Hay Festival Click


Hay Festival

Click meets some of the biggest tech minds at Hay Festival and tests gadgets for dogs with CBBC's Hacker the Dog. Plus the week's tech news.


Similar Content

Browse content similar to Hay Festival. Check below for episodes and series from the same categories and more!

Transcript


LineFromTo

That is it for me. More on the website.

:00:00.:00:00.

This week, hitting the Hay to talk space and robots. Going underground

:00:00.:00:16.

to solve a mystery. And taking a walk in the park with a very special

:00:17.:00:22.

guest. What is that one to? -- what does that one to?

:00:23.:00:44.

A glorious weekend in it for Wales. This is he on Wye, known as the town

:00:45.:00:56.

of books. This is where authors, thinkers and even royals, to embrace

:00:57.:01:00.

their love of reading and discuss some of the biggest news of the day

:01:01.:01:06.

-- Hay-on-Wye. And once every year it becomes the centre of the

:01:07.:01:09.

literary world is the location of the Hay Festival. Of course it is

:01:10.:01:14.

also just a nice place to sit and read. The Hay Festival has been

:01:15.:01:18.

described as the literary Glastonbury. Literally. But it turns

:01:19.:01:22.

out you don't have to have a book out to be asked to talking. Case in

:01:23.:01:26.

point, in about ten minutes, we are on. To paraphrase the acting God

:01:27.:01:31.

that is Kevin Costner, if you build it, they will come. We did, and they

:01:32.:01:40.

did. Filling up the BBC tent as we brought Click life to an audience

:01:41.:01:44.

who were no Way bribe to be there that early on a Saturday morning. We

:01:45.:01:48.

brought the geek with talk of their hunt 60 degrees vision. If you try

:01:49.:01:53.

this, it looks as if you are sitting on my lap. We amazed signs with Dr

:01:54.:01:58.

Emily Grossman with 360 degrees sound. Wow! OK. Are you OK? Do you

:01:59.:02:08.

want to come out? I'm loving it. And we gave a sneak peek of our upcoming

:02:09.:02:13.

adventure in China. And it all ended with a musical climax where we play

:02:14.:02:17.

big tent. You heard me, we played the tent live. But we weren't the

:02:18.:02:26.

only geeks at Hay, some use the opportunity to meet and chat with

:02:27.:02:29.

some of the biggest names in science and Tech. First, virgin Galactic.

:02:30.:02:36.

Almost 18 months ago, the quest to build the world's first commercial

:02:37.:02:40.

space line suffered a major setback after a tragic accident. Can we deal

:02:41.:02:46.

with the crash first? Do we know why it happened? We know exactly what

:02:47.:02:53.

happened. After the accident in October 2014, a foreign

:02:54.:02:58.

investigation was undertaken by the NTSB, the US accident investigation

:02:59.:03:03.

board. They established over a period of six or seven months

:03:04.:03:08.

exactly what happened to cause the breakup of the spaceship. Having

:03:09.:03:14.

understood the causes of that accident, we have completed the

:03:15.:03:17.

build of a second spaceship. That was rolled out a few weeks ago in

:03:18.:03:21.

the desert. We are completing ground tests of that vehicle will be back

:03:22.:03:25.

into the test flight programme in a few weeks. When the original project

:03:26.:03:29.

was announced, the indication was you would be up and running within a

:03:30.:03:33.

short time. It has now taken a lot longer. What will be problems? What

:03:34.:03:40.

have you mind? We have learned that space is hard. And especially if you

:03:41.:03:49.

are building a vehicle when needs -- which needs to fly thousands of

:03:50.:03:55.

times with paying passengers who expect a high level of safety. None

:03:56.:03:59.

of that comes as a surprise to me. I would have thought that would be on

:04:00.:04:03.

the table from the beginning. We knew it was hard, but we put out --

:04:04.:04:09.

looked at what was potentially possible, and then you understand

:04:10.:04:13.

the true complexities and making sure you are not just delivering an

:04:14.:04:16.

extraordinary experience, but an extraordinarily safe experience. It

:04:17.:04:20.

is time-consuming. Are you aiming only at passengers? It seems to me

:04:21.:04:26.

if you were carrying freight to the International Space Station, it

:04:27.:04:29.

would make more money. Is that where you are going with this? Our focus

:04:30.:04:34.

to date has largely been on getting people into space. But we also

:04:35.:04:41.

recognise there is a huge demand right now for wanting small

:04:42.:04:45.

satellites into space. So satellites are getting smaller, smarter,

:04:46.:04:49.

cheaper and lighter. There is desire for the data they can generate up

:04:50.:04:53.

there. But the cost and availability of launch is as bad as it has been.

