Animated series about the adventures of a ten-year-old knight in training.
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Mike wants to be the only lookout - even if it means staying up all night.
Evie conjures up a new friend to help with sandcastle building.
When Trollee beats Mike at target practice, Mike is sure his trebuchet must be the reason.
Mike thinks that the bigger his band is, the more knightly the music they play will be.
Squirt decides that he wants to be able to deliver messages far away.
Mike wants to help Trollee distract the Vikings but doesn't want to share his equipment.
Evie magics Squirt to the top of a high tree. Mike makes it his mission to rescue him.
Trollee tries to be both Mike and Evie's apprentice.
Mike tries to make Squirt laugh by playing tricks on him, but it only makes Squirt upset.
Mike thinks Evie's magic is making the kingdom dangerous and hides her wand.
Mike wants to put on a knightly play to tell the whole village about his dad's adventures.
When Trollee gives Mike old toys of his, Mike is determined to give something in return.
When the queen asks Mike to take care of Yip and Yap, he thinks his mission will be easy.
Evie is sure that being a knight is easier than being a wizard but soon learns otherwise.
Mike forgets that the fun run is about everyone enjoying themselves.
When Fernando forgets the lines to his song, Mike thinks he can solve the problem.
Mike is first to be ready for the big picture Marietta is painting.
When Mike is given a net he is surprised, especially as Evie is given a bow and arrow.
Mike decides to repair every broken thing that he finds in Glendragon.
Sparkie decides to stop breathing fire after he ruins Mrs Piecrust's dragonberry pies!
Trollee is determined to show Mike he's ready to go on a knightly mission alone.
When Mike and Evie find a garden, Mike is sure it is a knightly place, not a magical one.
Mike wants to show his mum how good he is on the special training apparatus in the garden.
When his snowman's body disappears, Mike finds it hard to let go.
Mike is determined to have a Christmas adventure with his dad - two knights together!
When she accidentally brings a stone gargoyle to life, Evie wants to play with it.
Mike is sure he can ride a wooden horse, but he falls off at the first attempt.
Mike tries to make Evie's play more knightly by adding his own props.
Mike wants to give visitors to the castle a tour they'll never forget.
Mr Cuddles does not like baths, but Mike thinks it will be easy to give him one.
When Squirt is made court jester, he tries to find someone else to do the job.
When Evie wants to impress a great wizard, Mike decides to help her.
Mike finds a treasure map showing knightly things hidden round the kingdom.
Mike and Trollee go on the Troll Trail Adventure and encounter many challenges.
When Trollee comes for a sleepover, Sparkie's loud snores could be a problem!
Evie can't wait to make her new spell perfect, but her impatience causes problems.
Mike rushes through two tasks to get to the more exciting third.
Mike is determined to win the Super Troll Ball match with Evie in his team.
Mike learns that it is best to work as a team at the Glendragon Jamboree.
Mike tries to teach Robin, Marion and the dragons how to be knightly in his knight school.
Mike decides to give Galahad the best birthday ever, but he gets carried away.
When Gargoyle takes the queen's crown, Mike and the dragons try to get it back.
Mike discovers that Great Waldorfini has been put under a special sleeping spell.
Evie really wants a puppy and tries to prove that she'd be very good at looking after it.
Mike and Evie find a special flower that signals the start of spring.
When Evie uses magic to make herself grow, she ends up being tiny instead!
Mike discovers that Fernando is trying to save Glendragon from the Vikings' mischief.
Mike, Evie and the queen have a competition in the Hidden Garden.
Evie accidently turns Gargoyle into three gargoyles, creating triple the trouble!
The Great Waldorfini has a bedtime story, but Mike thinks he's too busy to hear it.
Mike thinks he has finished all his training to be a knight.