43 | |
'Was he expecting eternity to be dull? | 0:07:43 | 0:07:46 | |
'To delve deeper, | 0:07:46 | 0:07:47 | |
'I've arranged to examine the other contents of the grave.' | 0:07:47 | 0:07:52 | |
The pieces were laid out ready to play, | 0:07:52 | 0:07:54 | |
and then they put his remains on the board. | 0:07:54 | 0:07:57 | |
That's a statement about the significance of the board, | 0:07:57 | 0:08:01 | |
the role of this board in this man's life. | 0:08:01 | 0:08:03 | |
Then the divining rods, the surgical equipment, | 0:08:03 | 0:08:06 | |
the rings, whatever they were, were laid on and around it. | 0:08:06 | 0:08:10 | |
But underneath it all is the board. | 0:08:10 | 0:08:12 | |
In combination all these things add up to somebody who had ritual power, | 0:08:12 | 0:08:17 | |
who had possibly divinatory power. | 0:08:17 | 0:08:20 | |
This is somebody who is more of a priest, | 0:08:20 | 0:08:22 | |
and for want of a better word is probably a druid. | 0:08:22 | 0:08:25 | |
'If he was that most enigmatic of ancient Britons, a druid, | 0:08:27 | 0:08:31 | |
'then it's likely that the game would have been used | 0:08:31 | 0:08:34 | |
'as part of his priestly practices, for prophecy or divination.' | 0:08:34 | 0:08:38 | |
So, imagining a scenario, maybe he could have played | 0:08:39 | 0:08:43 | |
the king at the game | 0:08:43 | 0:08:44 | |
to see whether the king would win or lose a forthcoming battle...? | 0:08:44 | 0:08:48 | |
Exactly that, or the future successions, say, of a chief. | 0:08:48 | 0:08:53 | |
Decisions that affected the course of early British history | 0:08:53 | 0:08:57 | |
could have been taken on this game board. | 0:08:57 | 0:08:59 | |
'At the time of the game's entombment, | 0:09:01 | 0:09:04 | |
'this area was the last stronghold of a tribe of Britons | 0:09:04 | 0:09:07 | |
'called the Catuvellauni, | 0:09:07 | 0:09:09 | |
'under siege from legions of marauding Roman invaders. | 0:09:09 | 0:09:13 | |
'In this era of great military upheaval, | 0:09:13 | 0:09:16 | |
'could the configuration of pieces on the board | 0:09:16 | 0:09:19 | |
'represent the unfolding story of one such momentous engagement, | 0:09:19 | 0:09:24 | |
'trapped in time?' | 0:09:24 | 0:09:26 | |
It's a great story - | 0:09:28 | 0:09:29 | |
impossible to verify, of course, but it tells us something crucial | 0:09:29 | 0:09:33 | |
about the history of Games Britannia. | 0:09:33 | 0:09:35 | |
We keep being told as kids, "It's just a game" - | 0:09:35 | 0:09:40 | |
when it's not just a game, it's hardly ever just a game. | 0:09:40 | 0:09:44 | |
At least for the ancients, | 0:09:44 | 0:09:46 | |
it was a way of exploring ourselves, our world...even our destiny. | 0:09:46 | 0:09:52 | |
'As a farm boy brought up in rural Sussex, | 0:09:54 | 0:09:58 | |
'I hadn't had much experience of city life or the wider world. | 0:09:58 | 0:10:01 | |
'You could say I was bit of a bumpkin. | 0:10:01 | 0:10:04 | |
'I knew that London's Mayfair was smarter than Whitechapel Road. | 0:10:04 | 0:10:08 | |
'I knew that Irkutsk and Kamchatka were in eastern Russia, | 0:10:08 | 0:10:12 | |
'and that if Napoleon and Hitler had played Risk as I had, | 0:10:12 | 0:10:16 | |
'they'd have realised the folly of invading Russia | 0:10:16 | 0:10:19 | |
'while engaged in western Europe. | 0:10:19 | 0:10:21 | |
'I also knew from a board game | 0:10:21 | 0:10:23 | |
'that diplomacy and deceit go hand in hand, | 0:10:23 | 0:10:27 | |
'and I knew that swanky houses had libraries and billiard rooms. | 0:10:27 | 0:10:30 | |
'Today, teenage boys play video games. | 0:10:32 | 0:10:36 | |
'Just like board games, they're a way of opening up a wider world | 0:10:36 | 0:10:40 | |
'to simulate events, play out scenarios and scenes | 0:10:40 | 0:10:44 | |
'beyond our immediate experience. | 0:10:44 | 0:10:46 | |
'In a cutting-edge game like Grand Theft Auto, | 0:10:46 | 0:10:50 | |
'the young Londoner can go joyriding, | 0:10:50 | 0:10:53 | |
'or fly a helicopter over New York.' | 0:10:53 | 0:10:55 | |
When I fly I go round the whole city, | 0:10:56 | 0:10:59 | |
and just look at everything. | 0:10:59 | 0:11:01 | |
The Statue of Liberty... | 0:11:02 | 0:11:05 | |
It's based around New York, | 0:11:06 | 0:11:08 | |
and you can land anywhere within the little city and cause havoc. | 0:11:08 | 0:11:13 | |
RAPID GUNSHOTS | 0:11:13 | 0:11:14 | |
-GAME CHARACTER: -Stay down. | 0:11:16 | 0:11:18 | |
'Games have always been a sort of laboratory to investigate the world, | 0:11:21 | 0:11:26 | |
'the universe, ourselves - | 0:11:26 | 0:11:29 | |
'even 1,000 years ago, | 0:11:29 | 0:11:30 | |
'when the knowledge available to the games master | 0:11:30 | 0:11:33 | |
'came solely from the Bible.' | 0:11:33 | 0:11:35 | |
You may not even have heard of King Athelstan. | 0:11:35 | 0:11:38 | |
His 15-year reign in the middle of the tenth century | 0:11:38 | 0:11:41 | |
never acquired the legendary status that his grandfather Alfred managed | 0:11:41 | 0:11:46 | |
by burning some cakes. | 0:11:46 | 0:11:48 | |
But this man was the first king of all Britain since the Romans. | 0:11:48 | 0:11:53 | |
He was also a generous patron of the arts and scholarship. | 0:11:53 | 0:11:57 | |
'And for tenth-century Athelstan, | 0:11:58 | 0:12:00 | |
'games were as vital to his court | 0:12:00 | 0:12:03 | |
'as Grand Theft Auto is to a modern teenager.' | 0:12:03 | 0:12:07 | |
These beautifully illuminated gospels | 0:12:09 | 0:12:12 | |
shine a brilliant light into this extraordinary period of history. | 0:12:12 | 0:12:15 | |
It's an early Bible, if you like, it's Matthew, Mark, Luke and John. | 0:12:16 | 0:12:20 | |
And as one leafs through these, | 0:12:20 | 0:12:22 | |
another page appears and we get this. | 0:12:24 | 0:12:29 | |
It's like a mystical, magical, medieval code. | 0:12:32 | 0:12:36 | |
"Alea evangelii, the game of the Gospels. | 0:12:39 | 0:12:43 | |
"Taken from England from the Court of Athelstan, | 0:12:44 | 0:12:50 | |
"King of the English." | 0:12:50 | 0:12:52 | |
Here we have the game, | 0:12:52 | 0:12:54 | |
set out with all the pieces in various different places... | 0:12:54 | 0:12:58 | |
This board game | 0:13:01 | 0:13:02 | |
was like a map of a religion. | 0:13:03 | 0:13:05 | |
'With the help of medieval historian Dr David Howlett, | 0:13:18 | 0:13:22 | |
'we're going to try to get to grips with this game, | 0:13:22 | 0:13:25 | |
'by playing a simplified version of Alea evangelii.' | 0:13:25 | 0:13:30 | |
-OK, so these are the defenders... and who's he? -He's the king. | 0:13:30 | 0:13:35 | |
His job is to get from the centre of the board | 0:13:35 | 0:13:39 | |
to any one of the four corners, | 0:13:39 | 0:13:41 | |
and he'll be attacked by twice as many men as he has defenders. | 0:13:41 | 0:13:46 | |
A piece is captured | 0:13:46 | 0:13:48 | |
by being surrounded on two sides. | 0:13:48 | 0:13:51 | |
OK, if this piece was here... | 0:13:51 | 0:13:54 | |
right, and then that happens, | 0:13:54 | 0:13:57 | |
then this piece would go. Right. | 0:13:57 | 0:14:00 | |
That's ancient Tafl. | 0:14:00 | 0:14:02 | |
What we see in this game | 0:14:02 | 0:14:03 | |
is the imposition of a quite complicated intellectual system | 0:14:03 | 0:14:08 | |
on to an already existing board game. | 0:14:08 | 0:14:11 | |
You say quite complicated - | 0:14:11 | 0:14:13 | |
we're talking about astonishingly complicated. | 0:14:13 | 0:14:16 | |
I mean, we're talking about | 0:14:16 | 0:14:18 | |
hundreds and hundreds of correspondences in the Gospels. | 0:14:18 | 0:14:22 | |
I mean, it's almost like, | 0:14:22 | 0:14:23 | |
I don't know, taking a draughts board and using it | 0:14:23 | 0:14:26 | |
to understand the periodic table. | 0:14:26 | 0:14:28 | |
Well, periodic "table" - Tafl. It's the same. | 0:14:28 | 0:14:31 | |
