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Last time, Claw won the Island Challenge advantage
for the very first time.
But jubilation turned to despair when once again,
Sting snatched the Island Treasure.
With the final escape looming ever closer,
Claw must do everything they can to win the next Island Treasure.
We have to win, no matter what happens.
But the island has decided to shake things up.
The island is giving us no break today.
It's pure challenges.
And today will force the adventurers to go head-to-head
in a multitude of gruelling trials.
But in this arduous test, some will face their fears.
It would seriously be a disppointment
if I were the one to lose for the team.
Whilst others feel the burn.
Keep them up, Khadie. You're pushing your luck.
Everything is about to change on Scorpion Island.
Hello, and welcome to Escape From Scorpion Island -
the island that's as unpredictable as the weather.
-And I'm Myleene.
Two teams of adventurers are battling it out against the island.
Their only mission - to escape. But this is a tricky place,
and only one team will escape on the final day.
Scorpion Island relishes in its splendid isolation,
and uses its natural world as its impenetrable defence system.
The island is teeming with life, its precious treasure.
In recent times, an adventurer came from far across the seas.
He was a fortune hunter whose mission it was
to plunder the island of its legendary treasure.
He took on the island's challenges and succeeded,
but when he failed in his final escape, the furious island
mischievously captured the fortune hunter's spirit and locked it away.
So what happened to the mysterious fortune hunter all those years ago?
And what role does he play in the final race to escape?
All we know is he's mysteriously helping our adventurers,
but the island is trying to stop him and the teams.
It's all about winning the Island Treasures,
and last time, Sting won the ninth - the coral sponge.
Here's what happened at the island fire last night.
Well, now it's time to reveal which team captains will be playing
in tomorrow's Island Challenge.
Congratulations, Dilhan and Khadie! You're going to be playing tomorrow.
-Anything that you guys are going to do differently?
Win again? So you don't want to do anything differently?
We're going to continue our streak,
-and then going to win another treasure.
-You are on quite a streak!
-Dilhan, what have you got to say to that?
You need to make some big changes.
Enjoy sucking up and mopping the floor with your sponge!
We're going to win something a bit better than a sponge, hopefully.
Listen, guys, you might laugh at the sponge,
but it is an Island Treasure.
And the Island Treasures
really do count towards the final race to escape.
So Dilhan from Claw faces Khadie from Sting.
They took each other on when the boys faced the girls,
but then it was Dilhan who was on the winning team.
And Khadie was playing catch-up.
How will the captains cope now the tables have turned?
We are going to concentrate tomorrow on winning and we have to catch up.
We're falling behind a lot now, and we really need the Island Treasures
as well for the final escape.
I want to win so badly because it would be a great feeling to know
that you're part of that team which won,
and the feeling would be a great feeling.
So it's our adventurers' tenth day on the island.
So far, Sting are in the lead with seven Island Treasures.
Claw still have only two.
Remember, the more Island Treasures they win,
the greater their advantage in the final race to escape.
Let's go to the camps and see what they were all up to this morning.
The island has unleashed a torrent of rain on the adventurers,
and even the old fortune hunters' rusty metal camps
are taking a battering from the hard showers.
Over in a rainy tree camp, Team Sting are brimming with confidence.
They've won an impressive seven Island Treasures.
They may be in the lead, but they can't afford to let their guard down.
So, Jeremy has decided to run a karate lesson.
Right guys, I'm a red belt in karate.
To get you all in the fighting spirit,
-I'm going to teach you a little bit of karate. Is that OK?
All the way round and down.
Meanwhile, Team Claw, after days of losing, know how important it is
that they win their first challenge of the day, the Code Cracker.
Right, we've got to get through to the 2nd round.
You've got to work as fast as you can,
because if we win this for once,
and then you lose it in the Code Cracker, it would be so devastating
if we actually won the first trial, and then lose the second round.
I think everyone's got to work their hardest as much as they can.
The day has come, and I think today Claw are fighting back.
There's a couple of days left until we escape this horrid place
and we're going to escape and hopefully leave Sting behind.
We have to win, no matter what happens,
we have to pull together as a team and do our best.
No pressure, no pressure.
No pressure at all. If everyone gives their 100%, that's fine.
Even if we lose, everyone's tried their best.
You can always say that. It doesn't really matter.
But the adventurers are about to find out that today
is a day like no other.
The island, livid that one team will soon escape its clutches,
has a devious plan to unsettle the adventurers,
by sabotaging their daily routine.
The adventurers will still take on the island in an Island Challenge,
but first, Sting and Claw must face three separate trials.
The winner of each trial will be awarded a five-second advantage.
