Episode 13 Escape from Scorpion Island


Episode 13

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Last time on Scorpion Island,

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Natty and James chose their new team mates and Sting and Claw were born.

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We are now Team Claw. THEY CHEER

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ALL: Who are we?! Sting! Who are we?! Sting!

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The teams took on the toughest challenge the island has ever

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unleashed on the adventurers.

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After a hard-fought battle, Sting won the island treasure

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and then doubled their lead.

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Now captain for Claw, Eleanor, faces the toughest battle

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she has ever had, to bring it back for her team.

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I would really like to wipe the smiles off Sting's faces.

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But captain Jeremy is determined to cement Sting's lead.

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I am going to lead them to victory. Not Claw, obviously.

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The Sting and Claw rivalry is about to reach boiling point.

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Friendship today.

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-Not tomorrow.

-Deal.

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Let battle commence on Scorpion Island.

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-Hello and welcome to Scorpion Island. I'm Myleene.

-And I'm Jony.

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It may look like a tropical paradise here, but the island is out

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to cause mischief for anyone who decides to visit.

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There are two teams on the island who are determined to escape

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its clutches and, believe me, they have had a tough ride of it so far.

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Scorpion Island relishes in its splendid isolation

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and uses its natural world as its impenetrable defence system.

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The island is teeming with life, its precious treasure.

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In recent times, an adventurer came from far across the seas.

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He was a fortune hunter, whose mission it was to plunder

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the island of its legendary treasure.

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He took on the island's challenges and succeeded,

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but when he failed in his final escape,

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the furious island mischievously caught the fortune hunter's spirit

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and locked it away.

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Now, ten adventurers must follow the path he created.

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Their mission - to escape the island.

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Sting and Claw must battle it out in terrifying challenges

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and the victors will win an island treasure.

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The more that they win, the greater advantage

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they will have in the final race to escape.

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The adventurers are about to find out who today's captains are going

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to be and little do they know that two former friends

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will become scorpion rivals.

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It's time to announce the team captains

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for tomorrow's island challenge.

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Congratulations, Eleanor and Jeremy.

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You guys are going to captain your team. How does that feel?

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-Great.

-Are you ready to carry on Sting's winning streak?

-Oh, yeah!

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No, won't happen.

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-No, girlfriend!

-THEY LAUGH

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Eleanor, Jeremy, you were on the same team not long ago

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and now its rivalry. How do you think you are going to beat Jeremy?

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I am going to beat her, obviously. How dare you question my winning?

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I'll win by communication and team work.

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The bad thing about it is they used to be really, really good

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friends on the team and stuck together and now they are...

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-Battle partners!

-Now it's time to find out who is going

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to compete in the second round of the island challenge.

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-Everyone.

-THEY LAUGH

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After your team captains have gone head to head,

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everyone will then face each other

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in the second round of the challenge.

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Jeremy...and Eleanor will face each other as the new

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team captains of Sting and Claw.

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-Friendship today, not tomorrow.

-Deal.

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When Jeremy and Eleanor were in the girls' team,

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they were the firmest of friends.

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There was a little bit of tension between me

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and Eleanor, because when we started out

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we were really good friends

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and girls versus boys just added to that friendship

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and once we got split into Sting and Claw, we started to discuss

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what teams we would like to be in.

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-I would like Sting.

-I would like Claw.

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See we're enemies already and see what it's doing to us,

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because we started bonding properly and we made this camp ours

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and then, boom, we have suddenly been told we are going to Sting and Claw.

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But the island has placed them in an impossible situation

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and these two friends must now face each other as rivals.

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We are good friends and I like beating friends.

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I don't know why, but I want to wipe the smile off her face.

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I am going to lead them to victory.

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-Not Claw, obviously.

-Not Sting.

-Not Claw!

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Your imagination is good, so just keep imagining you are going to win.

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But the girls need to turn their words into action

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when they took on the island, just as the fortune hunter did

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all those years ago.

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Now he's helping Sting and Claw on their journey.

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He knows only the very best can escape this treacherous island

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and free his spirit, and has left a system of clues in a symbol ring

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to help them on their way.

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But the island, always furious that the fortune hunter is

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attempting to help Sting and Claw, has smashed the ring into pieces

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and now Eleanor and Jeremy, with their team mates, must attempt

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to piece the symbol ring together again in the fastest time.

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Time starts now.

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-Khadie, how much do you remember?

-Remember, eight pieces here now.

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Four pieces will not fit.

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Only four pieces will make the ring complete.

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Jeremy and Eleanor are both on a mission to beat each other.