It's a visual means of aiding abstract thought. | 0:14:31 | 0:14:36 | |
-Right. -You'll see this sign over here that says, | 0:14:36 | 0:14:41 | |
"Signifiat haec figura." | 0:14:41 | 0:14:44 | |
This figure should signify on the game board the Passion of Christ. | 0:14:44 | 0:14:47 | |
-BELL RINGS -OK. So, as the bell tolls... | 0:14:47 | 0:14:51 | |
let play commence. | 0:14:51 | 0:14:54 | |
'In this game, I'm playing red, | 0:14:59 | 0:15:02 | |
'attempting to escort the king to the safety of the corners. | 0:15:02 | 0:15:05 | |
'But within minutes, David has my king almost surrounded.' | 0:15:08 | 0:15:12 | |
Oh, hemmed in... | 0:15:15 | 0:15:17 | |
'The four corners represent the four evangelists, | 0:15:17 | 0:15:20 | |
'Matthew, Mark, Luke and John. | 0:15:20 | 0:15:22 | |
'And I began to wonder if the game was somehow symbolic | 0:15:22 | 0:15:25 | |
'of good versus evil, | 0:15:25 | 0:15:27 | |
'the journey of the king, like the safe passage of a soul to heaven.' | 0:15:27 | 0:15:31 | |
It's such a different game, isn't it, | 0:15:32 | 0:15:34 | |
because you each have a unique role. | 0:15:34 | 0:15:37 | |
I don't think there's another board game quite like it in modern times. | 0:15:37 | 0:15:42 | |
Is there? Sorry... | 0:15:42 | 0:15:44 | |
OK. Er... | 0:15:45 | 0:15:47 | |
So, let's get this one out. | 0:15:49 | 0:15:51 | |
One of the things that strikes me about...I mean, all of this, | 0:15:51 | 0:15:56 | |
and the game and everything, | 0:15:56 | 0:15:58 | |
is that there's an extraordinary sort of numerical abstract | 0:15:58 | 0:16:02 | |
way of thinking | 0:16:02 | 0:16:03 | |
that one doesn't necessarily associate with the medieval mind. | 0:16:03 | 0:16:07 | |
That's a defect in OUR understanding of them. | 0:16:07 | 0:16:10 | |
Number was absolutely central for them. | 0:16:10 | 0:16:14 | |
Rather like the DNA chain for us. That beautiful, elegant double helix | 0:16:16 | 0:16:23 | |
gives us a mental picture of the structure of the universe. | 0:16:23 | 0:16:28 | |
And for them, number did that. | 0:16:28 | 0:16:30 | |
So, a game that involves learning how to manipulate 650 numbers | 0:16:31 | 0:16:36 | |
on a little board that has 18 squares a side and 72 players - | 0:16:36 | 0:16:41 | |
that fits. | 0:16:41 | 0:16:42 | |
'Whilst I was distracted by the intricacies of medieval numerology, | 0:16:46 | 0:16:51 | |
'David sneaked in a move that caught me off guard.' | 0:16:51 | 0:16:55 | |
Did he get both of them? | 0:16:56 | 0:16:58 | |
Surrounded. | 0:16:58 | 0:16:59 | |
'Let's see that again. Did he really take two pieces in one move? | 0:17:00 | 0:17:04 | |
'OK, I'll let him have that one. | 0:17:06 | 0:17:08 | |
'But despite David's dexterity, within a few moves | 0:17:11 | 0:17:15 | |
'I had not only managed to extricate my king from his clutches | 0:17:15 | 0:17:19 | |
'but was making a dash towards the safety of St Luke.' | 0:17:19 | 0:17:22 | |
-You can't land on there. -No. | 0:17:22 | 0:17:24 | |
I think I might have done something there. | 0:17:24 | 0:17:27 | |
-I have a horrible suspicion... -No. | 0:17:32 | 0:17:34 | |
I thought I had it there! | 0:17:35 | 0:17:36 | |
'As we became increasingly absorbed by the game, | 0:17:42 | 0:17:46 | |
'I began to get a glimpse of how the medieval mind might have worked, | 0:17:46 | 0:17:50 | |
'each move resonating with some divine correspondence. | 0:17:50 | 0:17:54 | |
'As I stared at the board, I could imagine the patterns | 0:17:54 | 0:17:56 | |
'that related the game to the forces of nature - | 0:17:56 | 0:17:59 | |
'the movement of the stars, the shapes of the clouds, | 0:17:59 | 0:18:03 | |
'the ticking of a clock. | 0:18:03 | 0:18:04 | |
'In that moment, I no longer had any thoughts of winning or losing - | 0:18:04 | 0:18:09 | |
'I was now in the zone.' | 0:18:09 | 0:18:11 | |
Yeah - no, I've got it. | 0:18:12 | 0:18:15 | |
Ah! So you can do... | 0:18:16 | 0:18:19 | |
And he goes into the corner. | 0:18:19 | 0:18:20 | |
-If I had done that I'd have taken the two. -Exactly. | 0:18:20 | 0:18:24 | |
That's... | 0:18:24 | 0:18:26 | |
-Anyway, thank you. -Thank you. | 0:18:27 | 0:18:29 | |
'Despite its complex numerological and spiritual underpinnings, | 0:18:31 | 0:18:36 | |
'I found Alea evangelii surprisingly exciting to play. | 0:18:36 | 0:18:41 | |
'But by the end of the 13th century, it had been overtaken by an influx | 0:18:41 | 0:18:45 | |
'of secular newcomers that have stayed with us to this day. | 0:18:45 | 0:18:49 | |
'This is when chess, draughts and backgammon | 0:18:49 | 0:18:52 | |
'made their way into Games Britannia. | 0:18:52 | 0:18:55 | |
'They came via an extraordinary illuminated tome completed in 1282 | 0:18:56 | 0:19:02 | |
'called Libro de los juegos, The Book Of Games. | 0:19:02 | 0:19:07 | |
'It was compiled by the Spanish king, Alfonso X. | 0:19:07 | 0:19:09 | |
'But the games he described weren't European in origin - | 0:19:09 | 0:19:14 | |
'they came from the east.' | 0:19:14 | 0:19:16 | |
This is part of a wider transmission of Arabic literature, | 0:19:16 | 0:19:21 | |
or Arabic translations, | 0:19:21 | 0:19:22 | |
into the European consciousness, which applies with medicine | 0:19:22 | 0:19:26 | |
and other sorts of disciplines. It's part of that kind of world. | 0:19:26 | 0:19:30 | |
'Alfonso began his book with a parable about an Indian king | 0:19:36 | 0:19:41 | |
'who was discussing with three wise men the nature of things.' | 0:19:41 | 0:19:45 | |
And in particular, whether it was a person's luck or wits | 0:19:45 | 0:19:49 | |
that was most important in shaping their life. | 0:19:49 | 0:19:53 | |
In answering this riddle, they used different games | 0:19:53 | 0:19:57 | |
to represent opposing philosophical positions. | 0:19:57 | 0:20:00 | |
The first wise man argued for games of chance, like dice, | 0:20:00 | 0:20:04 | |
because we live in a pre-ordained universe | 0:20:04 | 0:20:07 | |
and should trust our destiny to luck. | 0:20:07 | 0:20:09 | |
We would call him a fatalist. | 0:20:09 | 0:20:12 | |
Why would something... | 0:20:12 | 0:20:14 | |
having a luck factor make it a good game? | 0:20:14 | 0:20:16 | |
Isn't the ultimate game one that is pure skill? | 0:20:18 | 0:20:21 | |
'The second argued for games of skill like chess | 0:20:21 | 0:20:25 | |
'because life was there to be lived, purely according to our wits. | 0:20:25 | 0:20:28 | |
'He believed that we were blessed with free will.' | 0:20:28 | 0:20:31 | |
Yes, but I mean, life is full of luck as well as skill. | 0:20:31 | 0:20:35 | |
It reflects that aspect of it. | 0:20:35 | 0:20:37 | |
'The third said that the best game | 0:20:39 | 0:20:41 | |
'was one that was a perfect balance of luck and skill. | 0:20:42 | 0:20:45 | |
'So a game that used both the chance element of dice | 0:20:45 | 0:20:48 | |
'and the strategic movement of pieces like chess | 0:20:48 | 0:20:52 | |
'was the perfect analogy for life itself.' | 0:20:52 | 0:20:54 | |
The game always speed up around this point, as well. | 0:20:54 | 0:20:57 | |
'The game he proposed was backgammon.' | 0:20:57 | 0:21:00 | |
There is an element of risk. Am I going to take it? I've got to. | 0:21:00 | 0:21:03 | |
Double six wins it. | 0:21:03 | 0:21:05 | |
It's on the last... | 0:21:06 | 0:21:08 | |
It's on the last one. I wonder if I'll get it? | 0:21:08 | 0:21:10 | |
-Get it in one. -Oh, yes. | 0:21:10 | 0:21:13 | |
Thank you very much. There was a great game. | 0:21:13 | 0:21:15 | |
-No, it wasn't. -It was for me. | 0:21:15 | 0:21:17 | |
So far, the story of Games Britannia has been all about working out | 0:21:19 | 0:21:23 | |
the meaning of life in the universe, | 0:21:23 | 0:21:25 | |
but isn't there something else about games, something a bit more obvious? | 0:21:25 | 0:21:30 | |
