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Action. | 0:00:02 | 0:00:03 | |
SCREAMING Amy! | 0:00:03 | 0:00:04 | |
The ground's got my legs! | 0:00:04 | 0:00:06 | |
Poor Karen Gillan getting sucked through the earth. | 0:00:06 | 0:00:10 | |
It was one of the scariest things... Definitely the scariest stunt I've done. | 0:00:10 | 0:00:14 | |
We exclusively reveal what happens after the cameras stop rolling. | 0:00:17 | 0:00:21 | |
We follow the making of an episode from edit suite to broadcast. | 0:00:21 | 0:00:25 | |
'Now on BBC One, here's a sneak preview...' | 0:00:25 | 0:00:27 | |
Five, four, three, two, one... | 0:00:27 | 0:00:29 | |
We're on set with the cast and crew of Doctor Who | 0:00:52 | 0:00:56 | |
as the companion prepares for the earth to move. | 0:00:56 | 0:00:59 | |
# There I was, digging this hole Hole in the ground | 0:00:59 | 0:01:03 | |
# So big and sort of round, it was | 0:01:03 | 0:01:05 | |
# And there was I, digging it deep It was flat at the bottom | 0:01:05 | 0:01:09 | |
# And the sides were steep When along comes this bloke | 0:01:09 | 0:01:12 | |
# In a bowler which he lifted and scratched his head | 0:01:12 | 0:01:16 | |
# Do you mind if I make a suggestion? | 0:01:16 | 0:01:19 | |
# Don't dig there, dig it elsewhere | 0:01:19 | 0:01:21 | |
# You're digging it round and it ought to be square | 0:01:21 | 0:01:24 | |
# The shape of it's wrong It's much too long | 0:01:24 | 0:01:27 | |
# And you can't put a hole where a hole don't belong | 0:01:27 | 0:01:31 | |
# And that's that. # | 0:01:32 | 0:01:33 | |
Poor Karen Gillan, | 0:01:33 | 0:01:35 | |
getting sucked through | 0:01:35 | 0:01:36 | |
the earth. She was very brave. Gotta love her. | 0:01:36 | 0:01:40 | |
Was that fun down there? | 0:01:42 | 0:01:44 | |
It's just like a little hole. | 0:01:44 | 0:01:45 | |
I'm quite scared now! | 0:01:45 | 0:01:47 | |
I've just been shown the device that's going to be used | 0:01:47 | 0:01:51 | |
for me being sucked under the ground | 0:01:51 | 0:01:53 | |
and it's quite scary cos there's just this hole, room-type thing, | 0:01:53 | 0:01:57 | |
underground, and then there's this kind of rubber ring that expands | 0:01:57 | 0:02:01 | |
when I come through it, and I have to hold my breath | 0:02:01 | 0:02:04 | |
and go under the soil, and it's... I'm quite scared, I have to say. | 0:02:04 | 0:02:08 | |
But, no, it should be an experience! | 0:02:08 | 0:02:10 | |
B camera. | 0:02:12 | 0:02:14 | |
Here we go, and...action! | 0:02:14 | 0:02:16 | |
SCREAMING Amy! | 0:02:16 | 0:02:18 | |
The ground's got my legs! | 0:02:18 | 0:02:19 | |
-I've got you! -Don't let go. -Never. | 0:02:23 | 0:02:25 | |
-I've got you. -OK. | 0:02:25 | 0:02:27 | |
-NO! -No! | 0:02:27 | 0:02:29 | |
It's pulling... | 0:02:29 | 0:02:30 | |
I'm not going to let you go. | 0:02:30 | 0:02:32 | |
Amy, no! | 0:02:34 | 0:02:35 | |
No, no! | 0:02:35 | 0:02:37 | |
No, no... | 0:02:37 | 0:02:39 | |
NO! | 0:02:42 | 0:02:43 | |
It was one of the scariest things... Definitely the scariest stunt I've done. | 0:02:43 | 0:02:47 | |
The cast might be done for the day, | 0:02:47 | 0:02:49 | |