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Driving their team mates on, the captains have one goal.

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To win the right to play for the fortune hunter's

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island challenge advantage.

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Finished! Wow! That seems pretty quick, guys.

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Well done.

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Sting, lead by a determined Jeremy,

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may have mastered the fortune hunter's puzzle.

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Now, she must lead her team through to the next stage.

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The symbol ring has been placed on the code wheel.

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Each symbol relates to a letter of the alphabet.

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The fortune hunter has left a coded message on the board.

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It's a sentence that reveals a five-letter word.

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There are four parts of the sentence to decode and, for each part,

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a letter must be locked with a symbol to decipher the message.

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If Sting can identify the word correctly,

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they will earn the right to open the fortune hunter's old rusty

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filing cabinet and win his island challenge advantage.

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Khadie and Jeremy, welcome to the fortune hunter's code-cracker wheel.

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-Are you ready?

-Yeah.

-Your five minutes starts now.

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OK. Tell me the code.

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The message is in four parts and first Jeremy must lock the G

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with the triangle symbol to uncover the first section.

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Cactus. T.

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-That fish thing!

-Yeah, the cactus. Keep it still, keep it still.

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Move it back to T, move it back to T, move it back to T.

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And the fish is O.

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-This one, this one.

-No, the... Next to the shell!

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-You mean this one?!

-Yeah.

-That's W.

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Is it on the right? Snake, snake.

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This one... It's I.

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The cloud... Oh, it's N.

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OK, S=F.

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-There's a sign here.

-Khadie has moved onto the next part,

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but first Jeremy must lock the Zigzag symbol to the letter F.

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OK, the triangle with the circle on top of it.

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-This one?

-Yes.

-W.

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OK, swap with me.

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-Lightening is R.

-Yeah.

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The symbol thing!

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The cactus is I.

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No, it's T!

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No, we're on a different one.

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The pyramid is T. The black square is E.

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Jeremy moves onto the next section.

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The monkey symbol must lock to the letter K.

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Right-angled triangle.

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-R.

-Black square.

-A.

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This lip with a small line in the middle.

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-Come on, Khadie we're nearly finished.

-C! D! D!

-D?!

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D, wait.

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-Come on, Khadie.

-Yeah, it's D, D.

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-And the black square again is A?

-Yeah!

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Radar and right-angled triangle... Ah!

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Radar! Then this shell equals U.

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Now the spiral shell symbol must lock to the letter U.

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-That's S!

-No, horizon!

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-T.

-Sun!

-Sun!

-O.

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-Right-angled triangle.

-D!

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Oh, no. Instead of a D Jeremy has written a P.

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OK. That was A.

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-A! Horn!

-Pardon?

-The horn! Look!

-U!

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But they have got the last letter wrong, as we know

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the spiral shell symbol is a U.

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No, no wait that one is...

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That one is a Y.

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They have got the fortune hunter's message,

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but the seconds are fading fast.

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Will they get the word

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needed to win the fortune hunter's advantage?

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To win today, write radar. Radar.

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Sting have done it, with an impressive

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one minute and 32 seconds to spare.

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Congratulations, guys, you've got it. Radar, that's right. Well done!

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Eleanor and Jeremy are about to take each other on in the first

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round of the island challenge, Double Crossing.

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This is a game of strength and balance,

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as they will each have to gather as many rusty cogs as possible

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at one end of a precarious runway, whilst the opposition will attempt

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to knock them off with huge boulders.

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But first, Team Sting are about

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to find out what their island challenge advantage is

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from the fortune hunter.

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The filing cabinet is one of the fortune hunter's relics.

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It materialises when a team has deciphered its code and Sting's

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winning word, radar, from the code cracker earlier, has unlocked it.

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"Congratulations for winning my island challenge advantage.

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"I want you to defeat the island.

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"Your team rival must start the challenge with nothing

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"and you will start with one rusty cog.

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"All will be revealed later."

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You have got the advantage, but will that make all the difference?

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We will find out in today's island challenge - Double Crossing.

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The seventh island treasure to be won is the Venus fly trap.

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Beautiful, but deadly.

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The Venus fly trap represents the manipulative island

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employing trickery at every turn.

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In round one, the island makes the teams' captains go head to head

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to try to win the advantage for their team mates

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when they compete for the latest island treasure in round two.

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So Claw's captain, Eleanor, is going to be battling

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Sting's captain, Jeremy.

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This is the first time they will be representing their new teams

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but we have seen them giving it their all

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in the boys versus girls challenges.

