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Last time on Scorpion Island, | 0:00:13 | 0:00:15 | |
Natty and James chose their new team mates and Sting and Claw were born. | 0:00:15 | 0:00:20 | |
We are now Team Claw. THEY CHEER | 0:00:20 | 0:00:23 | |
ALL: Who are we?! Sting! Who are we?! Sting! | 0:00:23 | 0:00:27 | |
The teams took on the toughest challenge the island has ever | 0:00:27 | 0:00:30 | |
unleashed on the adventurers. | 0:00:30 | 0:00:33 | |
After a hard-fought battle, Sting won the island treasure | 0:00:35 | 0:00:38 | |
and then doubled their lead. | 0:00:38 | 0:00:41 | |
Now captain for Claw, Eleanor, faces the toughest battle | 0:00:43 | 0:00:46 | |
she has ever had, to bring it back for her team. | 0:00:46 | 0:00:49 | |
I would really like to wipe the smiles off Sting's faces. | 0:00:49 | 0:00:54 | |
We all need to work as a team together and do our best. | 0:00:54 | 0:00:57 | |
Their communication isn't good at the moment. | 0:00:57 | 0:01:00 | |
The Sting and Claw rivalry is about to reach boiling point. | 0:01:00 | 0:01:03 | |
CHEERING | 0:01:03 | 0:01:06 | |
I just said that we had better team work and communication. | 0:01:06 | 0:01:09 | |
How do you know you have better? | 0:01:09 | 0:01:11 | |
Cos we're winning all the challenges! | 0:01:11 | 0:01:13 | |
Let battle commence on Scorpion Island. | 0:01:13 | 0:01:16 | |
-Hello and welcome to Scorpion Island. I'm Myleene. -And I'm Johny. | 0:01:42 | 0:01:47 | |
It may look like a tropical paradise here, but the island is out | 0:01:47 | 0:01:50 | |
to cause mischief for anyone who decides to visit. | 0:01:50 | 0:01:53 | |
There are two teams on the island who are determined to escape | 0:01:53 | 0:01:56 | |
its clutches and, believe me, they have had a tough ride of it so far. | 0:01:56 | 0:01:59 | |
The pressure is mounting, cos only one team can escape | 0:01:59 | 0:02:02 | |
on the final day. | 0:02:02 | 0:02:03 | |
Scorpion Island relishes in its splendid isolation | 0:02:03 | 0:02:07 | |
and uses its natural world as its impenetrable defence system. | 0:02:07 | 0:02:12 | |
The island is teeming with life, its precious treasure. | 0:02:12 | 0:02:16 | |
In recent times, an adventurer came from far across the seas. | 0:02:18 | 0:02:23 | |
He was a fortune hunter, whose mission it was to plunder | 0:02:23 | 0:02:26 | |
the island of its legendary treasure. | 0:02:26 | 0:02:28 | |
He took on the island's challenges and succeeded, | 0:02:35 | 0:02:39 | |
but when he failed in his final escape, | 0:02:39 | 0:02:41 | |
the furious island mischievously caught the fortune hunter's spirit | 0:02:41 | 0:02:45 | |
and locked it away. | 0:02:45 | 0:02:47 | |
Now, ten adventurers must follow the path he created. | 0:02:54 | 0:02:58 | |
Their mission - to escape the island. | 0:02:58 | 0:03:01 | |
Sting and Claw must battle it out in terrifying challenges | 0:03:01 | 0:03:05 | |
and the victors will win an island treasure. | 0:03:05 | 0:03:08 | |
The more that they win, the greater advantage | 0:03:08 | 0:03:11 | |
they will have in the final race to escape. | 0:03:11 | 0:03:13 | |
The adventurers are about to find out who today's captains are going | 0:03:15 | 0:03:19 | |
to be and little do they know that two former friends | 0:03:19 | 0:03:23 | |
will become scorpion rivals. | 0:03:23 | 0:03:25 | |
It's time to announce the team captains | 0:03:25 | 0:03:27 | |
for tomorrow's island challenge. | 0:03:27 | 0:03:30 | |
Congratulations, Eleanor and Jeremy. | 0:03:38 | 0:03:41 | |
You guys are going to captain your team. How does that feel? | 0:03:41 | 0:03:44 | |
-Great. -Are you ready to carry on Sting's winning streak? -Oh, yeah! | 0:03:44 | 0:03:48 | |
No, won't happen. | 0:03:48 | 0:03:50 | |
-No, girlfriend! -THEY LAUGH | 0:03:50 | 0:03:54 | |
Eleanor, Jeremy, you were on the same team not long ago | 0:03:54 | 0:03:57 | |
and now it's rivalry. How do you think you are going to beat Jeremy? | 0:03:57 | 0:04:01 | |
I am going to beat her, obviously. How dare you question my winning? | 0:04:01 | 0:04:04 | |
I'll win by communication and team work. | 0:04:04 | 0:04:07 | |
The bad thing about it is they used to be really, really good | 0:04:07 | 0:04:11 | |
friends on the team and stuck together and now they are... | 0:04:11 | 0:04:16 | |
Battle partners! | 0:04:16 | 0:04:18 | |
So, now we know the names of the new team captains, | 0:04:19 | 0:04:22 | |
Jeremy and Eleanor, you'll go head to head in the first round | 0:04:22 | 0:04:26 | |
of the challenge. | 0:04:26 | 0:04:27 | |
Now it's time to find out who is going | 0:04:29 | 0:04:31 | |
to compete in the second round of the island challenge. | 0:04:31 | 0:04:34 | |
-Everyone. -THEY LAUGH | 0:04:46 | 0:04:48 | |
After your team captains have gone head to head, | 0:04:50 | 0:04:53 | |
everyone will then face each other | 0:04:53 | 0:04:55 | |
in the second round of the challenge. | 0:04:55 | 0:04:58 | |
Jeremy...and Eleanor will face each other as the new | 0:04:59 | 0:05:04 | |
team captains of Sting and Claw. | 0:05:04 | 0:05:08 | |
The battle is on, Jeremy. | 0:05:08 | 0:05:10 | |
The battle is on, Eleanor! | 0:05:10 | 0:05:12 | |
We're friends, though. | 0:05:12 | 0:05:14 | |
Aren't we? | 0:05:14 | 0:05:16 | |
-Awww! -Most of the time. | 0:05:17 | 0:05:19 | |
-Friendship today, not tomorrow. -Deal. | 0:05:19 | 0:05:22 | |
When Jeremy and Eleanor were in the girls' team, | 0:05:32 | 0:05:35 | |
they were the firmest of friends. | 0:05:35 | 0:05:37 | |
There was a little bit of tension between me | 0:05:37 | 0:05:39 | |
and Eleanor, because when we started out | 0:05:39 | 0:05:42 | |
we were really good friends | 0:05:42 | 0:05:44 | |
and girls versus boys just added to that friendship | 0:05:44 | 0:05:48 | |
and once we got split into Sting and Claw, we started to discuss | 0:05:48 | 0:05:54 | |
what teams we would like to be in. | 0:05:54 | 0:05:55 | |
-I would like Sting. -I would like Claw. | 0:05:55 | 0:05:58 | |
See we're enemies already and see what it's doing to us, | 0:05:58 | 0:06:01 | |
because we started bonding properly and we made this camp ours | 0:06:01 | 0:06:05 | |
and then, boom, we have suddenly been told we are going to Sting and Claw. | 0:06:05 | 0:06:10 | |
But the island has placed them in an impossible situation | 0:06:10 | 0:06:14 | |
and these two friends must now face each other as rivals. | 0:06:14 | 0:06:18 | |
We are good friends and I like beating friends. | 0:06:18 | 0:06:23 | |
I don't know why, but I want to wipe the smile off her face. | 0:06:23 | 0:06:26 | |
I'm going to be a better captain than Eleanor, obviously, | 0:06:27 | 0:06:31 | |
because I'm going to make sure my team has the skills they need | 0:06:31 | 0:06:34 | |
and I'm going to make sure I show them how it's done. | 0:06:34 | 0:06:37 | |
I am going to lead them to victory. | 0:06:37 | 0:06:39 | |
-Not Claw, obviously. -Not Sting. -Not Claw! | 0:06:39 | 0:06:44 | |
Your imagination is good, so just keep imagining you are going to win. | 0:06:44 | 0:06:49 | |
But the girls need to turn their words into action | 0:06:50 | 0:06:53 | |
when they took on the island, just as the fortune hunter did | 0:06:53 | 0:06:56 | |
all those years ago. | 0:06:56 | 0:06:58 | |
Now he's helping Sting and Claw on their journey. | 0:06:58 | 0:07:02 | |
He knows only the very best can escape this treacherous island | 0:07:02 | 0:07:05 | |
and free his spirit, and has left a system of clues in a symbol ring | 0:07:05 | 0:07:09 | |
to help them on their way. | 0:07:09 | 0:07:11 | |
But the island, always furious that the fortune hunter is | 0:07:15 | 0:07:18 | |
attempting to help Sting and Claw, has smashed the ring into pieces | 0:07:18 | 0:07:24 | |
and now Eleanor and Jeremy, with their team mates, must attempt | 0:07:24 | 0:07:29 | |
to piece the symbol ring together again in the fastest time. | 0:07:29 | 0:07:33 | |
Three, two, one! | 0:07:33 | 0:07:35 | |
Time starts now. | 0:07:35 | 0:07:36 | |
-Khadie, how much do you remember? -Remember, eight pieces here now. | 0:07:36 | 0:07:41 | |
Four pieces will not fit. | 0:07:41 | 0:07:43 | |
Only four pieces will make the ring complete. | 0:07:43 | 0:07:47 | |
No, it's this one. | 0:07:47 | 0:07:49 | |
No, which one goes there? | 0:07:49 | 0:07:51 | |
-There was a small one. -Can you see a square? Can you see a square? | 0:07:51 | 0:07:54 | |
-Square...yes, got it! Is this part of the square? -Yes. | 0:07:54 | 0:07:58 | |
