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When the first programme version started to breathe, at that moment, | 0:00:04 | 0:00:09 | |
I realised I had something really good. | 0:00:09 | 0:00:13 | |
A game is a beautiful thing. | 0:00:13 | 0:00:16 | |
I hadn't met a person who touched that game and didn't get hooked. | 0:00:16 | 0:00:21 | |
The pieces look so simple, but then the game is so deep. | 0:00:21 | 0:00:25 | |
But it can be dangerous. | 0:00:25 | 0:00:28 | |
It was a very heroic experience. | 0:00:28 | 0:00:31 | |
I must assume that this was a deliberate attempt to frighten me. | 0:00:31 | 0:00:38 | |
IN RUSSIAN: | 0:00:40 | 0:00:43 | |
This is the story of four people | 0:00:54 | 0:00:57 | |
and the one game that brought them together and set them apart. | 0:00:57 | 0:01:03 | |
Moscow. January 1985. | 0:01:17 | 0:01:20 | |
The Cold War lingered on. | 0:01:20 | 0:01:23 | |
Gorbachev was months from power, and the world had yet to hear of Perestroika. | 0:01:23 | 0:01:31 | |
The economic system was near collapse, | 0:01:31 | 0:01:36 | |
and political freedom, a distant dream. | 0:01:36 | 0:01:41 | |
Yet in this repressive landscape, stood a scientific institute where the brightest minds gathered. | 0:01:46 | 0:01:54 | |
A place of intellectual freedom, | 0:01:54 | 0:01:57 | |
and creativity. | 0:01:57 | 0:01:59 | |
Here at Moscow's Computer Centre, | 0:02:19 | 0:02:21 | |
scientists pushed machines to the very edge of their capabilities. | 0:02:21 | 0:02:27 | |
I was an absolutely natural hacker | 0:02:28 | 0:02:32 | |
and computers really fascinated me. | 0:02:32 | 0:02:36 | |
You can make a computer do anything. | 0:02:36 | 0:02:38 | |
You just write an instruction and it follows it. | 0:02:38 | 0:02:43 | |
Alexey Pajitnov's predecessors had discovered the concept of the nuclear winter, | 0:02:43 | 0:02:50 | |
and calculated the trajectory of Sputnik satellites. | 0:02:50 | 0:02:55 | |
But Alexey's impact on history came in a very different form. | 0:02:58 | 0:03:04 | |
ELECTRONIC TUNE PLAYS | 0:03:04 | 0:03:06 | |
In the spring of 1985, | 0:03:12 | 0:03:15 | |
he had plans for his computer that extended far beyond its normal tasks. | 0:03:15 | 0:03:22 | |
ALEXEY: I always liked all kinds of games and puzzles. | 0:03:22 | 0:03:27 | |
When I was a schoolboy, | 0:03:27 | 0:03:30 | |
we didn't have too much entertainment those years. | 0:03:30 | 0:03:34 | |
But games were a big part of our leisure time. | 0:03:34 | 0:03:39 | |
Many people played chess and other games, | 0:03:39 | 0:03:44 | |
we really looked in the store for some kind of board games, | 0:03:44 | 0:03:48 | |
and spent quite a time on it. | 0:03:48 | 0:03:51 | |
That's a very well-known puzzle game, | 0:03:54 | 0:03:58 | |
called Pentomino. Basically it consists of 12 different shapes, | 0:03:58 | 0:04:03 | |
made out of five squares. You have to put them all in a box, | 0:04:03 | 0:04:08 | |
like a jigsaw puzzle. | 0:04:08 | 0:04:10 | |
It's a well-known puzzle and I love it very much. | 0:04:10 | 0:04:15 | |
I used to be pretty good at it. | 0:04:15 | 0:04:19 | |
Let me finish it. Oops! | 0:04:19 | 0:04:21 | |
I forget how to do it. | 0:04:21 | 0:04:24 | |
There we go. | 0:04:24 | 0:04:26 | |
This way, that way. | 0:04:26 | 0:04:29 | |
Alexey started to apply this favourite puzzle onto the computer. | 0:04:33 | 0:04:38 | |
Something began to evolve at his terminal, | 0:04:41 | 0:04:45 | |
but it was a painstaking process. | 0:04:45 | 0:04:48 | |
The five square Pentomino pieces become four square pieces that fell towards the bottom of the screen. | 0:05:03 | 0:05:10 | |
It was the player's job to rotate these shapes and fit them together. | 0:05:12 | 0:05:17 | |
A new game was born. | 0:05:17 | 0:05:20 | |
They called it Tetris, from the Greek for "fall". | 0:05:20 | 0:05:25 | |
When the very first programme version started to "breathe", | 0:05:25 | 0:05:30 | |
when the first pieces appeared on the screen and became controllable, | 0:05:30 | 0:05:37 | |
that was very nice. | 0:05:37 | 0:05:40 | |
Even without sound and only the most basic graphics, | 0:06:20 | 0:06:24 | |
this first version seemed to exert an unusual power. | 0:06:24 | 0:06:28 | |
I did play a lot with this kind of strange prototype and I couldn't stop myself. | 0:06:32 | 0:06:39 | |
Mikhail Kulagin and other people in my room asked, "What are you doing here all the time?" | 0:06:39 | 0:06:47 | |
Then I let people play, | 0:06:47 | 0:06:49 | |
and I realised it was not me who was cuckoo | 0:06:49 | 0:06:54 | |
and had something wrong in the brain! | 0:06:54 | 0:06:57 | |
Everybody who touched this game couldn't stop playing with it. | 0:06:57 | 0:07:02 | |
Tetris spread throughout the Computer Centre, infecting all in its path. | 0:07:19 | 0:07:27 | |
Tetris appeals to another side of the human psyche - | 0:07:53 | 0:07:57 | |
one bent on construction rather than destruction. | 0:07:57 | 0:08:01 | |
ALEXEY: When you play Tetris you have the impression that you are building something. | 0:08:01 | 0:08:09 | |
You have the chaos coming as the random pieces, | 0:08:09 | 0:08:14 | |
your job is to put them in order. | 0:08:14 | 0:08:16 | |
But just as you construct the perfect line, | 0:08:16 | 0:08:20 | |
it disappears. | 0:08:20 | 0:08:23 | |