:04:54.:04:58.

It is one of these unusual industries which has proven itself

:04:59.:05:02.

to be incredibly important, but the technology used to get the payload

:05:03.:05:05.

up there has not changed dramatically in the last

:05:06.:05:08.

half-century. The other interesting thing is what we may be able to

:05:09.:05:12.

develop using this experience we gained from this first stage is to

:05:13.:05:16.

think about how we transport people on earth. It would be great to get

:05:17.:05:22.

from here to Australia in a couple of hours, which is possible going

:05:23.:05:27.

via space. And I think there could be big environmental benefits as

:05:28.:05:32.

well. We are very focused on getting this first step right, but we also

:05:33.:05:35.

spend a little time thinking what might come next. Nuclear explosions

:05:36.:05:47.

are caused by weapons such as age bonds or atom bombs. -- H bonds. The

:05:48.:05:53.

heat and blast is so severe it can kill. Welcome to the end of the

:05:54.:05:58.

world. This is the bunker, a new live action point and click video

:05:59.:06:04.

game set inside a nuclear shelter after a devastating atomic attack.

:06:05.:06:12.

The player adopts the role of John, born in the shelter on the date the

:06:13.:06:16.

bombs fell. 30 years later, he is the bunker's only surviving

:06:17.:06:20.

inhabitants. You can protect yourself and your family. And later

:06:21.:06:25.

on, we will show you what steps to take. Of course, there is more to it

:06:26.:06:30.

than just eating out an existence in a fallout shot. That would be boring

:06:31.:06:35.

as a game. -- eating. This unassuming cottage is the entrance

:06:36.:06:40.

to a real British bunker, and is the location for the game. What comes

:06:41.:06:51.

first? The story that you wanted to tell, or the game that you wanted to

:06:52.:07:01.

make? It really came from a sort of nugget of an idea which is a

:07:02.:07:05.

character alone in a very unusual space. And we wanted to create

:07:06.:07:09.

something really original around that. Facilities like this one,

:07:10.:07:17.

which protect from nuclear attack, are dotted all over the UK. This

:07:18.:07:24.

particular bunker was vacated by the Ministry of Defence in the early

:07:25.:07:34.

1990s. The bunker is a character. The fact that when we came here and

:07:35.:07:41.

everything was left, it was as if the government said it will probably

:07:42.:07:46.

not happen now, so we will just go. And leaving all of the evidence here

:07:47.:07:51.

and leaving all of these computers, systems and stationery, left every

:07:52.:07:56.

single bit and thought what can we include and use? Wanted to do right

:07:57.:08:00.

by the bunker. We almost wanted to tell its story. The game's visuals

:08:01.:08:07.

are filmed live action rather than computer-generated graphics. This

:08:08.:08:11.

means dozens of different options for how an event can be played have

:08:12.:08:21.

been filmed. Why go live action instead of just having some motion

:08:22.:08:27.

caption or Rudy monitors. Honestly, I don't know how to do that. I know

:08:28.:08:33.

how to film. -- 3-D monitors. In also want from our first object, The

:08:34.:08:40.

Hunting, which was is on the survival thriller, running around

:08:41.:08:43.

the woods. We thought we were onto something. Because it is live

:08:44.:08:48.

action, you can't physically control the main character with the

:08:49.:08:51.

joystick. It is an actor in the room. You are telling him where to

:08:52.:08:57.

go. You have to limit those things. John is played by Adam Brown, who

:08:58.:09:05.

appeared in The Hobbit trilogy. I kept asking where are we in the

:09:06.:09:09.

story, but it always changes for the game play. They could take me on a

:09:10.:09:15.

certain path, and another gamer would take me on a different path,

:09:16.:09:19.

and those stories, piecing it altogether. Sometimes I just went, I

:09:20.:09:26.

am just going with it. I trust the gamer to put me on the right path. I

:09:27.:09:34.

want this door sealed immediately! If he had gotten out of that door,

:09:35.:09:39.