Games are something fun to play. | 0:21:30 | 0:21:33 | |
They're also a great way of wasting time. | 0:21:33 | 0:21:37 | |
A few pebbles, put a crossing on a stone or on the earth itself, | 0:21:39 | 0:21:43 | |
and you could play the game very happily. | 0:21:43 | 0:21:46 | |
Some form of game exists in every culture and every era because humans | 0:21:46 | 0:21:51 | |
have one weakness that animals, as far as we know, don't. | 0:21:51 | 0:21:54 | |
The propensity to get bored. | 0:21:54 | 0:21:57 | |
This instinct to play games simply to pass the time | 0:21:57 | 0:22:00 | |
is deeply ingrained in Games Britannia. | 0:22:00 | 0:22:04 | |
We also know that during the 14th century | 0:22:04 | 0:22:07 | |
this happened in the least likely of places. | 0:22:07 | 0:22:10 | |
Our great medieval cathedrals have many architectural wonders in common | 0:22:13 | 0:22:17 | |
but they share something else, | 0:22:17 | 0:22:19 | |
the secret marvel that lies not overhead, | 0:22:19 | 0:22:23 | |
but underfoot. | 0:22:23 | 0:22:24 | |
What have we got? | 0:22:24 | 0:22:26 | |
'In Norwich, Canterbury, Gloucester, Westminster Abbey...' | 0:22:27 | 0:22:31 | |
Oh, there we are. | 0:22:31 | 0:22:32 | |
'..and here in Salisbury, | 0:22:32 | 0:22:33 | |
'someone's been playing games.' | 0:22:33 | 0:22:35 | |
Just the faintest outline. | 0:22:35 | 0:22:37 | |
We seem to have another one...yeah. | 0:22:37 | 0:22:40 | |
The characteristic outline there | 0:22:40 | 0:22:41 | |
although the lines in it make it rather indistinct. | 0:22:41 | 0:22:44 | |
There's just an enormous variety, it's a medieval Monte Carlo in here. | 0:22:44 | 0:22:49 | |
In the cloisters people would have been waiting a long time, | 0:22:52 | 0:22:56 | |
in some cases, to see the Bishop or the hierarchy of one kind or another | 0:22:56 | 0:23:01 | |
with disputes, all sorts of things. | 0:23:01 | 0:23:04 | |
Church played a very important part in the life of the people. | 0:23:04 | 0:23:07 | |
I mean, this one's extraordinary. | 0:23:07 | 0:23:09 | |
It's a bit mysterious, it looks like a draughts board. | 0:23:09 | 0:23:13 | |
It's got these diagonal lines and these points here. | 0:23:13 | 0:23:16 | |
I mean, nobody really knows what game that is. | 0:23:16 | 0:23:19 | |
These would be games that they would do while they were waiting. | 0:23:19 | 0:23:23 | |
Otherwise, you'd have a riot on your hands! They've got to do something. | 0:23:23 | 0:23:27 | |
This is perhaps the most popular of them. | 0:23:27 | 0:23:32 | |
You see this one more than any other and it's called Nine Men's Morris, | 0:23:32 | 0:23:36 | |
very clearly identifiable by these squares within squares. | 0:23:36 | 0:23:41 | |
There are various versions of it. | 0:23:41 | 0:23:44 | |
This seems to have been the most popular game. | 0:23:44 | 0:23:47 | |
The principle behind Nine Men's Morris is one we all know. | 0:23:47 | 0:23:51 | |
It's essentially noughts and crosses | 0:23:51 | 0:23:53 | |
and the basic aim is to get three counters in a row. | 0:23:53 | 0:23:57 | |
It's literary true that you can find that game anywhere. | 0:23:57 | 0:24:01 | |
I should think almost anywhere. | 0:24:01 | 0:24:04 | |
A rock in the middle of the Atlantic will have this damn game on it. | 0:24:04 | 0:24:07 | |
So my own feeling is, | 0:24:07 | 0:24:09 | |
that the occurrence of the grid for Nine Men's Morris, | 0:24:09 | 0:24:12 | |
in its distribution, is to be explained by the fact | 0:24:12 | 0:24:16 | |
that this is a natural thing to happen. | 0:24:16 | 0:24:18 | |
You have a square and you put cross lines or diagonal lines in it | 0:24:18 | 0:24:21 | |
to make it more interesting. | 0:24:21 | 0:24:23 | |
It seems to me the sort of procedure | 0:24:23 | 0:24:25 | |
that could spontaneously happen in many different places. | 0:24:25 | 0:24:28 | |
In other words, if it was found on the moon, I wouldn't bat an eyelid. | 0:24:28 | 0:24:31 | |
Church historian David Sherratt has even discovered | 0:24:33 | 0:24:37 | |
a game grid carved on to a tomb inside the church. | 0:24:37 | 0:24:40 | |
Very feint and shallow scratching. | 0:24:40 | 0:24:43 | |
That of St Osmund, the 11th-century Bishop of Salisbury | 0:24:43 | 0:24:47 | |
and Lord Chancellor of England, no less. | 0:24:47 | 0:24:49 | |
Now this might seem sacrilegious, but what the hell, let's play. | 0:24:52 | 0:24:56 | |
A bit like noughts and crosses, | 0:24:56 | 0:24:58 | |
we try and get an alignment of three pieces. | 0:24:58 | 0:25:00 | |
Once I have got three pieces in alignment, | 0:25:00 | 0:25:03 | |
I can take one of your pieces off. | 0:25:03 | 0:25:05 | |
So you start and let's see what this is like. | 0:25:05 | 0:25:08 | |
Right, OK. | 0:25:09 | 0:25:11 | |
All right, so I've obviously got to put one there | 0:25:12 | 0:25:16 | |
to stop you getting a line. | 0:25:16 | 0:25:17 | |
It's a fast game, Ben. | 0:25:17 | 0:25:19 | |
OK, I'll speed up a bit. | 0:25:19 | 0:25:20 | |
I managed to distract you there. | 0:25:20 | 0:25:23 | |
I've got a line and I can now take one of your pieces off. | 0:25:23 | 0:25:27 | |
So I'll take that piece off. | 0:25:27 | 0:25:30 | |
The Church's attitude to these Games, | 0:25:30 | 0:25:32 | |
I mean, the sheer quantity suggests that they weren't really banned | 0:25:32 | 0:25:35 | |
or that there was a fairly loose attitude towards them, doesn't it? | 0:25:35 | 0:25:39 | |
Well, at a guess, I would suspect, pretty tolerant, but do remember | 0:25:39 | 0:25:44 | |
that the medieval Church had feast days. | 0:25:44 | 0:25:47 | |
And we have All Fools, the ceremonies of the Boy Bishop, | 0:25:49 | 0:25:54 | |
they were up to all sorts of things. | 0:25:54 | 0:25:56 | |
There was leisure and they were playing these games | 0:25:56 | 0:26:00 | |
as part and parcel of a rather pleasant life. | 0:26:00 | 0:26:04 | |
A picture at odds with what many people would think | 0:26:04 | 0:26:06 | |
about medieval life. | 0:26:06 | 0:26:08 | |
It suggests that there was quite a lot of playfulness going on here. | 0:26:08 | 0:26:11 | |
They certainly enjoyed themselves. | 0:26:11 | 0:26:13 | |
I mean, life was very short for most of them. | 0:26:13 | 0:26:16 | |
-And these games provided some sort of relief. -Yes. | 0:26:16 | 0:26:19 | |
So, if I move there... | 0:26:19 | 0:26:22 | |
I think you're trapped. | 0:26:22 | 0:26:24 | |
Well, in the words of the profits, I am benighted. Thou hast won. | 0:26:24 | 0:26:29 | |
Thank you you very much. Thank you for the game. | 0:26:29 | 0:26:31 | |
It was very exciting. | 0:26:31 | 0:26:33 | |
Nine Men's Morris was a bit like a medieval Game Boy. | 0:26:34 | 0:26:38 | |
A game designed to help pass the time harmlessly enough. | 0:26:38 | 0:26:42 | |
I'll have a pint, please. | 0:26:42 | 0:26:45 | |
It reveals the diverting, sometimes enlightening, | 0:26:45 | 0:26:49 | |
often challenging, but essentially benign influence | 0:26:49 | 0:26:53 | |
of games over the lives of our ancestors. | 0:26:53 | 0:26:56 | |
But there was another game. | 0:26:56 | 0:26:58 | |
A game Chaucer described as being played in the devil's temples. | 0:26:58 | 0:27:03 | |
It was said that it was the making of a man | 0:27:03 | 0:27:06 | |
or it undid him in the twinkling of an eye | 0:27:06 | 0:27:09 | |
and they called it hazard. | 0:27:09 | 0:27:11 | |
In the 14th century, | 0:27:17 | 0:27:18 | |
the word we now use to denote danger of any kind meant this game. | 0:27:18 | 0:27:23 | |
Like chess, hazard seems to have been an import from the East, | 0:27:25 | 0:27:29 | |
perhaps brought by Crusaders returning from Palestine. | 0:27:29 | 0:27:33 | |
My name will be seven. | 0:27:33 | 0:27:35 | |
'Whatever the route, once it had arrived, it wreaked havoc. | 0:27:35 | 0:27:39 | |