So there are a total of 15 seconds up for grabs,
and the teams will take the time advantage they won from the trials
to the Island Challenge when they play for today's treasure.
But the adventurers can sense the change.
I have absolutely no idea what's going on.
Don't know whether the island wants to mix up our teams,
or if he wants to swap a few of us around,
or whether the island wants to be really devious,
or if he wants to make sure
it's hard for us to get to the Fortune Hunter and escape.
I really don't know what's happening.
Some adventurers are confused,
but because the island's making changes,
the Fortune Hunter must prepare the teams for this change.
Once again, the adventurers must piece together the shards
of the symbol ring, but this is not like any ring they've seen before.
It's made up of numbers.
The numbers have changed it completely now.
Can you see the piece that goes in here?
Look at the colour of it was well.
Now, will who piece the new symbol ring together in the quickest time?
Only five pieces make the ring complete.
The adventurers may have memorised
the way the symbol ring was put together,
but that knowledge has been ripped from them.
Any familiarity with the symbol ring has gone.
That one there! This!
There, the seven!
You need a small piece to go there.
However, even with a new number ring, Team Sting look confident.
That's it, Sting completed it the quickest.
So, Team Sting may have mastered the Fortune Hunter's puzzle,
but they must prove themselves in the next stage of the trial,
with the chance of winning the first time advantage up for grabs.
This time, the new number ring will relate to the symbols.
Natty and Khadie have to work out an equation
and each symbol on the board relates to a number.
They must line up the correct number to each symbol
and work out the missing numbers that complete the equation
and place them into empty boxes.
If they identify these three numbers correctly,
they will have cracked the code.
Ladies, you're going to have three minutes to try and crack this code.
It's going to involve a lot of number crunching. How's your maths?
-How is your maths?
-Are you ready?
3, 2, 1, go!
OK, the square equals nine, so...
Square equals nine. Got it.
-OK, the mountain, the mountain one.
-What does that equal?
This has got to be the most difficult Code Cracker yet.
The confusion starts almost immediately.
No, to do with the numbers, the numbers.
It says two on it.
No, no, don't use these, use the numbers.
So what number does that equal? OK?
Maybe that's what it is,
-what does the monkey equal in the numbers?
The monkey symbol is lined up with the number seven.
Umm, what are the mountains?
That cactus thing.
Mountains were three, weren't they?
Cloud, erm, plain cloud is five.
That is 8.
OK, erm, the X with the... in a square.
X in a square, equals.
Erm, X, times.
Now they have to do the maths and fill in the blanks
But as the rain pours, Natty's feeling the pressure,
and Claw have spotted that she's written the wrong answer in the box.
372 minus 358 is 14, not 72.
From this point on, the sum will never work,
and time is running out fast.
5, 4, 3, 2, 1.
-They've got it wrong and time is up.
-We won by doing nothing!
The Code Cracker was the first trial
and this means Team Claw have won the first five seconds up for grabs.
Claw, congratulations, you're the winners
and you win the time advantage
for the challenge later on today.
I'm guessing you're pretty happy about that.
Well, we look forward to seeing them play the next challenge.
So, Sting and Claw know that the island is testing them
in a series of trials today.
But the Fortune Hunter also knows of the island's plans.
He too went through the very same trials on his 10th day,
and intends to help the adventurers.
Now that team captains Khadie and Dilhan
know today's different, they're checking to see
if the Fortune Hunter has left them a message.
They've found his note and gather both teams at River Camp.
"On my 10th day, there was a different test from the island.
"So, the island will be testing you today.
"Who's the strongest? All will be revealed.
"Team captains, pick two players today."
Well, we'll have to pick two.
The island's giving us no break today.
It's pure challenges, pure hard strength and finding out
the strengths and weaknesses for the final escape
so we can trap some of us here.
Dilhan know the remaining trials will be formidable.
He and Khadie have to pick two team-mates,
each worthy of taking on the island.
It's decision time.
Well, I'm going to pick James and Eleanor.
James is the, the strong person, the person that's a bit more emotional
and he is just really strong hearted.
From what happened yesterday, I'm going to pick Peter...
Peter...is a very, as they say, nimble person.
He's really quite good at everything, really.
He's a really good part of the team and he contributes so much
that he makes us win a lot.
From yesterday, Jordan as well.
Jordon is a very smart person.
He's amazing at the memory challenges
and code cracker challenges.
He's also very good with his rope skills and going upside down.
On this unusual day, Team Claw really need to win the Island Treasure
because Sting are in the lead with seven,
while Claw still have only two.
Their final day on the island is getting close
and both Sting and Claw want the Island Treasure
because the more their team is awarded, the greater the advantage
they'll gain in the final race to release
the Fortune Hunter's spirit and escape.