but the magic of TV has only just begun. | 0:02:49 | 0:02:52 | |
I don't think any show on television | 0:02:52 | 0:02:54 | |
goes through the transformation that Doctor Who does... | 0:02:54 | 0:02:57 | |
in its post-production. | 0:02:57 | 0:02:59 | |
As soon as the camera stops, the first thing that gets done is | 0:02:59 | 0:03:03 | |
I jump into the edit suite, really, | 0:03:03 | 0:03:05 | |
and we start to put things together. | 0:03:05 | 0:03:07 | |
The job of the editor is to... | 0:03:17 | 0:03:20 | |
go through all the material in the director's shoots | 0:03:20 | 0:03:23 | |
and find the best performances, the best storytelling, | 0:03:23 | 0:03:27 | |
and basically bring it all together | 0:03:27 | 0:03:30 | |
to make a good scene which then goes into making a good show. | 0:03:30 | 0:03:34 | |
We're sort of re-birthing the story, in a way, | 0:03:34 | 0:03:37 | |
finding out what actually the nitty-gritty of the story is, | 0:03:37 | 0:03:41 | |
and really honing that over quite a number of weeks, really, | 0:03:41 | 0:03:44 | |
and quite a number of versions. | 0:03:44 | 0:03:45 | |
What do we do now? | 0:03:45 | 0:03:47 | |
That process takes three, four weeks. | 0:03:47 | 0:03:51 | |
Once that's done, then it goes off various directions as a programme, | 0:03:51 | 0:03:55 | |
gets split everywhere. | 0:03:55 | 0:03:56 | |
Next, it's off to visual effects company, The Mill, | 0:03:56 | 0:04:00 | |
where they add all the computer-generated images. | 0:04:00 | 0:04:03 | |
At the end of episode eight, the Silurian city is revealed. | 0:04:03 | 0:04:06 | |
It's a sort of classic... | 0:04:06 | 0:04:09 | |
map painting, which is one of the main areas of work we do | 0:04:09 | 0:04:13 | |
on Doctor Who, to create environments that don't exist. | 0:04:13 | 0:04:15 | |
That will be shot against a big green screen, | 0:04:15 | 0:04:18 | |
with a partial set, | 0:04:18 | 0:04:20 | |
and we will then go and set about creating | 0:04:20 | 0:04:23 | |
the under-earth city of the Silurians | 0:04:23 | 0:04:26 | |
to try and match the concept that's been approved. | 0:04:26 | 0:04:29 | |
Aside from making the majority of the visual effects | 0:04:29 | 0:04:33 | |
in the new Doctor Who series, | 0:04:33 | 0:04:36 | |
we also grade the programmes as well. | 0:04:36 | 0:04:39 | |
That involves one of our colourists | 0:04:39 | 0:04:44 | |
sitting down for two days, generally, an episode... | 0:04:44 | 0:04:47 | |
..having a look and balancing out all the colour in the picture | 0:04:49 | 0:04:52 | |
for an episode. | 0:04:52 | 0:04:54 | |
So what we have here is an end sequence in the TARDIS, | 0:04:55 | 0:04:59 | |
and if I just run three shots together, we have this shot... | 0:04:59 | 0:05:03 | |
..the next shot is ungraded... | 0:05:04 | 0:05:07 | |
..that's straight out of the camera, and then this shot is graded. | 0:05:08 | 0:05:11 | |
So my job now is to make this scene here | 0:05:11 | 0:05:16 | |
fit in with the other shots around it. | 0:05:16 | 0:05:18 | |
So if I start, and just put some contrast in first | 0:05:18 | 0:05:22 | |
and just make the picture start to look a bit more interesting, | 0:05:22 | 0:05:27 | |
