Browse content similar to 03/12/2011. Check below for episodes and series from the same categories and more!
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It might just, car number five! This is a great game. Hang on, I | :00:12. | :00:22. | |
:00:22. | :00:34. | ||
seem to be learning something. This week on Click, we are looking | :00:34. | :00:39. | |
at games that are good for you. But are they any good? Plus, the | :00:39. | :00:42. | |
technology that helps you preserve your memories for future | :00:42. | :00:47. | |
generations. It is standing room only as we review a game designed | :00:47. | :00:53. | |
for your Hayne. All that, plus the latest technology news and a | :00:53. | :00:58. | |
website to make his mother. -- you smarter. | :00:58. | :01:05. | |
Welcome to Click. Video games. They meld our brains and turn us all | :01:05. | :01:10. | |
into lazy kedge potatoes. It is something that's it so often and I | :01:10. | :01:14. | |
am sure many people assume that no gains can be good for anyone. | :01:14. | :01:17. | |
Whether or not driving high-speed supercars or shootings of these is | :01:17. | :01:22. | |
good for our mental agility or not, some games have been specifically | :01:22. | :01:27. | |
designed for more serious educational purposes. Every year, | :01:27. | :01:34. | |
they all come together for Lyon's Serious Games Expo. | :01:34. | :01:38. | |
We are all just oversize children in a world full of big toys. It is | :01:38. | :01:44. | |
true that we learned a great deal from plate and the Serious Games | :01:44. | :01:48. | |
Expo aims to exploit our ability to retain what we learn while having | :01:48. | :01:52. | |
fun. It is a whole new approach to education and has taken off in the | :01:52. | :01:56. | |
last few years thanks to the incredible advances in gaming | :01:56. | :02:03. | |
technology. TRANSLATION: You could say that we use a lot of games | :02:03. | :02:06. | |
technology based on video games or based on traditional games like | :02:06. | :02:10. | |
board games. These can often be considered like simulators in a | :02:10. | :02:15. | |
sense that it is a tall that helps train someone. For instance, we | :02:15. | :02:20. | |
could put a salesperson in a situation where they are in front | :02:20. | :02:25. | |
of a client. Today, we have also seen developments in what we call | :02:25. | :02:30. | |
the science of integration. So, when a new employee or a group of | :02:30. | :02:34. | |
employees, arrive at a company, we can test them in the new | :02:34. | :02:44. | |
:02:44. | :02:44. | ||
environment to see how they react to the complexity of a new company. | :02:44. | :02:50. | |
The French company cube 0 producers video gains for training personnel | :02:50. | :02:55. | |
--, they are. It taps into the French love of comic strip. In this | :02:55. | :03:00. | |
circumstance, they employ the services of a private investigator | :03:00. | :03:07. | |
or to sogginess three of the last database. The idea is to eight get | :03:07. | :03:11. | |
employees familiar with complicated systems by having them participate | :03:11. | :03:19. | |
in a story. It translates into training they is usually a daunting | :03:19. | :03:24. | |
and dreary. Not all games are about learning. Advertisers have long | :03:24. | :03:28. | |
exploited the benefits of product placement. That is discreetly | :03:28. | :03:32. | |
putting products in the plots of movies and soap operas. The idea is | :03:32. | :03:36. | |
that when we I immersed in a drama, our guard is down and we're not so | :03:36. | :03:41. | |
good at filtering out, so messages. Now, they are beginning to put ads | :03:41. | :03:50. | |
in games. It is a serious business. Another French company, Serious | :03:51. | :03:56. | |
Factory, makes these sorts of advice for games, like viral | :03:56. | :04:06. | |
:04:06. | :04:06. | ||
advertising, they are custom-made. This was promoted on the iPhone and | :04:06. | :04:16. | |
:04:16. | :04:17. | ||
iPad, Windows and also Apple and enjoy platform. -- enjoyed. Within | :04:17. | :04:27. | |
one weekend, but the company grade A goodbyes through the advertising. | :04:27. | :04:33. | |
It is a strong communication channel. You are training on the | :04:33. | :04:43. | |
:04:43. | :04:48. | ||
message. -- trading. You can give a message to the customer. It is a | :04:48. | :04:58. | |
:04:58. | :04:59. | ||