The 10th Island Treasure to be won is the Clam Shell.
Lurking at the bottom of the deep and cavernous ocean,
the Clam Shell represents the scheming island
and how it can trap the adventurers at any time -
just like the Fortune Hunter's spirit.
As Sting failed in the Code Cracker, this gave Claw the win,
and they were rewarded with a five-second time advantage
to take with into the Island Challenge,
or rather Island Challenges,
because the island has really mixed things up.
It's making Sting and Claw enter into three ultra intense
Ring of Steel, a test of strength and stamina,
Waterfall, a test of bravery and tactics,
and finally, Tower of Stones, a test of speed and mental agility.
The winners of these games
will be rewarded a further five-second advantage.
And all of these advantages will be applied in the last
extraordinary contest, that will determine which team
takes the latest island treasure, the Clam Shell.
Now, first up, it's Claw's captain Dilhan
versus Sting's captain Khadie.
This is the first time they've represented Sting and Claw
on their own, but we've seen them throw everything
into the team challenges.
Khadie's demonstrated what a physical and courageous adventurer she is.
Will these qualities help her to victory here?
Dilhan has shown his competitive side and tactical prowess.
Could these be just the traits he needs?
Well, they're two outstanding captains,
but who will win the next five-second advantage?
Time to find out.
Guys, welcome to the wettest part of Scorpion Island, the island's arena.
That final race to escape is getting ever closer.
The island's laid on a whole heap of challenges for you all.
Playing the first challenge is Khadie and Dilhan.
You're going to take on the Rings Of Steel.
Right. Dilhan, Khadie, this will test your strength
and definitely your stamina.
Here's what'll happen.
Your team mates are going to put the rings on your arms
and you need to keep your arms aloft like this. Straight.
If I see you putting them up higher or lower, the game will have ended.
The player who manages to keep their arms straight
for the longest time possible
will be the winner.
This is real pressure. Which captain has the stamina to triumph here?
If your team mates could come in now, please
and place the Rings Of Steel on the arms of the team captains.
Hold your arms out straight
and I'll be watching you like a hawk, guys.
Remember, a total of a 15 seconds time advantage is available
to the teams, but will it be Khadie or Dilhan who wins
the five seconds up for grabs here?
Team mates, release the Rings Of Steel.
And here they go.
Each of these rings is as heavy as ten fizzy-drink cans.
Just imagine what this must feel like!
Dilhan's closed his eyes.
He's clearly trying to go deep within himself
to take his mind off the sheer strain on his arms.
Khadie's sailing so close to the wind.
With this sagging,
it's a wonder the island hasn't called time already.
Keep those arms aloft Khadie,
I don't want to see them drooping too far.
She doesn't look like she's enjoying this,
and having had her first public warning, she's really got to focus.
What amazing fortitude this is.
They've been keeping the rings up for more than 30 seconds now.
The island clearly wants to see them suffer.
Ooh, and Khadie's starting to look properly uncomfortable.
Dilhan seems so determined.
Looking at his face you wouldn't know he was carrying anything at all.
Keep those arms aloft. I don't want to see them drooping.
And Khadie is raising her arms, but the tension is getting to her.
This must be so worrying for the rest of Team Sting.
Keep them up, Khadie, I'm watching you. You're pushing your luck.
Oh, and Dilhan might be as strong as an ox, but he is feeling the burn.
They've been holding the rings up for almost a minute and a half.
This is becoming a real endurance challenge.
But Khadie's let this ring slip down to her wrist.
It's got to be so uncomfortable, and it's left her totally unbalanced.
Oh, Dilhan's starting to control his breathing.
The longer Rings Of Steel goes on,
the more it becomes a mental, as well as physical challenge.
Khadie's looking really distressed now
and she's letting her rings droop right down,
while Dilhan's are still horizontal.
Surely she's not going to be able to pull back from this?!
It's got to be the end for her!
Khadie, I'm going to have to stop the game there.
Dilhan, you can now drop the Rings Of Steel.
Khadie, that was so close. Your arms must have been aching so much there.
It was really sagging on me and in the end I was creaking
to the right and creaking to the left, and then I dropped down.
I could feel everywhere shaking and it was like, "Aaargh!"
And I was "I'm not going to drop this,
"I'm never going to drop it until she drops it."
Well, Dilhan, it was a hugely impressive display.
You showed some signs of discomfort, but never any hint you might give in.
Khadie, on the other hand, struggled right from the start.
She did show terrific perseverance in keeping her rings aloft,
more or less, for over two minutes. But it clearly felt like a lifetime,
and so, when Johny had to call time, there was no doubting which captain
had come out on top here.