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Eleanor was the girl's motivational power house,

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driving her team mates on in the toughest of conditions.

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Yes, Lizzie, you are doing amazing. Lizzie, you are brilliant.

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Can she push herself onto victory?

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Jeremy has already taken on her fear of water and come out on top.

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Come on, guys, faster, go, go, go.

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But today is going to be the greatest test of her bravery yet.

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Can she rise above her fears here?

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So these are two ultra-determined captains

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and this will be a hard-fought challenge, because both

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really want their team to have the advantage in round two.

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And to win it for them, this is what the captains will have to take on.

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This is Double Crossing.

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Two parallel tracks stretched across one of the

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iciest lakes on the island.

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One is a super-slippery runway

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and one captain will be on it collecting cogs,

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delivering them across and tying them onto the cable at the far end,

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which would all be fine if these cogs didn't start off attached

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to the giant boulders that the other captain is swinging

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right at her opponent from the more stable crossing.

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Jeremy and Eleanor will both take turns in delivering the cogs

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and swinging the boulders and whoever manages to get more cogs

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tied on before the six minute clock runs out, wins.

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If a cog goes in the water before it reaches the end of the runway,

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it's out of play. And if a captain slips or is knocked in,

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then she has to swim back to the start of the runway,

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which will really waste precious seconds.

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Because Sting won the code cracker, Jeremy has the advantage here.

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She starts her delivery turn with an extra cog already tied on,

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meaning she has the potential to score more than Eleanor.

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But she is going to have to move ultra-fast

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to get all eight delivered in time.

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At stake here, is an advantage for the victorious captain's side

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in round two, when the teams battle it out for the latest

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all-important island treasure.

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And you know that these great rivals are absolutely going to throw

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themselves into trying to win it.

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So, first up delivering cogs is Eleanor for Claw,

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while Jeremy swings the boulders for Sting.

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-Girls are you ready?

-Ready!

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This is going to be interesting.

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Three, two, one, go!

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And they're off and Jeremy is unknotting the boulder while

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Eleanor is getting some terrific encouragement from her team mates.

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Oh, no, a miss! Eleanor's crawling works for her here

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but could it prove too time consuming a tactic?

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Every second is precious here and as the cogs here are tied

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to the boulders, she can't afford to dodge to far out of the way, either.

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Eleanor's got it and she is untying the first cog.

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But she's got to take it to the other end of the pontoon

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and tie it on before it counts, so it's not safe yet.

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Go, go, go, go, quickly!

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Jeremy is wrestling another boulder free.

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Oh, no.

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Duck down!

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Sounds like good advice from James

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but Eleanor's choosing to block the boulders with her...oh,

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she caught it and that means she can grab the cog off this one.

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-Great stuff.

-Come on, Jeremy!

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This must be so frustrating for Jeremy.

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Yes, she has tied it on, that's her second cog on.

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TEAM CHEERS HER ON

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Great encouragement from the rest of her team.

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There is a lot to play for. Claw need to win this challenge.

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Eleanor is moving so quickly here, they could just do it.

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She has already taken hold of another boulder.

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Oh, Jeremy has gone on the attack.

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That was a good hit and it has definitely delayed Eleanor,

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but what she needs is to knock the cog out of her hands.

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THEY CHEER

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She is zipping back with the cog.

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Can Jeremy do anything here to stop her?

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Extreme determination from both Eleanor and Jeremy.

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-But that's cog three on.

-Don't rush, Jeremy.

-Come on, Jeremy!

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She is going for another boulder strike

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but Eleanor looks ready for it.

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-Oh, a simple catch.

-You are doing amazing, you are doing really well.

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She is doing well. Oh, what a duck she is making great pace here.

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She hurled that across with huge force, but missed a strike.

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With just over two minutes in, Eleanor is back with a fourth cog.

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Oh, Eleanor does well not to lose the cog here.

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That was a massive smash, but she has tied it on.

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Jeremy is going for another boulder swing.

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Oh, Eleanor has caught this one, too.

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She is keeping so well balanced and it must be so irritating for Jeremy.

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Come on, Jeremy! Go get her.

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These girls mean business.

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Yes, they do, Myleene, and just over halfway through her time,

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Eleanor has tied on a fifth cog. This is really quick work.

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Jeremy needs to do something to slow her down. Oh, no!

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Jeremy has got to put more force into her throws,

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if she is going to knock Eleanor in.

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Oh, but she has got to keep aiming well, too.

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She is swinging the boulders wildly now

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but they are just ricocheting around.

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She needs to focus more on her targeting.