All that remains is what you failed to complete. | 0:08:23 | 0:08:28 | |
What kind of gets to your eyes all the time, is your mistakes - your ugly holes! | 0:08:42 | 0:08:49 | |
And that drives you to fix it all the time. | 0:08:49 | 0:08:53 | |
The first colour version was developed in the summer of 1985 and it was this version | 0:08:55 | 0:09:02 | |
that Alexey handed out to friends outside the Computer Centre, | 0:09:02 | 0:09:07 | |
who in turn copied it to their friends. | 0:09:07 | 0:09:10 | |
After that, kind of, every place in Moscow - | 0:09:10 | 0:09:15 | |
like a wood fire, you know? | 0:09:15 | 0:09:18 | |
Tetris, in two weeks, was on every single computer in Moscow. | 0:09:18 | 0:09:24 | |
The game took hold and spread. | 0:09:25 | 0:09:28 | |
First through Moscow, | 0:09:28 | 0:09:31 | |
then through the Soviet Union and finally, out into the Soviet Block countries. | 0:09:31 | 0:09:38 | |
As it travelled, it did so freely, | 0:09:38 | 0:09:41 | |
copied from disk to disk, unhindered by commercial constraint. | 0:09:41 | 0:09:45 | |
Here, there was no notion of intellectual property rights. | 0:09:45 | 0:09:50 | |
Individual ideas were owned by the state - | 0:09:50 | 0:09:55 | |
to be shared among everyone. | 0:09:55 | 0:09:58 | |
We didn't have the idea that the software could be considered as a product | 0:09:58 | 0:10:05 | |
and sold or protected or whatever. | 0:10:05 | 0:10:09 | |
It made no sense for us at all. | 0:10:09 | 0:10:12 | |
For now, the only thing that contained the spreading game | 0:10:22 | 0:10:28 | |
was the Iron Curtain. | 0:10:28 | 0:10:30 | |
Which left Tetris a cult hit, and its inventor with recognition but no reward. | 0:10:30 | 0:10:38 | |
But Tetris was born into a changing world that had opened up a chink in the Iron Curtain. | 0:10:43 | 0:10:50 | |
In the mid-80s, Hungary was successfully exporting puzzles and computer technology | 0:10:50 | 0:10:57 | |
to the West. | 0:10:57 | 0:10:59 | |
Robert Stein made his money buying software from Hungary | 0:11:00 | 0:11:05 | |
and selling it on in Britain. | 0:11:05 | 0:11:08 | |
On a trip to the Hungarian Institute of Technology in 1986, | 0:11:08 | 0:11:13 | |
he saw the game that would prove both a blessing and a curse. | 0:11:13 | 0:11:18 | |
We were wandering round in a room with all kinds of computers going, all kinds of software going. | 0:11:18 | 0:11:25 | |
Suddenly, in a corner, | 0:11:25 | 0:11:27 | |
I have seen a game which consisted of bricks | 0:11:27 | 0:11:32 | |
coming down, or some kind of shapes. It was tucked away in a corner and I asked "What is this?" | 0:11:32 | 0:11:38 | |
They said, "Ignore it." | 0:11:38 | 0:11:40 | |
So we wandered around but I kept coming back to that. | 0:11:40 | 0:11:46 | |
After some reluctance, | 0:11:46 | 0:11:48 | |
the Hungarians revealed this wasn't their game and gave Stein the name of the Moscow Computer Centre. | 0:11:48 | 0:11:55 | |
He wasted no time in making contact | 0:11:55 | 0:11:58 | |
but found them rather indifferent to his requests to licence the game. | 0:11:58 | 0:12:04 | |
Nobody gave a shit about the stuff! A small, little game... | 0:12:06 | 0:12:11 | |
The Computer Centre were very busy | 0:12:11 | 0:12:15 | |
with the serious kind of physical, differential equation of the... | 0:12:15 | 0:12:20 | |
entire outer space or nuclear war! | 0:12:20 | 0:12:24 | |
Games were something absolutely alien for their nature! | 0:12:24 | 0:12:31 | |
Alexey ended up dealing with Stein's requests on their behalf. | 0:12:35 | 0:12:41 | |
He proposed something like £10,000 for it as advance payment. | 0:12:41 | 0:12:47 | |
I replied that we were interested in his proposal, | 0:12:47 | 0:12:52 | |
and ready to continue, kind of...talk...talk about this. | 0:12:52 | 0:12:57 | |
He interpreted this fax as an agreement on everything! | 0:12:57 | 0:13:02 | |
Casual agreements like this were normal among the gaming fraternity. | 0:13:02 | 0:13:08 | |
But this was Russia. | 0:13:08 | 0:13:11 | |
And this informal arrangement would soon bring Stein head-to-head with the might of the Soviet state. | 0:13:11 | 0:13:18 | |
He set about peddling his new-found acquisition | 0:13:18 | 0:13:23 | |
around British game producers. | 0:13:23 | 0:13:26 | |
One of his favourites was Mirrorsoft, the software arm of the Maxwell Corporation. | 0:13:26 | 0:13:34 | |
In 1986, this was a giant entertainment empire. | 0:13:34 | 0:13:40 | |
It owned newspapers, magazines, and even leading football clubs. | 0:13:40 | 0:13:45 | |
If they bought Tetris, Stein would have a real heavyweight player behind the game. | 0:13:45 | 0:13:51 | |
I looked at it for a few minutes | 0:13:51 | 0:13:54 | |
and passed it to the technical department downstairs. | 0:13:54 | 0:13:58 | |
Then, a couple of weeks later I wandered down at lunchtime. They were all playing the game! | 0:13:58 | 0:14:05 | |
So, I said, "Well, this is... OK, I'd better play it myself." | 0:14:05 | 0:14:10 | |
So... I took it home. | 0:14:12 | 0:14:14 | |
It was only a matter of time before Britain caught the Tetris bug. | 0:14:14 | 0:14:21 | |
My wife accuses me of ruining the family Christmas | 0:14:21 | 0:14:25 | |
because I found it addictive. | 0:14:25 | 0:14:28 | |
But my wife found it addictive and so did my two young kids! | 0:14:28 | 0:14:32 | |