maybe this is about right. But the only problem we've got here now | 0:05:27 | 0:05:31 | |
is that, over on the left-hand side of the screen, | 0:05:31 | 0:05:34 | |
where the Doctor and his assistant are coming into shot, | 0:05:34 | 0:05:37 | |
we can't really see them. | 0:05:37 | 0:05:39 | |
So... | 0:05:39 | 0:05:41 | |
here, I can start drawing shapes on the screen. | 0:05:41 | 0:05:44 | |
If you can imagine doing all this with your Photoshop at home, | 0:05:44 | 0:05:48 | |
and wondering how quickly this is responding, | 0:05:48 | 0:05:53 | |
I now have to hide this, cos I don't want anyone to see what I've done here. | 0:05:53 | 0:05:56 | |
So, using some of these tools here... | 0:05:56 | 0:05:59 | |
So we can now run that. | 0:05:59 | 0:06:01 | |
If we just run the shot to make sure it looks OK. | 0:06:01 | 0:06:04 | |
It's starting to feel right. | 0:06:04 | 0:06:06 | |
I can see what's going on. The whole point of this shot is they're coming in. | 0:06:06 | 0:06:10 | |
I think we could probably go with this. | 0:06:10 | 0:06:12 | |
I'm in my nighty. | 0:06:20 | 0:06:22 | |
Sound is incredibly important in Doctor Who. | 0:06:22 | 0:06:25 | |
Just the noises of places - it's no longer clunking, wooden sets, | 0:06:25 | 0:06:30 | |
it's metal corridors or stone corridors. | 0:06:30 | 0:06:32 | |
CLUNKING | 0:06:34 | 0:06:37 | |
'I'm a Foley artist.' | 0:06:37 | 0:06:39 | |
We have to replace all the physical sounds | 0:06:39 | 0:06:42 | |
for the whole programme. | 0:06:42 | 0:06:43 | |
It's basically replacing everything | 0:06:43 | 0:06:46 | |
to add to the finished product | 0:06:46 | 0:06:48 | |
and for when it's sold to other countries | 0:06:48 | 0:06:52 | |
and the dialogue is removed and their own language is dubbed on. | 0:06:52 | 0:06:55 | |
I'm the sound effects editor on Doctor Who. | 0:06:55 | 0:06:58 | |
Sound effects are all the extra things, the additional things | 0:07:03 | 0:07:07 | |
that we put into the show. | 0:07:07 | 0:07:10 | |
The backgrounds, you have to create atmospheres to make you believe you're in these locations, | 0:07:10 | 0:07:15 | |
things like punches, the sonic screwdriver, explosions, | 0:07:15 | 0:07:20 | |
all the juicy bits, really, all the additional bits | 0:07:20 | 0:07:23 | |
that the sound didn't exist on location - | 0:07:23 | 0:07:25 | |
I add all those in. | 0:07:25 | 0:07:26 | |
# I'm a sucker for your sound | 0:07:27 | 0:07:30 | |
# And I love it when you're loud | 0:07:30 | 0:07:34 | |
# I'm a sucker for your sound | 0:07:34 | 0:07:37 | |
# You know I'm playing with you now... # | 0:07:37 | 0:07:40 | |
For the soil, when the character gets dragged down | 0:07:44 | 0:07:49 | |
by the Silurians... | 0:07:49 | 0:07:50 | |
Soil's quite difficult to do, | 0:07:59 | 0:08:01 | |
because it doesn't actually make very much noise on its own. | 0:08:01 | 0:08:05 | |
So we've got it on a big cloth, | 0:08:05 | 0:08:08 | |
and that sort of enables you to get more volume out of it. | 0:08:08 | 0:08:11 | |
SOIL CRUNCHES AND RUSHES | 0:08:20 | 0:08:24 | |
When David Tennant left the show last Christmas, | 0:08:27 | 0:08:30 | |