'Luring players, as one of Chaucer's characters put it, | 0:27:39 | 0:27:43 | |
'to do service for the devil. | 0:27:43 | 0:27:45 | |
'So, what was so dangerous about it? | 0:27:45 | 0:27:48 | |
'Simple, gambling.' | 0:27:48 | 0:27:51 | |
Lots of people have always thought that dice were the work of the devil. | 0:27:51 | 0:27:55 | |
Dice are wonderful for cheats, | 0:27:55 | 0:27:57 | |
with lead loaded in and corners shaved and all these sorts of things. | 0:27:57 | 0:28:02 | |
Even archaeologically, there was little bag of dice | 0:28:02 | 0:28:04 | |
that came out of the Thames where most of them are loaded. | 0:28:04 | 0:28:07 | |
Obviously, some trickster was caught and then threw them in the river. | 0:28:07 | 0:28:11 | |
I think many people associate dicing with decline, ruin, | 0:28:11 | 0:28:15 | |
and all sorts of other things like that. | 0:28:15 | 0:28:18 | |
Lost! Bad luck. | 0:28:19 | 0:28:22 | |
I'm here with a bunch of local reprobates who have | 0:28:22 | 0:28:25 | |
agreed to come along and test out this game to see what it's like. | 0:28:25 | 0:28:29 | |
There's your main and chance. | 0:28:29 | 0:28:32 | |
It's quite a complicated game, | 0:28:32 | 0:28:33 | |
but we are starting to get a feel for what it's like. | 0:28:33 | 0:28:36 | |
Our friend Nev has done extremely well. | 0:28:36 | 0:28:38 | |
It's your go. | 0:28:38 | 0:28:39 | |
Have a go for five. | 0:28:39 | 0:28:41 | |
'Players gamble on the outcome of throws of the dice.' | 0:28:41 | 0:28:45 | |
Right, OK, so 10 is your chance... | 0:28:45 | 0:28:47 | |
-And five is my main. -Five is your main. | 0:28:47 | 0:28:50 | |
Chance is what you want. | 0:28:50 | 0:28:52 | |
-You don't want your five. -You want your ten. | 0:28:52 | 0:28:55 | |
'With each round, you have to bet more and more to stay in the game.' | 0:28:55 | 0:28:58 | |
Put some more money in. | 0:28:58 | 0:29:00 | |
'The bigger the pot grows, the more difficult it is to pull out | 0:29:00 | 0:29:04 | |
'until eventually everything hangs on a single throw.' | 0:29:04 | 0:29:09 | |
Five! | 0:29:09 | 0:29:10 | |
He's lost, OK, we get the money. | 0:29:10 | 0:29:11 | |
OK. | 0:29:11 | 0:29:13 | |
'Hazard was condemned by the Church. | 0:29:15 | 0:29:18 | |
'Not just because it attracted low-life and scoundrels | 0:29:18 | 0:29:22 | |
'but because here was a game | 0:29:22 | 0:29:23 | |
'that was not simply about passing the time or intellectual challenge. | 0:29:23 | 0:29:28 | |
'Throwing dice was a deadly serious business for the Church, | 0:29:30 | 0:29:33 | |
'a bit like the Stanway game for the Druids, | 0:29:33 | 0:29:36 | |
'a way of working out your fate.' | 0:29:36 | 0:29:39 | |
In biblical terms, lots are cast to determine the will of God. | 0:29:39 | 0:29:44 | |
And for doing something as trivial as gaming, | 0:29:44 | 0:29:49 | |
that is not an appropriate use of trying to determine the will of God. | 0:29:49 | 0:29:53 | |
The way in which they fall determines who gets the benefit, | 0:29:54 | 0:29:58 | |
who gets the advantage and therefore whom fate or God favours. | 0:29:58 | 0:30:02 | |
In the Bible, you find that lots are used to decide who does what. | 0:30:02 | 0:30:08 | |
And that is a serious matter - to find out who should be responsible | 0:30:08 | 0:30:12 | |
for doing something or who should be sacrificed. | 0:30:12 | 0:30:15 | |
But just to find out who's going to win a few pence | 0:30:15 | 0:30:18 | |
by rolling a few dice seems too trivial a thing to be | 0:30:18 | 0:30:22 | |
calling on the will of God to determine. | 0:30:22 | 0:30:24 | |
That's nine, three each, please, gentlemen. | 0:30:24 | 0:30:26 | |
My seven. | 0:30:27 | 0:30:28 | |
-I believe I have lost. -You have indeed. | 0:30:28 | 0:30:32 | |
It's been very nice playing with you. | 0:30:34 | 0:30:35 | |
I hope you enjoyed it. You think it's a good game? Good game? | 0:30:35 | 0:30:39 | |
As I've discovered it's a very good way of losing some money. | 0:30:39 | 0:30:43 | |
You did it very graciously. | 0:30:43 | 0:30:45 | |
By the 18th century, the problem of gambling had become | 0:30:48 | 0:30:52 | |
one of the most important social and political issues of the day. | 0:30:52 | 0:30:57 | |
In 1784, a pamphlet appeared on the streets of London | 0:30:57 | 0:31:01 | |
urging its readers to lay an axe to the root of gambling. | 0:31:01 | 0:31:05 | |
To this dreadful vice could the loss of America be ascribed. | 0:31:05 | 0:31:09 | |
To this dreadful vice could all the misfortunes | 0:31:09 | 0:31:12 | |
that had lately fallen on this country be attributed. | 0:31:12 | 0:31:15 | |
Seems a bit tough. | 0:31:18 | 0:31:20 | |
Britain had just lost the American War Of Independence. | 0:31:20 | 0:31:23 | |
Something had led | 0:31:23 | 0:31:24 | |
to one of the great humiliations of British imperial history. | 0:31:24 | 0:31:29 | |
But gambling? | 0:31:29 | 0:31:30 | |
It's hard to imagine the mania for speculation | 0:31:33 | 0:31:35 | |
that gripped the country in the second half of the 18th century. | 0:31:35 | 0:31:38 | |
It was as though everything was up for grabs. | 0:31:38 | 0:31:42 | |
Fortunes were made overnight on shares | 0:31:42 | 0:31:45 | |
traded in the East India and South Sea companies. | 0:31:45 | 0:31:48 | |
Fortunes were also lost on the turn of a card | 0:31:48 | 0:31:51 | |
as the gaming tables of London | 0:31:51 | 0:31:53 | |
were laden with the huge inheritances of aristocrats. | 0:31:53 | 0:31:58 | |
This club, Crockfords, was at they epicentre | 0:31:59 | 0:32:02 | |
of the speculative mania gripping Britain. | 0:32:02 | 0:32:05 | |
It was London's leading gambling hell, | 0:32:05 | 0:32:08 | |
to use a popular term at the time. | 0:32:08 | 0:32:10 | |
Its members were fabulously wealthy and powerful. | 0:32:10 | 0:32:13 | |
People like the Duke of Wellington and Benjamin Disraeli. | 0:32:13 | 0:32:17 | |
I'm about to play the game that more than any other | 0:32:17 | 0:32:20 | |
proved to be the most dangerous and alluring - faro. | 0:32:20 | 0:32:25 | |
Toffs love gambling because they are already born lucky. | 0:32:27 | 0:32:30 | |
They're not born into a life containing an awful lot of risk. | 0:32:30 | 0:32:35 | |
That's my theory anyway. | 0:32:35 | 0:32:37 | |
I've started off. | 0:32:37 | 0:32:38 | |
'Faro is a game of pure chance, | 0:32:40 | 0:32:42 | |
'but even simpler than roulette. | 0:32:42 | 0:32:45 | |
'13 cards, ace to king, | 0:32:45 | 0:32:47 | |
'are pasted onto the table | 0:32:47 | 0:32:49 | |
'and the players bet | 0:32:49 | 0:32:50 | |
'on however many cards they like. | 0:32:50 | 0:32:52 | |
'The bank then deals from another full deck of cards.' | 0:32:52 | 0:32:57 | |
The banker will turn over one card to their right | 0:32:57 | 0:32:59 | |
which is the losing card for players, | 0:32:59 | 0:33:02 | |
the winning card for the bank. And one card to the left, | 0:33:02 | 0:33:05 | |
which is the winning card for the players. | 0:33:05 | 0:33:07 | |
I'm noticing immediately that the house seems to be offering us | 0:33:07 | 0:33:11 | |
a completely clean 50/50, no edge, | 0:33:11 | 0:33:14 | |
which makes me think I wish casinos offered it now. | 0:33:14 | 0:33:16 | |
I'd play it all the time. It's absolute madness. | 0:33:16 | 0:33:19 | |
I'm afraid you lost two, but you also won two on the second card. | 0:33:19 | 0:33:21 | |
Excellent. OK. So I'll leave that there, I think. | 0:33:21 | 0:33:25 | |
'With such attractive odds for the gambler, | 0:33:25 | 0:33:28 | |
'winning could be as dangerous as losing, | 0:33:28 | 0:33:30 | |
'a very astute strategy by the casinos.' | 0:33:30 | 0:33:34 | |
Obviously what they will be relying on is that you, a sick gambler, | 0:33:35 | 0:33:39 | |