good communication channel, right But it is not all about businesses | :04:59. | :05:03. | |
finessing commercial messages. A series games can also deal with | :05:03. | :05:09. | |
highbrow issues, such as Europe's democratic deficit and voter apathy. | :05:09. | :05:13. | |
European politics can be dull and Dutch kids find the whole thing so | :05:13. | :05:18. | |
dreary, they are having difficulty even sitting through the needed two | :05:18. | :05:21. | |
hours a year their curriculum divides to the subject. A | :05:21. | :05:26. | |
Xmediaworks has come up with a game, Battle of the Laws, in which pupils | :05:26. | :05:30. | |
are members of the European Parliament. The aim is to be dreamy | :05:30. | :05:34. | |
teenagers more aware of the backroom deals and horse-trading | :05:34. | :05:38. | |
that are integral part of politics and coalition building. In every | :05:38. | :05:43. | |
level, we try to let them understand that as an under the jaw, | :05:43. | :05:49. | |
you are a member of the party. At a second level, as part of the party, | :05:49. | :05:53. | |
they have to build a standpoint. In the third level, they learned that | :05:53. | :06:02. | |
that if they do not compromise with other parties, they were not get | :06:02. | :06:10. | |
anywhere. It teaches them to achieve negotiations. The game and | :06:10. | :06:17. | |
when there is a final vote. That is when they will know if the laws | :06:17. | :06:21. | |
they have designed will be used auric there will be an amendment. | :06:21. | :06:29. | |
We make them understand you have to negotiate to get somewhere. | :06:29. | :06:33. | |
more serious game still is LudoMedic. Being ill is obviously | :06:33. | :06:37. | |
no fun. The treatment itself can be a trauma for a child who is | :06:37. | :06:42. | |
confused it in an alien, clinical environment. This game familiarises | :06:42. | :06:47. | |
children with what their enormous means. It also say what happens in | :06:47. | :06:53. | |
hospital and attempted to undertake many into a kind of adventure. | :06:53. | :06:58. | |
TRANSLATION: Is also a tool that makes less of a drama out of going | :06:58. | :07:03. | |
to hospital. Clearly, it is serious. Clearly, it is not always easy. We | :07:03. | :07:08. | |
cannot leave them to fight it out of line. He video game allows us to | :07:08. | :07:16. | |
have a wider dimension to what is happening. -- lighter dimension. | :07:16. | :07:20. | |
can learn better when we play. The best lessons are not necessary LED | :07:20. | :07:30. | |
:07:30. | :07:31. | ||
in the school of hard knocks, but As we have said, many traditional | :07:31. | :07:38. | |
games really I just point and shoot. None more so than the one that we | :07:38. | :07:48. | |
:07:48. | :07:49. | ||
are now about to demonstrate. I remember the days when if you | :07:49. | :07:54. | |
wanted to play a video game, you had to go to an arcade or have a | :07:54. | :07:57. | |
dedicated video games console. Of course, these days, you can play | :07:57. | :08:05. | |
games on all kinds of devices - mobile phones or MP3 players. Or | :08:05. | :08:12. | |
even, the lavatory. This by in London is a rather unusual setting | :08:12. | :08:19. | |
for a new kind of video again. One of the brains behind the gain gave | :08:19. | :08:27. | |
us the low-down on the UN base interface. The pile walks up, the | :08:27. | :08:32. | |
game sensors his presence did it will start when he starts. When he | :08:32. | :08:37. | |
goes left, it goes left. When he goes right, it goes right. It will | :08:37. | :08:43. | |
continue as long as the as water to play with. The first game is a | :08:43. | :08:48. | |
skiing game. You go left or right, hitting as many penguins as you can | :08:48. | :08:53. | |
and avoiding obstacles. The second game is a quiz game. They are | :08:53. | :08:58. | |
simple true or false questions. We found we had to make the questions | :08:58. | :09:06. | |
quite simple. Each one of the game in its is equipped it with three | :09:06. | :09:12. | |
downward facing sensors, which monitor the player's in port. High | :09:12. | :09:15. | |
scores result in an on-screen code, which allows the player to check | :09:15. | :09:20. | |
their ranking fired again's website. So now, it is time for me to embark | :09:20. | :09:27. | |
on perhaps the strangest begin again review I have ever performed. | :09:27. | :09:31. | |
