Quiet Zone Click - Short Edition


Quiet Zone

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In fact, we've been thinking about them for a lot longer

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than we've had the ability to build them.

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But one of the biggest barriers to robots working alongside us

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in the real world is, well, their lack of ability to cope

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They can do all kinds of things that robots find really hard.

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They can balance without thinking about it, they can walk

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without burning up loads of energy, they can react to pain

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Now, scientists have given this name.

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And they're getting interested in building it into bots, too.

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To find out more, we sent in our very own humanoid.

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She is one part Scissor Sister, one part robo-fanatic,

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So we've gone and added a bona fide pop star to the Click crew.

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Having already documented the greatest robots of all time,

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we sent her to Italy to find out how machines may soon be pulling moves

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The world is full of extraordinary creatures with highly specialised

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abilities that allow them to navigate and thrive

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And the genius of nature is exactly where scientists are looking to take

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inspiration for designing the next generation of robots.

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I have come to Scuola Sant'Anna in Italy where researchers

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and engineers at the soft robotics lab have been studying the octopus.

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A highly intelligent and adaptable creature with complex motor skills,

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a unique method of locomotion, and an aptitude for solving

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The octopus's highly sensitive and agile tentacles have evolved

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to move in intricate and sophisticated ways.

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Yet most of the intelligence lies within the arms themselves,

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It's this sort of intelligence soft robotics are emulating.

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Engineering robots with motor function built into its limbs,

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and without the heavy parts or computer processing that

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traditional mechanical robotics rely on.

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Sometimes if you design the soft body well, in the smart way,

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even with just one movement, I'm pulling the wires,

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it's just one motor that can do that, you would say a nice grasping.

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And the materials are such that they can adapt

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I think that soft robotics can make you imagine new scenarios for robots

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that can deform, can elongate, like the octopus can deform and pass

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And another advantage of building robots inspired by nature

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is that their interactions with humans could become

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The team here have created this shower head, in effect a giant

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octopus arm, to assist people with mobility issues

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A very nice field of application is the biomedical field.

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Because there one of the big challenges is the interaction

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with the patient, with the person to assist.

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So you have a soft robot, of course, a lot of problems are solved,

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because safety is more intrinsically in the robot.

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It can bend in any direction and is made entirely by soft

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materials, and while its movements are complex, the limbs contain no

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artificial intelligence in the traditional sense.

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All the movement is achieved, like the octopus, by its physical

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design, by the special material that it's made from,

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and their ability to expand and contract, only by changing air

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And the team is looking to take advantage of this natural

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This is made from a 3D printed mould.

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So you get a lot of tiny, tiny, very intricate detail.

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And just like the larger version, uses pneumatic force

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Now, what are the applications of this tiny structure?

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Hopefully your innards don't look like this.

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But it is not the accuracy of human anatomy we are interested in,

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but this tiny octopus arm's ability to move around.

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Keyhole surgeries are a lot safer than open surgeries.

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Performed by creating multiple small incisions instead of one large one.

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So, tell me about the advantages of soft robotics in microscopic

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The idea is to be able to move inside the human body,

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pass around the organs, in a very flexible way.

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But when the surgical side is reached, of course the surgeon

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And these can be enabled by activating these different

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The entire system undergoes a sort of freezing.

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So it becomes harder, and that it is able

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And that is the next phase of this project.

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To provide surgeons with not only a highly flexible camera,

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but with a range of flexible surgical instruments that

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will increase the surgeon's precision and range of motion

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and decrease both trauma to the body and time of recovery

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So all hail the mighty octopus and robotics

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And with an entire world of remarkable animals

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with exceptional abilities, there's no telling just where robot

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will take its next inspiration, and where that inspiration

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Every autumn for the last 11 years, Nottingham plays host to a video

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games event like none other, the GameCity Festival.

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Most games events are pretty loud and a little bit flash.

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They are about selling people something.

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Most of the new games that are on show here are from much

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smaller developers, and the whole event has an indie vibe to it.

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A lot of the action takes place at the National Videogame Arcade.

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Here members of the public can get their hands on games

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old and new as well as attending seminars or joining

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in with interactive experiences like Alistair Aitcheson's

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One of the biggest developers here are Sumo Digital.

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They use this event as an opportunity to test audience

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like unusual adventure puzzler Snake Pass.

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The games industry is very similar to the film industry,

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There's a big blockbuster part of it which makes the sequels

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and they generate a lot of money, but there's also the arthouse,

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So there are small independent developers making more independent

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They are making statements about society, actions,

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behaviours, feelings and thoughts, and telling stories

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The National Videogames Arcade is the centre of this festival.

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But there are events spread out all over the city,

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in different bars and galleries, showing off a whole host

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If you really, really want to get to grips with what's

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going on at GameCity, you've got to get out and about.

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For most of the indie devs here, GameCity is the first time these

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titles have been played by the public.

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I am sorry, the connection seems to be failing.

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I think I can spot a slight Stanley Kubrick influence in here.

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A space-based zero gravity murder mystery.

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This particular game took six weeks to make and was completed just hours

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The chance of critical hardware failure is at 0.05%.

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So how important are events like this one for you to show your

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gamesto people and get their immediate feedback?

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The amount of progress that we've made just in the last two days,

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making it go from almost entirely non-functional to playable

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And I don't think we would have been able to do that if it was just

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myself and my programmer playing it in our rooms.

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You always think that you've got everything figured until someone

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Another example of some of the very different sorts of games on show

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here is the reality bending work of digital fiction

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Sometimes I sit cross-legged beside her clusters of markings.

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There are lots of games that I think you could say are probably not

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And the festival is very much embracing that.

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All The Delicate Duplicates is very much an interactive reading

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experience, but it's built very much with a 3D engine,

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a game engine in it, in order to make it an immersive experience.

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And to open it up to gaming audiences.

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And to be part of that is driving the conversation forward

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and is showing us so much more what games could potentially be.

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Games as art, games as head scratching murder mystery,

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and games as crowd pleasing interactive installations.

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The GameCity Festival continues to challenge what we think

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That's it for the short version of Click. Next Saturday is

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international disabilities day and next week's programme is full of

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technology designed to help people with disabilities, from 3D printed

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prosthetics to self driving cars. It is going to be great. In the

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meantime you can watch the full-length version of this

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programme on iPlayer, or follow us on Twitter throughout the week. And

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for watching and see you soon.

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