Jeremy and Eleanor are both on a mission to beat each other. | 0:07:58 | 0:08:01 | |
That one fits, it fits! | 0:08:01 | 0:08:03 | |
Driving their team mates on, the captains have one goal. | 0:08:03 | 0:08:07 | |
To win the right to play for the fortune hunter's | 0:08:07 | 0:08:10 | |
island challenge advantage. | 0:08:10 | 0:08:12 | |
Come on! | 0:08:13 | 0:08:14 | |
-Come on! -Come on! | 0:08:14 | 0:08:16 | |
-Finished! -Wow! That seems pretty quick, guys. | 0:08:17 | 0:08:21 | |
Well done. | 0:08:21 | 0:08:22 | |
Sting, lead by a determined Jeremy, | 0:08:24 | 0:08:27 | |
may have mastered the fortune hunter's puzzle. | 0:08:27 | 0:08:30 | |
Now, she must lead her team through to the next stage. | 0:08:30 | 0:08:34 | |
The symbol ring has been placed on the code wheel. | 0:08:39 | 0:08:42 | |
Each symbol relates to a letter of the alphabet. | 0:08:42 | 0:08:45 | |
The fortune hunter has left a coded message on the board. | 0:08:47 | 0:08:50 | |
It's a sentence that reveals a five-letter word. | 0:08:50 | 0:08:55 | |
There are four parts of the sentence to decode and, for each part, | 0:08:55 | 0:08:59 | |
a letter must be locked with a symbol to decipher the message. | 0:08:59 | 0:09:03 | |
If Sting can identify the word correctly, | 0:09:03 | 0:09:06 | |
they will earn the right to open the fortune hunter's old rusty | 0:09:06 | 0:09:09 | |
filing cabinet and win his island challenge advantage. | 0:09:09 | 0:09:13 | |
Khadie and Jeremy, welcome to the fortune hunter's code-cracker wheel. | 0:09:13 | 0:09:17 | |
-Are you ready? -Yeah. -Your five minutes starts now. | 0:09:17 | 0:09:22 | |
OK. Tell me the code. | 0:09:22 | 0:09:24 | |
The message is in four parts and first Jeremy must lock the G | 0:09:24 | 0:09:29 | |
with the triangle symbol to uncover the first section. | 0:09:29 | 0:09:32 | |
Cactus. T. | 0:09:32 | 0:09:35 | |
-That fish thing! -Yeah, fish. Keep it still, keep it still. | 0:09:39 | 0:09:43 | |
Move it back to T, move it back to T, move it back to T. | 0:09:43 | 0:09:46 | |
And the fish is O. | 0:09:46 | 0:09:48 | |
Line and then semi-circle on top of it. | 0:09:50 | 0:09:53 | |
-This one, this one. -No, the... Next to the shell! | 0:09:53 | 0:09:56 | |
-You mean this one?! -Yeah. -That's W. | 0:09:56 | 0:10:00 | |
Is it on the right? Snake, snake. | 0:10:00 | 0:10:02 | |
This one... It's I. | 0:10:04 | 0:10:05 | |
The cloud... Oh, it's N. | 0:10:07 | 0:10:09 | |
OK, S=F. | 0:10:10 | 0:10:13 | |
-There's a sign here. -Khadie has moved onto the next part, | 0:10:13 | 0:10:17 | |
but first Jeremy must lock the Zigzag symbol to the letter F. | 0:10:17 | 0:10:21 | |
OK, the triangle with the circle on top of it. | 0:10:21 | 0:10:26 | |
-This one? -Yes. -W. | 0:10:29 | 0:10:31 | |
OK, swap with me. | 0:10:32 | 0:10:34 | |
-Lightning is R. -Yeah. | 0:10:34 | 0:10:36 | |
The symbol thing! | 0:10:39 | 0:10:40 | |
The cactus is I. | 0:10:40 | 0:10:44 | |
No, it's T! | 0:10:46 | 0:10:48 | |
No, we're on a different one. | 0:10:48 | 0:10:50 | |
The pyramid is T. The black square is E. | 0:10:50 | 0:10:57 | |
Jeremy moves onto the next section. | 0:10:58 | 0:11:00 | |
The monkey symbol must lock to the letter K. | 0:11:00 | 0:11:05 | |
Right-angled triangle. | 0:11:05 | 0:11:07 | |
-R. -Black square. -A. | 0:11:10 | 0:11:14 | |
This lip with a small line in the middle. | 0:11:16 | 0:11:19 | |
-Come on, Khadie, we're nearly finished. -C! D! D! -D?! | 0:11:24 | 0:11:27 | |
D, wait. | 0:11:29 | 0:11:31 | |
-Come on, Khadie. -Yeah, it's D, D. | 0:11:32 | 0:11:34 | |
-And the black square again is A? -Yeah! | 0:11:34 | 0:11:38 | |
Radar and right-angled triangle... Ah! | 0:11:38 | 0:11:43 | |
Radar! Then this shell equals U. | 0:11:43 | 0:11:47 | |
Now the spiral shell symbol must lock to the letter U. | 0:11:47 | 0:11:52 | |
-That's S! -No, horizon! | 0:11:52 | 0:11:56 | |
-T. -Sun! -Sun! -O. | 0:11:56 | 0:12:01 | |
-Right-angled triangle. -D! | 0:12:02 | 0:12:07 | |
Oh, no. Instead of a D, Jeremy has written a P. | 0:12:07 | 0:12:11 | |
OK. That was A. | 0:12:11 | 0:12:15 | |
-A! Horn! -Pardon? -The horn! Look! -U! | 0:12:15 | 0:12:21 | |
But they have got the last letter wrong, as we know | 0:12:22 | 0:12:26 | |
the spiral shell symbol is a U. | 0:12:26 | 0:12:28 | |
No, no wait that one is... | 0:12:29 | 0:12:33 | |
That one is a Y. | 0:12:33 | 0:12:35 | |
They have got the fortune hunter's message, | 0:12:38 | 0:12:41 | |
but the seconds are fading fast. Will they get the word | 0:12:41 | 0:12:44 | |
needed to win the fortune hunter's advantage? | 0:12:44 | 0:12:48 | |
To win today, write radar. Radar. | 0:12:49 | 0:12:56 | |
Sting have done it, with an impressive | 0:12:57 | 0:12:59 | |
one minute and 32 seconds to spare. | 0:12:59 | 0:13:01 | |
Congratulations, guys, you've got it. Radar, that's right. | 0:13:02 | 0:13:05 | |
I was a little worried because at first it was "to win topay" | 0:13:05 | 0:13:10 | |
-"Topay"? -I was like, "what?" And then I did "today". | 0:13:10 | 0:13:13 | |
I got P from Khadie and I didn't understand it. | 0:13:13 | 0:13:16 | |
Khadie, I heard you definitely say D, didn't you? | 0:13:16 | 0:13:18 | |
-Yeah. -Oh, sorry, I might have heard P. -Must have misheard. | 0:13:18 | 0:13:21 | |
But you have won today's code cracker challenge. Well done! | 0:13:21 | 0:13:25 | |
Sting and Claw go back to their camps, | 0:13:28 | 0:13:31 | |
and Jeremy wants to cement Sting's lead. | 0:13:31 | 0:13:34 | |
I know we're doing really well, but we've got to make sure | 0:13:35 | 0:13:39 | |
we win the next island challenge, cos if we do | 0:13:39 | 0:13:42 | |
we're kind of three ahead, and that would be good. | 0:13:42 | 0:13:45 | |
Because we have four and they only have two, and there's five left, | 0:13:45 | 0:13:50 | |
if we win two more, that will put us to six, there will be three left, | 0:13:50 | 0:13:56 | |
and if they only have two, if they win them, they'll still have five, | 0:13:56 | 0:14:00 | |
and we'll still have won. | 0:14:00 | 0:14:01 | |
Over in Claw, Eleanor thinks Jeremy has a more personal motivation. | 0:14:01 | 0:14:05 | |
Jeremy is going to be really determined to win, | 0:14:05 | 0:14:08 | |
because she's the only one in the team | 0:14:08 | 0:14:10 | |
who doesn't have an island treasure. | 0:14:10 | 0:14:12 | |
And so she really wants to win one. | 0:14:12 | 0:14:14 | |
Now, Claw know what they need to do. | 0:14:14 | 0:14:17 | |
If we lose today, it'll be five-two. | 0:14:17 | 0:14:21 | |
Then we've only got four chances left. | 0:14:21 | 0:14:24 | |
So we have to win every single one, otherwise. | 0:14:24 | 0:14:27 | |
So we really have to win today. | 0:14:27 | 0:14:29 | |
We've only got one chance to lose. | 0:14:29 | 0:14:31 | |
Yeah. | 0:14:31 | 0:14:32 | |
Sting are feeling confident. | 0:14:32 | 0:14:34 | |
I think at the moment Team Claw aren't going too well. | 0:14:34 | 0:14:39 | |
-As a team. -They're not working very effectively at all. | 0:14:39 | 0:14:42 | |
I think that Team Claw is kind of jealous - not too jealous, | 0:14:42 | 0:14:48 | |
because they're trying to find out... | 0:14:48 | 0:14:51 | |
They're still learning how to communicate with each other, | 0:14:51 | 0:14:54 | |
and we just got it straight away. | 0:14:54 | 0:14:57 | |
Eleanor and Jeremy are about to take each other on in the first | 0:14:57 | 0:15:00 | |
round of the island challenge, Double Crossing. | 0:15:00 | 0:15:04 | |
This is a game of strength and balance, | 0:15:04 | 0:15:06 | |
as they will each have to gather as many rusty cogs as possible | 0:15:06 | 0:15:10 | |
at one end of a precarious runway, whilst the opposition will attempt | 0:15:10 | 0:15:14 | |
to knock them off with huge boulders. | 0:15:14 | 0:15:17 | |
But first, Team Sting are about | 0:15:19 | 0:15:22 | |
to find out what their island challenge advantage is | 0:15:22 | 0:15:25 | |
from the fortune hunter. | 0:15:25 | 0:15:27 | |
The filing cabinet is one of the fortune hunter's relics. | 0:15:29 | 0:15:32 | |
It materialises when a team has deciphered its code, and Sting's | 0:15:32 | 0:15:36 | |
winning word, "radar", from the code cracker earlier, has unlocked it. | 0:15:36 | 0:15:40 | |
"Congratulations for winning my island challenge advantage. | 0:15:45 | 0:15:50 | |
"I want you to defeat the island. | 0:15:50 | 0:15:52 | |
"Your team rival must start the challenge with nothing | 0:15:52 | 0:15:55 | |
"and you will start with one rusty cog. | 0:15:55 | 0:15:58 | |
"All will be revealed later." | 0:15:58 | 0:16:01 | |