While Mirrorsoft signed a deal to produce the game in Britain, | 0:14:34 | 0:14:40 | |
Maxwell also had a software company in California which paved the way for the Tetris invasion of the US. | 0:14:40 | 0:14:47 | |
We were over there looking at different game titles | 0:14:47 | 0:14:51 | |
that we could publish, market, sell. Jim said, "You'll like this," | 0:14:51 | 0:14:56 | |
so I sat and I played Tetris for... | 0:14:56 | 0:14:59 | |
oh, a couple of hours. We went off and got a bite to eat. | 0:14:59 | 0:15:05 | |
Everyone was ready to go home but I wanted to go back and play Tetris. | 0:15:05 | 0:15:10 | |
Phil came back the next day saying "This is great. | 0:15:15 | 0:15:18 | |
"It's a great product." | 0:15:18 | 0:15:20 | |
The problem was, what techniques could we use, | 0:15:20 | 0:15:25 | |
to fly against the run, as it was going, | 0:15:25 | 0:15:29 | |
of what the market was wanting for computer games. | 0:15:29 | 0:15:33 | |
For inspiration of how to sell this simple game, they returned to its roots. | 0:15:36 | 0:15:43 | |
The emergence of Gorbachev created the opportunity to manipulate | 0:15:45 | 0:15:50 | |
both the fear and fascination of that land behind the Iron Curtain. | 0:15:50 | 0:15:56 | |
The curiosity of having anything from behind the Iron Curtain | 0:15:59 | 0:16:05 | |
was kind of like memorabilia or something people wanted to have. | 0:16:05 | 0:16:10 | |
We put it in red packaging, and for the first box, | 0:16:10 | 0:16:15 | |
we actually set up the spelling of Tetris in Russian. | 0:16:15 | 0:16:19 | |
We used the Soviet symbol as part of the Tetris name. | 0:16:19 | 0:16:25 | |
The marketing worked and with great press behind it, Tetris was set to be a big hit. | 0:16:27 | 0:16:34 | |
But all the attention had an unforeseen consequence | 0:16:34 | 0:16:38 | |
that was about to jeopardise everything. | 0:16:38 | 0:16:42 | |
As we are about to launch the thing, | 0:16:42 | 0:16:44 | |
we get a telex from a company called Elorg, | 0:16:44 | 0:16:50 | |
never heard of...in Russia, stating that we are illegally... | 0:16:50 | 0:16:56 | |
trying to launch Tetris, | 0:16:56 | 0:16:59 | |
cos that belongs to them and they never gave us permission to do it. | 0:16:59 | 0:17:05 | |
Elorg, short for Electronorgtechnika, | 0:17:05 | 0:17:08 | |
was a government department dealing with the foreign trade of software. | 0:17:08 | 0:17:14 | |
Gorbachev was keen to create an export market to the West, | 0:17:14 | 0:17:20 | |
but strictly under the control of the state. | 0:17:20 | 0:17:25 | |
Russian bureaucracy loves to have control of everything. | 0:17:25 | 0:17:29 | |
If it is ours, we want to... we want to have everything | 0:17:29 | 0:17:34 | |
properly...and qui... and kind of perfectly done. | 0:17:34 | 0:17:39 | |
Robert Stein was summoned to Moscow. | 0:17:41 | 0:17:43 | |
There was always a long corridor. | 0:17:43 | 0:17:46 | |
First of all, they keep you waiting in the reception, | 0:17:46 | 0:17:51 | |
nobody talks to you, and then they lead you up. | 0:17:51 | 0:17:57 | |
They usher you into a room with a very long conference table. | 0:17:57 | 0:18:03 | |
It was like... | 0:18:03 | 0:18:05 | |
you being questioned... in a court. | 0:18:05 | 0:18:09 | |
Because they showed an absolute distrust | 0:18:09 | 0:18:14 | |
of whatever I was saying. | 0:18:14 | 0:18:18 | |
Why did we do what we'd done without their permission? | 0:18:18 | 0:18:23 | |
I explained that I didn't know they existed, never mind about permission. | 0:18:23 | 0:18:29 | |
Stein used all his powers of persuasion to get the Russians to sign a contract, | 0:18:29 | 0:18:35 | |
and Tetris was cleared for sale. | 0:18:35 | 0:18:38 | |
Within weeks, it catapulted into the best-seller lists, | 0:18:38 | 0:18:43 | |
and in its first year sold over 100,000 copies | 0:18:43 | 0:18:47 | |
in America alone. | 0:18:47 | 0:18:50 | |
But sales were limited to those that owned a personal computer. | 0:18:50 | 0:18:55 | |
The real mass market | 0:18:55 | 0:18:57 | |
lay elsewhere. | 0:18:57 | 0:19:00 | |
Home video games played through console machines that plugged directly into the TV, | 0:19:03 | 0:19:10 | |
and operated by a remote controller. | 0:19:10 | 0:19:14 | |
In 1988, this was a multi-billion dollar industry. | 0:19:14 | 0:19:19 | |
Maxwell's company Mirrorsoft saw an opportunity and approached publisher Atari | 0:19:19 | 0:19:26 | |
about creating a home video version of Tetris. | 0:19:26 | 0:19:30 | |
They held the rights to the games, | 0:19:32 | 0:19:34 | |
as far as I knew at that moment. | 0:19:34 | 0:19:37 | |
They approached me to publish it for game consoles. | 0:19:37 | 0:19:42 | |
So I took it to committee at Atari, | 0:19:42 | 0:19:46 | |
and everybody was crazy about it. | 0:19:46 | 0:19:49 | |
The PC version of Tetris was ideally suited to adapting for a video game. | 0:19:49 | 0:19:56 | |
Atari struck a deal and set about enhancing its visual appeal. | 0:19:56 | 0:20:02 | |
I felt that puzzle pieces should be 3-D. | 0:20:02 | 0:20:05 | |
Our engineers turned them into 3-D shaded things. | 0:20:05 | 0:20:09 | |
I thought it looked much more polished and much less PC game-ish. | 0:20:09 | 0:20:14 | |
The way things are laid out on the screen made the game more exciting. | 0:20:14 | 0:20:20 | |