So, what do their team mates think of their captain's performances
in the Rings Of Steel?
-It was easier for Dilhan because he is quite strong.
-A power house.
Yeah, he was quite strong and good stamina.
But he told us that he could have gone another 20 seconds
and not even moved his arms.
The Rings of Steel, I think Dilhan and Khadie, they did really well, but
-Dilhan, I think, he was just the powerhouse.
He's definitely a powerhouse.
He was so determined and he arms straight.
All the way through. Whereas Khadie, I think her got bent.
She was just tired after a while and she just gave up.
Peter and Zach are the firmest of friends, but now they are on
different teams, Sting and Claw rivalry is always present.
I think Claw are still putting 100% effort even though we're losing.
But I think Sting have given up a bit.
I absolutely disagree with that.
I think as the escape day looms closer we're getting more tired
and both of the teams are getting tired.
Really, I don't think Sting is relaxing and, you know,
chilling, because they are in front.
But we are still putting in 110%,
and we will keep it that way all the way through.
As we get closer to the escape, as a whole team
we, I think, we're not relaxing or laying about, we're, you know,
we're at 100%, 110%!
You can't relax, mate, you've got Claw on your behind.
This may be an extraordinary day,
but Claw have seized the opportunity for a comeback
and have netted two five-second advantages.
And team captain Dilhan is pleased,
because this is the first time he has personally won a challenge.
I won for the team, and I am really proud of myself.
Being team captain and winning the same day, I'm very proud of myself.
My team are extremely happy with me because they saw that determination
and the shakiness of my face and my arms and my legs
have led to a wonderful victory and a five-second advantage.
But now he knows that he's going to have to hand over
to the rest of the team to keep up the pace.
My time has come to show my full potential.
Now it's up to the rest of the team.
Now James and Eleanor for Claw
will face Peter and Jordan for Sting.
But now Sting have fallen behind, their captain, Khadie, is concerned.
I'm a little bit worried about how Sting are doing today
and I hope they'll do well in the next challenge,
so we can still have an all right advantage
and hopefully still win the Island Treasure.
Claw won the Code Cracker, now they've won the Rings Of Steel.
It's time for the next challenge.
The island made the captains select who was going to play for each team.
For Sting, Khadie chose Jordan, while for Claw, Dilhan chose James.
Having both been captains themselves,
they have both represented their teams on their own before now.
Jordan put in a courageous performance in Hard Wired,
and James absolutely threw himself into Flight of Fear.
So they are two rock-solid adventurers, but there can only be
one winner, and here is what they're taking on.
This is Waterfall - a mighty wall with three holes through it.
An adventurer on one side of it has to choose a seat under one
of these holes before their opponent on the other side tips a bucketful
of freezing water through a hole of his choosing.
James and Jordan will both have three turns at pouring,
and three turns at trying not to get soaked.
One point is earned for every drenching they give each other,
and whoever ends up with the most points wins. Sounds extremely simple,
but in fact, Waterfall is a real mind game in which you've really got to
think through every move and you only win if you outwit your adversary.
So will it be Jordan or James who's crafty enough to triumph here
and bag the last five-second time advantage for their team?
-Jordan and James, are you ready?
Jordan, take your final position.
So James is pouring first and that means Jordan
is going to be doing everything he can to dodge the water.
It will be very interesting to see where he goes first.
It might seem like just a game of chance,
but actually, this is deeply tactical.
He's made his decision, so now it's up to James to make his first choice,
and of course, he has a one-in-three chance of soaking Jordan.
Jordan's getting worried. OK, James, pour!
He went for the nearside hole and that means it's a miss.
Good news for Jordan and gutting for James.
But this is where it gets really interesting.
Jordan's selected the nearside seat without hesitation.
He's banking on James not pouring through the same hole twice in a row.
So no points yet for James and Team Claw.
It's a hit! He got him.
That's one point for James and Team Claw and a very drenched Jordan.
James double bluffs Jordan here,
cunningly repeating himself to pour just where Jordan least expected.
OK, we're going to go to the final round.
Jordan, please take your final position.
He's having a think.
It must be horrible waiting,
sitting in that seat knowing that something's coming.
Is Jordan now trying to play James at his own bluffing game
and take the same position again?
He is! He's chosen the nearside seat.
So, will James keep consistent and go nearside too?
Jordan seems worried he's about to fall straight into a trap of James's.
-But no, he's gone for the middle.
-And it's a miss, so that's it.
One point for Team Claw and James. Let's have a look at that again.
James and Jordan seemed evenly matched here. Jordan wrongly assumed
James wouldn't pour through the same hole twice in a row,
and got soaked as a consequence, much to James's delight.