having won your bet, will then stick it on more numbers | 0:33:39 | 0:33:41 | |
-and sit there until you lose. -Which I'm tempted to do. | 0:33:41 | 0:33:44 | |
That will be the night you go home | 0:33:44 | 0:33:45 | |
and tell your wife you signed the house away. | 0:33:45 | 0:33:47 | |
And that's exactly what happened to those who became addicted to faro | 0:33:47 | 0:33:52 | |
in the Georgian era. | 0:33:52 | 0:33:54 | |
Georgiana, Duchess of Devonshire, lost her entire fortune | 0:33:54 | 0:33:58 | |
and had to flee to France to escape her creditors. | 0:33:58 | 0:34:01 | |
You've confessed in your blog | 0:34:01 | 0:34:03 | |
that you've actually had a run of bad luck. | 0:34:03 | 0:34:05 | |
I'd been on a losing streak. Of course, mathematically, | 0:34:05 | 0:34:08 | |
something can only be a losing streak in retrospect. | 0:34:08 | 0:34:11 | |
There's no such thing as a phase of bad luck. | 0:34:11 | 0:34:13 | |
-It doesn't lie ahead of you. -Of course it doesn't. | 0:34:13 | 0:34:16 | |
-Scientifically. -You look back and it is one. | 0:34:16 | 0:34:18 | |
Whilst the aristocratic parliamentarian Charles James Fox | 0:34:18 | 0:34:23 | |
was bankrupted twice at the tables, | 0:34:23 | 0:34:25 | |
he famously said that winning was the greatest pleasure in life | 0:34:25 | 0:34:29 | |
and losing was the second greatest. | 0:34:29 | 0:34:31 | |
There's a nine. I had my money there. | 0:34:33 | 0:34:35 | |
Ah, there we go. | 0:34:35 | 0:34:36 | |
So you won in that one card more than I think I've staked so far. | 0:34:37 | 0:34:41 | |
There you go. What are you going to do with it? | 0:34:41 | 0:34:44 | |
When you're winning you've got to press up. | 0:34:44 | 0:34:47 | |
There we go. Plenty more jacks to come. | 0:34:47 | 0:34:49 | |
So, the upshot of that... | 0:34:49 | 0:34:50 | |
Well, if we compare piles, | 0:34:50 | 0:34:51 | |
I think it's fairly obvious what the upshot of that is. | 0:34:51 | 0:34:54 | |
-I got lucky. -You got lucky. | 0:34:55 | 0:34:57 | |
By the beginning of the 19th century, | 0:34:59 | 0:35:02 | |
it wasn't just the Church | 0:35:02 | 0:35:03 | |
but the emerging middle classes who had gambling in their sights. | 0:35:03 | 0:35:07 | |
The middle classes will look to... you know, up and down to disapprove. | 0:35:08 | 0:35:12 | |
They'll look to the upper classes and think they're louche, | 0:35:12 | 0:35:15 | |
the lower classes and think they're common. | 0:35:15 | 0:35:17 | |
Since both sides gamble, it's just absolutely ripe for people, | 0:35:17 | 0:35:21 | |
who make their living | 0:35:21 | 0:35:22 | |
writing little pen sheets to be handed out in coffee houses | 0:35:22 | 0:35:26 | |
or tabloid newspapers, to tut. | 0:35:26 | 0:35:28 | |
Work was the way to make money, gambling was for degenerates. | 0:35:30 | 0:35:35 | |
Games Britannia was changed forever | 0:35:35 | 0:35:38 | |
when a sensational trial opened in 1823 which ignited moral panic. | 0:35:38 | 0:35:43 | |
In the dock was one James Thirtle | 0:35:43 | 0:35:46 | |
who stood accused of murder most foul motivated by gaming. | 0:35:46 | 0:35:51 | |
On the evening of 24th October 1823, | 0:35:54 | 0:35:57 | |
Thirtle, the son of the mayor of Norwich and a compulsive gambler, | 0:35:57 | 0:36:02 | |
drove out of London with one William Weir, | 0:36:02 | 0:36:05 | |
a gambling associate, for a weekend of playing games and shooting | 0:36:05 | 0:36:08 | |
in the Hertfordshire countryside. | 0:36:08 | 0:36:10 | |
In the back, Thirtle | 0:36:10 | 0:36:12 | |
had packed his shotgun and a backgammon board. | 0:36:12 | 0:36:15 | |
When they reached a quiet country lane, Thirtle came to a stop. | 0:36:16 | 0:36:20 | |
He pulled a gun and shot Weir point blank in the face. | 0:36:25 | 0:36:29 | |
Thirtle was arrested a few days later | 0:36:35 | 0:36:37 | |
and charged with Weir's murder. | 0:36:37 | 0:36:39 | |
As the details emerged in the court, | 0:36:39 | 0:36:42 | |
the case aroused unprecedented interest. | 0:36:42 | 0:36:45 | |
Thirtle had not only shot his victim but slit his throat | 0:36:45 | 0:36:48 | |
and rammed the barrel of his gun into Weir's face to finish him off. | 0:36:48 | 0:36:53 | |
But worst of all, the blood-curdling attack | 0:36:53 | 0:36:56 | |
was the result of a £300 gambling debt. | 0:36:56 | 0:36:59 | |
Thirtle was found guilty and hanged on 9th January 1824. | 0:36:59 | 0:37:04 | |
The public reaction to Thirtle's execution was extraordinary. | 0:37:09 | 0:37:13 | |
While his warm body was still being dissected | 0:37:13 | 0:37:16 | |
at the Royal College Of Surgeons, | 0:37:16 | 0:37:18 | |
London's West End theatres | 0:37:18 | 0:37:19 | |
rushed plays about the crime into production, | 0:37:19 | 0:37:22 | |
with titles like The Gambler | 0:37:22 | 0:37:24 | |
and The Hertfordshire Tragedy or The Victims Of Gaming. | 0:37:24 | 0:37:29 | |
Hundreds of thousands of pamphlets sold on the city streets | 0:37:30 | 0:37:33 | |
helped stir up a sense of terror and outrage | 0:37:33 | 0:37:36 | |
which culminated with the passing of the Gaming Act in 1845. | 0:37:36 | 0:37:41 | |
This was to regulate gambling for the next century and a half. | 0:37:41 | 0:37:45 | |
In the wake of the Industrial Revolution, Britain's moral compass | 0:37:46 | 0:37:51 | |
was reset according to the emerging values of Middle England. | 0:37:51 | 0:37:54 | |
The poet Oliver Goldsmith wrote a poem called The Deserted Village | 0:37:59 | 0:38:04 | |
rhapsodising on a rural world | 0:38:04 | 0:38:06 | |
about to be swept away by the Industrial Revolution. | 0:38:06 | 0:38:10 | |
"Times are altered, trade's unfeeling train | 0:38:10 | 0:38:14 | |
"usurp the land and dispossess the swain | 0:38:14 | 0:38:17 | |
"Along the lawn where scattered hamlets rose | 0:38:17 | 0:38:21 | |
"unwieldy wealth and cumbrous pomp repose." | 0:38:21 | 0:38:26 | |
He reminisces about the more domestic pleasures | 0:38:27 | 0:38:30 | |
of the village life he saw disappearing. | 0:38:30 | 0:38:33 | |
"The whitewashed wall, the nicely sanded floor | 0:38:33 | 0:38:37 | |
"the varnished clock that clicked behind the door | 0:38:37 | 0:38:40 | |
"The pictures placed for ornament and use | 0:38:40 | 0:38:43 | |
"The twelve good rules the royal game of goose." | 0:38:43 | 0:38:47 | |
Five. | 0:38:47 | 0:38:49 | |
One, two, three, four, five. | 0:38:49 | 0:38:52 | |
England and most of Great Britain had become Protestant. | 0:38:52 | 0:38:56 | |
And the ideas... | 0:38:56 | 0:38:58 | |
coming down through the Puritans and the non-conformists | 0:38:58 | 0:39:02 | |
of the 17th century were still very, very prominent. | 0:39:02 | 0:39:07 | |
They worked hard to get their money, | 0:39:07 | 0:39:09 | |
looked after their families and so on. | 0:39:09 | 0:39:12 | |
It was all very much that way of life. | 0:39:12 | 0:39:15 | |
So the game fitted in brilliantly. | 0:39:15 | 0:39:18 | |
You could just do this, | 0:39:18 | 0:39:20 | |
you could pinpoint exactly what was bad and what was good. | 0:39:20 | 0:39:24 | |
The game of goose | 0:39:25 | 0:39:26 | |
was the quintessential Victorian parlour game, | 0:39:26 | 0:39:29 | |
fit for the whole family. | 0:39:29 | 0:39:31 | |
Oh, got a goose! | 0:39:31 | 0:39:32 | |
We've got 12 counters each here | 0:39:32 | 0:39:34 | |
and we need to put about six into the central pool. | 0:39:34 | 0:39:37 | |
So why are we using this spinning top? | 0:39:39 | 0:39:41 | |
It's a replacement for dice | 0:39:41 | 0:39:43 | |
because during the 18th and early part of the 19th century | 0:39:43 | 0:39:48 | |
dice were considered evil things for children to play with. | 0:39:48 | 0:39:51 | |
So they were issued with this, which has the numbers round the outside. | 0:39:51 | 0:39:56 | |
It's no different, is it? | 0:39:56 | 0:39:58 | |