he took the TARDIS with him. | 0:08:30 | 0:08:32 | |
It was in a bad state, and so now we've got a new TARDIS, | 0:08:32 | 0:08:35 | |
regenerated, and with the regeneration | 0:08:35 | 0:08:39 | |
comes a new set of sounds. | 0:08:39 | 0:08:41 | |
Out has gone the creaky door for the TARDIS, | 0:08:41 | 0:08:44 | |
um...he's finally oiled it after all these years. | 0:08:44 | 0:08:48 | |
It's not altogether new, because | 0:08:48 | 0:08:51 | |
I've got access to the Radiophonic Workshop archive | 0:08:51 | 0:08:54 | |
and I thought, it looks to me more like some of the older TARDISes, | 0:08:54 | 0:08:58 | |
so I've got a sound in there that is one of the background sounds | 0:08:58 | 0:09:02 | |
that was used in the '70s and '80s. | 0:09:02 | 0:09:06 | |
This is what it sounds like altogether. | 0:09:06 | 0:09:08 | |
WHIRRING, HUMMING | 0:09:08 | 0:09:09 | |
LOW-PITCHED HUM | 0:09:11 | 0:09:12 | |
But that's the old Radiophonic sound. It's just one element... | 0:09:12 | 0:09:16 | |
HE PRESSES BUTTON | 0:09:16 | 0:09:17 | |
WHIRRING OVER LOW-PITCHED HUM | 0:09:17 | 0:09:19 | |
If you play them together, you may not hear it. But I know it's there. | 0:09:19 | 0:09:23 | |
LOW-PITCHED HUM | 0:09:23 | 0:09:25 | |
That's it by itself again now. | 0:09:25 | 0:09:26 | |
With the TARDIS door, Paul the effects editor | 0:09:26 | 0:09:29 | |
will have laid the specially-created sound | 0:09:29 | 0:09:31 | |
for a TARDIS door. | 0:09:31 | 0:09:33 | |
So what we're doing is adding the physical... An extra element, | 0:09:33 | 0:09:38 | |
so if the Doctor touches it and does something with the latch on it, | 0:09:38 | 0:09:42 | |
that will go with the other effects and be mixed together in the dub. | 0:09:42 | 0:09:46 | |
-DOOR CLOSES -Well, that was quick. | 0:09:49 | 0:09:50 | |
We don't always use the same object because we may not have access to it | 0:09:50 | 0:09:55 | |
and also sometimes things don't make the sound you expect them to. | 0:09:55 | 0:09:59 | |
The actual, physical object may make no noise, | 0:09:59 | 0:10:03 | |
but you want it to make a specific noise | 0:10:03 | 0:10:05 | |
you have to add to it or just improvise. | 0:10:05 | 0:10:09 | |
RATTLING Can't be. | 0:10:12 | 0:10:14 | |
RATTLING | 0:10:16 | 0:10:18 | |
It is! | 0:10:18 | 0:10:19 | |
-It's you two. -No... -RATTLING | 0:10:21 | 0:10:23 | |
We're here. How can we be up there? | 0:10:23 | 0:10:26 | |
RATTLING | 0:10:31 | 0:10:33 | |
THUD | 0:10:33 | 0:10:34 | |
Sonic! | 0:10:41 | 0:10:43 | |
Well, the new Doctor's got a new screwdriver | 0:10:44 | 0:10:47 | |
so we're using a vice, | 0:10:47 | 0:10:50 | |
which has got lots of nice clicky bits on it, | 0:10:50 | 0:10:53 | |
but it's good for the handling, | 0:10:53 | 0:10:56 | |
but sometimes you do need to add another element to it | 0:10:56 | 0:10:59 | |
just to make it easier to use. | 0:10:59 | 0:11:01 | |
..Now it doesn't... | 0:11:01 | 0:11:03 | |
RATTLING | 0:11:03 | 0:11:05 | |
..recent seismological shift and blue grass. | 0:11:05 | 0:11:09 | |
And again, all the beeps and technical sounds | 0:11:09 | 0:11:12 | |
will be put on afterwards. So it's just for the handling. | 0:11:12 | 0:11:15 | |