You have got the advantage, but will that make all the difference? | 0:16:01 | 0:16:04 | |
We will find out in today's island challenge - Double Crossing. | 0:16:04 | 0:16:08 | |
And in Double Crossing, Eleanor in Team Claw | 0:16:09 | 0:16:14 | |
will be on a mission to win today's treasure for her team, | 0:16:14 | 0:16:17 | |
because Sting are in the lead, with four treasures. | 0:16:17 | 0:16:20 | |
Claw only have two. | 0:16:20 | 0:16:23 | |
Sting and Claw want the island treasure because the more | 0:16:23 | 0:16:27 | |
their team is awarded, the greater the advantage they will gain | 0:16:27 | 0:16:30 | |
in the final race to release the fortune hunter's spirit, | 0:16:30 | 0:16:34 | |
and escape. | 0:16:34 | 0:16:37 | |
The seventh island treasure to be won is the Venus Fly Trap. | 0:16:37 | 0:16:40 | |
Beautiful, but deadly. | 0:16:43 | 0:16:46 | |
The Venus Fly Trap represents the manipulative island | 0:16:46 | 0:16:49 | |
employing trickery at every turn. | 0:16:49 | 0:16:53 | |
In round one, the island makes the teams' captains go head to head | 0:16:56 | 0:17:00 | |
to try to win the advantage for their team mates | 0:17:00 | 0:17:03 | |
when they compete for the latest island treasure in round two. | 0:17:03 | 0:17:07 | |
So Claw's captain, Eleanor, is going to be battling | 0:17:08 | 0:17:12 | |
Sting's captain, Jeremy. | 0:17:12 | 0:17:14 | |
This is the first time they will be representing their new teams, | 0:17:14 | 0:17:17 | |
but we have seen them giving it their all | 0:17:17 | 0:17:20 | |
in the boys versus girls challenges. | 0:17:20 | 0:17:22 | |
Eleanor was the girl's motivational power house, | 0:17:22 | 0:17:26 | |
driving her team mates on in the toughest of conditions. | 0:17:26 | 0:17:29 | |
Yes, Lizzie, you are doing amazing. Lizzie, you are brilliant. | 0:17:29 | 0:17:33 | |
Can she push herself onto victory? | 0:17:33 | 0:17:35 | |
Jeremy has already taken on her fear of water and come out on top. | 0:17:37 | 0:17:42 | |
Come on, guys, faster, go, go, go. | 0:17:42 | 0:17:46 | |
But today is going to be the greatest test of her bravery yet. | 0:17:46 | 0:17:50 | |
Can she rise above her fears here? | 0:17:50 | 0:17:53 | |
So these are two ultra-determined captains, | 0:17:54 | 0:17:56 | |
and this will be a hard-fought challenge, because both | 0:17:56 | 0:18:00 | |
really want their team to have the advantage in round two. | 0:18:00 | 0:18:04 | |
And to win it for them, this is what the captains will have to take on. | 0:18:06 | 0:18:11 | |
This is Double Crossing. | 0:18:11 | 0:18:14 | |
Two parallel tracks stretched across | 0:18:14 | 0:18:17 | |
one of the iciest lakes on the island. | 0:18:17 | 0:18:20 | |
One is a super-slippery runway | 0:18:22 | 0:18:25 | |
and one captain will be on it collecting cogs, | 0:18:25 | 0:18:28 | |
delivering them and tying them onto the cable at the far end, | 0:18:28 | 0:18:31 | |
which would all be fine if these cogs didn't start off attached | 0:18:31 | 0:18:34 | |
to the giant boulders that the other captain is swinging | 0:18:34 | 0:18:37 | |
right at her opponent from the more stable crossing. | 0:18:37 | 0:18:41 | |
Jeremy and Eleanor will both take turns in delivering the cogs | 0:18:41 | 0:18:45 | |
and swinging the boulders, and whoever manages to get more cogs | 0:18:45 | 0:18:48 | |
tied on before the six minute clock runs out, wins. | 0:18:48 | 0:18:52 | |
If a cog goes in the water before it reaches the end of the runway, | 0:18:55 | 0:18:58 | |
it's out of play. And if a captain slips or is knocked in, | 0:18:58 | 0:19:01 | |
then she has to swim back to the start of the runway, | 0:19:01 | 0:19:04 | |
which will really waste precious seconds. | 0:19:04 | 0:19:07 | |
Because Sting won the code cracker, Jeremy has the advantage here. | 0:19:08 | 0:19:12 | |
She starts her delivery turn with an extra cog already tied on, | 0:19:12 | 0:19:16 | |
meaning she has the potential to score more than Eleanor. | 0:19:16 | 0:19:19 | |
But she is going to have to move ultra-fast | 0:19:19 | 0:19:22 | |
to get all eight delivered in time. | 0:19:22 | 0:19:24 | |
At stake here is an advantage for the victorious captain's side | 0:19:24 | 0:19:29 | |
in round two, when the teams battle it out for the latest | 0:19:29 | 0:19:32 | |
all-important island treasure. | 0:19:32 | 0:19:35 | |
And you know that these great rivals are absolutely going to throw | 0:19:35 | 0:19:39 | |
themselves into trying to win it. | 0:19:39 | 0:19:41 | |
So, girls, you're going to be up against each other. How are you? | 0:19:42 | 0:19:45 | |
-Great! -Excited. | 0:19:45 | 0:19:47 | |
Last night I could feel the tensions rising. | 0:19:47 | 0:19:50 | |
How do you think you'll do? | 0:19:50 | 0:19:52 | |
I think I'll do OK. If Sting win this challenge, | 0:19:52 | 0:19:56 | |
we'll make it harder for Claw, and we want to make it as hard as we can. | 0:19:56 | 0:20:00 | |
But yesterday you had the advantage and we still won. | 0:20:00 | 0:20:04 | |
-The first part, but who won the second part? -OK, OK. | 0:20:04 | 0:20:07 | |
Guys, it goes without saying there is competition | 0:20:07 | 0:20:10 | |
between Sting and Claw as teams, but you two - there's extra competition! | 0:20:10 | 0:20:14 | |
Where does it come from? | 0:20:14 | 0:20:16 | |
I know it sounds a bit mean, but I like to beat friends. | 0:20:16 | 0:20:19 | |
I just like chucking them into water and hearing them scream. | 0:20:19 | 0:20:22 | |
Jeremy, from a friend? | 0:20:22 | 0:20:24 | |
A friend? I like beating a friend as well. | 0:20:24 | 0:20:27 | |
It's like letting them know they can't get the upper hand on you. | 0:20:27 | 0:20:31 | |
But you guys are meant to be friends! | 0:20:31 | 0:20:33 | |
-Yeah, we're still friends. -"Meant" to be! | 0:20:33 | 0:20:36 | |
-After the challenge... -Yeah, when it's down to business. | 0:20:36 | 0:20:40 | |
Girls, best of luck, I'm going to go take cover | 0:20:40 | 0:20:42 | |
from what's possibly the most competitive challenge | 0:20:42 | 0:20:45 | |
and fighters we've ever had. | 0:20:45 | 0:20:47 | |
It's time now to play Double Crossing. | 0:20:47 | 0:20:50 | |
So, first up delivering cogs is Eleanor for Claw, | 0:20:53 | 0:20:56 | |
while Jeremy swings the boulders for Sting. | 0:20:56 | 0:20:59 | |
-Girls are you ready? -Ready! | 0:20:59 | 0:21:03 | |
This is going to be interesting. | 0:21:03 | 0:21:05 | |
Three, two, one, go! | 0:21:05 | 0:21:09 | |
And they're off and Jeremy is unknotting the boulder while | 0:21:09 | 0:21:12 | |
Eleanor is getting some terrific encouragement from her team mates. | 0:21:12 | 0:21:16 | |
Oh, no, a miss! Eleanor's crawling works for her here | 0:21:16 | 0:21:19 | |
but could it prove too time consuming a tactic? | 0:21:19 | 0:21:22 | |
Every second is precious here and as the cogs here are tied | 0:21:22 | 0:21:26 | |
to the boulders, she can't afford to dodge to far out of the way, either. | 0:21:26 | 0:21:29 | |
Eleanor's got it and she is untying the first cog. | 0:21:32 | 0:21:35 | |
But she's got to take it to the other end of the pontoon | 0:21:35 | 0:21:38 | |
and tie it on before it counts, so it's not safe yet. | 0:21:38 | 0:21:42 | |
Go, go, go, go, quickly! | 0:21:42 | 0:21:45 | |
Jeremy is wrestling another boulder free. | 0:21:45 | 0:21:48 | |
Oh, no. | 0:21:48 | 0:21:49 | |
Duck down! | 0:21:49 | 0:21:51 | |
Sounds like good advice from James | 0:21:53 | 0:21:55 | |
but Eleanor's choosing to block the boulders with her...oh, | 0:21:55 | 0:21:58 | |
she caught it and that means she can grab the cog off this one. | 0:21:58 | 0:22:02 | |
-Great stuff. -Come on, Jeremy! | 0:22:02 | 0:22:05 | |
This must be so frustrating for Jeremy. | 0:22:05 | 0:22:09 | |
Yes, she has tied it on, that's her second cog on. | 0:22:09 | 0:22:12 | |
TEAM CHEERS HER ON | 0:22:12 | 0:22:14 | |
Great encouragement from the rest of her team. | 0:22:14 | 0:22:17 | |
There is a lot to play for. Claw need to win this challenge. | 0:22:17 | 0:22:20 | |
Eleanor is moving so quickly here, they could just do it. | 0:22:20 | 0:22:23 | |
She has already taken hold of another boulder. | 0:22:23 | 0:22:25 | |
Oh, Jeremy has gone on the attack. | 0:22:25 | 0:22:28 | |
That was a good hit and it has definitely delayed Eleanor, | 0:22:28 | 0:22:31 | |
but what she needs is to knock the cog out of her hands. | 0:22:31 | 0:22:34 | |
THEY CHEER | 0:22:34 | 0:22:36 | |
She is zipping back with the cog. | 0:22:36 | 0:22:38 | |
Can Jeremy do anything here to stop her? | 0:22:38 | 0:22:41 | |