-Of course. -It's pure chance. | 0:39:58 | 0:40:00 | |
It's just chance. | 0:40:00 | 0:40:03 | |
Five. So, this is a picture of a sailor. | 0:40:03 | 0:40:06 | |
They were designed to teach basic behaviour and being nice. | 0:40:06 | 0:40:11 | |
-One...which means I've landed on the tavern. -Yes. | 0:40:11 | 0:40:15 | |
It sounds a good thing but actually it's a bad thing | 0:40:15 | 0:40:17 | |
-because I have to pay... -Pay. | 0:40:17 | 0:40:19 | |
Pay a token and apparently I miss two go's. | 0:40:19 | 0:40:22 | |
The goal of the game is a state of virtue | 0:40:22 | 0:40:25 | |
and there's all the temptations put in your path. | 0:40:25 | 0:40:29 | |
The big ones are greed and just doing naughty things generally. | 0:40:29 | 0:40:33 | |
The virtues are very much more difficult because, you know, | 0:40:33 | 0:40:37 | |
being nice to people and so on, is not necessarily a human trait. | 0:40:37 | 0:40:41 | |
I've landed in the labyrinth. This means you get lost. | 0:40:41 | 0:40:44 | |
Lost in the wilderness and all of the rest of it, | 0:40:44 | 0:40:47 | |
both morally lost as well as maybe... | 0:40:47 | 0:40:49 | |
-So, losing your way in life. -Yes. -And you have to go all the way back. | 0:40:49 | 0:40:52 | |
-All the way back to 30. -To 30. -Oh, dear! | 0:40:52 | 0:40:54 | |
Well, you're still ahead of me so you've not done too badly. | 0:40:54 | 0:40:57 | |
So you've got, usually a board of about 63 squares, | 0:40:57 | 0:41:01 | |
which in themselves could represent a lifespan of a person. | 0:41:01 | 0:41:05 | |
One, two, three... | 0:41:05 | 0:41:07 | |
-I have landed in prison. -Oh, dear. | 0:41:07 | 0:41:09 | |
-What does that mean? -If you went to jail, you had to miss two turns, | 0:41:09 | 0:41:13 | |
you often had to pay extra. | 0:41:13 | 0:41:14 | |
So there were all sorts of penalties that you had to go through, | 0:41:14 | 0:41:18 | |
plus a few rewards to get to the end. | 0:41:18 | 0:41:21 | |
1, 2, 3... | 0:41:21 | 0:41:24 | |
..4. | 0:41:24 | 0:41:25 | |
Thank you. But, it's entirely luck. I mean, I haven't done anything. | 0:41:25 | 0:41:29 | |
It's not like I've led my life in a particularly virtuous way. | 0:41:29 | 0:41:33 | |
All I've done is managed to throw the right sequence of numbers. | 0:41:33 | 0:41:36 | |
At the end of the day, by playing this game and others of this type, | 0:41:36 | 0:41:41 | |
you are expected to learn that there are right ways and wrong ways. | 0:41:41 | 0:41:45 | |
On this occasion, fortune has favoured me. | 0:41:45 | 0:41:48 | |
So, thank you very much. | 0:41:48 | 0:41:49 | |
The pictures placed for ornament and use. The 12 Good Rules. | 0:41:54 | 0:41:59 | |
The Royal Game of Goose. | 0:41:59 | 0:42:02 | |
In Goldsmith's hands, | 0:42:03 | 0:42:05 | |
the game had become the swansong of a forgotten way of life. | 0:42:05 | 0:42:10 | |
But ironically, while the game looked back to a lost era, | 0:42:10 | 0:42:14 | |
its publishers were looking forward to the modern age. | 0:42:14 | 0:42:18 | |
This was the goose that laid the golden egg. | 0:42:18 | 0:42:23 | |
As the industrial revolution surged ahead during the 19th century | 0:42:23 | 0:42:28 | |
and the British Empire thrived, a procession of imitators appeared. | 0:42:28 | 0:42:32 | |
Copying not only the race game mechanics, | 0:42:32 | 0:42:35 | |
but also at the Game of Goose's self-righteous tone. | 0:42:35 | 0:42:38 | |
These laid the way | 0:42:38 | 0:42:40 | |
for the birth of the world's first commercial games industry. | 0:42:40 | 0:42:44 | |
Sensing an opportunity, companies began to produce | 0:42:44 | 0:42:48 | |
all sorts of variations on the Game of Goose formula. | 0:42:48 | 0:42:52 | |
Producing games like this one called, | 0:42:52 | 0:42:54 | |
Historical Pastime or a New Game of the History of England | 0:42:54 | 0:42:58 | |
from the Conquest to the Accession of George III. | 0:42:58 | 0:43:01 | |
Here's one which picks up | 0:43:01 | 0:43:04 | |
on the enthusiasm for everything to do with exploration. | 0:43:04 | 0:43:07 | |
Wallis' New Game of Wanderers in the Wilderness. | 0:43:07 | 0:43:12 | |
And the one that perhaps best exemplifies | 0:43:12 | 0:43:15 | |
the patriotic theme of these games is this one. | 0:43:15 | 0:43:19 | |
A Tour Through the British Colonies and Foreign Possessions, | 0:43:19 | 0:43:23 | |
by one John Betts. | 0:43:23 | 0:43:25 | |
Manufacturers found that the colonies | 0:43:25 | 0:43:28 | |
were a rich source of new ideas for games. | 0:43:28 | 0:43:31 | |
Including one of the most enduring and popular of all. | 0:43:31 | 0:43:34 | |
We've raided my games cupboard and found this. | 0:43:45 | 0:43:49 | |
Good old Snakes And Ladders. | 0:43:51 | 0:43:53 | |
I never really understood what snakes | 0:43:53 | 0:43:55 | |
were supposed to have to do with ladders. | 0:43:55 | 0:43:57 | |
But it was simple, fun, and apparently meaningless. | 0:43:57 | 0:44:01 | |
So, who would have thought that it was inspired by something | 0:44:01 | 0:44:05 | |
as beautiful, elaborate, and unworldly as this. | 0:44:05 | 0:44:12 | |
Gyan Chapoor, | 0:44:12 | 0:44:14 | |
the Hindi game of knowledge. | 0:44:14 | 0:44:16 | |
It's from India. Probably, Nagpur. | 0:44:21 | 0:44:23 | |
And was presented by a British army officer in 1831 | 0:44:23 | 0:44:27 | |
to the Royal Asiatic Society. | 0:44:27 | 0:44:29 | |
Where it has remained to this day. | 0:44:29 | 0:44:32 | |
This sets out, not just a journey from start to finish, | 0:44:32 | 0:44:36 | |
but a quest from a state of nothingness to enlightenment. | 0:44:36 | 0:44:40 | |
In this case, on square 124, deliverance into the Supreme Brahma. | 0:44:40 | 0:44:46 | |
The Indians have a unique combination of qualities. | 0:44:48 | 0:44:50 | |
They are incredibly interested in metaphysical speculation | 0:44:50 | 0:44:54 | |
and they also have a genius for mathematics, | 0:44:54 | 0:44:57 | |
computation and they also have a huge genius for art and design. | 0:44:57 | 0:45:01 | |
And somehow it all comes together in this games book. | 0:45:01 | 0:45:04 | |
Hindu expert, Dr Andrew Topsfield, | 0:45:04 | 0:45:07 | |
is going to be my guide and companion on the journey to nirvana. | 0:45:07 | 0:45:12 | |
-Let the playing commence. -May the best man win. | 0:45:12 | 0:45:15 | |
So that's eight. | 0:45:16 | 0:45:18 | |
I am back here. | 0:45:18 | 0:45:21 | |
Eight. | 0:45:21 | 0:45:22 | |
You've reached the Kshatriya class. | 0:45:22 | 0:45:24 | |
You're a member of the warrior caste. | 0:45:24 | 0:45:27 | |
It was definitely, Snakes And Ladders, but not as we know it. | 0:45:27 | 0:45:31 | |
Here was another map of a religion. | 0:45:31 | 0:45:34 | |
-Knowledge of righteousness. -'Only this time, Hinduism.' | 0:45:34 | 0:45:37 | |
Eight, is that what I think it is, which is, that I've... | 0:45:37 | 0:45:40 | |
-It's a drinker of spirits which is very bad indeed. -Right, OK. | 0:45:40 | 0:45:44 | |
And you keep going up and down and ultimately, you should be | 0:45:44 | 0:45:48 | |
pushing further up the board, | 0:45:48 | 0:45:49 | |
to union with Vishnu and the ultimate end of the game. | 0:45:49 | 0:45:52 | |
So there is a definite single aim. | 0:45:52 | 0:45:55 | |
This is interesting. | 0:45:57 | 0:45:59 | |
I think you're reborn as a monkey. | 0:45:59 | 0:46:01 | |
I've acquired spiritual merits so naturally I ascend. | 0:46:01 | 0:46:05 | |
So naturally you ascend, and you ascend up the ladder... | 0:46:05 | 0:46:09 | |
-Up, really quite a long way. -I'm a Brahmin. | 0:46:09 | 0:46:13 | |
You are in a rather bad place. | 0:46:13 | 0:46:16 | |
Desire for this world's enjoyments. | 0:46:16 | 0:46:18 | |
-OK, I've got... -You've got a long way up the board, | 0:46:18 | 0:46:20 | |
but now you slip back a long way. | 0:46:20 | 0:46:22 | |