we would be dead. While the action in a biker has been filmed

:09:40.:09:43.

underground, routeing the game together is taking place above

:09:44.:09:46.

ground at this studio in Wales -- bunker. The team have tools to

:09:47.:09:51.

bridge the divide between video footage and video game. So we use a

:09:52.:09:56.

visual scripting tool which allows people like me who don't know how to

:09:57.:10:00.

code are able to set up something like this, and then the code can

:10:01.:10:04.

manage that and make sure we stay within the guidelines of making a

:10:05.:10:09.

game. We start at the desk where you have the three options of picking up

:10:10.:10:13.

the wooden figure, having a look at the back of the computer screen, or

:10:14.:10:18.

checking the desk. Then two of those things are simple. You can go to a

:10:19.:10:23.

weird video, and the further you go down to the desk, it becomes more

:10:24.:10:27.

concentrated. You can go back to a previous loop and so forth and so

:10:28.:10:32.

forth. As I'm here already, it would be rude not to give an early build

:10:33.:10:38.

the game a go. They have taken some interesting decisions with the

:10:39.:10:40.

storytelling. We are drawn into the world through John's routine. You

:10:41.:10:45.

have to repeat things over and over again. It helps to correct this

:10:46.:10:49.

atmosphere which is very lonely and a bit oppressive. I'm immediately

:10:50.:10:52.

hit with a mystery. What has happened to the rest of the

:10:53.:10:57.

survivors? So far the inexperience is an intriguing mix of movie and

:10:58.:11:03.

mystery game. -- the experience. We will find out how these elements

:11:04.:11:06.

come together when the Finnish game arrives later this year. -- finished

:11:07.:11:13.

game. Welcome to the week in Tech. Twitter's live streaming video

:11:14.:11:17.

service announced plans to get users to police offensive comments.

:11:18.:11:23.

Comments flagged as inappropriate by one person will be sent to Iran Jury

:11:24.:11:27.

of other viewers who can confirm whether the post a problem or not --

:11:28.:11:31.

Renton. It will allow, sessions to be moderated in real-time. How much

:11:32.:11:36.

would you pay for a supposedly high-end mobile phone that Tom Hardy

:11:37.:11:42.

sort of approves of? For a smidgen over ?11,000, it could be yours. We

:11:43.:11:47.

caught up with Tom Hardy, the official ambassador, at its launch

:11:48.:11:52.

event this week. Can I ask a couple of questions about your own mobile

:11:53.:11:55.

phone usage? But was Tom Hardy, the official ambassador. What news

:11:56.:12:00.

round-up would be complete without a small number of robot stories. This

:12:01.:12:07.

robot now has eight 360 degrees camera on top. And a tech company

:12:08.:12:15.

would like you to meet this robot, which is designed to provide

:12:16.:12:18.

assistance and in sentiment and companionship and listening to

:12:19.:12:20.

commands and hopping around the world. I have a reminder for you! D

:12:21.:12:27.

can change its voice. If you are still unimpressed by virtual

:12:28.:12:30.

reality, perhaps this will convince you. This meant said he wanted great

:12:31.:12:36.

the West game ever, and he may have succeeded. Much bit simulator places

:12:37.:12:41.

you in a righty of unrealistic environments and forces you to fend

:12:42.:12:47.

off wadis who direct and contort toward you.

:12:48.:12:52.

The thing I love most about coming back to the countryside is that all

:12:53.:12:58.

of the Londoners on the Click team get frayed by all of this ring

:12:59.:13:02.

staff. And that weird smelling air -- green stuff. The thing they worry

:13:03.:13:07.

about most is they can't get enable signal. Not much anyway. -- a mobile

:13:08.:13:14.

signal. A good quality data signal is still considered a bit of a

:13:15.:13:18.

luxury here. But we have been meeting the Indian developers who

:13:19.:13:21.

have a few data tricks up their sleeve. There is a choice selection.

:13:22.:13:34.

Don't get me wrong, I love Indian food, that these days, you can get

:13:35.:13:38.

food from all over the world. Online as well Indians are tucking into a

:13:39.:13:42.

feast taking to smart phones and guzzling data, using social media,

:13:43.:13:48.

movie downloads and great music. It would be wonderful if the networks

:13:49.:13:51.

were up to the job. But they are not. I think it is bad. Coverage

:13:52.:14:02.

usually goes down because a lot of people are trying to use the same

:14:03.:14:07.

network. Designing apps for creaking connections is becoming an Indian

:14:08.:14:12.

speciality. This man is a popular music streaming app, checking to

:14:13.:14:18.

make sure it makes it to the toughest network neighbourhoods.