Extreme determination from both Eleanor and Jeremy. | 0:22:41 | 0:22:44 | |
-But that's cog three on. -Don't rush, Jeremy. -Come on, Jeremy! | 0:22:44 | 0:22:50 | |
She is going for another boulder strike | 0:22:50 | 0:22:52 | |
but Eleanor looks ready for it. | 0:22:52 | 0:22:54 | |
-Oh, a simple catch. -You are doing amazing, you are doing really well. | 0:22:54 | 0:23:00 | |
She is doing well. Oh, what a duck she is making great pace here. | 0:23:00 | 0:23:05 | |
She hurled that across with huge force, but missed a strike. | 0:23:05 | 0:23:09 | |
With just over two minutes in, Eleanor is back with a fourth cog. | 0:23:09 | 0:23:13 | |
Oh, Eleanor does well not to lose the cog here. | 0:23:13 | 0:23:16 | |
That was a massive smash, but she has tied it on. | 0:23:16 | 0:23:21 | |
Jeremy is going for another boulder swing. | 0:23:24 | 0:23:26 | |
Oh, Eleanor has caught this one, too. | 0:23:26 | 0:23:29 | |
She is keeping so well balanced and it must be so irritating for Jeremy. | 0:23:29 | 0:23:33 | |
Come on, Jeremy! Go get her. | 0:23:33 | 0:23:38 | |
These girls mean business. | 0:23:38 | 0:23:40 | |
Yes, they do, Myleene, and just over halfway through her time, | 0:23:40 | 0:23:44 | |
Eleanor has tied on a fifth cog. This is really quick work. | 0:23:44 | 0:23:48 | |
Jeremy needs to do something to slow her down. Oh, no! | 0:23:48 | 0:23:52 | |
Jeremy has got to put more force into her throws | 0:23:55 | 0:23:57 | |
if she is going to knock Eleanor in. | 0:23:57 | 0:24:00 | |
Oh, but she has got to keep aiming well, too. | 0:24:00 | 0:24:03 | |
She is swinging the boulders wildly now | 0:24:03 | 0:24:05 | |
but they are just ricocheting around. | 0:24:05 | 0:24:08 | |
She needs to focus more on her targeting. | 0:24:08 | 0:24:10 | |
Go! Eleanor! Eleanor! Eleanor! Eleanor! | 0:24:10 | 0:24:16 | |
Yes, at more than four minutes in that was her sixth cog on | 0:24:16 | 0:24:20 | |
and so she has only got one left now. | 0:24:20 | 0:24:22 | |
No, guys, guys, they are just putting pressure on her. | 0:24:22 | 0:24:27 | |
She'll bend under pressure. | 0:24:27 | 0:24:29 | |
Is Natty right? Will she bend under pressure? | 0:24:29 | 0:24:33 | |
No, another terrific boulder catch. | 0:24:33 | 0:24:36 | |
Oh, there is the last cog | 0:24:41 | 0:24:43 | |
and a really good duck from Eleanor just at the last second. | 0:24:43 | 0:24:46 | |
That's it, game over. | 0:24:48 | 0:24:50 | |
Jeremy looks alarmed and that was a terrific turn from Eleanor. | 0:24:52 | 0:24:56 | |
She moved along the runway really quickly | 0:24:56 | 0:24:59 | |
and stopped boulder after boulder after boulder, with apparent ease. | 0:24:59 | 0:25:02 | |
Jeremy did put great effort into trying to knock her in, | 0:25:04 | 0:25:07 | |
but never managed to achieve the combination of power and aim. | 0:25:07 | 0:25:11 | |
It meant that Eleanor tied on her seventh and final cog | 0:25:11 | 0:25:15 | |
at four minutes and nine seconds. | 0:25:15 | 0:25:17 | |
It's an impressively fast time, but at the halfway stage, | 0:25:17 | 0:25:20 | |
who do they think is going to come out on top here? | 0:25:20 | 0:25:24 | |
BOTH: Me, me, me, me! | 0:25:24 | 0:25:27 | |
Me, me, me, me, me, me! | 0:25:27 | 0:25:31 | |
-Strong! -No, it's going to be me. | 0:25:31 | 0:25:33 | |
Well, they both sound really confident, | 0:25:33 | 0:25:38 | |
but now they're back for the second leg of the game | 0:25:38 | 0:25:41 | |
and, of course they've swapped places, | 0:25:41 | 0:25:43 | |
so Jeremy is under much greater threat of ending up in the water. | 0:25:43 | 0:25:46 | |
Could the fear affect her performance? | 0:25:46 | 0:25:49 | |
-OK, girls are we ready? -Ready! | 0:25:50 | 0:25:54 | |
In three, two, one, go! | 0:25:54 | 0:25:57 | |
-And they're off. -THEY SHOUT ENCOURAGEMENT | 0:25:57 | 0:26:01 | |
Eleanor ready with the first boulder. No hesitation. | 0:26:02 | 0:26:06 | |
Is Jeremy trying to go quicker by standing up? | 0:26:06 | 0:26:09 | |
Well, Eleanor is swinging again. | 0:26:09 | 0:26:12 | |
Jeremy has ducked down. Oh, she has grabbed it. | 0:26:14 | 0:26:16 | |
Well, caught from Jeremy. | 0:26:16 | 0:26:19 | |
CHEERING | 0:26:19 | 0:26:22 | |
She has untied it, but of course she has to deliver it on the runway | 0:26:22 | 0:26:26 | |
and Eleanor is not going to make that easy for her. | 0:26:26 | 0:26:29 | |
Eleanor means business with those boulders. | 0:26:29 | 0:26:33 | |
Oh, Eleanor smacks this boulder right at Jeremy's head, | 0:26:33 | 0:26:37 | |
but, impressively, she manages to keep balanced on the runway | 0:26:37 | 0:26:42 | |
and doesn't drop the cog, but if Eleanor can keep this | 0:26:42 | 0:26:46 | |
onslaught up, surely she can cause Jeremy some real problems. | 0:26:46 | 0:26:49 | |
-THEY SHOUT ENCOURAGEMENT -Brilliant backing from the teams. | 0:26:49 | 0:26:54 | |
They all clearly want their captain to triumph here. | 0:26:57 | 0:27:00 | |
THEY CHEER | 0:27:00 | 0:27:03 | |
While she has crawled out to the end and she is starting to...whoa! | 0:27:03 | 0:27:07 | |
Oh, well ducked from Jeremy. | 0:27:07 | 0:27:09 | |
And she is tying the cog on next to the one that is already | 0:27:09 | 0:27:12 | |
there as her advantage. Yes, she is on two now and, oh! | 0:27:12 | 0:27:15 | |
Well caught. | 0:27:16 | 0:27:17 | |
Now she just needs to get the cog off as quickly as possible. | 0:27:17 | 0:27:20 | |
Oh dear, she seems to be having trouble, so she is a sitting duck. | 0:27:20 | 0:27:24 | |
Oh, no, the boulder ricocheted and Jeremy dodged it, | 0:27:24 | 0:27:28 | |
so she is clean away again. | 0:27:28 | 0:27:30 | |
Well, Sting are cheering her on and it might just be helping, | 0:27:30 | 0:27:34 | |
as under two minutes in, that's her third cog on. | 0:27:34 | 0:27:38 | |
Go on, Eleanor, you can do it! | 0:27:41 | 0:27:43 | |
Claw are giving huge support to Eleanor, too. | 0:27:43 | 0:27:46 | |
They are desperate to make these boulders really count. Oh! | 0:27:46 | 0:27:50 | |
CHEERING | 0:27:50 | 0:27:51 | |
Jeremy is making this look very easy and, believe me, it's not. | 0:27:51 | 0:27:55 | |
Well, she got that cog away very quickly. | 0:27:55 | 0:27:58 | |
Nowhere near, but Eleanor's racing down to try and head her off. | 0:27:58 | 0:28:03 | |
Jeremy almost slipped and, remember, she does not like the water. | 0:28:03 | 0:28:07 | |
Plus, of course, she would have lost the cog | 0:28:07 | 0:28:09 | |
and absolutely wasted her advantage. | 0:28:09 | 0:28:13 | |
Eleanor's doing everything she can to put pressure on Jeremy here, | 0:28:21 | 0:28:25 | |
but the boulder just isn't connecting. | 0:28:25 | 0:28:28 | |
So Jeremy has tied a fourth cog on, but it took her slightly longer | 0:28:28 | 0:28:31 | |
than Eleanor to get her fourth on. So she needs to pick up the pace. | 0:28:31 | 0:28:35 | |
She's caught another boulder. | 0:28:38 | 0:28:39 | |
Now she needs to get the cog off - and fast. | 0:28:39 | 0:28:42 | |
Oh, she is standing up to reach it and that means she is | 0:28:43 | 0:28:46 | |
so vulnerable, can Eleanor make the most of this opportunity? | 0:28:46 | 0:28:50 | |
CHEERING | 0:28:50 | 0:28:52 | |
Oh, Eleanor smacked that boulder right into Jeremy's head, | 0:28:52 | 0:28:57 | |
but she showed amazing balance. | 0:28:57 | 0:28:59 | |
She wobbled, but she didn't fall in or even drop the cog. | 0:28:59 | 0:29:03 | |
So Jeremy is scuttling along. | 0:29:06 | 0:29:08 | |
Can Eleanor do anything here? | 0:29:08 | 0:29:10 | |
Oh, she's struggling to reach that boulder | 0:29:10 | 0:29:13 | |
and now Jeremy has made it to the end of the runway again. | 0:29:13 | 0:29:16 | |
So can she tie it on or will Eleanor be able to make another | 0:29:16 | 0:29:19 | |
even more successful strike? | 0:29:19 | 0:29:22 | |
No, it's on. | 0:29:22 | 0:29:23 | |
Oh, another good duck there, but she needs to speed up, | 0:29:23 | 0:29:27 | |
because she has used well over half her time now | 0:29:27 | 0:29:30 | |
and she is still being slower than Eleanor. | 0:29:30 | 0:29:32 | |
Oh, but that was an excellent catch. | 0:29:34 | 0:29:36 | |
Can she get this cog off quicker and take the advantage of the fact | 0:29:36 | 0:29:40 | |
Eleanor is struggling to release her next boulder? | 0:29:40 | 0:29:42 | |
Jeremy is racing along the runway to try and get that next cog attached. | 0:29:42 | 0:29:47 | |
And she's there. | 0:29:47 | 0:29:48 | |
Go, Eleanor! | 0:29:48 | 0:29:51 | |
A great swing, but Jeremy is | 0:29:51 | 0:29:53 | |