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Go! Eleanor! Eleanor! Eleanor! Eleanor!

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Yes, at more than four minutes in that was her sixth cog on

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and so she has only got one left now.

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No, guys, guys, they are just putting pressure on her.

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She'll bend under pressure.

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Is Natty right? Will she bend under pressure?

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No, another terrific boulder catch.

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Oh, there is the last cog

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and a really good duck from Eleanor just at the last second.

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That's it, game over.

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Jeremy looks alarmed and that was a terrific turn from Eleanor.

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She moved along the runway really quickly

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and stopped boulder after boulder after boulder, with apparent ease.

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Jeremy did put great effort into trying to knock her in,

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but never managed to achieve the combination of power and aim.

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It meant that Eleanor tied on her seventh and final cog

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at four minutes and nine seconds.

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It's an impressively fast time, but at the halfway stage,

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who do they think is going to come out on top here?

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BOTH: Me, me, me, me!

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Me, me, me, me, me, me!

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-Strong!

-No, it's going to be me.

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Well, they both sound really confident,

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but now they're back for the second leg of the game

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and, of course they've swapped places,

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so Jeremy is under much greater threat of ending up in the water.

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Could the fear affect her performance?

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-OK, girls are we ready?

-Ready!

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In three, two, one, go!

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-And they're off.

-THEY SHOUT ENCOURAGEMENT

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Eleanor ready with the first boulder. No hesitation.

0:21:240:21:27

Is Jeremy trying to go quicker by standing up?

0:21:270:21:30

Well, Eleanor is swinging again.

0:21:300:21:33

Jeremy has ducked down. Oh, she has grabbed it.

0:21:350:21:37

Well, caught from Jeremy.

0:21:370:21:40

CHEERING

0:21:400:21:43

She has untied it, but of course she has to deliver it on the runway

0:21:430:21:48

and Eleanor is not going to make that easy for her.

0:21:480:21:51

Eleanor means business with those boulders.

0:21:510:21:54

Oh, Eleanor smacks this boulder right at Jeremy's head,

0:21:540:21:59

but, impressively, she manages to keep balanced on the runway

0:21:590:22:03

and doesn't drop the cog, but if Eleanor can keep this

0:22:030:22:07

onslaught up, surely she can cause Jeremy some real problems.

0:22:070:22:10

-THEY SHOUT ENCOURAGEMENT

-Brilliant backing from the teams.

0:22:100:22:15

They all clearly want their captain to triumph here.

0:22:180:22:21

THEY CHEER

0:22:210:22:24

While she has crawled out to the end and she is starting to...whoa!

0:22:240:22:28

Oh, well ducked from Jeremy.

0:22:280:22:30

And she is tying the cog on next to the one that is already

0:22:300:22:33

there as her advantage. Yes, she is on two now and, oh!

0:22:330:22:37

Well caught.

0:22:380:22:39

Now she just needs to get the cog off as quickly as possible.

0:22:390:22:43

Oh dear, she seems to be having trouble, so she is a sitting duck.

0:22:430:22:45

Oh, no, the boulder ricocheted and Jeremy dodged it,

0:22:450:22:49

so she is clean away again.

0:22:490:22:50

Well, Sting are cheering her on and it might just be helping,

0:22:510:22:55

as under two minutes in, that's her third cog on.

0:22:550:22:59

Go on, Eleanor, you can do it!

0:23:020:23:04

Claw are giving huge support to Eleanor, too.

0:23:040:23:07

They are desperate to make these boulders really count. Oh!

0:23:070:23:11

CHEERING

0:23:110:23:13

Jeremy is making this look very easy and, believe me, it's not.

0:23:130:23:17

Well, she got that cog away very quickly.

0:23:170:23:20

Nowhere near, but Eleanor's racing down to try and head her off.

0:23:200:23:24

Jeremy almost slipped and, remember, she does not like the water.

0:23:240:23:28

Plus, of course, she would have lost the cog

0:23:280:23:31

and absolutely wasted her advantage.

0:23:310:23:34

Eleanor's doing everything she can to put pressure on Jeremy here,

0:23:420:23:47

but the boulder just isn't connecting.

0:23:470:23:50

So Jeremy has tied a fourth cog on, but it took her slightly longer

0:23:500:23:53

than Eleanor to get her fourth on. So she needs to pick up the pace.

0:23:530:23:56

She's caught another boulder.

0:23:590:24:01

Now she needs to get the cog off - and fast.

0:24:010:24:03

Oh, she is standing up to reach it and that means she is

0:24:040:24:07

so vulnerable, can Eleanor make the most of this opportunity?