:14:19.:14:26.

Usually it is about getting the right amount of buffering for the

:14:27.:14:32.

right time. To avoid buffer breaks, it gives itself a head start,

:14:33.:14:37.

fetching data from upcoming songs so the flow of data is an interrupted.

:14:38.:14:43.

When there is a squeeze on, it does away with surplus graphics. That

:14:44.:14:51.

data is a problem. Make them lean, and apps run on overloaded networks

:14:52.:14:56.

and budget devices. Many here get online with smart phones that are as

:14:57.:15:01.

cheap as chips. Well, in this case, noodles. These low-end devices are

:15:02.:15:07.

short on memory and can only host so many apps. It means there is a

:15:08.:15:11.

battle royal over at screen real estate. A number of online retailers

:15:12.:15:20.

have taken a kind of low carb approach, putting data on a diet

:15:21.:15:27.

with so-called light apps. We have a system where we optimise the

:15:28.:15:32.

experience, so this speed is 85% faster in a slow connection. You

:15:33.:15:37.

will probably see a bit of degradation in the images, for

:15:38.:15:41.

instance, because they are smaller size, but there is really no change

:15:42.:15:47.

in the overall experience. The experience is almost double the

:15:48.:15:52.

speed. India is a vast country that is short on cell towers. Much of the

:15:53.:16:00.

radio connection used by mobile connections is blocked for military

:16:01.:16:05.

use. Designers try to get more from less data, redesigning codex, for

:16:06.:16:10.

example. This output streams real-time video at a bit rate close

:16:11.:16:15.

to streamed audio. The internet's reach is spreading

:16:16.:16:36.

and stretching, linking many more of us to other people and things.

:16:37.:16:42.

India's fast and slim approach might just be what we need to avoid

:16:43.:16:54.

network overload. Back at the A festival, another

:16:55.:16:59.

fascinating talk on the this time from a reporter says. In his

:17:00.:17:02.

research he asks the question, why do robots with all that processing

:17:03.:17:07.

power and sensors, still find it so difficult to use legs? Especially

:17:08.:17:12.

when the animal world finds them the most natural way of getting about.

:17:13.:17:18.

We are trying to learn how we make motion in an efficient way. We can

:17:19.:17:24.

walk for hours and hours without any problems, but if you want to make

:17:25.:17:27.

robots walk in a similar way they can only walk for 20 or 30 minutes

:17:28.:17:32.

and they run out of battery. He argues that even the robots we have

:17:33.:17:36.

seen that can walk well are thinking about it too hard. Instead, we

:17:37.:17:41.

should build bodies that are naturally balanced, that stay

:17:42.:17:45.

upright, and that move without any processing power. The amazing,

:17:46.:17:51.

jawdropping moment from your presentation was the bit about the

:17:52.:17:56.

fish. Can you explain for our audience the bit about the fish? So,

:17:57.:18:02.

this is an experiment done by researchers in the US, who made a

:18:03.:18:11.

fish dead from a brain perspective, so they Iniesta -- anaesthetised it.

:18:12.:18:20.

If you put the fish on the table, it is just dead. As soon as he put it

:18:21.:18:25.

in a water flow it starts swimming. The reason is that to swim, the fish

:18:26.:18:31.

doesn't really need brain and muscle activities. All it needs is a

:18:32.:18:38.

well-designed body in the right environment, and it reacts to the

:18:39.:18:41.

right stimulus from the physical environment. How hard is it to make

:18:42.:18:45.

a body that walks by itself? You showed a video of a body that walks

:18:46.:18:53.

by itself. How hard is that? You have to think about many different

:18:54.:18:56.

things. You have to think about the weight of the body, the weight

:18:57.:19:03.

distribution, the friction, dumping, also the shape of the foot is very

:19:04.:19:09.

important. Mechanically it is challenging to design, but once you

:19:10.:19:13.

decided it works. Can handle the real world best certainly do look

:19:14.:19:19.

weirdly organic. The trick, of course, is achieving in the lab what

:19:20.:19:22.

Mother Nature has spent millions of years perfecting.