so low to the deck that there is nothing Eleanor could do. | 0:29:53 | 0:29:57 | |
-That's cog six tied on. -SHOUTS OF ENCOURAGEMENT | 0:29:57 | 0:30:00 | |
Well, it was a great catch, but actually this challenge is not | 0:30:01 | 0:30:05 | |
going Jeremy's way overall. By this point, in Eleanor's turn, | 0:30:05 | 0:30:07 | |
she had got all seven cogs tied on. | 0:30:07 | 0:30:10 | |
That's Jeremy's seventh one going on now. | 0:30:10 | 0:30:13 | |
Thanks to the advantage, she does have one left, but there is only | 0:30:13 | 0:30:16 | |
a minute remaining, | 0:30:16 | 0:30:18 | |
so she needs to move ultra-fast here. | 0:30:18 | 0:30:20 | |
SHOUTS OF ENCOURAGEMENT | 0:30:22 | 0:30:26 | |
Eleanor is going for a massive... Oh, no! | 0:30:28 | 0:30:32 | |
CHEERING | 0:30:32 | 0:30:34 | |
Oh, Jeremy has got the eighth cog. | 0:30:37 | 0:30:39 | |
The seconds are ticking. Can Eleanor keep delaying her here? | 0:30:39 | 0:30:43 | |
No! She's at the end! | 0:30:43 | 0:30:46 | |
Eleanor's only chance here is knocking it out of her hands. | 0:30:46 | 0:30:49 | |
No! There it is with eight cogs on, Jeremy has won! | 0:30:49 | 0:30:52 | |
-CHEERING -That's it! Game over! | 0:30:52 | 0:30:56 | |
What a conclusion to such a thrillingly close | 0:30:58 | 0:31:02 | |
captain verses captain challenge. | 0:31:02 | 0:31:04 | |
Eleanor and Jeremy both pulled off some terrific boulder swings | 0:31:04 | 0:31:09 | |
and both of them opted to crawl along the runway, too. | 0:31:09 | 0:31:12 | |
A safe tactic, but a slow one. | 0:31:12 | 0:31:14 | |
And in the end, Double Crossing did become all about the clock. | 0:31:14 | 0:31:18 | |
Eleanor had delivered all seven of her cogs quicker than Jeremy, | 0:31:18 | 0:31:23 | |
had tied her seventh on, so the only way Jeremy could win | 0:31:23 | 0:31:26 | |
was by attaching the extra one she had as an advantage, | 0:31:26 | 0:31:29 | |
thanks to Sting having won the code cracker. | 0:31:29 | 0:31:32 | |
It seemed sure she would run out of time before she could manage it, | 0:31:32 | 0:31:35 | |
especially as Eleanor never gave up hurling the boulders. | 0:31:35 | 0:31:38 | |
But with seconds to go, she did it. | 0:31:38 | 0:31:41 | |
So, girls, well done in your challenge, Double Crossing - | 0:31:41 | 0:31:44 | |
-how did you find the first round? -It was really good fun, | 0:31:44 | 0:31:48 | |
but you should know, once someone crawls, it's hard to knock them off. | 0:31:48 | 0:31:52 | |
I thought that was really good fun, | 0:31:52 | 0:31:54 | |
but unfortunately we didn't knock each other off. | 0:31:54 | 0:31:57 | |
-So how do you think you did? -Really good. -Quite confident. | 0:31:57 | 0:32:00 | |
-Really good, quite confident. -Really confident! -Really confident! | 0:32:00 | 0:32:04 | |
-Really, really confident! -OK, I think enough of that! | 0:32:04 | 0:32:07 | |
Now's the time to put you both out of your misery. | 0:32:07 | 0:32:10 | |
The winner of the first round of Double Crossing... | 0:32:10 | 0:32:14 | |
and of the advantage... | 0:32:14 | 0:32:16 | |
is team... | 0:32:16 | 0:32:19 | |
-..Sting! -CHEERING | 0:32:21 | 0:32:23 | |
And so Sting will have the advantage when the teams battle | 0:32:26 | 0:32:29 | |
for the latest island treasure, the silver Venus Fly Trap in round two. | 0:32:29 | 0:32:33 | |
Still to come, the battle intensifies, | 0:32:35 | 0:32:38 | |
as Claw know they must beat Sting | 0:32:38 | 0:32:42 | |
to win the island treasure. | 0:32:42 | 0:32:43 | |
We all need to work as a team together and do our best. | 0:32:46 | 0:32:49 | |
Sting may have won the advantage, but there's still another | 0:32:49 | 0:32:53 | |
fiendish round to go. | 0:32:53 | 0:32:55 | |
And Jeremy and Eleanor's rivalry boils over. | 0:32:55 | 0:32:58 | |
I just said that we had better team work and communication. | 0:32:58 | 0:33:01 | |
How do you know? | 0:33:01 | 0:33:02 | |
Because we're winning all the challenges! | 0:33:02 | 0:33:05 | |
I'd really like to win an island challenge and treasure for my team. | 0:33:05 | 0:33:08 | |
But only one captain will ultimately lead their team to victory. | 0:33:08 | 0:33:12 | |
The winner of today's island challenge is... | 0:33:12 | 0:33:17 | |
Team Sting have won the advantage for the second round. | 0:33:19 | 0:33:23 | |
But, before they play, Claw have returned back to river camp | 0:33:23 | 0:33:27 | |
to take stock, as they're now so far behind the pressure is really on. | 0:33:27 | 0:33:33 | |
-If we don't win today we are really in big trouble. -Yeah. | 0:33:33 | 0:33:36 | |
We've got to win every single one after that if we really want to... | 0:33:36 | 0:33:42 | |
If we win today, that's it, we've got really close | 0:33:42 | 0:33:47 | |
it's only one away and we've got plenty of time to catch up. | 0:33:47 | 0:33:51 | |
We've got four then after if we win today. | 0:33:51 | 0:33:53 | |
Time to catch up just one. | 0:33:53 | 0:33:55 | |
If we don't win today, well, we're kind of stuffed. | 0:33:55 | 0:33:59 | |
Over the past few days, Jeremy's been making me quite annoyed | 0:33:59 | 0:34:03 | |
cos at the start we were friends. | 0:34:03 | 0:34:05 | |
We still are but she's been going, "Sting's best". | 0:34:05 | 0:34:08 | |
I'm going to lead them to victory, not Claw, obviously. | 0:34:08 | 0:34:12 | |
She's not thinking, cos all she cares about is winning | 0:34:12 | 0:34:15 | |
but I'd quite like to win | 0:34:15 | 0:34:18 | |
to tell her that she might not win in the end. | 0:34:18 | 0:34:22 | |
We all need to work as a team together and do our best. | 0:34:22 | 0:34:27 | |
I think I'd really like to wipe the smiles off Sting's faces | 0:34:27 | 0:34:31 | |
because they were being a bit, | 0:34:31 | 0:34:33 | |
"Oh, we're going to win. Oh, yeah, go Sting!" | 0:34:33 | 0:34:36 | |
So I want to beat them and would like to do that. | 0:34:36 | 0:34:39 | |
I think the whole of Sting are being a bit over-competitive. | 0:34:39 | 0:34:42 | |
Eleanor wants to bring her team back from the brink. | 0:34:42 | 0:34:47 | |
I'd really like to win an Island Treasure for my team | 0:34:47 | 0:34:50 | |
and I'd also like to my team to award me | 0:34:50 | 0:34:53 | |
the Most Valuable Adventurer because I'd really enjoy that. | 0:34:53 | 0:34:56 | |
I like everybody on my team | 0:34:56 | 0:34:59 | |
and wanted to be on Team Claw, so I'm happy. | 0:34:59 | 0:35:01 | |
And Eleanor knows just how to invigorate Claw. | 0:35:01 | 0:35:05 | |
I think we should make up a team chant. | 0:35:05 | 0:35:08 | |
We haven't thought of one and it would help us. | 0:35:08 | 0:35:11 | |
So, has anyone got any ideas? | 0:35:11 | 0:35:13 | |
Yeah, I've got ideas I thought of last night. | 0:35:13 | 0:35:17 | |
It was... | 0:35:17 | 0:35:20 | |
We are Team Claw, give us some more, | 0:35:20 | 0:35:23 | |
we're going to win and chuck Sting in the bin. | 0:35:23 | 0:35:26 | |
-I really like that! -I think it'll help if we do our chant, | 0:35:26 | 0:35:30 | |
we're feeling down because we've lost and need to win. | 0:35:30 | 0:35:33 | |
-James! -Dilhan! -Zach! -Eleanor! -Lizzie! | 0:35:33 | 0:35:37 | |
ALL: Team Claw! | 0:35:37 | 0:35:40 | |
ALL: We're Team Claw, | 0:35:40 | 0:35:42 | |
give us some more. | 0:35:42 | 0:35:44 | |
We're going to win | 0:35:44 | 0:35:46 | |
and put Sting in the bin! | 0:35:46 | 0:35:48 | |
CHEERING | 0:35:48 | 0:35:50 | |
In round two, the island is setting Sting and Claw against each other | 0:35:54 | 0:35:59 | |
as teams to try to win the latest Island Treasure. | 0:35:59 | 0:36:02 | |
As it stands, Sting have four treasures, while Claw have just two. | 0:36:02 | 0:36:07 | |
The more treasures you have, the more advantage in the race to escape | 0:36:07 | 0:36:12 | |
and that means both teams will be doing everything to win here | 0:36:12 | 0:36:16 | |
and add the Silver Venus Fly Trap to their Treasure Trove. | 0:36:16 | 0:36:20 | |
So, round two of Double Crossing | 0:36:20 | 0:36:22 | |
is going to be incredibly closely contested... | 0:36:22 | 0:36:26 | |
as the island told them everyone was going to play. | 0:36:26 | 0:36:30 | |
Sting's Khadie, Peter, Natty and Jordan will be taking on Claw's | 0:36:31 | 0:36:36 | |
Zack, Lizzie, James and Dilhan | 0:36:36 | 0:36:38 | |
but, because their captain won round one, Sting will have the advantage | 0:36:38 | 0:36:43 | |
and Jeremy's about to find out it's unusual. | 0:36:43 | 0:36:46 | |
She'll choose whether she wants her team | 0:36:46 | 0:36:49 | |