And down I go all the way back to... | 0:46:22 | 0:46:25 | |
This is a king. A king is naturally attached to worldly things, | 0:46:25 | 0:46:29 | |
which is why, coming down the snake you become a king again. | 0:46:29 | 0:46:32 | |
A king is pretty nice in material terms, but in spiritual terms, | 0:46:32 | 0:46:37 | |
there are all sorts of attachments. | 0:46:37 | 0:46:39 | |
It seems odd enough that I was being punished for being a king. | 0:46:39 | 0:46:44 | |
But Andrew was about to be trapped for the rest of the game, | 0:46:44 | 0:46:48 | |
in paradise of all places. | 0:46:48 | 0:46:50 | |
I am in the endless heavenly realm, aren't I? | 0:46:50 | 0:46:52 | |
Oh, you are. Yes, you are. | 0:46:52 | 0:46:55 | |
So, that's that. | 0:46:55 | 0:46:58 | |
Well that's me, but I am happy to circulate for a bit. | 0:46:58 | 0:47:00 | |
Yeah, see how you do in there and I'll... | 0:47:00 | 0:47:02 | |
'As Andrew pottered around in paradise and I surged ahead, | 0:47:02 | 0:47:07 | |
'it occurred to me that competition was not the point of this game. | 0:47:07 | 0:47:10 | |
'Nor was fun, if I'm honest. | 0:47:10 | 0:47:13 | |
'It was about enlightenment.' | 0:47:13 | 0:47:14 | |
The ladder of sudden disappearing query. | 0:47:14 | 0:47:17 | |
One, two, three... | 0:47:17 | 0:47:19 | |
'But just as I was about to attain enlightenment by finishing the game, | 0:47:19 | 0:47:22 | |
'the gods decided to toy with me.' | 0:47:22 | 0:47:26 | |
-One, two, three, four, five... -This could take a long time. | 0:47:26 | 0:47:30 | |
We're going to have to do it to the bitter end. | 0:47:30 | 0:47:32 | |
I have been there before, but not there. | 0:47:32 | 0:47:35 | |
One, two, three, four. I'm in the void. | 0:47:35 | 0:47:38 | |
'I had actually gone beyond tedium. | 0:47:38 | 0:47:40 | |
'I was now experiencing bad karma.' | 0:47:40 | 0:47:43 | |
These games do get a little tiresome. | 0:47:43 | 0:47:45 | |
I haven't attained whatever state of mind is required to just enjoy this. | 0:47:45 | 0:47:51 | |
Frankly your attitude is all wrong. | 0:47:51 | 0:47:53 | |
One, two, three, four, five, six, seven. | 0:47:56 | 0:47:59 | |
The thing is, in India, there is a different sense of time. | 0:47:59 | 0:48:02 | |
Four, five, six, erm... | 0:48:02 | 0:48:04 | |
Eight. One, two, three, four, five, six, seven. | 0:48:04 | 0:48:08 | |
No, I'm back in the void again. | 0:48:08 | 0:48:10 | |
One, two, three, four, five, six. | 0:48:12 | 0:48:14 | |
-What is happening with this? -Hang on. | 0:48:14 | 0:48:16 | |
The winning square. Yes. | 0:48:16 | 0:48:18 | |
I think I'm in the winning square. | 0:48:18 | 0:48:20 | |
HE READS FROM BOOK | 0:48:20 | 0:48:21 | |
TRANSLATION: Deliverance into the Supreme Brahma. | 0:48:21 | 0:48:24 | |
You have reached the finishing square. | 0:48:24 | 0:48:27 | |
You are enlightened, you are at one with God. | 0:48:27 | 0:48:29 | |
That perfectly expresses how I feel. | 0:48:29 | 0:48:32 | |
Thank you very much indeed. | 0:48:32 | 0:48:33 | |
How about another one? | 0:48:33 | 0:48:34 | |
This is the first English, Snakes And Ladders board. | 0:48:47 | 0:48:50 | |
And it's a circle. I don't know why. | 0:48:50 | 0:48:52 | |
And when they first launched this on the world, they preened out of it, | 0:48:52 | 0:48:58 | |
straightaway, the moral element. | 0:48:58 | 0:49:00 | |
This is the game of Ludo. OK, it was originally called Pachisi. | 0:49:00 | 0:49:05 | |
And this, as far as I know, is an example | 0:49:05 | 0:49:08 | |
of the first British commercial version of this game. | 0:49:08 | 0:49:11 | |
Hot-foot from India. And when they first produced it. | 0:49:11 | 0:49:15 | |
The arms are 3 x 8 squares. | 0:49:15 | 0:49:17 | |
And that is how the game is in India, | 0:49:17 | 0:49:20 | |
but when you buy a modern Ludo board, it's only 3 x 5. | 0:49:20 | 0:49:23 | |
And that is symptomatic of something dreadful, | 0:49:23 | 0:49:26 | |
because these manufacturers, they first produce the game as it was | 0:49:26 | 0:49:30 | |
played in India, which is a proper, complicated, | 0:49:30 | 0:49:33 | |
adult board game, played on cloth boards. | 0:49:33 | 0:49:35 | |
You have to think, count and predict, | 0:49:35 | 0:49:37 | |
it's a really wonderful game | 0:49:37 | 0:49:39 | |
and they sacrificed all the things which made it a durative | 0:49:39 | 0:49:43 | |
and wonderful game in India, but it was hugely successful. | 0:49:43 | 0:49:47 | |
Both Ludo and Snakes And Ladders | 0:49:47 | 0:49:49 | |
went on to sell around the world in their millions. | 0:49:49 | 0:49:53 | |
In terms of commercial exploitation, anything from the colonies was seen | 0:49:53 | 0:49:57 | |
as fair game for a nation that saw itself at the centre of the world. | 0:49:57 | 0:50:03 | |
The slightly smug note of imperial self-satisfaction that | 0:50:04 | 0:50:09 | |
pervaded Victorian game-playing wasn't just jingoism. | 0:50:09 | 0:50:13 | |
At the time, London really was at the centre of the world. | 0:50:13 | 0:50:17 | |
In fact, in 1851, this area was at the centre of the world. | 0:50:17 | 0:50:22 | |
A great glittering palace rising up over there, showcasing Britain's | 0:50:22 | 0:50:27 | |
emergence as the leading power in the new industrial world order. | 0:50:27 | 0:50:33 | |
This was the Great Exhibition. | 0:50:35 | 0:50:38 | |
On display was the best of British engineering and culture, | 0:50:38 | 0:50:42 | |
alongside exhibits from around the world. | 0:50:42 | 0:50:45 | |
It wasn't just industrial and economic supremacy | 0:50:45 | 0:50:49 | |
that the Great Exhibition flaunted. | 0:50:49 | 0:50:52 | |
In 1851, the hyperactive journalist and part-time | 0:50:52 | 0:50:56 | |
Shakespearean actor Howard Staunton decided to use it | 0:50:56 | 0:51:00 | |
as a platform to establish British domination | 0:51:00 | 0:51:03 | |
of another area of modern life. Game-playing. | 0:51:03 | 0:51:06 | |
In particular, the playing of one game, THE game. The game of games. | 0:51:06 | 0:51:12 | |
The game that more than any other embodies the competition for power, | 0:51:12 | 0:51:16 | |
the struggle for domination, the crushing of an opponent. | 0:51:16 | 0:51:21 | |
Chess. | 0:51:21 | 0:51:23 | |
Chess is the highest-evolved example of a board game | 0:51:28 | 0:51:32 | |
produced by the human race. | 0:51:32 | 0:51:34 | |
Because there is no nonsense in it. | 0:51:36 | 0:51:38 | |
There is no artifice. It's a really abstract game of immense depth. | 0:51:38 | 0:51:43 | |
Chess originated in India around the 8th century. | 0:51:43 | 0:51:47 | |
It became a part of Games Britannia in the Middle Ages | 0:51:47 | 0:51:50 | |
in the form of the famous Lewis chessmen. | 0:51:50 | 0:51:53 | |
One of the earliest surviving European incarnations of the game. | 0:51:53 | 0:51:56 | |
For 1,000 years, | 0:51:56 | 0:51:58 | |
chess was played around the world with different rules and pieces. | 0:51:58 | 0:52:03 | |
Staunton changed all that. | 0:52:03 | 0:52:06 | |
He organised the world's first international tournament | 0:52:06 | 0:52:09 | |
at the Great Exhibition with a single set of rules | 0:52:09 | 0:52:13 | |
and standardised pieces. | 0:52:13 | 0:52:15 | |
This proved to be a huge landmark in Games Britannia, | 0:52:15 | 0:52:18 | |
and his version of the game went on to rule the world. | 0:52:18 | 0:52:22 | |
And to this day, | 0:52:22 | 0:52:24 | |
the British champion is awarded an official set of Staunton chessmen. | 0:52:24 | 0:52:29 | |
These are actually some of the presentation pieces | 0:52:30 | 0:52:33 | |
that were made by the original makers of the Staunton set. | 0:52:33 | 0:52:38 | |
Tell us about the sort of impact | 0:52:38 | 0:52:40 | |
that the Staunton set had on the chess world. | 0:52:40 | 0:52:42 | |