From a commercial point of view, the profit potential was enormous. | 0:20:20 | 0:20:25 | |
By the middle of 1988, Alexey Pajitnov's simple game | 0:20:31 | 0:20:35 | |
was an extremely valuable asset, | 0:20:35 | 0:20:38 | |
set to make millions for companies in Europe and North America. | 0:20:38 | 0:20:43 | |
But one important market remained untapped. | 0:20:43 | 0:20:47 | |
Japan not only had a burgeoning consumer electronics industry, | 0:20:49 | 0:20:54 | |
but also a long tradition of puzzle games. | 0:20:54 | 0:20:58 | |
Henk Rogers was an entrepreneur who searched the world for games to produce for the Japanese market. | 0:20:58 | 0:21:05 | |
I'd work out how much money I could make on a title. | 0:21:08 | 0:21:12 | |
I'd make a decision right there, | 0:21:12 | 0:21:15 | |
make somebody an offer. | 0:21:15 | 0:21:17 | |
At a US trade show Henk met Atari's Randy Broweleit and first saw the game that would make his fortune. | 0:21:17 | 0:21:25 | |
HENK ROGERS: Tetris was probably the quietest game at the show. | 0:21:26 | 0:21:31 | |
Even then, products were graphically exciting and audio exciting. | 0:21:31 | 0:21:37 | |
Tetris was different. I wanted to play not because it was those things, | 0:21:37 | 0:21:42 | |
but because it struck some basic chord and I couldn't stop playing. | 0:21:42 | 0:21:47 | |
Henk secured both PC and video game rights for Japan | 0:21:51 | 0:21:57 | |
and returned home to create his own versions of Tetris. | 0:21:57 | 0:22:02 | |
Tetris was expanding and evolving into three major world markets | 0:22:02 | 0:22:07 | |
and everyone was cashing in. | 0:22:07 | 0:22:11 | |
Everyone that is, apart from the Russians. | 0:22:11 | 0:22:16 | |
We'd sent our money to Mirrorsoft. | 0:22:16 | 0:22:18 | |
Was Stein getting paid? Somewhere in the chain, somebody wasn't paying. | 0:22:18 | 0:22:24 | |
Elorg drafted in a new broom from Communist Party headquarters to sort things out. | 0:22:27 | 0:22:34 | |
Nikolai Belikov's first job was to examine the agreement with Robert Stein's company, Andromeda Software. | 0:22:34 | 0:22:41 | |
As Belikov pondered this problem, | 0:23:12 | 0:23:15 | |
other developments were about to change his fortune. | 0:23:15 | 0:23:19 | |
Industry giants Nintendo were about to launch a game playing device | 0:23:24 | 0:23:28 | |
and wanted to sell Tetris as part of the package. | 0:23:28 | 0:23:32 | |
But first, they needed someone to discreetly secure them the rights. | 0:23:34 | 0:23:39 | |
We showed Henk Rogers a prototype of Game Boy | 0:23:39 | 0:23:43 | |
and a prototype of Tetris playing on Game Boy. | 0:23:43 | 0:23:47 | |
So he immediately moved very quickly. | 0:23:47 | 0:23:51 | |
Henk went straight to the top of the chain - | 0:23:54 | 0:23:58 | |
to the one man who'd been dealing directly with the Russians. | 0:23:58 | 0:24:03 | |
I contacted Robert Stein and said, | 0:24:03 | 0:24:06 | |
"Robert, you need to represent me to get the rights to Tetris for Game Boy from Russia." | 0:24:06 | 0:24:13 | |
And he agreed. | 0:24:13 | 0:24:15 | |
And I sent him 25,000. | 0:24:15 | 0:24:19 | |
Little did he know that Stein had been discussing the same rights with Mirrorsoft. | 0:24:19 | 0:24:26 | |
'He was trying to muscle in' | 0:24:26 | 0:24:29 | |
on something which was spoken for - the Tetris. | 0:24:29 | 0:24:33 | |
On the other hand, I wasn't going to be dismissive of him, | 0:24:33 | 0:24:38 | |
because I saw him as a potential licensee of products | 0:24:38 | 0:24:43 | |
which we could use or develop in Hungary. | 0:24:43 | 0:24:46 | |
We were exchanging faxes on a weekly basis for three months. | 0:24:46 | 0:24:51 | |
I started getting nervous, because it seemed to be taking so long. | 0:24:51 | 0:24:56 | |
He said he was going to go to Russia | 0:24:56 | 0:24:59 | |
and he kept on saying that and he wasn't going, | 0:24:59 | 0:25:03 | |
so I became really suspicious. | 0:25:03 | 0:25:06 | |
Robert Stein's negotiations with the Russians had reached an impasse over the money he owed them. | 0:25:06 | 0:25:13 | |
By February 1989, | 0:25:44 | 0:25:47 | |
Henk Rogers was tired of waiting and increasingly suspicious that Stein was working for someone else. | 0:25:47 | 0:25:54 | |
I said, "Get me on a plane - he's getting rights for someone else. | 0:25:55 | 0:26:00 | |
"I need those rights." I was on a plane two days later going to Moscow. | 0:26:00 | 0:26:06 | |
But Henk Rogers wasn't the only one flying into Moscow that week. | 0:26:06 | 0:26:11 | |
Robert Stein was finally making the trip himself. | 0:26:13 | 0:26:18 | |
To complete the set, Mirrorsoft had secretly sent Kevin Maxwell to move negotiations on for their interests. | 0:26:18 | 0:26:25 | |
Both Stein and Maxwell had meetings set for the same day. | 0:26:25 | 0:26:30 | |
Henk had no such meeting arranged. | 0:26:30 | 0:26:33 | |
He didn't even have an address for Elorg. | 0:26:33 | 0:26:36 | |
'I knew I was going behind the Iron Curtain for the first time, but I had no idea what I was getting into.' | 0:26:36 | 0:26:43 | |
I kind of knew how to deal with people who weren't from my culture, | 0:26:43 | 0:26:48 | |
so I expected to get off that plane and make friends. | 0:26:48 | 0:26:53 | |
That's not what happened. | 0:26:53 | 0:26:55 | |