to deliver the cogs along the runway | 0:36:49 | 0:36:51 | |
or to swing the boulders. | 0:36:51 | 0:36:53 | |
What will she go for? | 0:36:53 | 0:36:56 | |
It's a big decision | 0:36:56 | 0:36:57 | |
and one which can have a massive impact on the game. | 0:36:57 | 0:37:01 | |
Jeremy, you got the advantage for your team. | 0:37:01 | 0:37:05 | |
You now need to choose which side you want your team to be on. | 0:37:05 | 0:37:08 | |
Do you want to be collecting cogs? | 0:37:08 | 0:37:10 | |
Or pushing the boulders? | 0:37:10 | 0:37:12 | |
Runway. | 0:37:12 | 0:37:14 | |
You want to do the runway. | 0:37:14 | 0:37:16 | |
Sting are on the runway, you'll be pushing boulders. | 0:37:16 | 0:37:19 | |
That's good. | 0:37:19 | 0:37:20 | |
-Can you do it? -Definitely. | 0:37:20 | 0:37:23 | |
You seem happy. I thought you'd be disappointed not to be on the runway | 0:37:23 | 0:37:27 | |
but you want to push boulders. | 0:37:27 | 0:37:29 | |
-Yeah, they look so light. -Great. | 0:37:29 | 0:37:32 | |
You both seem happy. Is that the end of the rivalry? | 0:37:32 | 0:37:35 | |
ALL: No! | 0:37:35 | 0:37:36 | |
Everyone knows Claw is the best. | 0:37:36 | 0:37:39 | |
-Is it still on? -ALL: Yes. | 0:37:39 | 0:37:42 | |
I thought it might be. | 0:37:42 | 0:37:45 | |
Here's how round two of Double Crossing works. | 0:37:45 | 0:37:49 | |
Sting's four competitors start with ten huge cogs | 0:37:49 | 0:37:53 | |
and one at a time, they'll cross a slippery runway | 0:37:53 | 0:37:56 | |
to deliver these cogs to the cable at the other end. | 0:37:56 | 0:38:00 | |
They receive one point for every cog they tie on | 0:38:00 | 0:38:03 | |
and this time crawling is not allowed. | 0:38:03 | 0:38:06 | |
Claw's competitors will be across the sturdier track | 0:38:06 | 0:38:09 | |
and will each have two giant boulders | 0:38:09 | 0:38:13 | |
to try and swing at Sting to bash the cogs | 0:38:13 | 0:38:15 | |
out of their hands or smack them into the water. | 0:38:15 | 0:38:18 | |
They will earn three points every time | 0:38:18 | 0:38:21 | |
they knock one of Sting in the drink. | 0:38:21 | 0:38:24 | |
If a cog goes in the water before the end of the runway | 0:38:24 | 0:38:27 | |
it's out of play and the game finishes | 0:38:27 | 0:38:30 | |
once all ten cogs are lost or delivered. | 0:38:30 | 0:38:33 | |
And of course the team with the highest final score wins. | 0:38:33 | 0:38:37 | |
So they're set for the game. | 0:38:41 | 0:38:43 | |
Sting are ready to get on the runway | 0:38:43 | 0:38:46 | |
and Claw are raring to get going with the boulders. | 0:38:46 | 0:38:49 | |
Guys, are you ready? | 0:38:49 | 0:38:52 | |
ALL: Yeah! | 0:38:52 | 0:38:54 | |
Three, two, one, go! | 0:38:54 | 0:38:58 | |
And they're off and Natty's first, | 0:38:58 | 0:39:01 | |
but will the hype prove a help or a hindrance? | 0:39:01 | 0:39:04 | |
James is going for it. No! | 0:39:04 | 0:39:06 | |
Ooh, first boulder. | 0:39:06 | 0:39:09 | |
She's racing along the runway. | 0:39:09 | 0:39:11 | |
A brilliant shot from Lizzie! | 0:39:11 | 0:39:13 | |
Oh, but she's made it to the end. | 0:39:13 | 0:39:16 | |
Great deflection work from Natty. | 0:39:16 | 0:39:18 | |
You're right. She coped with the boulders amazingly well. | 0:39:18 | 0:39:22 | |
Her fast pace limited the number of shots | 0:39:22 | 0:39:24 | |
Claw could get in but they did hit her with a couple of | 0:39:24 | 0:39:28 | |
full-on strikes and yet Natty managed to fend them away | 0:39:28 | 0:39:31 | |
and deliver a cog to take Sting 1-0 up. | 0:39:31 | 0:39:35 | |
Jeremy is still celebrating and Peter's going for it. | 0:39:35 | 0:39:39 | |
Whoa! He's down, he's in the water. | 0:39:39 | 0:39:42 | |
What a fantastic boulder throw from Dilhan. | 0:39:42 | 0:39:47 | |
Peter gets off to a fast start but is not steady enough to stay on | 0:39:47 | 0:39:51 | |
when a huge shot from Dilhan bashes into him. | 0:39:51 | 0:39:54 | |
As each knock in earns three points, Claw is in the lead. | 0:39:54 | 0:39:57 | |
It's 3-1 to them now and that puts real pressure on Sting. | 0:39:57 | 0:40:02 | |
Next up, it's Khadie, | 0:40:02 | 0:40:05 | |
and she seems to be struggling even to get onto the runway. | 0:40:05 | 0:40:08 | |
No, she's OK for now. | 0:40:08 | 0:40:11 | |
Whoa, she looks sure to be going in there. | 0:40:11 | 0:40:14 | |
She's managed to regain her balance. | 0:40:14 | 0:40:17 | |
The smacks keep coming. | 0:40:17 | 0:40:19 | |
A really powerful shot from Lizzie! | 0:40:19 | 0:40:22 | |
Somehow Khadie manages to stay on and keep going. | 0:40:22 | 0:40:26 | |
Well done. Khadie's got her cog to the end. | 0:40:26 | 0:40:28 | |
After a seemingly uncertain start, | 0:40:28 | 0:40:32 | |
Khadie shows her mettle by ploughing on | 0:40:32 | 0:40:35 | |
to deliver her cog and nab a hard-earned point for Sting. | 0:40:35 | 0:40:39 | |
It's 3-2 to Claw. | 0:40:39 | 0:40:41 | |
Natty's back up on the runway. | 0:40:46 | 0:40:48 | |
After one run, this gets draining. | 0:40:48 | 0:40:51 | |
But she works quickly and Claw aren't having much effect. | 0:40:51 | 0:40:55 | |
So she's all the way across. | 0:40:55 | 0:40:57 | |
This was a thoroughly efficient turn from Natty. | 0:41:01 | 0:41:04 | |
She zipped past Claw's boulders | 0:41:04 | 0:41:07 | |
and her cog was the equaliser. It's 3-3. | 0:41:07 | 0:41:12 | |
-Next to run, it's Jordan. -Get back! | 0:41:12 | 0:41:16 | |
The boulders are coming thick and fast now | 0:41:16 | 0:41:19 | |
but Jordan's managing to survive... Oh! | 0:41:19 | 0:41:22 | |
Whoa! Oh, no! | 0:41:22 | 0:41:24 | |
Jordan does well to cope with the brutal bouldering from Claw | 0:41:24 | 0:41:29 | |
and is unlucky Zach catches him with such a cracking shot, | 0:41:29 | 0:41:34 | |
bagging another three points for Claw. | 0:41:34 | 0:41:36 | |
They're back in the lead now, 6-3. Oh, and in the heat of the moment, | 0:41:36 | 0:41:41 | |
Jordan ties his cog on anyway but of course, it does not count. | 0:41:41 | 0:41:45 | |
Come on, guys! | 0:41:45 | 0:41:47 | |
Peter's next, looking exhausted. | 0:41:47 | 0:41:49 | |
You're doing well! | 0:41:49 | 0:41:51 | |
He's hit but he's powering on with a smile. | 0:41:52 | 0:41:55 | |
Oh, and that ricochet was a bit of luck for him. | 0:41:55 | 0:41:58 | |
-'He's there and took it in his stride.' -Well done! | 0:41:58 | 0:42:02 | |
Peter seemed to enjoy this run. | 0:42:02 | 0:42:06 | |
As Claw couldn't get enough force | 0:42:06 | 0:42:09 | |
with their boulders to really delay him at all, you can understand why. | 0:42:09 | 0:42:14 | |
Plus, his cog delivery pulled things back a little for Sting. | 0:42:14 | 0:42:18 | |
It's 6-4 but this challenge is on a knife edge | 0:42:18 | 0:42:22 | |
because another knock-in would take Claw to nine points, | 0:42:22 | 0:42:26 | |
and Sting couldn't score any more than eight. | 0:42:26 | 0:42:29 | |
So Sting have got to be unbelievably careful now. | 0:42:29 | 0:42:33 | |
Khadie's back on now and she is shattered. | 0:42:38 | 0:42:41 | |
James is going for the throw. No - she batted it back at him. | 0:42:41 | 0:42:46 | |
Oh, and it's blocked his next shot. | 0:42:46 | 0:42:48 | |
She's... Oh, a ricochet! | 0:42:48 | 0:42:50 | |
Oh, and another. And yes, she's made it. | 0:42:50 | 0:42:55 | |
After a strong strike from James, Claw became chaotic, | 0:42:55 | 0:42:59 | |
launching boulders at each other, rather than at Khadie. | 0:42:59 | 0:43:04 | |
She made it across to tie a cog on for another much-needed point. | 0:43:04 | 0:43:10 | |
It's 6-5 now. Sting are coming back, | 0:43:10 | 0:43:12 | |
but anything could still happen. | 0:43:12 | 0:43:16 | |
Now it's Natty again. | 0:43:18 | 0:43:20 | |
She's so tired, really struggling to get up on the runway. | 0:43:20 | 0:43:25 | |
James' first boulder. No - she bats it away. | 0:43:25 | 0:43:29 | |
Oh, a huge hit! And another! | 0:43:29 | 0:43:33 | |
Wow! She's across. | 0:43:33 | 0:43:35 | |
Great effort from Natty, who copes with big hits | 0:43:36 | 0:43:39 | |
from a refocused Claw | 0:43:39 | 0:43:42 | |
and brings the scores level again at 6-6. | 0:43:42 | 0:43:45 | |
Sting have got three cogs left and a knock-in scores three for Claw. | 0:43:46 | 0:43:52 | |
This is going down to the wire. | 0:43:52 | 0:43:54 | |
Come on! Let's go! | 0:43:57 | 0:43:58 | |
Next, it's Peter again. | 0:43:58 | 0:44:00 | |
Come on! Get him! Get him! | 0:44:00 | 0:44:03 | |
They're trying but... Oh, no! | 0:44:03 | 0:44:06 | |
Peter is tearing along, so determined to get to the end. | 0:44:06 | 0:44:10 | |