It standardised the way the game was played. | 0:52:42 | 0:52:45 | |
Because the chess world was coming together, | 0:52:45 | 0:52:49 | |
countries were saying we're all playing the same game | 0:52:49 | 0:52:52 | |
let's do it, but the pieces were different. | 0:52:52 | 0:52:54 | |
What Staunton did was to get the pieces looking standardised. | 0:52:55 | 0:52:59 | |
If you go to a chess tournament these days, | 0:52:59 | 0:53:01 | |
you will see that these are the pieces that are used. | 0:53:01 | 0:53:04 | |
The Staunton set is perhaps one of the greatest, | 0:53:04 | 0:53:07 | |
if least appreciated, design icons of the Victorian age. | 0:53:07 | 0:53:12 | |
Right up there with the Houses of Parliament | 0:53:12 | 0:53:14 | |
or the Queen's head on a stamp. | 0:53:14 | 0:53:16 | |
And the Great Exhibition provided the perfect platform to launch it. | 0:53:16 | 0:53:21 | |
And so the stage was set for a great gaming contest. | 0:53:21 | 0:53:26 | |
A tournament that not only acted as a model | 0:53:26 | 0:53:29 | |
for chess competitions to come, | 0:53:29 | 0:53:31 | |
but provided the setting | 0:53:31 | 0:53:32 | |
for one of the most famous matches of all time. | 0:53:32 | 0:53:35 | |
One so bold and dazzling in its play | 0:53:35 | 0:53:38 | |
that it became known as "The Immortal Game". | 0:53:38 | 0:53:41 | |
Adolf Anderssen was probably the world's greatest player at the time. | 0:53:43 | 0:53:49 | |
Staunton lured him to London by promising to reimburse him, | 0:53:49 | 0:53:53 | |
even if he lost. He played white. | 0:53:53 | 0:53:56 | |
Lionel Kieseritzky was one of the greatest players in France | 0:53:56 | 0:54:00 | |
and declared himself a chess Messiah. | 0:54:00 | 0:54:02 | |
He played black. So I start off. | 0:54:02 | 0:54:06 | |
The game begins conventionally enough. | 0:54:06 | 0:54:09 | |
Anderssen kicks off with an exchange of pawns. | 0:54:09 | 0:54:12 | |
The bishop next to the king | 0:54:12 | 0:54:14 | |
has to come two squares adjacent to the white pawn. | 0:54:14 | 0:54:17 | |
This is actually the weakest point in any side's position. | 0:54:17 | 0:54:20 | |
You expose yourself to my most powerful piece, | 0:54:20 | 0:54:23 | |
and put you in check. | 0:54:23 | 0:54:24 | |
We know that chess was always a game of war. | 0:54:27 | 0:54:31 | |
There is a theory that chess evolved from a principle whereby | 0:54:31 | 0:54:36 | |
pieces, which represented the army, | 0:54:36 | 0:54:38 | |
were used on the floor to teach battle principle. | 0:54:38 | 0:54:42 | |
So you have pawns which are dispensable, foot soldiers, | 0:54:42 | 0:54:46 | |
powerful things to use them at the right moment. | 0:54:46 | 0:54:49 | |
Kings gang up together, and so forth. | 0:54:49 | 0:54:51 | |
So it was maybe a kind of teaching medium | 0:54:51 | 0:54:55 | |
for young knights and so forth. | 0:54:55 | 0:54:56 | |
Over the years there was conflict between countries | 0:54:56 | 0:55:00 | |
for chess dominance. | 0:55:00 | 0:55:01 | |
Particularly in the Soviet Union, the Bolsheviks really took to chess. | 0:55:01 | 0:55:05 | |
That's when it began to heat up, in a way. | 0:55:05 | 0:55:08 | |
Because as the Soviet Union used chess as a form of propaganda, | 0:55:08 | 0:55:11 | |
they found something cheap that could be mass produced | 0:55:11 | 0:55:14 | |
and could raise the cultural level. | 0:55:14 | 0:55:16 | |
They had people playing in factories, at home, | 0:55:16 | 0:55:20 | |
and then it reached the kind of apotheosis | 0:55:20 | 0:55:23 | |
when Fischer played Spassky. That is the match everyone knows about. | 0:55:23 | 0:55:26 | |
You have the Soviet Union and the USA locked in tense, slow, | 0:55:26 | 0:55:31 | |
lingering combat which is essentially what the Cold War was. | 0:55:31 | 0:55:35 | |
Both players continued with wave after wave of rapid attack. | 0:55:37 | 0:55:41 | |
By 21st century standards it looks like beginners are playing, | 0:55:41 | 0:55:44 | |
but at the time this was the romantic era, | 0:55:44 | 0:55:47 | |
so all they are doing is going threat by threat | 0:55:47 | 0:55:49 | |
through the whole game. | 0:55:49 | 0:55:50 | |
OK. Oh, I see, | 0:55:50 | 0:55:52 | |
so there is not a huge amount of strategy. | 0:55:52 | 0:55:55 | |
No, it is all crisis-management, really. | 0:55:55 | 0:55:58 | |
So this move is to stop that. | 0:55:58 | 0:56:01 | |
The game is like a language. | 0:56:01 | 0:56:03 | |
There are idioms and patterns | 0:56:03 | 0:56:05 | |
of play that we become familiar with. | 0:56:05 | 0:56:07 | |
-But the rules are simple. -The rules are simple, so anyone can learn. | 0:56:07 | 0:56:11 | |
The game is not difficult to play, it is difficult to master. | 0:56:11 | 0:56:13 | |
It is associated a lot with intelligence. | 0:56:13 | 0:56:16 | |
If you're capable of playing chess at grand master level, | 0:56:16 | 0:56:19 | |
you must be extremely intelligent. | 0:56:19 | 0:56:21 | |
On the other hand, it's not an intelligence that | 0:56:21 | 0:56:24 | |
would explain why your girlfriend left you last week or why you find | 0:56:24 | 0:56:28 | |
it difficult to cope with things that are happening in the news. | 0:56:28 | 0:56:32 | |
So what sort of intelligence is it? | 0:56:32 | 0:56:35 | |
It's an exquisite interplay of simple and complex. | 0:56:35 | 0:56:38 | |
But it is deep, and it is wonderful because of its depth. | 0:56:38 | 0:56:42 | |
It is much more about loving the way things make sense | 0:56:42 | 0:56:45 | |
and how they connect than just how their surface appearance appeals. | 0:56:45 | 0:56:48 | |
Black is many pieces ahead. | 0:56:50 | 0:56:53 | |
But white has coordinated his strategy | 0:56:53 | 0:56:57 | |
and his control of the board. | 0:56:57 | 0:56:58 | |
This is where the game really becomes immortal. | 0:56:58 | 0:57:03 | |
It seems the white has reached a dead end. | 0:57:03 | 0:57:05 | |
The queen, that was lying in wait for so long, | 0:57:05 | 0:57:07 | |
finally has her clowning glory. | 0:57:07 | 0:57:09 | |
She gives herself up for her whole army. | 0:57:09 | 0:57:11 | |
Forward, forward, | 0:57:11 | 0:57:12 | |
right into the arms of the knight, who is waiting to take her. | 0:57:12 | 0:57:16 | |
But because it has to take the queen, | 0:57:16 | 0:57:18 | |
there is no control of this one any more. | 0:57:18 | 0:57:20 | |
So the bishop, and I'll let you play that, can give checkmate. | 0:57:20 | 0:57:23 | |
-That's checkmate. -That's checkmate. | 0:57:26 | 0:57:28 | |
And that is where the game ends. | 0:57:28 | 0:57:30 | |
That's checkmate. OK. | 0:57:30 | 0:57:33 | |
Thank you very much. | 0:57:33 | 0:57:34 | |
Staunton's version of chess | 0:57:37 | 0:57:39 | |
went on to become the flagship of Games Britannia. | 0:57:39 | 0:57:42 | |
Like so many other games we play today, | 0:57:42 | 0:57:45 | |
it was derived from a game that came from the Orient. | 0:57:45 | 0:57:48 | |
As with Snakes And Ladders and Ludo, it was the British that turned | 0:57:48 | 0:57:52 | |
ancient games into commercial world beaters. | 0:57:52 | 0:57:56 | |
But that journey to market came at a cost. | 0:57:56 | 0:58:01 | |
It is almost as though the sacred energy that since the time | 0:58:01 | 0:58:04 | |
of the Druids had made games both magical | 0:58:04 | 0:58:07 | |
and dangerous was draining away. | 0:58:07 | 0:58:10 | |
The struggle for spiritual or intellectual mastery | 0:58:10 | 0:58:15 | |
became a more personal quest for self-advancement. | 0:58:15 | 0:58:19 | |
A journey that will continue as Games Britannia | 0:58:19 | 0:58:23 | |
takes a detour across the Atlantic. | 0:58:23 | 0:58:26 | |
APPLAUSE | 0:58:26 | 0:58:29 | |
Subtitles by Red Bee Media Ltd | 0:58:52 | 0:58:55 | |
E-mail [email protected] | 0:58:55 | 0:58:59 |