18/06/2016 Click - Short Edition


18/06/2016

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This is E3, the biggest video game show on Earth.

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Every June, the Convention Centre in downtown Los Angeles fills

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This is where the next year's big releases are announced,

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with high energy, much fanfare, and gimmicks galore.

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You can race a car, visit a haunted house,

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You can pick yourself up a swag bag...

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For as long as I can remember, all of the big games companies have

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scrabbled for our attention at this press-and-games-industry-only event.

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But times are a changing, and not every company is happy

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shouting over all this noise when they could have their own event

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a bit later and control the message better.

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Now, there are a number of big names which are usually at E3 but aren't

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here this year, Electronic Arts, Activision, and Disney, for example.

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They don't have booths on the show floor.

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Turnout's still pretty decent, though.

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There are still plenty of big hitters here.

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So joining me on the floor are two awesome end bosses.

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Colossal Kate Russell, and monstrous Marc Cieslak.

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And I wanted to start with something I think is really innovative.

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Not VR in itself, but the fact that someone's finally giving you at home

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the opportunity to experience what I'm experience when I stick

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You can now see the world as I'm seeing it!

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Well, that's all very well for you at home

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but what we are experiencing is Spen prancing around in a green cupboard.

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But what this does help to demonstrate is one of the big themes

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That is that there is are tonnes and tonnes and tonnes of virtual

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Now that gamers can finally get their hands on virtual reality

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headsets, the games industry has revealed what you'll actually be

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This includes old school classics like Battle Zone,

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As well as recruiting Star Trek cast members,

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past and present, to show off Ubisoft's Star Trek Bridge

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Here, four players adopt the role of different Bridge officers,

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Most of the gameplay mostly consists of operating controls.

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Perhaps not as thrilling as a real away mission.

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As soon as you can get us out of here I will be most grateful.

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Boldly going where few games designers have gone before means

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new ways of thinking about games and how we play them are crucial

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for these virtual experiences to work.

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Sony is going all in with virtual reality.

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It is a whole bunch of different experiences across different genres

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which are meant to show off what VR is capable of.

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They are the kind of games which can only be played wearing a headset

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Most of the games in here have been teased over the last couple

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of years, but there are two experiences which are completely

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This is Scavenger's Odyssey, a shooter.

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Looks like some kind of mechanised suit.

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The targeting is done by simply looking at where I wanna shoot.

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But this is where you start to get a sense that this is a game designed

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When I look around there isn't really any "up" there isn't

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It is a bit how I imagine a fly must see the world,

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being able to jump onto any surface at any angle,

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which at times can be a tiny bit disorientating.

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This game is Danger Ball, a futuristic sport.

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Now, I don't need a controller for this at all.

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And this allows me to move this bat around.

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There's more to it than that, though.

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You can add spin by flicking the ball when it gets

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Now it's my turn to do VR once again.

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Four headsets hanging from these spindles,

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and the idea is several people can take part in the same

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And, although it can be a game, what they are actually aiming

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for is an interactive theatre experience, where we all take part

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and solve different puzzles and share an experience.

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For example, over here, I can pick up this ball.

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So, obviously, it is a work in progress.

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But the idea is that in the future you can have actors also taking part

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in the experience, taking you through different rooms

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and helping you to solve different puzzles, for example.

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At the moment, I have to say it is both weird and interesting.

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The first big announcement came as no real surprise.

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With news of the slimmer, more design-centric Xbox OneS having

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Serving up 4K HDR gaming, and a customisable controller that

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can suit even the wildest of tastes, at $299, this midcycle release may

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leave a sour taste in the mouths of families who bought

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into the chunkier machine just a few years ago.

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The game footage started rolling with some big titles on the slate,

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all hoping to win Xbox back some of its edge.

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Pushing the cross-platform agenda is at the heart of Microsoft's drive

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to bring Xbox and Windows 10 players together in a slieu

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Forza Horizon 3 got pulses racing with a demo of its four-player

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campaign mode on Xbox and PC, scheduled for September release.

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There's been a lot of speculation about whether there would be any

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significant hardware upgrades announced here today.

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And with leaked information about the Xbox OneS coming out

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in the last 24 hours or so, slimmer sleeker, more design-led,

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you would be forgiven for thinking that was going to be it.

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But then, right at the end of the conference, Phil Spencer

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Project Scorpio will be the next edition to the Xbox family,

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and it is ultimately the next step in delivering our vision

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of the future of gaming beyond generations.

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Being released next autumn, this beast of a box will support

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high-definition 4K gaming and is VR ready, packing the most powerful

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graphics card ever put inside a consol.

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Microsoft is keeping its options open when it comes to VR headsets.

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Our consoles also run on Windows 10, so all of that innovation

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and creativity that is happening, we wanted to capture it

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We needed the computing capabilities of the six terraflops

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of Project Scorpio to make that possible.

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So, for us, our strategy is to continue to embrace

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the incredible community of VR development on Windows and just

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Microsoft calls it "choice," but are console owners really ready

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to upgrade their machines every year in the same way PC owners do?

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Fans of the platform can at least take some solace hearing that games

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will be playable across all three consoles and Windows 10 PCs,

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too, without having to buy another copy.

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They are just going to look a lot sweeter on the new box next year.

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LA's historic Shrine Auditorium played host to the PlayStation

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event, which bombastically kicked off with an orchestra playing

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the theme to the new Norse-inspired God of War title.

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The event then continued with a brief look at Quantic Dream's

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Please, you've got to save my little girl.

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Sony beefed up its VR credentials by announcing the launch date

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I am happy to announce that, on 13 October, PlayStation VR

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will make its debut in the United States.

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As well as announcing 50 games to come out with the thing,

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including Resident Evil 7, and VR experiences for Call

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of Duty Infinite, and Final Fantasy 15 VR experience.

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The biggest applause of the show was reserved for games design legend

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Kojima showed off a cryptic trailer for a game featuring the walking

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dead, and lots of dead crabs and fish.

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And the hits kept on coming, from crowdpleasing fan favourites,

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to lots of new and original games, which the audience

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at the Shrine Auditorium absolutely lapped up.

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In contrast to the Xbox show this morning, where Microsoft teased

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new technology, Sony has chosen to show new games.

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However, there is a new, upgraded PS4 in the works.

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You just cannot see it at this year's E3.

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You have an upgraded PS4 in the works.

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Why are we not seeing that at E3 this year?

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Just as was the case with PlayStation VR,

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we feel that it is important to show people the new hardware,

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the new platform, when we have the full range of experiences that

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But the high end PS4, code-named Neo, that we are working

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on, is an addition to the existing lineup, not a replacement.

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And we also were looking at the way in which,

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perhaps, the technology and innovation cadence has changed

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And perhaps we have an opportunity to move slightly away from just

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a static console, that remains absolutely the same for,

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you know, a period of six, seven, eight years, and perhaps offer,

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in addition to the current PlayStation 4, something extra.

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So, as far as PlayStation and Xbox are concerned,

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there will be more new machines on the horizon than console

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Much more in the full version but that is it for the short version.

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You can find some shenanigans on Twitter as well. Next week, we are

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back in China. It is non-stop. We will see you then.

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