Come on, you didn't really think ours going to the loss of on-camera, | :09:31. | :09:36. | |
did you? We have bought up this road and a tree planted as the game | :09:36. | :09:43. | |
out. It does actually play quite well. I have tried some internet -- | :09:43. | :09:47. | |
innovative user interface is in my time, but this is the first Jenny | :09:47. | :09:55. | |
when we game we have ever played. The scores on their doors speak for | :09:55. | :09:59. | |
themselves. He will go anywhere for a good | :09:59. | :10:03. | |
story. Next up, a look at this week's | :10:03. | :10:06. | |
technology news. Facebook privacy is in the | :10:06. | :10:10. | |
spotlight again this week. The club's biggest website has agreed | :10:10. | :10:16. | |
to tighten privacy controls as part of a settlement over abuse of user | :10:16. | :10:24. | |
data. Facebook allegedly about day- to-day be shed when they said it | :10:24. | :10:30. | |
would be kept -- be kept private. So it comes as EU lawmakers | :10:30. | :10:35. | |
consider new rows about social networking. | :10:35. | :10:38. | |
Meanwhile, Facebook users in Thailand had been given a stark | :10:38. | :10:44. | |
warning about using the like button. The country's information minister | :10:44. | :10:50. | |
has warned social network is that they should do lead the posts which | :10:50. | :10:54. | |
insult the monarchy, which is a crime which is possible opted 15 | :10:54. | :11:00. | |
years in jail. Spot of fire has added game against. | :11:00. | :11:03. | |
Adding to recently introduced social features, it now has an | :11:03. | :11:07. | |
application platform, which partners can develop four. It means | :11:07. | :11:12. | |
that the recommendations and editorial content, with the | :11:12. | :11:16. | |
partners including LastFM and Rolling Stone magazine. China is | :11:16. | :11:21. | |
down the bog's smartphone leader. A new study says it has overtaken | :11:21. | :11:25. | |
America, with 24 million units sold in the last quarter. A 30% of the | :11:25. | :11:32. | |
world's phone are now smart. And from smartphones, too smart cars. | :11:32. | :11:35. | |
Toyota has unveiled a rather futuristic one with a side that | :11:35. | :11:41. | |
looks and works like a joy it touch-screen bone. The Fun-Vii lets | :11:41. | :11:44. | |
you to change its colours in the same way you would a mobile phone | :11:44. | :11:48. | |
wallpaper. No word yet on if and when it will actually make it onto | :11:48. | :11:58. | |
:11:58. | :12:00. | ||
the roads. Car chases will never be Now, the death of a loved one is | :12:00. | :12:03. | |
obviously an emotional and a traumatic time for those left | :12:03. | :12:08. | |
behind. After the initial shock, there is a lot of unwelcome | :12:08. | :12:13. | |
paperwork and organisation to attend to. Wills, build and | :12:13. | :12:17. | |
property. But today's elderly generation has left its oz -- of | :12:17. | :12:21. | |
spring and additional responsibility. The preservation of | :12:21. | :12:26. | |
slides and negatives. All that became popular in the 1960s. As our | :12:26. | :12:30. | |
reporter found out, collecting and converting those memories to | :12:30. | :12:40. | |
:12:40. | :12:47. | ||
digital form presents some This year, I said a final farewell | :12:47. | :12:52. | |
to my dad in the UK. My mother died several years before so now their | :12:52. | :12:57. | |
house, the home but I grew up in, had to be clear and sold. There | :12:57. | :13:01. | |
were many moments of joy as they thought about everything that had | :13:01. | :13:11. | |
:13:11. | :13:12. | ||
happened there. Learning to walk, playing in the back garden. I set | :13:12. | :13:16. | |
about collecting every bit of family imagery as quickly as | :13:16. | :13:20. | |
possible before it deteriorated in the cold and vacant house. I packed | :13:20. | :13:25. | |
everything up and took it back to the US where I live. It is hard to | :13:25. | :13:30. | |
admit it but almost everybody on planet earth would regard the | :13:30. | :13:34. | |
contents of these boxes as being nothing but junk. But to me and a | :13:34. | :13:39. | |
few close family members, these are priceless memories left behind by | :13:39. | :13:43. | |
my parents. Unfortunately, I no longer have a film projector or | :13:43. | :13:49. | |
slide carousel and so there is only one option. That is, turn | :13:49. | :13:55. | |
everything into ones and zeros. I brought this film to a company in | :13:55. | :14:01. | |