And he's done it! | 0:44:10 | 0:44:12 | |
Peter proves it's not size but determination that gets results. | 0:44:12 | 0:44:17 | |
He races and dodges and you can see his confidence shining out. | 0:44:17 | 0:44:22 | |
His cog delivery takes Sting back in the lead. | 0:44:22 | 0:44:25 | |
It's 7-6 now but this could all still go either way. | 0:44:25 | 0:44:29 | |
Jordan again and James chucks his first boulder - far too early. | 0:44:32 | 0:44:37 | |
And so's that one! | 0:44:37 | 0:44:39 | |
Go on, knock it away! | 0:44:39 | 0:44:41 | |
Oh... No, he's OK and he's there. | 0:44:41 | 0:44:45 | |
Powerful boulder-swinging from Claw made this hard for Jordan | 0:44:45 | 0:44:51 | |
but, though he was hit and looked like he'd lose his balance, | 0:44:51 | 0:44:56 | |
he got his cog across to take Sting further into the lead. It's 8-6 now. | 0:44:56 | 0:45:01 | |
But there is only one cog left | 0:45:01 | 0:45:04 | |
and so it's all come down to this very last run. | 0:45:04 | 0:45:08 | |
If Claw can get a knock-in, they'll be on nine points | 0:45:08 | 0:45:12 | |
and will win, but if Sting deliver the cog | 0:45:12 | 0:45:15 | |
THEY'LL be on nine points and THEY'LL be the winners. | 0:45:15 | 0:45:19 | |
Extraordinary! This is so close. Now bring it on! | 0:45:19 | 0:45:24 | |
So it's Khadie who's got the unenviable task | 0:45:26 | 0:45:29 | |
of getting Sting's last cog across. | 0:45:29 | 0:45:32 | |
James is going for it straightaway. | 0:45:32 | 0:45:34 | |
Still too early - brushed away. | 0:45:34 | 0:45:37 | |
and she has tried that one now, oh! Good shot from Lizzie. | 0:45:37 | 0:45:41 | |
That's slowed her down. Now, can Zac do anything...? | 0:45:41 | 0:45:44 | |
No, it's too late Khadie has made it across | 0:45:44 | 0:45:47 | |
and so Sting have won. | 0:45:47 | 0:45:48 | |
OK, guys, that's it! Game over! | 0:45:50 | 0:45:53 | |
After an extreme challenge, Team Claw feel they may have lost. | 0:45:54 | 0:45:59 | |
I'm still gutted and downhearted at the moment. | 0:46:01 | 0:46:04 | |
I'm really annoyed. | 0:46:04 | 0:46:06 | |
I'm quite gutted because we lost the challenge. | 0:46:06 | 0:46:10 | |
I hope Scorpion Island's got something up its sleeve | 0:46:10 | 0:46:13 | |
otherwise we will lose all the way. | 0:46:13 | 0:46:15 | |
But Team Sting are elated. | 0:46:15 | 0:46:17 | |
I'm feeling very proud of myself because I didn't fall off, | 0:46:17 | 0:46:21 | |
I dodged every one | 0:46:21 | 0:46:23 | |
and I got all my cogs, three, to the other side. | 0:46:23 | 0:46:26 | |
I think I'm a natural. | 0:46:26 | 0:46:27 | |
We work together well. | 0:46:27 | 0:46:29 | |
and even though Jeremy was on the sidelines, she was encouraging us | 0:46:29 | 0:46:34 | |
a lot and I think that was my motivation to power us on as a team. | 0:46:34 | 0:46:40 | |
I think we did really well. | 0:46:40 | 0:46:41 | |
Half the time they were out of time so they didn't knock us at all. | 0:46:41 | 0:46:45 | |
So as soon as you're running, you've got to the other end | 0:46:45 | 0:46:49 | |
before you know it. You just have to get down | 0:46:49 | 0:46:51 | |
and then stick those cogs onto the rope. | 0:46:51 | 0:46:54 | |
If we have won that would just be the best thing ever, | 0:46:54 | 0:46:57 | |
to have won that game. Fingers crossed at the Island Fire tonight. | 0:46:57 | 0:47:00 | |
Well, Natty, this was a thoroughly action packed challenge | 0:47:00 | 0:47:05 | |
and, at points, both teams looked on course for victory. | 0:47:05 | 0:47:09 | |
As Jeremy had won round one, Sting had the choice of roles | 0:47:09 | 0:47:14 | |
and opted to deliver the cogs rather than hurl the boulders. | 0:47:14 | 0:47:17 | |
It was a decision which paid off but it did also mean | 0:47:17 | 0:47:20 | |
they faced the more physically demanding side of the game, | 0:47:20 | 0:47:23 | |
so as they dodged and defended their way | 0:47:23 | 0:47:25 | |
through run after run, you could see | 0:47:25 | 0:47:28 | |
just how unbelievably tired they were becoming. | 0:47:28 | 0:47:31 | |
All four of Claw's competitors made some properly forceful impacts | 0:47:32 | 0:47:37 | |
with their boulders and both Dilhan and Zach achieved | 0:47:37 | 0:47:40 | |
impressive knock-ins too, sending Peter and Jordan splashing down. | 0:47:40 | 0:47:43 | |
A third knock-in would have been enough to win it for Claw | 0:47:43 | 0:47:46 | |
but, try as they might, they just couldn't manage it. | 0:47:46 | 0:47:49 | |
So, with nine points to Claw's six, Sting were the winners here | 0:47:50 | 0:47:54 | |
and they will have the latest island treasure, | 0:47:54 | 0:47:57 | |
the Silver Venus Flytrap. | 0:47:57 | 0:47:58 | |
So, teams, how was that? | 0:48:00 | 0:48:02 | |
It was fun, really fun. | 0:48:02 | 0:48:04 | |
It was absolutely fun. | 0:48:04 | 0:48:06 | |
Well done with the running. Hands up, who got pushed in? | 0:48:06 | 0:48:09 | |
Who went in? | 0:48:09 | 0:48:11 | |
THEY LAUGH | 0:48:11 | 0:48:13 | |
You were all super-zippy. Was it hard on that runway? A bit wobbly? | 0:48:13 | 0:48:17 | |
It wasn't after you'd got a good pace. | 0:48:17 | 0:48:19 | |
After you got up, yeah, it was, and you started running... | 0:48:19 | 0:48:22 | |
What was annoying was that when we went up there, you swim up, | 0:48:22 | 0:48:26 | |
and then by the time you got back, it's your turn again. | 0:48:26 | 0:48:30 | |
What about you guys? | 0:48:30 | 0:48:31 | |
-Did you enjoy hurling those boulders? -Yeah, it was fun. | 0:48:31 | 0:48:34 | |
Sting and Claw, I guess you're both dying to know who today's winner is. | 0:48:34 | 0:48:38 | |
I can now tell you...all will be revealed tonight at the Island Fire. | 0:48:38 | 0:48:42 | |
Only the island knows for sure. I know, sorry! | 0:48:42 | 0:48:46 | |
The island challenge is over | 0:48:53 | 0:48:55 | |
and Jeremy reflects on an extremely competitive day. | 0:48:55 | 0:48:59 | |
You really want to do it well | 0:48:59 | 0:49:01 | |
because you want the rest of your team to believe in you and say | 0:49:01 | 0:49:04 | |
that you can do well in the challenges | 0:49:04 | 0:49:06 | |
and you want to do well for them and you want to do it for yourself. | 0:49:06 | 0:49:10 | |
You want to do it for the team | 0:49:10 | 0:49:13 | |
and it kind of puts a lot of pressure on you. | 0:49:13 | 0:49:16 | |
And the rivalry between her and Eleanor comes to a head. | 0:49:16 | 0:49:21 | |
Claw sticks together more and even though we are losing | 0:49:21 | 0:49:24 | |
quite a lot it doesn't matter because we don't always | 0:49:24 | 0:49:28 | |
pick one person for the challenge, and we give everybody a go | 0:49:28 | 0:49:32 | |
and we just want everyone to have a really good, fun time. | 0:49:32 | 0:49:35 | |
We stick together more | 0:49:35 | 0:49:37 | |
and we don't just choose one person to do the memory trial all the time. | 0:49:37 | 0:49:40 | |
Like they do. They leave everyone else out and choose one person. | 0:49:40 | 0:49:45 | |
Just so you know, Sting, as a team, don't make any decisions | 0:49:45 | 0:49:50 | |
without all its team members agreeing on it. | 0:49:50 | 0:49:53 | |
So therefore everybody agreed on Khadie and me playing it safe. | 0:49:53 | 0:49:58 | |
And we were sticking together. We all took advice. | 0:49:58 | 0:50:01 | |
And that's what a team is and that's how you win. | 0:50:01 | 0:50:04 | |
Teamwork and communication is what matters | 0:50:04 | 0:50:09 | |
and if they had that, they would win by now. | 0:50:09 | 0:50:11 | |
-Do you have communication and teamwork? -Yes, we do. | 0:50:11 | 0:50:14 | |
-We do. -Do you? -Yes. | 0:50:14 | 0:50:17 | |
Eleanor decided she wanted to be in Claw | 0:50:17 | 0:50:19 | |
and I was a definite for Sting. We just wanted the team | 0:50:19 | 0:50:22 | |
that we're on to do so well and we try to stick up for them and fight | 0:50:22 | 0:50:26 | |
their battles and say that Claw have always won | 0:50:26 | 0:50:29 | |
and they say Sting could win this time. | 0:50:29 | 0:50:32 | |
But the island has the captains exactly where it wants them | 0:50:32 | 0:50:35 | |
and the more they disagree, the more the island wins. | 0:50:35 | 0:50:40 | |
TALKING OVER ONE ANOTHER | 0:50:40 | 0:50:41 | |
Jeremy, that does not mean we do not have any. | 0:50:41 | 0:50:44 | |
-I know! I never said you didn't have any. -You just did. | 0:50:44 | 0:50:46 | |
I said we had better teamwork and communication. | 0:50:46 | 0:50:49 | |
How do you know you have better? | 0:50:49 | 0:50:50 | |