The sonic screwdriver on location doesn't actually make a sound. | 0:11:15 | 0:11:19 | |
(No, no, no, no, no...) | 0:11:19 | 0:11:21 | |
SILENCE | 0:11:21 | 0:11:23 | |
It would get in the way of the dialogue. | 0:11:24 | 0:11:26 | |
I put the sonic screwdriver sound in here, and I use this synthesiser. | 0:11:26 | 0:11:32 | |
So every time the Doctor uses it, I will make a new sound. | 0:11:32 | 0:11:35 | |
I could make it maybe... | 0:11:35 | 0:11:37 | |
HIGH-PITCHED WHIRRING | 0:11:37 | 0:11:38 | |
..a bit higher frequency. | 0:11:38 | 0:11:40 | |
I'll bend the sound... PITCH BENDS UP AND DOWN | 0:11:40 | 0:11:43 | |
As he moves it around, if you don't change the sound, | 0:11:43 | 0:11:46 | |
it doesn't sound like he's moving it around. | 0:11:46 | 0:11:49 | |
DOCTOR: Restricted access. No unauthorised personnel. | 0:11:49 | 0:11:52 | |
Hmm. | 0:11:52 | 0:11:55 | |
WHIRRING, BANG | 0:11:55 | 0:11:56 | |
That is breaking and entering! | 0:11:56 | 0:11:58 | |
What did I break?! | 0:11:58 | 0:11:59 | |
Sonic-ing and entering. Totally different. | 0:11:59 | 0:12:02 | |
RATTLING AND CLUNKING | 0:12:02 | 0:12:05 | |
That was great! | 0:12:05 | 0:12:07 | |
We just missed Amy's hand on the gate. | 0:12:07 | 0:12:11 | |
One of the best parts of the job is you know that millions of people are watching it. | 0:12:11 | 0:12:16 | |
I remember doing the stomping sound for the Cybermen. | 0:12:16 | 0:12:21 | |
STOMPING, CHILDREN GASP | 0:12:21 | 0:12:25 | |
And then, in the school playground, | 0:12:25 | 0:12:27 | |
I saw a kid pretending to be a Cyberman, | 0:12:27 | 0:12:30 | |
going, "Stomp, stomp, stomp!" | 0:12:30 | 0:12:32 | |
My sound, the kids are reenacting my sound, | 0:12:32 | 0:12:35 | |
because Doctor Who's that big, it's that good! | 0:12:35 | 0:12:39 | |
Once all the elements have been finished, | 0:12:41 | 0:12:43 | |
it's off to the Broadcast Centre for transmission. | 0:12:43 | 0:12:47 | |
A tape will be delivered in from various sources, | 0:12:56 | 0:13:00 | |
it will be put into the Flexicarts and we will then | 0:13:00 | 0:13:04 | |
start to record onto our system. | 0:13:04 | 0:13:07 | |
from this centre it goes to Television Centre, | 0:13:07 | 0:13:10 | |
from Television Centre it goes to BT Tower, | 0:13:10 | 0:13:13 | |
and then from BT Tower it goes into your homes. | 0:13:13 | 0:13:15 | |
We've got our clip, which today is a Doctor Who trail, | 0:13:22 | 0:13:27 | |
we've got a helicopter ident, we've put that into our system | 0:13:27 | 0:13:30 | |
and now we'll run it down with a continuity announcement | 0:13:30 | 0:13:33 | |
as we would the programme when it goes to air. | 0:13:33 | 0:13:37 | |
So that's five, four, three, two, one... Cut. | 0:13:37 | 0:13:42 | |
Eleven, ten, nine, eight, seven, six | 0:13:42 | 0:13:47 | |
-five, four... -'Now on BBC One, here's a sneak preview | 0:13:47 | 0:13:50 | |
-'of the new series of Doctor Who.' -..three, two, one... Cut. | 0:13:50 | 0:13:54 | |
-Who are you? -I'm the Doctor. | 0:13:54 | 0:13:56 | |
Subtitles by Red Bee Media Ltd | 0:14:04 | 0:14:07 | |
E-mail [email protected] | 0:14:07 | 0:14:10 |