:19:23.:19:31.

We are not the only ones working incredibly hard on this week's

:19:32.:19:36.

programme. Lara has been out and about in the park playing with some

:19:37.:19:43.

animals. This week I am testing some gadgets

:19:44.:19:48.

that need a little bit of help from man's best friend. I have been

:19:49.:19:52.

asking around the BBC for any suggestions and it seems that

:19:53.:19:57.

someone is making me here at midday. Wow! It is the dog from C BBC! Wow,

:19:58.:20:12.

it is Lara Lewington from BBC Click. Here I am making my rake out

:20:13.:20:22.

presenting debut on grown-up telly! Normally, it is us humans forget the

:20:23.:20:26.

great gadgets to play with. This week, I have something for you guys,

:20:27.:20:30.

so I wondered if you might be able to help me. There is even something

:20:31.:20:36.

to keep dogs fit and healthy. Will it involve running about? Yes, and

:20:37.:20:46.

you love that, don't you? Not me. I only do showbiz stuff. It is here my

:20:47.:20:52.

contract, I like sitting down. With it a go find a real dog. Can you

:20:53.:20:59.

make yourself useful? Item number one, the pit pat. This is like one

:21:00.:21:02.

of those human fitness track of things but it is for dogs. It clips

:21:03.:21:09.

tidily on the collar. It looks a bit chunky to me. It is available for

:21:10.:21:16.

iOS, Android and Windows phone. You set it up in pretty much the same

:21:17.:21:19.

way you do any activity tracker, only you need to input the breed of

:21:20.:21:24.

dog, as well as weight, age and gender. It should be able to tell

:21:25.:21:28.

you how much activity the dog needs to be getting and you can start

:21:29.:21:37.

tracking what it is actually doing. You can see how much activity the

:21:38.:21:40.

dog has been getting throughout the day, and if you want to look at what

:21:41.:21:43.

has been happening over the week, here is the full data, and you can

:21:44.:21:47.

tap on any day to get a bit more information. 210 minutes of activity

:21:48.:21:56.

on Sunday, that was a busy day! Item number two, a GPS tracker that

:21:57.:22:09.

dogs. Truffle! Truffle! Oh well. This has live GPS tracking, and it

:22:10.:22:13.

can tell you what your dog has been up to over the past 24 rows in case

:22:14.:22:16.

you don't already know, and it has a safe zone function. Can set up an

:22:17.:22:20.

area you are happy for the dog to be in and if adventures outside of that

:22:21.:22:23.

you will get an alert on your smartphone. This is an app that uses

:22:24.:22:30.

artificial intelligence to identify what breed of dog it is looking at.

:22:31.:22:34.

It can give you a percentage like us to familiar breed and can tell the

:22:35.:22:37.

difference between a real dog and an inanimate object, like a cat! I need

:22:38.:22:45.

a picture, that is perfect! It was spot on the Truffle, and some other

:22:46.:22:49.

dogs are tested it on. But it wasn't so lucky when it came to Lucky's

:22:50.:22:56.

mixed breed. And just to add a totally pointless but compelling

:22:57.:22:59.

extra, or you can photograph friends and family to see which dogged a

:23:00.:23:03.

most resemble. Although it did seem to think that he was real. This is

:23:04.:23:12.

quirky combination of snack feeder and Paul Thrower. It can entertain

:23:13.:23:16.

your pet when you can't and you can select the quantity of food you

:23:17.:23:23.

wanted to provide. It can be used in doors or outdoors, and after firing

:23:24.:23:26.

at Bulls for the dog to fetch, it will water them with snacks for

:23:27.:23:32.

returning them. Admittedly, it takes a bit of practice, but once they

:23:33.:23:35.

have got the knack it is a great way to wear them out. Isn't that right?

:23:36.:23:51.

A special report. That is it from the beautiful A in Wales. NetSuite

:23:52.:24:02.

via Konan a real adventure. -- next week we are going on a real

:24:03.:24:08.

adventure. Join us for Click in China, it is going to be epic.

:24:09.:24:32.

After a week of contrasts, with cloud in the east and sunshine

:24:33.:24:37.

in the west, we will be getting something a bit more like summer.

:24:38.:24:41.

After a cloudy start things will gradually turn warmer, one or two

:24:42.:24:45.

Download Subtitles

SRT

ASS