I guess this is just the beginning of my trip and I'm in for a lot more. | 0:26:55 | 0:27:00 | |
Henk recorded his adventure to take back to Japan. | 0:27:00 | 0:27:05 | |
Take a look outside here. This is Moscow. | 0:27:05 | 0:27:08 | |
It looks pretty grey. | 0:27:08 | 0:27:11 | |
That's because it's pretty grey. | 0:27:11 | 0:27:13 | |
'Everybody that I met was unfriendly and unhappy and grumpy. | 0:27:13 | 0:27:20 | |
'There was an information desk in the hotel. | 0:27:20 | 0:27:23 | |
'I asked them "Elorg?" and they said, "No, I can't find it." | 0:27:23 | 0:27:28 | |
'No attempt at going any further.' | 0:27:28 | 0:27:30 | |
Here I am waiting for a phone call from Japan, | 0:27:33 | 0:27:36 | |
watching video of Hawaii. | 0:27:36 | 0:27:39 | |
Cos the TV doesn't work. | 0:27:39 | 0:27:42 | |
The radio doesn't work. | 0:27:42 | 0:27:45 | |
I've read everything I could read. | 0:27:46 | 0:27:49 | |
Henk spent his first night in the Intourist Hotel, overlooking Red Square, | 0:27:51 | 0:27:58 | |
right at the heart of a seemingly impenetrable Soviet state. | 0:27:58 | 0:28:03 | |
I got smart the next day and hired an interpreter, which I'd never considered doing. | 0:28:12 | 0:28:18 | |
I figured they have to be able to help me. | 0:28:18 | 0:28:22 | |
I've a very lovely interpreter. WOMAN LAUGHS | 0:28:22 | 0:28:25 | |
-Her name is... -My name is Ulla. | 0:28:25 | 0:28:28 | |
Your name is Ulla. | 0:28:28 | 0:28:32 | |
OK, Ulla's located Elorg for us. | 0:28:33 | 0:28:37 | |
So this afternoon, we should get a lot of things done. | 0:28:37 | 0:28:42 | |
'A big impression I got from Moscow is there's no colour anywhere. | 0:28:43 | 0:28:48 | |
'There's no advertisements. | 0:28:48 | 0:28:51 | |
'Nobody's trying to sell you anything. | 0:28:51 | 0:28:54 | |
'So the whole place is kind of bland. | 0:28:54 | 0:28:56 | |
'It's like all the colour has been sucked out of the city.' | 0:28:56 | 0:29:02 | |
You don't walk into a place like that uninvited. | 0:29:38 | 0:29:42 | |
You have to have an invitation and that has to be cleared with the KGB. | 0:29:42 | 0:29:46 | |
They make sure you're above board - they do your background check first. I just walked in. | 0:29:46 | 0:29:53 | |
A meeting was hastily convened for the next day, | 0:29:53 | 0:29:57 | |
the same day Belikov was due to meet Maxwell and Stein. | 0:29:57 | 0:30:02 | |
The following day would prove crucial for the future of Tetris. | 0:30:05 | 0:30:09 | |
All would hinge on the communists' ability to play the capitalists | 0:30:09 | 0:30:14 | |
at their own game. They understood the capitalist mantra of divide and rule. | 0:30:14 | 0:30:20 | |
The first to arrive at Belikov's office | 0:30:36 | 0:30:40 | |
was Henk Rogers, proudly clutching the game he was producing in Japan. | 0:30:40 | 0:30:45 | |
I said, "We're publishing Tetris in Japan. We're the biggest publisher of Tetris in the world right now." | 0:31:01 | 0:31:07 | |
I said, "You did." I turned it round. "See, the rights go from Elorg | 0:31:15 | 0:31:21 | |
"to Mirrorsoft, to Tengen | 0:31:21 | 0:31:23 | |
"and to my company, Bullet-Proof Software." | 0:31:23 | 0:31:28 | |
So, that's how I got the rights. "We never gave these rights to anybody." I thought, "Gosh, something's wrong." | 0:31:28 | 0:31:35 | |
Far from picking up the additional rights he'd hoped for, | 0:31:48 | 0:31:53 | |
Henk faced the prospect that his existing rights were worthless. | 0:31:53 | 0:31:58 | |
They were asking me really probing questions. | 0:31:58 | 0:32:02 | |
"Mr Rogers, how did you... Why did you think you'd got these rights?" | 0:32:02 | 0:32:08 | |
The sort of thing you'd hear in court. It wasn't a friendly chat. | 0:32:08 | 0:32:13 | |
I thought, "Either I'm gonna come out of this with the rights to Tetris or I'm gonna be in some gulag. | 0:32:33 | 0:32:40 | |
Narrowly missing Henk, | 0:33:07 | 0:33:10 | |
Robert Stein entered the corridors of Elorg with his own proposals, | 0:33:10 | 0:33:14 | |
unaware of what had transpired in the hours previously. | 0:33:14 | 0:33:19 | |
I didn't know Henk Rogers appeared on the scene. I didn't know | 0:33:21 | 0:33:26 | |
until I came back to England that Kevin Maxwell was out there. | 0:33:26 | 0:33:31 | |
Robert Stein thought he had come to negotiate extra rights for himself. | 0:33:31 | 0:33:37 | |
Elorg had different ideas | 0:33:37 | 0:33:40 | |
and instead, Belikov confronted him with his original contract. | 0:33:40 | 0:33:45 | |
I must assume that this was a deliberate attempt to, uh... | 0:34:07 | 0:34:14 | |
frighten me or put me in a difficult situation, | 0:34:14 | 0:34:21 | |
but this mob across the conference table was anything but friendly. | 0:34:21 | 0:34:27 | |
Stein was dismissed and told to come back the next day, | 0:34:29 | 0:34:34 | |
buying Belikov time to discover what Kevin Maxwell had to offer. | 0:34:34 | 0:34:38 | |
Kevin's father had good connections within the Russian government. | 0:34:49 | 0:34:55 | |
After discussing the hand-held rights, Belikov tentatively mentioned Henk's cartridge, | 0:34:55 | 0:35:01 | |
which also carried the name of Mirrorsoft. | 0:35:01 | 0:35:05 | |
This was an innocent mistake from Maxwell, who was unaware | 0:35:24 | 0:35:28 | |
that Mirrorsoft had sold video game console rights to Atari, | 0:35:28 | 0:35:33 | |