But then, after much deliberation, Jordan turned the tactical tables
on his opponent, opting to sit in the same position twice in a row himself.
So he avoided James's last bucket load, meaning midway through this
challenge, James has only scored one point. Will Jordan do any better?
Still to come - despite their lead,
there are concerns in Claw about their attitude.
When we're positive, you act like winners.
When you're negative, you act like losers. That's what you're doing.
James feels the pressure to win for his team...
It was really scary, I didn't know where to go.
..but Sting's Jordan isn't going down without a fight. Jordan, pour!
At the end when James just screamed, he was like, "Aargh!"
And it rests on Peter's shoulders to bring it back for Sting.
It would be a disappointment if I were the one to lose for the team.
And that's it, stop the clock.
Claw maybe riding on a winning streak today,
but the impact of losing to Sting four times in a row
-has left its mark.
When he was captain, Zach was on a mission to boost Claw's morale
and get them thinking positive.
I'm getting all of Team Claw swimming, to have some fun.
Thought it might be a nice idea.
Just try and keep the team positive and make sure Claw has some hope.
Today he wants to make sure Claw stay on track.
I know I say this every day...
No, we're not going to be positive.
But you have to be positive.
Stop saying it. You say it every day.
Zach, we've got your point about being positive,
but you can't force us to be positive.
Yes, I know. I'm not saying to be over positive,
I'm saying not to be negative
cos that's all you guys are doing and it's bringing me down.
-We're not being too negative.
It's good being that negative because at least,
when we do win, hopefully we do win, we're surprised.
If we're being negative then we haven't anything to disappoint us...
-We act, so...
But then, if we're negative, if we do win, it's even better.
Yeah. When we're positive you act like winners.
When you're negative you act like losers and that's what you're doing.
-It's just annoying.
-That's how we are. We want to be like this.
You know you can be positive. I've seen you positive,
you just choose not to be.
Like, we're being positive except not over positive,
we are actually continuing to try and not giving up
and so we're still working as a team,
but after the challenges have been finished,
even though we might be losing,
we're still trying to work harder to win.
We're not actually saying, "I quit, I quit, I can't play any more,"
we still keep going. We all do.
We want to keep as a team,
even though people have their differences between each other,
let's leave it. Don't fight over it,
otherwise we'll split up like Sting and it's all going to turn bad.
Even though we're losing,
we'll lose by more in the final challenge. If we keep like this,
we're not going to do our best or try our best.
We're all going to go our separate ways.
We have to stick together now. This is the major part of it.
We cannot split now.
As long as I'm positive
and you two, you three, maybe just...stay as you are,
but are a bit more positive, then I will be happy.
If I could be a bit less positive
then we can just all be friends
and win the challenges and hopefully escape from Scorpion Island.
Claw have come to an understanding
and now they must face Sting in the second half of Waterfall.
In Waterfall, James and Jordan
are competing for a five-second time advantage for their team-mates
in the last of today's singular spread of island challenges.
In the first half we saw Jordan on one side of a massive wall,
choosing one of three holes to sit under,
before James on the other side selected through which hole
he was going to tip a bucketful of icy water.
This played out three times. It seemed straightforward,
but it actually proved to be a real game of strategy.
James managed one soaking, ramping up the pressure on Jordan,
who now needs to score at least two to win.
It's the second half and this time James is doing the dodging for Claw,
while Jordan is pouring the water for Sting.
-Jordan, are you ready?
-James, are you ready?
Take your position.
James is making his first crucial choice of seat.
Oh, and he's gone for the far side. Just where Jordan went for first.
But the question is which hole is Jordan going to pour through now?
James looks terrified he's going to get a drenching.
-He's gone near side.
And it's a miss and a very relieved James.
Intriguingly, both adventurers repeat each other's opening gambits
in the first half, sitting far side and pouring near side.
No score for Jordan here, but how will the strategic battle continue?
James is choosing again. He's gone nearside.
-James, I need a thumbs up.
-So what's Jordan's next move?
He's stepping really cautiously.
He doesn't want to make any give-away noise,
but yes, he's going near side again, too.
Oh, and it's a direct hit. He's hit the target.
Once again, James and Jordan both go for the same tactics
as their opponent did at this point in the first half -
sitting near side and pouring near side.
Was James boldly trying a double bluff?
If so, it really backfired and it means it is 1-1.
The best James can now hope for for Claw is a draw.
So can Jordan make his final bucketful count?
If Jordan manages to hit the target on this pour, he'll have won.
So, James, pick very carefully.
I want you to pick your final position.
What will James do? He doesn't want to get soaked again
and so he's crept over to the far side.