book and find out the best way to convert 8mm and Super 8. Some | :14:01. | :14:04. | |
companies protect the original movie and we screen it with | :14:04. | :14:08. | |
significant quality loss. I discovered the best way is to scan | :14:08. | :14:16. | |
every frame individually keep -- individually. It is the same as HD | :14:16. | :14:21. | |
TV. That allows asked to capture each frame and played back at | :14:21. | :14:27. | |
different frame rate. 18 frames per second, 12 frames per second, 24. | :14:27. | :14:32. | |
And we determine what speed it was filmed at and process it that way. | :14:32. | :14:36. | |
Edit it at that speed, colour correct each seat in out give it -- | :14:36. | :14:40. | |
with a digital editing software. The results were outstanding. The | :14:40. | :14:44. | |
good and very different from what it them on my dad's original | :14:44. | :14:50. | |
projection screen. One tip is to have the finished full quality | :14:50. | :14:55. | |
footage put onto a hard drive. Bird it on to DVD, for an example, which | :14:55. | :15:00. | |
means -- Burnie on to DVD means data can be lost for ever. Some | :15:00. | :15:04. | |
footage I have never seen before, including my parents' wedding. I | :15:04. | :15:09. | |
wished they had been able to see this version. There is a lot to be | :15:09. | :15:13. | |
said for doing digital Dobbs while family members are still alive. | :15:13. | :15:17. | |
There are many people who do that. Almost every customer who walks | :15:17. | :15:20. | |
through this front door has a similar reaction to the footage. | :15:20. | :15:26. | |
But it has often -- but the images have often born unseen for decades. | :15:26. | :15:31. | |
This is called! This is more precious than gold. If you realise | :15:31. | :15:36. | |
that material things can get rid of those things but these special | :15:36. | :15:43. | |
moments, they are utterly treasured. The next part of my project was to | :15:43. | :15:48. | |
complete the scan every still image left by my parents. I tried a | :15:48. | :15:52. | |
flatbed scanner and noticed the output quality improved | :15:52. | :15:56. | |
dramatically in the last few years. Instant LED lights have replaced | :15:56. | :16:01. | |
all the bulk that of minutes to warm up. Scanning is an art form of | :16:01. | :16:06. | |
by itself. But for archiving purposes, I decided to scan slides | :16:06. | :16:14. | |
and negatives at a high resolution of 4,800 dpi so I could make larger | :16:14. | :16:17. | |
Prince, use the 48 bit RGB setting to extract the Matt mac -- maximum | :16:17. | :16:23. | |
range of colours and save everything as a tiff file. But if | :16:23. | :16:26. | |
you are looking to extract the highest possible quality from the | :16:26. | :16:30. | |
negatives and slides, this scanner may not be for you. Instead, this | :16:30. | :16:40. | |
may do the trick. It weighs Bogart 20 kilograms. It cost $20,000. -- | :16:40. | :16:47. | |
weighs over. But the results are remarkable. The settings can be | :16:47. | :16:54. | |
endlessly manipulated. But even another has can put a brawl image | :16:54. | :17:00. | |
with two clicks. -- can output a ball in it. It is distortion free. | :17:00. | :17:08. | |
There is no glass between the film and the lens. A magnetic trap | :17:08. | :17:10. | |
stabilises the hall but and transported across the minus side | :17:10. | :17:17. | |
of the optics. The image is bent and so the image is always captured. | :17:17. | :17:20. | |
So you haven't even scan from end to end. Capturing your collection | :17:20. | :17:25. | |
of films and photographs in as higher-quality as possible is just | :17:25. | :17:30. | |
the first step. Next time, we will look at how scanned images can be | :17:30. | :17:35. | |
improved dramatically and how a faded photograph left hanging on a | :17:35. | :17:39. | |
sunlit wall for nearly 40 tears can be bought back to life in the hands | :17:39. | :17:47. | |
of an expert. -- 40 years. If you are watching this show, | :17:47. | :17:53. | |
there is a good chance you have a healthy interest in the sciences. | :17:53. | :17:59. | |
Not everybody takes to science easily. But the internet is awash | :17:59. | :18:02. | |
with great educational website to help you get your head around | :18:02. | :18:07. | |
complex subjects. As Kate Russell discovered in this week's Webscape. | :18:07. | :18:12. | |