but it was a costly one. | 0:35:33 | 0:35:35 | |
The day provided the Russians with a valuable lesson in capitalism | 0:35:54 | 0:35:59 | |
and they proved quick learners. | 0:35:59 | 0:36:02 | |
They understood that they could maximise profits from this one game | 0:36:02 | 0:36:07 | |
by selling different rights to different companies. | 0:36:07 | 0:36:11 | |
For those on the other side, there was everything to play for, | 0:36:11 | 0:36:15 | |
although one was already working an advantage. | 0:36:15 | 0:36:20 | |
Finally, out of all these dressed in suit businessman | 0:36:20 | 0:36:25 | |
which kind of tried to make some licenses, | 0:36:25 | 0:36:29 | |
I've seen the guy who really likes and understands the game | 0:36:29 | 0:36:33 | |
and we like each other almost immediately. | 0:36:33 | 0:36:37 | |
-ROGERS: -This is Mr Alexey Pajitnov. | 0:36:37 | 0:36:40 | |
He's the author of, uh...of Tetris. | 0:36:40 | 0:36:45 | |
-Play Tetris... -Play Tetris. -..my friends. | 0:36:45 | 0:36:49 | |
OK. He-he. | 0:36:49 | 0:36:52 | |
I made friends with him immediately. He was the friend I was looking for. | 0:36:52 | 0:36:57 | |
We got together and started talking game design. | 0:36:57 | 0:37:01 | |
We immediately jumped into, "What are we gonna do for Tetris 2?" | 0:37:01 | 0:37:05 | |
We had stuff to talk about. | 0:37:05 | 0:37:08 | |
The next morning, Elorg's Nikolai Belikov hatched a plan that would leave no ambiguity | 0:37:08 | 0:37:16 | |
as to the rights the Russians had already negotiated away. | 0:37:16 | 0:37:21 | |
This hinged on a definition of "computer", which he had to ensure | 0:37:21 | 0:37:26 | |
couldn't include products like video game consoles, | 0:37:26 | 0:37:30 | |
so, he added a clause to Stein's original contract. | 0:37:30 | 0:37:33 | |
Belikov was a son of a bitch. | 0:38:01 | 0:38:04 | |
The clause...resulted in the exclusion | 0:38:04 | 0:38:10 | |
of some of the products for Tetris. | 0:38:10 | 0:38:14 | |
It was on and I didn't notice it, | 0:38:14 | 0:38:18 | |
which I will never forgive myself, so there we go. | 0:38:18 | 0:38:22 | |
But they made it so...matter of fact. | 0:38:22 | 0:38:28 | |
"We would like you for the sake of bureaucracy..." And I agreed. | 0:38:28 | 0:38:33 | |
Because I was so focused in getting what I wanted, | 0:38:33 | 0:38:38 | |
that I forgot about watching what they wanted. | 0:38:38 | 0:38:42 | |
Belikov despatched Stein, bereft of rights he thought he already had | 0:38:42 | 0:38:47 | |
and with two weeks to pay them what he owed. | 0:38:47 | 0:38:50 | |
He now faced the arrival of Henk Rogers | 0:38:51 | 0:38:55 | |
and a decision about who to grant the hand-held rights. | 0:38:55 | 0:39:00 | |
I'm on my way to a ten o'clock appointment with Elorg. | 0:39:00 | 0:39:07 | |
Last night I composed a proposal to them | 0:39:07 | 0:39:12 | |
about gaining the rights to hand-held Tetris. | 0:39:12 | 0:39:17 | |
We shall see. | 0:39:17 | 0:39:19 | |
Under the old system, the decision would have been a political one, | 0:39:21 | 0:39:27 | |
but capitalism is about taking risks. | 0:39:27 | 0:39:32 | |
I said, "Kevin Maxwell's the son of a very rich man, | 0:39:32 | 0:39:37 | |
"so I can't match his money, | 0:39:37 | 0:39:39 | |
"but I can give you an honest business. | 0:39:39 | 0:39:43 | |
"I'll tell you exactly how much I'm making and you'll get your share." | 0:39:43 | 0:39:48 | |
Henk shows himself very, very honest in many respects | 0:39:48 | 0:39:53 | |
and very reliable as he keep his word...he kept his word all the time. | 0:39:53 | 0:39:59 | |
Henk's direct approach paid off. | 0:40:21 | 0:40:24 | |
Elorg told him the hand-held rights were his. | 0:40:24 | 0:40:29 | |
We signed and the big boss came out and shook my hand with his iron fist, | 0:40:29 | 0:40:34 | |
iron grip, whatever. | 0:40:34 | 0:40:36 | |
It was all done and they said, "Mr Rogers, there's something else we'd like to talk to you about. | 0:40:36 | 0:40:43 | |
"We would like you also to make us an offer on the console rights." | 0:40:43 | 0:40:49 | |
Henk Rogers left Russia with the hand-held rights to Tetris | 0:40:49 | 0:40:54 | |
and the prospect of holding on to his precious console rights. | 0:40:54 | 0:40:59 | |
But, there would be a battle ahead. | 0:41:00 | 0:41:03 | |
Atari Games were already busy manufacturing their own Tetris game | 0:41:03 | 0:41:10 | |
under an agreement with Mirrorsoft. | 0:41:10 | 0:41:13 | |
We built half a million units for our day one launch. | 0:41:13 | 0:41:17 | |
We put a major investment, | 0:41:17 | 0:41:20 | |
in terms of our best human resources. | 0:41:20 | 0:41:25 | |
The engineers assigned to the game at Atari were without peer. | 0:41:25 | 0:41:30 | |
They were our best guys. | 0:41:30 | 0:41:33 | |
Such was their confidence in Tetris, they also invested heavily | 0:41:34 | 0:41:39 | |
-in marketing. -We had a huge party for the media | 0:41:39 | 0:41:44 | |
and rolled it out with all kinds of fanfare. | 0:41:44 | 0:41:47 | |
We also had a... | 0:41:47 | 0:41:50 | |
We took a full page of USA Today to announce the programme. | 0:41:50 | 0:41:55 | |
But Atari were in for a surprise. | 0:41:58 | 0:42:01 | |
Henk Rogers was visiting his contacts at Nintendo to offer them | 0:42:01 | 0:42:07 | |
exclusive console rights. | 0:42:07 | 0:42:09 | |