Is this a good decision?
They both seem unbelievably nervous.
OK, Jordan, remember, this is to win this point. It's crucial.
What can he do?
Oh, it seems like he's already decided where he's going.
James looks petrified and he's right to be,
Jordan has gone far side too, as if he read his rival's mind.
-He is struggling to reach, but, yes!
Ha-ha-ha! And the scream indicates
that Jordan did, in fact, hit the target.
Oh, it was really scary, I didn't know where to go.
My tactic was to sit on where it just went,
but I thought, as he's already been there twice,
he might go there for the third time because he knew he hit me
and so I came here and I got soaked.
At the end, when James just screamed he was like "arrrrgh!"
because he knew he had lost. It was just so relieving
because you knew you'd got the time advantage
and you're helping your team-mates.
Jordan sounds proud of his efforts here and well he might be
because this was a close run challenge
which might have gone either way.
The first half saw James trick Jordan
by pouring through the same hole twice
then Jordan flipped this by sitting in the same place twice.
And the second half started exactly the same way,
with James sitting where Jordan had and Jordan pouring where James had,
to gain precisely the same result.
It was as if they were daring each other to break the pattern.
All that split the adventurers were their third turns.
In the first half,
James depended upon Jordan moving to a new position and missed,
while in the second half,
Jordan relied on James going back to where he started
and achieved the decisive drenching.
So it's a 2-1 victory for Jordan
and it means Sting win this final five-second time advantage
for the last of today's extraordinary Island Challenges.
I am here with a very wet Jordan and James. How did you find that round?
-Wet, yeah, that's one way to describe it.
Well, Jordan, you won this round, but you'll both be taking
your time advantages into the final round - the Tower Of Stones.
The island made the captains pick who was to play for their teams.
For Sting, Khadie chose Peter while for Claw, Dilhan chose Eleanor.
As they both captained their teams,
they've both got experience of competing on their own.
Eleanor showed her speed and her strength in Double Crossing
while Peter showed both mental and physical strength in the Jigzag.
So they are two terrific adventurers,
but only one of them can win here.
Remember, whoever wins this challenge
will win today's Island Treasure - the clam shell.
-Lots to play for. Feeling the pressure?
Basically, you can see the Tower Of Stones there,
all you've got to do is get that Tower Of Stones
onto the last plinth. Sounds easy.
Well, nothing is ever that easy on Scorpion Island.
What you've got to do is make sure that you never
let a small piece be underneath a big piece.
So a smaller piece must always be on top of a larger piece.
Now, you can use this middle plinth, here.
You can go back and forth as many times as you want,
but only move one piece at a time
and the team player who manages to complete this in the quickest time
will win today's Island Treasure.
However, as Sting won Waterfall, they have one time advantage
and five seconds will be removed from Peter's final time,
but as Claw have won both the Code Cracker and Rings Of Steel,
they have two time advantages
and ten seconds will be taken off Eleanor's final time.
And of course, those five extra seconds
could really mean the difference between winning and losing.
So now it's time to get ready
for some top notch, top speed puzzling,
to find out who is top dog.
This game might sound simple,
but there are a multitude of different ways to play it.
When you have completed the challenge
we'll take away all the time you've earned across today's challenges.
-Are you ready, guys?
It's time to play the Tower Of Stones.
Eleanor is up first for Claw.
-Eleanor, are you ready?
In three, two, one, go!
And she's off. This is great speed and yep, the smallest piece
is all the way over, now one to the middle.
And it really seems like she knows what she is doing.
Has she got it all worked out?
Pretty quick work.
But of course, this challenge isn't simply about speed,
it's about brain power too. There's no use racing along here
unless you know... Oh! Is Eleanor starting to look a bit confused?
After a confident start, perhaps she's realising
what she's up against.
It's a lot harder than it looks. There's definitely a method to it
and if you haven't cracked that method,
you could be here a long time.
And that would be really bad news for Team Claw
who desperately need the win here to up their island treasure count.
Eleanor's moving fast and looking decisive.
It seems as if she's working hard
to get down to the largest stone and clear the end plinth for it.
Could moving that one across
be the key to solving this oh, so devious puzzle?
Well, she has reached it
and she has to give it her all to move it across.
I think Eleanor might have sussed it.
Well, even if she has, she's certainly not finished yet.
There's a long way still to go and she...
Oh, no! Is she losing faith in her plan?
The trouble is, every move dictates the ones that follow it.
You've got to keep going,
but even one mistake can snowball into a world of wasted moves.
But no, this is starting to look really good.
She's surely on the home straight now.
Just four more moves and then she's got it.