-Because we're winning all the challenges. -And? | 0:50:50 | 0:50:53 | |
Cos...to win challenges you obviously need a team and communication. | 0:50:53 | 0:50:57 | |
I've got a team, and communication, because I can talk. | 0:50:57 | 0:51:00 | |
-Have you got communication, really? -Yes. I can talk. | 0:51:00 | 0:51:03 | |
So is that why you're failing? | 0:51:03 | 0:51:04 | |
It's just got into something a little bit bigger and then... | 0:51:06 | 0:51:10 | |
We decided to stop because it was so silly. | 0:51:10 | 0:51:13 | |
It's the end of an intense day of rivalry on Scorpion Island... | 0:51:15 | 0:51:19 | |
For Claw, the dawning realisation that they have lost is setting in. | 0:51:21 | 0:51:26 | |
When I came off the island challenge today | 0:51:28 | 0:51:30 | |
I was feeling quite down because I thought, well, | 0:51:30 | 0:51:33 | |
that was one of the last times to get like to catch up. | 0:51:33 | 0:51:36 | |
When I lose, I tend to take it all on me. | 0:51:39 | 0:51:43 | |
Like I just think it's just me who's done really bad | 0:51:43 | 0:51:46 | |
when normally it is a team effort | 0:51:46 | 0:51:48 | |
and it's a team effort that didn't go to plan | 0:51:48 | 0:51:51 | |
and we unfortunately lost. | 0:51:51 | 0:51:52 | |
But James thinks he knows where they're going wrong. | 0:51:52 | 0:51:55 | |
I think everything went wrong today. | 0:51:55 | 0:51:57 | |
First of all we started with the code cracker | 0:51:57 | 0:52:01 | |
and we lost that, which then gave a cog then to Team Sting and | 0:52:01 | 0:52:06 | |
then they got to choose what to do and they chose the easiest, | 0:52:06 | 0:52:10 | |
which was running up and down, we had the throwing of the balls. | 0:52:10 | 0:52:14 | |
I think what's going wrong generally for our team | 0:52:14 | 0:52:16 | |
is that we are not winning the beginning, the code cracker, | 0:52:16 | 0:52:20 | |
so they're getting the advantages and winning. | 0:52:20 | 0:52:24 | |
That's where we're really losing all of our points. | 0:52:24 | 0:52:27 | |
Claw captain Eleanor is blaming herself. | 0:52:27 | 0:52:30 | |
Even though everyone did well and tried their hardest, | 0:52:30 | 0:52:33 | |
we didn't win and I am quite upset about that because I wanted | 0:52:33 | 0:52:36 | |
to win as captain as I think it will be my last chance. | 0:52:36 | 0:52:39 | |
Go, go, go! | 0:52:39 | 0:52:41 | |
I think it was all about time, because we both got the same | 0:52:41 | 0:52:45 | |
amount of cogs, I'm sure, so I'm a bit annoyed with myself. | 0:52:45 | 0:52:48 | |
Eleanor thinks Jeremy has not only been the most successful | 0:52:48 | 0:52:52 | |
captain, but the Island Treasure will be awarded to her too. | 0:52:52 | 0:52:55 | |
Jeremy's going to get it today because she was captain | 0:52:55 | 0:52:59 | |
and she is the only one in Team Sting who has no Island Treasure. | 0:52:59 | 0:53:03 | |
So now they're all going to have Island Treasures | 0:53:03 | 0:53:05 | |
and only two people will have one which I am jealous about | 0:53:05 | 0:53:08 | |
because I want to win an Island Treasure for my team. | 0:53:08 | 0:53:11 | |
Everyone's like, "We are going to lose, we are going to lose," | 0:53:15 | 0:53:18 | |
which I don't think because we're a fantastic team | 0:53:18 | 0:53:21 | |
and we are better than Sting even though we are doing well. | 0:53:21 | 0:53:24 | |
Slow and steady wins the race so I think that Claw can do | 0:53:24 | 0:53:28 | |
really well in this. | 0:53:28 | 0:53:29 | |
Natty, a former team mate of Eleanor's | 0:53:29 | 0:53:31 | |
has a word of advice for Claw. | 0:53:31 | 0:53:33 | |
My advice to them would be communication is the key | 0:53:33 | 0:53:37 | |
and listening to your other team mates, | 0:53:37 | 0:53:39 | |
because their communication isn't good at the moment, and I suppose | 0:53:39 | 0:53:42 | |
when you're losing like that team morale sort of goes down a lot. | 0:53:42 | 0:53:46 | |
Another full moon rises | 0:53:48 | 0:53:50 | |
and the island is ready to announce the winners of today's challenge. | 0:53:50 | 0:53:54 | |
Both Sting and Claw have been summoned to the Island Fire. | 0:53:54 | 0:53:58 | |
Welcome, teams, to the Island Fire. | 0:54:02 | 0:54:04 | |
This is where all will be revealed about your mission here | 0:54:04 | 0:54:07 | |
and, more importantly, where the island communicates with you. | 0:54:07 | 0:54:11 | |
Team Sting, how did you find Double Crossing? | 0:54:11 | 0:54:14 | |
-Fine. -Great, amazing. -Excellent. | 0:54:14 | 0:54:17 | |
Why so excellent? You seem very pleased with yourselves. | 0:54:17 | 0:54:20 | |
Because I managed to get an advantage for my team. | 0:54:20 | 0:54:24 | |
And also going across it was so fun. | 0:54:24 | 0:54:27 | |
-Running, and... -Only one of us - Peter - fell over. | 0:54:27 | 0:54:32 | |
OK! Team Claw, how did you find it today? The island challenge? | 0:54:32 | 0:54:36 | |
I was fun, even though we didn't do as well as expected. | 0:54:36 | 0:54:39 | |
It was just fun. | 0:54:39 | 0:54:40 | |
He liked knocking people! | 0:54:40 | 0:54:44 | |
James, I was there. You were really good. | 0:54:44 | 0:54:47 | |
OK, well done, guys. I thought you were all excellent today. | 0:54:47 | 0:54:51 | |
However, I'm guessing you're all itching to find out | 0:54:51 | 0:54:55 | |
what the results of the island challenge are. Yeah? | 0:54:55 | 0:54:58 | |
-Yes! -OK. | 0:54:58 | 0:55:00 | |
The winner of today's island challenge is... | 0:55:01 | 0:55:04 | |
..Team Sting! | 0:55:15 | 0:55:17 | |
CHEERING | 0:55:17 | 0:55:18 | |
Congratulations! | 0:55:18 | 0:55:20 | |
Team Sting, you won the island challenge | 0:55:20 | 0:55:23 | |
and also the seventh Island Treasure - | 0:55:23 | 0:55:25 | |
the Venus Fly Trap. Congratulations. | 0:55:25 | 0:55:27 | |
Every night at the Island Fire, only one adventurer | 0:55:30 | 0:55:33 | |
from the winning team can be awarded the treasure, | 0:55:33 | 0:55:36 | |
but what is the true significance of these treasures? | 0:55:36 | 0:55:40 | |
The island knows but will not let on just yet. | 0:55:40 | 0:55:44 | |
So then, who are you going to award your island treasure to? | 0:55:44 | 0:55:48 | |
Who was your most valuable player? Talk amongst yourselves. | 0:55:48 | 0:55:51 | |
-All very well... -It's got to be Jeremy, yeah. | 0:55:53 | 0:55:55 | |
She got us an advantage. | 0:55:55 | 0:55:57 | |
And she was a great captain as well. | 0:55:57 | 0:56:00 | |
Thank, guys. | 0:56:00 | 0:56:01 | |
So, guys, you've had time to talk. Who is your most valued adventurer? | 0:56:01 | 0:56:06 | |
ALL: Jeremy. | 0:56:06 | 0:56:07 | |
Jeremy! | 0:56:07 | 0:56:09 | |
Congratulations. Tell me why you voted for Jeremy. | 0:56:09 | 0:56:12 | |
She got us that advantage. | 0:56:12 | 0:56:14 | |
And she was a good captain. And now we all have an Island Treasure. | 0:56:14 | 0:56:18 | |
Well done. Congratulations, Jeremy. | 0:56:18 | 0:56:21 | |
You've been awarded most valuable adventurer | 0:56:21 | 0:56:23 | |
and you've won the seventh Island Treasure, the Venus Fly Trap. | 0:56:23 | 0:56:27 | |
Not only is this very beautiful to look at but it also represents | 0:56:28 | 0:56:33 | |
the trickery that the island plays on you every single day. | 0:56:33 | 0:56:37 | |
So well done - it's yours. | 0:56:37 | 0:56:39 | |
Round of applause for Jeremy, everyone. | 0:56:39 | 0:56:41 | |
Take it back to your team. Well done. | 0:56:41 | 0:56:43 | |
Another round of applause for Jeremy, then, guys, and Team Sting. | 0:56:54 | 0:56:58 | |
So, Sting have won their fifth Island Treasure. Claw only have two. | 0:57:00 | 0:57:06 | |
You can catch all the action online. | 0:57:06 | 0:57:08 | |
We will see you next time on Escape From Scorpion Island. | 0:57:08 | 0:57:11 | |
BOTH: Bye. | 0:57:11 | 0:57:12 | |
Next time on Scorpion Island, | 0:57:14 | 0:57:16 | |
Peter and Lizzie must lead their teams into the arena of competition. | 0:57:16 | 0:57:21 | |
Claw captain Lizzie has the intense pressure of whittling down | 0:57:21 | 0:57:25 | |
Sting's Island Treasure lead. | 0:57:25 | 0:57:27 | |
SHOUTING | 0:57:27 | 0:57:30 | |
While Sting captain Peter has the extra burden | 0:57:30 | 0:57:32 | |
of keeping his team on top and ahead. | 0:57:32 | 0:57:36 | |
Come on, guys. Think about it. | 0:57:36 | 0:57:38 | |
But no-one said leading a team would be an easy ride. | 0:57:38 | 0:57:41 | |
You need to really be bossy. | 0:57:41 | 0:57:43 | |
I don't like being bossy. | 0:57:43 | 0:57:46 |