Their Nintendo Entertainment System was the biggest selling video game console in the world. | 0:42:09 | 0:42:16 | |
As soon as we found out | 0:42:16 | 0:42:19 | |
that the home video game rights were available | 0:42:19 | 0:42:24 | |
and that Henk had cut a deal for the hand-held rights, | 0:42:24 | 0:42:29 | |
we were absolutely delighted. | 0:42:29 | 0:42:32 | |
For Howard Lincoln and Minoru Arakawa, | 0:42:32 | 0:42:36 | |
this provided the ideal opportunity to get back at arch rivals, Atari. | 0:42:36 | 0:42:42 | |
They said, "We will help you, so... | 0:42:44 | 0:42:48 | |
"go back and if you think you've got it in the bag, | 0:42:48 | 0:42:53 | |
"call us. We'll come and clinch the deal." | 0:42:53 | 0:42:56 | |
Atari were not the only complication. | 0:42:56 | 0:42:59 | |
In Britain, Robert Maxwell found out that his son had lost out on the hand-held rights. | 0:42:59 | 0:43:07 | |
He was furious and began contacting senior ministers within The Kremlin. | 0:43:07 | 0:43:11 | |
The Kremlin began to exert pressure on Belikov and his position was under threat. | 0:43:19 | 0:43:26 | |
Henk sensed it was imperative | 0:43:26 | 0:43:29 | |
-he get his deal signed as soon as possible. -I went back to Moscow | 0:43:29 | 0:43:34 | |
and I asked, "Would it clinch the deal if I brought Mr Arakawa and Mr Lincoln?" "Absolutely." | 0:43:34 | 0:43:41 | |
Nintendo needed to move quickly and quietly | 0:43:43 | 0:43:48 | |
to avoid alerting either Maxwell | 0:43:48 | 0:43:50 | |
or Atari who were about to have the video game console rights snatched | 0:43:50 | 0:43:55 | |
from under their noses. | 0:43:55 | 0:43:58 | |
We told all our employees we were going to Japan. Only one employee | 0:43:58 | 0:44:03 | |
was aware of where we were actually going. | 0:44:03 | 0:44:07 | |
In Moscow, they signed a deal worth half a million dollars in guaranteed royalties | 0:44:07 | 0:44:13 | |
and 50 cents on every cartridge, | 0:44:13 | 0:44:16 | |
over 30 times what Stein had first offered them, | 0:44:16 | 0:44:20 | |
but a fraction of what the game was worth to Nintendo. | 0:44:20 | 0:44:25 | |
When we flew back across to Seattle, | 0:44:27 | 0:44:30 | |
every time I looked at Arakawa, we just started laughing, | 0:44:30 | 0:44:34 | |
because we knew we had not only the hand-held rights, | 0:44:34 | 0:44:39 | |
but also the home video game rights. | 0:44:39 | 0:44:42 | |
And at the same time, we'd found a way to really, uh...give it back to Atari Games. | 0:44:42 | 0:44:50 | |
Back in Moscow, the pressure was piling onto Belikov. | 0:44:53 | 0:44:58 | |
It was, uh...two very, very powerful sides or organisations | 0:45:41 | 0:45:46 | |
fight for my small game. | 0:45:46 | 0:45:49 | |
We'd got in a very sharp and hot place. | 0:45:49 | 0:45:53 | |
But Belikov had history on his side. | 0:46:54 | 0:46:57 | |
Gorbachev's reforms meant that the state machine | 0:46:57 | 0:47:01 | |
was losing its grip on power. | 0:47:01 | 0:47:04 | |
In America, the battle for Tetris was only just beginning. | 0:47:27 | 0:47:31 | |
A jubilant Nintendo plunged the knife in. | 0:47:33 | 0:47:37 | |
The first thing we did was to send a notice to Atari Games | 0:47:40 | 0:47:45 | |
advising them that we had | 0:47:45 | 0:47:48 | |
the sole video game rights to Tetris and putting them on notice of that | 0:47:48 | 0:47:53 | |
and directing them to cease from any marketing or production of Tetris, | 0:47:53 | 0:47:58 | |
knowing full well that they'd go nuts. | 0:47:58 | 0:48:02 | |
Atari Games were not about to take this lying down. | 0:48:02 | 0:48:07 | |
They had already invested millions preparing Tetris for market. | 0:48:07 | 0:48:12 | |
One of my associates called to say that we had just been sued by Atari. | 0:48:12 | 0:48:17 | |
They sued us and claimed that they had the exclusive rights to Tetris. | 0:48:17 | 0:48:24 | |
All of our experts, | 0:48:29 | 0:48:31 | |
our legal counsel were all saying, "Full speed ahead." | 0:48:31 | 0:48:35 | |
There was no inkling we were wrong. | 0:48:35 | 0:48:38 | |
The trial between Nintendo and Atari was set to commence | 0:48:44 | 0:48:49 | |
in November 1989. | 0:48:49 | 0:48:52 | |
Nintendo had prepared Elorg's Nikolai Belikov as their key witness. | 0:48:52 | 0:48:58 | |
Belikov joined Henk Rogers in San Francisco where they waited to testify. | 0:49:25 | 0:49:31 | |
Both had a lot resting on the outcome. | 0:49:33 | 0:49:36 | |
In the end, they were spared the witness stand. | 0:49:36 | 0:49:40 | |
The judge made a summary judgment which granted all video game rights to Nintendo. | 0:49:40 | 0:49:46 | |
It made both Mr Arakawa and I feel wonderful. | 0:49:48 | 0:49:52 | |
Just great. | 0:49:52 | 0:49:54 | |
There was jubilation, of course. | 0:49:54 | 0:49:57 | |
On my part, I got to keep the rights. It had a lot riding on it. | 0:49:57 | 0:50:01 | |
At that point in time, | 0:50:01 | 0:50:03 | |
Atari Games had several hundred thousand Tetris cartridges for play on the NES | 0:50:03 | 0:50:11 | |
that were now worthless. | 0:50:11 | 0:50:15 | |
We were in absolute shock. | 0:50:17 | 0:50:19 | |
We had cartridges ready to ship, and firm orders | 0:50:19 | 0:50:24 | |
and we were suddenly enjoined from shipping them. | 0:50:24 | 0:50:29 | |
We were shocked and dismayed. | 0:50:29 | 0:50:32 | |