That's two stones in position, there's the third,
just a tiny one left to go, and yes!
Stop the clock!
That was very nerve-racking
because I'd sussed out what to do at the start and then I was like,
"What the heck do I do now?" but then I got it.
Fingers crossed, Peter doesn't get it as quickly as I did.
Well, Eleanor, this was a terrific effort.
You moved quickly and placed the stones with great self assurance.
There were moments where she seemed to falter, but she did manage
to move the Tower Of Stones in an impressive, 1 minute and 39 seconds.
Can Peter go any faster,
and what will be the impact of the time advantages
the teams played for in the earlier challenges?
Now Peter's up for Sting. He was confident in the earlier challenges
as part of the team, but the prospect of facing the island alone
is making him nervous.
It would seriously be a big embarrassment and a disappointment
if I were the one to lose for the team.
I would feel so gutted.
-Peter, are you ready?
Three, two, one, go!
And he's off.
Same first move as Eleanor and he's going so quickly too.
Peter is known for being a brainbox, but can he figure out this puzzle?
Oh, that was a pointless move.
Unless it's the bottom one,
there's no benefit to moving a solo stone to an empty plinth.
Eleanor made a couple of these bad moves too,
and so, if Peter wants to waste less of his precious time,
he's got to focus and try to avoid making simple mistakes.
Oh, no! And he's looking really unsure of himself now.
But he's keeping the pace up.
The question is, is he making all the right moves with the stones
or just causing himself even more problems?
This must be worrying for the rest of Team Sting.
You can almost hear Peter's brain whirring away.
Has pressure put paid to his puzzling prowess?
Looks like he's stuck.
In fact, this looks like an utter mid-game meltdown.
He's ground to an almost complete halt.
And he's looking uncertain about all of these moves
Oh, but this is an important moment. He's hauling the biggest stone
-across to its final position.
-He's definitely making some headway.
And what's more, for all the hesitation,
he got the largest stone over
a full eight seconds quicker than Eleanor got hers in position.
This challenge is going down to the wire.
Oh, that's another wasteful move and he's slowed right down again.
Whoa, he nearly slipped over, but this is good stuff.
He's really ramping up his speed
and you can see his confidence levels are back to maximum too.
He knows he's just two moves away from completing the tower.
-And there it is.
-That's it, stop the clock.
Before the game, I literally had butterflies flying in my stomach
and I was really, really nervous.
But after starting the game, I think I got the swing of it,
but I don't really know if it's good enough to beat Eleanor.
Well, Peter, it was incredibly close
and both of you did your teams proud here.
The Tower Of Stones is a legendarily fiendish puzzle,
with a near limitless number of solutions.
However, it is possible to complete the transfer of the four-stone tower
in just 15 moves.
Eleanor set about it with enormous vigour and clear focus.
She did have minor moments of panic, but battled on through.
Peter was really nervous before he started
and seemed to cycle through giant peaks of confidence
and deep troughs of uncertainty before reaching completion.
It took Eleanor 28 moves to finish moving the Tower Of Stones,
but Peter only needed 22.
So he was only seven away from perfection
and this much greater level of efficiency was enough
to compensate for his moments of inactivity,
giving him a finishing time of 1 minute 30 seconds
to Eleanor's 1 minute and 39.
But don't forget,
the teams had been collecting five second time advantages.
In the Code Cracker...
which Claw won.
In Rings Of Steel...
Khadie, sorry, I have to stop the game there.
..which Claw also won.
And in Waterfall, which Sting won.
That's one advantage for Sting, but two for Claw.
So, ten seconds comes off Eleanor's time
putting her on 1 minute and 29 seconds,
while five come of Peter's time,
leaving him on 1 minute and 25 seconds.
And that means, by just four seconds, Peter is the winner,
it's Sting who'll take the latest island treasure - the clam shell.
It's a brilliant victory for Peter,
but the sheer hecticness of achieving it
might just have spoiled his enthusiasm for mental challenges.
I do love doing puzzles and mental challenges,
but after doing this one, I think... I don't want to do one ever again.
Eleanor of Claw, Peter of Sting, that was pretty close.
How did you find that last challenge?
When I first saw it, I was like,
"Oh, my gosh. I am going to be so rubbish at this!"
And then, when I got going,
I sort of got into the swing of it and I did it quite fast.
Peter, how did you find it? You were pretty speedy as well.
Well, before the game, I was really, really nervous,
but I think I surprised myself and I got into the swing of things.
Well, I bet you're both wondering who won today's Island Treasure.
Team Sting, Team Claw, I am going to tell you at tonight's Island Fire.
So, the Island Challenge is over,
but the teams are left with no idea who has won the Island Treasure.