0:24:070:24:11

CHEERING

0:24:110:24:13

Oh, Eleanor smacked that boulder right into Jeremy's head,

0:24:130:24:18

but she showed amazing balance.

0:24:180:24:21

She wobbled, but she didn't fall in or even drop the cog.

0:24:210:24:25

So Jeremy is scuttling along.

0:24:270:24:30

Can Eleanor do anything here?

0:24:300:24:31

Oh, she's struggling to reach that boulder

0:24:310:24:34

and now Jeremy has made it to the end of the runway again.

0:24:340:24:37

So can she tie it on or will Eleanor be able to make another

0:24:370:24:40

even more successful strike?

0:24:400:24:43

No, it's on.

0:24:430:24:46

Oh, another good duck there, but she needs to speed up,

0:24:460:24:48

because she has used well over half her time now

0:24:480:24:51

and she is still being slower than Eleanor.

0:24:510:24:53

Oh, but that was an excellent catch.

0:24:550:24:57

Now can she get this cog off quicker and take the advantage

0:24:570:25:00

that Eleanor is struggling to release her next boulder?

0:25:000:25:02

Jeremy is racing along the runway to try and get that next cog attached.

0:25:020:25:08

And she's there.

0:25:080:25:10

Go, Eleanor!

0:25:100:25:12

A great swing, but Jeremy is

0:25:120:25:14

so low to the deck that there is nothing Eleanor could do.

0:25:140:25:17

That's cog six tied on.

0:25:170:25:19

SHOUTS OF ENCOURAGEMENT

0:25:190:25:22

Well, it was a great catch, but actually this challenge is not

0:25:230:25:26

going Jeremy's way overall. By this point, in Eleanor's turn,

0:25:260:25:30

she had got all seven cogs tied on.

0:25:300:25:31

That's Jeremy's seventh one going on now.

0:25:310:25:34

Thanks to the advantage, she does have one left, but there is only

0:25:340:25:38

a minute remaining,

0:25:380:25:39

so she needs to move ultra-fast here.

0:25:390:25:41

SHOUTS OF ENCOURAGEMENT

0:25:430:25:47

Eleanor is going for a massive... Oh, no!

0:25:490:25:53

CHEERING

0:25:530:25:55

Oh, Jeremy has got the eighth cog.

0:25:580:26:01

The seconds are ticking. Can Eleanor keep delaying her here?

0:26:010:26:05

No! She's at the end!

0:26:050:26:07

Eleanor's only chance here is knocking it out of her hands.

0:26:070:26:10

No! There it is with eight cogs on, Jeremy has won!

0:26:100:26:13

-CHEERING

-That's it! Game over!

0:26:130:26:17

What a conclusion to such a thrillingly close

0:26:190:26:23

captain verses captain challenge.

0:26:230:26:25

Eleanor and Jeremy both pulled off some terrific boulder swings

0:26:250:26:30

and both of them opted to crawl along the runway, too.

0:26:300:26:33

A safe tactic, but a slow one.

0:26:330:26:35

And in the end, Double Crossing did become all about the clock.

0:26:350:26:39

Eleanor had delivered all seven of her cogs quicker than Jeremy,

0:26:390:26:44

had tied her seventh on, so the only way Jeremy could win

0:26:440:26:47

was by attaching the extra one she had as an advantage,

0:26:470:26:50

thanks to Sting having won the code cracker.

0:26:500:26:53

It seemed sure she would run out of time before she could manage it,

0:26:530:26:56

especially as Eleanor never gave up hurling the boulders.

0:26:560:26:59

But with seconds to go, she did it.

0:26:590:27:02

And so Sting will have the advantage when the teams battle

0:27:040:27:07

for the latest island treasure, the silver Venus fly trap in round two.

0:27:070:27:13

Next time, the battle intensifies as Claw know they must beat Sting

0:27:130:27:19

to win the island treasure.

0:27:190:27:22

We all need to work as a team together and do our best.

0:27:220:27:26

Jeremy and Eleanor's rivalry comes to a head.

0:27:260:27:29

I just said that we had better team work and communication.

0:27:300:27:33

How do you know?

0:27:330:27:35

Because we're winning all the challenges!

0:27:350:27:37

But only one captain will ultimately lead their team to victory.

0:27:370:27:41

The winner of today's island challenge is...

0:27:410:27:45

And you can join all the action online.

0:27:450:27:49

That's all to come next time...

0:27:510:27:53

-..as both teams try to Escape From Scorpion Island. Bye.

-Bye.

0:27:530:27:56

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