They say you do not get something for nothing but in the case of this | :18:12. | :18:16. | |
not for profit website, they are wrong. Here you can find a wealth | :18:16. | :18:21. | |
of knowledge passed out in easily badgers double videos and it is all | :18:22. | :18:30. | |
completely free of charge. -- easily accessed. | :18:30. | :18:37. | |
There are over 2,700 videos, covering everything from Owl to -- | :18:37. | :18:43. | |
from algebra to exercises to help it all sink in. There are also | :18:43. | :18:47. | |
practise exercises and resources for educators to help them inspire | :18:47. | :18:51. | |
their students. You will need to login with a Facebook or Google | :18:51. | :18:56. | |
account and then you can track and save any progress. You can watch | :18:56. | :19:00. | |
the videos without logging in but if you do, you can save your | :19:00. | :19:04. | |
completed activity and post questions and comments against the | :19:04. | :19:09. | |
articles. Most of the content is aimed at middle or upper school | :19:09. | :19:13. | |
pupils. There are a scattering of subtext steered towards younger | :19:13. | :19:20. | |
children as well. -- of easier subjects. When you finish | :19:20. | :19:26. | |
organising your child's education, spend time getting your business | :19:26. | :19:28. | |
with him to escape with Skylightit.com. An organisational | :19:28. | :19:33. | |
tool shed that covers everything from sales, document management, | :19:33. | :19:37. | |
customer relations, resource scheduling, project management and | :19:37. | :19:42. | |
loads more. That really is the power of this service. The vast | :19:42. | :19:48. | |
range of options you have means you can keep all of your productivity | :19:48. | :19:52. | |
requirements under one virtual bridge. This really is a one stop | :19:52. | :20:00. | |
professional collaboration and utility shop. Fee-free account | :20:00. | :20:07. | |
gives U2 active projects for two users and 100 megabytes of storage. | :20:07. | :20:11. | |
You may want to upgrade for more flexibility. All accounts let you | :20:11. | :20:16. | |
store unlimited contacts and other resources. All together, a great | :20:16. | :20:20. | |
productivity suite that cannot fail to help a busy cricket manager keep | :20:20. | :20:27. | |
on top of things. -- critic of manager. | :20:27. | :20:32. | |
How many of you have ever used a QR code? I am willing to bet it is | :20:32. | :20:36. | |
actually a small one -- small number which is a shame as they | :20:36. | :20:46. | |
really are an excellent way to access digital content on the go. | :20:46. | :20:56. | |
There is a fund social Swiss -- twist to the technology. Link to | :20:56. | :21:01. | |
your social media accounts to make sharing codes quick and easy. | :21:01. | :21:04. | |
Creating your own QR code requires no prior knowledge as it is just a | :21:04. | :21:14. | |
:21:14. | :21:14. | ||
few simple drop-down menus. Stand codes are Auto categorised for | :21:14. | :21:18. | |
convenience but you can tweak those settings through the browser | :21:18. | :21:23. | |
dashboard for more control. The app is free for android right now with | :21:23. | :21:27. | |
iPhone apparently launching this weekend. BlackBerry and Windows | :21:27. | :21:33. | |
Phone 7 apps are in development. It is a well rounded service that | :21:33. | :21:39. | |
deserves to bring QR codes back into the spotlight a little. | :21:40. | :21:44. | |
When is an iPhone not an iPhone? When it is a Windows Phone 7, of | :21:44. | :21:48. | |
course. Microsoft have come up with a novel way of trying to end ties | :21:49. | :21:53. | |
android and by West users to switch platform. An online a mobile demo | :21:53. | :22:03. | |
:22:03. | :22:04. | ||
that gives you a taste of the WP7 experience. -- iOS. | :22:04. | :22:09. | |
And finally, it must be nearly the end of the year as Facebook has | :22:09. | :22:15. | |
released this off the top 40 most shared stories for 2011. From giant | :22:15. | :22:20. | |
crocodiles have to satellite photos of Japan, before and after the | :22:20. | :22:23. | |
tsunami and earthquake. There are links to all of the original | :22:23. | :22:30. | |
articles in case you missed them the first time around. | :22:30. | :22:36. | |
Kate Russell. As always, you can find more information at our | :22:36. | :22:39. | |
website. You can also check out the reports | :22:39. | :22:43. |