RADIO PLAYS: "Holiday" by Madonna | 0:50:41 | 0:50:44 | |
MAN: This is the Golden Gate Bridge. | 0:51:10 | 0:51:13 | |
LOUD MUSIC PLAYS | 0:51:23 | 0:51:26 | |
The real winners were Nintendo. | 0:51:28 | 0:51:30 | |
To date, Nintendo dealers across the world have sold 8 million Tetris cartridges | 0:51:30 | 0:51:38 | |
on the Nintendo entertainment system. | 0:51:38 | 0:51:41 | |
The people at Mirrorsoft and Atari Games were simply incompetent. | 0:51:41 | 0:51:46 | |
They didn't do their homework, didn't do what they should have done | 0:51:46 | 0:51:51 | |
and, far from taking advantage of them, | 0:51:51 | 0:51:55 | |
it was just competent people taking advantage of incompetent businessmen. | 0:51:55 | 0:52:00 | |
By the time Atari figured out who to blame, it was too late. | 0:52:00 | 0:52:05 | |
On 5th November, 1991, Robert Maxwell disappeared over the side of his yacht, | 0:52:05 | 0:52:11 | |
leaving a company ridden in debt, | 0:52:11 | 0:52:14 | |
and £440 million missing from the corporation's pension fund. | 0:52:14 | 0:52:20 | |
After Mr Maxwell disappeared, it was like a house of cards | 0:52:20 | 0:52:25 | |
that just crumbled to the ground. | 0:52:25 | 0:52:28 | |
Everything that we thought we were looking to as indemnification and safety | 0:52:28 | 0:52:34 | |
was basically non-existent. | 0:52:34 | 0:52:36 | |
As Atari's fortunes continued to wane, | 0:52:36 | 0:52:41 | |
Nintendo went from strength to strength. | 0:52:41 | 0:52:44 | |
Tetris was key to the success of Game Boy, | 0:52:46 | 0:52:50 | |
which has sold 70 million worldwide. | 0:52:50 | 0:52:54 | |
But despite all that happened to his game, | 0:52:59 | 0:53:02 | |
as the '80s drew to a close, Alexey Pajitnov was yet to receive anything from Tetris. | 0:53:02 | 0:53:09 | |
He was still working at the computer centre. | 0:53:09 | 0:53:13 | |
But the fame that Tetris had brought Alexey | 0:53:43 | 0:53:47 | |
meant that he could aspire to life beyond the computer centre. | 0:53:47 | 0:53:51 | |
After the Tetris success, I don't want to be much involved in pure scientific stuff. | 0:53:51 | 0:53:59 | |
I realised that games is... | 0:53:59 | 0:54:02 | |
Might be a big part of my activity as well. | 0:54:02 | 0:54:06 | |
In 1991, with help from his friend Henk Rogers, | 0:54:11 | 0:54:15 | |
Alexey was offered the opportunity to move with his family to the United States. | 0:54:15 | 0:54:22 | |
Here lay the promise of taking control of his own destiny, | 0:54:22 | 0:54:26 | |
and that of the games he developed. | 0:54:26 | 0:54:29 | |
His wife had been to the States before. | 0:54:31 | 0:54:34 | |
When she came back, they asked her, and she tried to explain, | 0:54:34 | 0:54:39 | |
and she could do nothing except cry. | 0:54:39 | 0:54:41 | |
She just couldn't find the words to describe the difference, what they were missing in this culture. | 0:54:41 | 0:54:47 | |
Alexey settled in Seattle, | 0:54:49 | 0:54:52 | |
where he established a company to develop games and technology. | 0:54:52 | 0:54:56 | |
But his American dream was not all he'd hoped for. | 0:54:56 | 0:55:00 | |
Basically, I need to make money to support my family. | 0:55:00 | 0:55:05 | |
I wasn't that rich to just sit there and do nothing. | 0:55:05 | 0:55:09 | |
So I could say that the first couple of years were very challenging in the United States. | 0:55:09 | 0:55:17 | |
In 1996, Alexey gave up working for himself | 0:55:17 | 0:55:22 | |
and joined that great American institution, Microsoft, | 0:55:22 | 0:55:27 | |
where he now has a staff job. | 0:55:27 | 0:55:30 | |
They hired me just to make games. | 0:55:31 | 0:55:34 | |
I feel, myself, a really strong and experienced games designer at this point. | 0:55:34 | 0:55:41 | |
I don't have any, kind of, internal contradictions or tendencies. | 0:55:41 | 0:55:47 | |
I understand that I am staying in my place and doing my job, | 0:55:47 | 0:55:53 | |
and fulfil my mission in life. | 0:55:53 | 0:55:56 | |
When the original set of rights expired in 1996, | 0:55:58 | 0:56:02 | |
Alexey began to receive some royalties from Tetris, | 0:56:02 | 0:56:06 | |
if only a fraction of what he could have made, if born into a different system. | 0:56:06 | 0:56:12 | |
You always could make a little bit more than you make. | 0:56:12 | 0:56:17 | |
But you know, I never seriously think about this stuff. | 0:56:17 | 0:56:21 | |
I live as I live. | 0:56:21 | 0:56:24 | |
Alexey regularly returns to Moscow, | 0:56:27 | 0:56:30 | |
and thinks about moving back for good. | 0:56:30 | 0:56:34 | |
But the city that gave birth to his game is no longer the place it was. | 0:56:36 | 0:56:42 | |
Global capitalism has come to town. | 0:56:42 | 0:56:46 | |
The same forces that enabled Tetris to conquer the free world | 0:56:48 | 0:56:52 | |
have left the institute where it was nurtured, far behind. | 0:56:52 | 0:56:57 | |
The average monthly wage of 200, deemed respectable in Soviet times, | 0:57:19 | 0:57:25 | |
can't compete with private institutions and foreign firms. | 0:57:25 | 0:57:31 | |
In 2003, Tetris is set to conquer the world once again. | 0:58:16 | 0:58:22 | |
This time, on the mobile phone. | 0:58:22 | 0:58:25 | |
Subtitles by BBC Broadcast - 2004 | 0:58:27 | 0:58:32 | |
E-mail us at [email protected] | 0:58:32 | 0:58:35 |