Peter is worried about his efforts
as he waits for the results at the Island Fire.
In today's challenge, the Tower Of Stones,
I think I performed to the best of my capabilities,
but before the game I really did have butterflies flying in my stomach
and I was really nervous. And I was trying to create a tactical strategy,
but when I got into the game my mind just completely went blank
and I seriously did not know what to do.
At the beginning, I do think I rushed it a little bit
and there were a few minor stumbles in the middle
and I had to think, "What to do, what to do?"
I really didn't want to lose it for Sting
because we're on a winning streak and I want to keep it that way.
I am really nervous about finding out who won.
He decides to chat to Khadie and Jeremy about how he feels.
Guys, I'm a little worried about my performance today
and how I did in Tower Of Stones.
Do you think you beat Eleanor?
No chance. Seriously, I have no chance.
Oh, have a little faith in yourself.
If we lost it would be the first time Sting have ever lost to Claw.
And, you know, I was doing the main thing...
I think, either way, if we win or lose...
-We're still winning.
-..we're still the best.
If we do lose, we don't want to feel down about ourselves.
We don't want to feel too confident that we don't care about winning,
but... if we do lose this challenge...
-It's not the end of the world.
-All of it is on me.
No, you shouldn't feel that pressure, seriously.
I don't think you should feel too confident,
but I don't think you should feel bad if we do lose.
-It'll be all right, Peter.
-I think we're still...
We're a family.
Thanks, guys, I really appreciate it.
-One, two, three, Sting!
The island is ready to announce the winners
of today's Island Challenge.
Both Sting and Claw have been summoned to the Island Fire.
Welcome, Team Sting and Team Claw, to the Island Fire.
Not only is this where your mission is revealed,
most importantly, it's where the island communicates with you.
The island really decided to test you today with all those challenges.
Khadie, how are your arms after Rings Of Steel?
They hurt a little bit, but they're all right now.
I saw they were dropping and you were trying to hold them up.
You've got big muscles now. Team Claw, how'd you find it?
I think it was fun having lots of different challenges,
but I'm quite nervous about the last one.
I can see you're both itching to find out
who has won today's challenges,
as well as the tenth Island Treasure - the clam.
Today's been a pretty busy day for both teams.
You took on the Code Cracker,
Waterfall, Rings Of Steel
and Tower Of Stones. But as you know, there can only
be one winner and only the island knows who that winner is.
The team that beat the island in the challenges today is...
-TEAM STING CHEER
You guys were so happy the clam nearly fell off.
A nice surprise?
-I'm guessing by your reaction, you didn't see that one coming.
No, I thought it was going to go to Claw.
Sorry, guys, bad luck there. But congratulations, Sting,
really, really well done. So you won the challenges
and you've also won the tenth Island Treasure - the clam.
Every night at the Island Fire,
only one adventurer from the winning team can be awarded the treasure,
but what is the true significance of these treasures?
The island knows, but will not let on just yet.
Now it's time for team talk.
Have a chat and think through who is your most valuable adventurer.
Who served you well today?
Oh, that was quick.
-I guess that's pretty unanimous.
OK. Who have you voted for?
-Ha-ha! Congratulations, Peter. Well done.
So why have you chosen Peter?
He did such a good job yesterday
and he did a really good job today, finishing all the challenges for us.
So we think, overall, he has done a really good job
and he should get the next Island Treasure.
Jordan, you're nodding ferociously.
Why do you think Peter was so brilliant today?
All of the reasons Natty just said.
Peter was just a great captain yesterday.
He has a great friendship with everybody
and he's just a great person overall.
-Peter, are you very happy to win this?
you've been awarded Most Valuable Adventurer.
You win the tenth Island Treasure - the clam.
It represents how devious the island is
and how it can trap you at any given moment.
Well done, you've won it.
Team Sting have won their eighth Island Treasure.
Claw still only have two.
But there's still one more Island Challenge left
before the final escape day. Commiserations, Claw.
You were so close. You won a lot of advantages.
We always win the advantages and do really well
and then lose by that much.
But in the final race it might be that
they win all the advantages and you guys come up trumps.
With that final escape looming, the pressure is on.
And you can catch all the action online now.
We will see you next time on Escape From Scorpion Island.
Next time on Scorpion Island, Natty and Dilhan
must lead their teams into their penultimate day.
Can Dilhan be the first captain to take down Team Sting
and lead Claw to an historic win?
Or will Natty be the Sting captain to complete an unbelievable
clean sweep of island challenge victories?
The very last Island Treasure is up for grabs. This is it!
And their true purpose will be revealed.
I can now tell you that the island demands tomorrow,
during your final race to escape...