Episode 13 Mission: 2110


Episode 13

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Previously on Mission: 2110...

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The world is overrun by Roboidz

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and the Resistance must put a stop to their evil.

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My elite team of four Recruits is now complete for the final mission.

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Millie has proved herself to be dexterous in missions

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and worked hard to battle the enemy.

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Callum, his bravery and strength helped him grab bio-rods

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throughout Future Gate.

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Theo, logical and competitive,

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perfect characteristics to help me in my quest.

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Jodie, a brilliant team player

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with a feisty resilience that outwitted the Roboidz.

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We will find Neuros, destroy it and shut down Future Gate for good!

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They're strong, almost unstoppable, but we can do it!

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We can take back Earth if we work together!

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This is Mission: 2110!

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This is the day,

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the day we've waited for, the day we've trained for all these weeks.

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Four Recruits have made it this far,

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the strongest of 16 that have proved themselves in my missions

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here on Future Gate. They have battled hard against the enemy,

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the mechanical beasts that roam these ships.

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But the game is over!

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Soon we'll face Neuros and penetrate its web of evil.

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I'm Caleb, and the Roboidz that have savaged earth will be beaten today,

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in 2110! Today...it's payback time!

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So...we meet again, my elite team of Recruits

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that I've spoken about so many times before.

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I'm very proud of what you've done for the Resistance so far,

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but things are about to get a lot tougher.

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We're on the final leg of our journey to N-Lab.

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-Do you know what that means, Millie?

-Finally defeating the Roboidz!

-True.

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But how do you propose we do that, Callum?

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We find N-Lab and destroy Neuros!

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A perfect plan, but we failed last time.

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What makes you think this time we'll be victorious, Theo?

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-We've learned from our past mistakes, plus we're the best Recruits.

-True.

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But I'm going to be testing your mettle with these missions.

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I'm going to test your bravery,

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logic, stealth and skills, Jodie! Have you got what it takes?

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-No problem! Those metal heads better bring it on!

-Ah, impressive!

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But Neuros controls the Roboidz,

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so we need to track it down and shut it down!

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I'm bound to lose some of you along the way.

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So what do we think, my brave robo destroyers? Are we in?

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-Yes!

-Let's take down Neuros,

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and I hope you're all in one piece after this next mission! This way!

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OK, Recruits. Welcome to your first mission, working together as a team.

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This is called the Spike Pit and you'll have to hold your noses,

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because I'm afraid it involves the Shades.

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The Shades used to be human beings.

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Now as mindless slaves of the Roboidz,

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they serve their metal masters

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in whatever evil task is asked of them.

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One such endeavour is to patrol this friendly-looking place,

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complete with barbed wire, blade gates,

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and not to mention the marauding Shades themselves.

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You'll take up position on the four corners of the Spike Pit grid.

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You must navigate across the narrow beams

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towards the three Resistance tokens contained in your cage,

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picking up your key along the way.

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You can only carry one token at a time,

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but you must take all three back to base.

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Careful not to fall as those pits of barbed wire will greet your landing,

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and, of course, you must never, never touch a Shade.

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First back to base with all three of your specific Resistance tokens

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-will collect three bio-rods.

-Yes!

-Second Recruit gets two bio-rods,

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the third one bio-rod, and the slowest Recruit gets nothing at all.

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Good luck, guys. Stay sharp!

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Mission on!

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This is a hostile environment

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and those Shades are going to make things very difficult down there!

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You have to get through the blade gates first

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before you can get across to those cages.

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Well done, Jodie! You've grabbed the first key.

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You have six of these stinky Shades to contend with,

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so plan your routes carefully, Recruits!

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Remember, once you enter the cage

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you can only carry one token at a time back to base.

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OK, Jodie, you've grabbed your first token there.

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Remember, Recruits, if you make any contact whatsoever with a Shade,

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then you're back to the start.

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Great work, Jodie. First token in.

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Now quickly, go and grab another one.

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Theo, that's blue for you and red for you, Callum. Well done.

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Now take your tokens back to base.

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That's your second green token, Jodie, you're powering ahead.

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Well done, Theo, that's your first token.

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Now, quickly, grab another.

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Millie, it looks like you're on to unlocking your cage.

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You've got to get a move on!

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Millie, finally you're catching up. That's your first yellow token.

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Jodie, watch those spikes!

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Good work, Callum, that's your first one. Two tokens still to grab.

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Millie, that's your first one.

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-Yes!

-Jodie, that's your second.

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Theo, brilliant work.

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You've secured your second token! But, Callum, you've caught up!

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To defeat Neuros I need the very strongest Recruits.

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This mission is crucial to prove your worth as a potential champion.

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Callum, that's your second token in. Just one to go.

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-Congratulations, Jodie! Three tokens means three bio-rods for you.

-Yes!

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Now, quickly, get out of there!

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Callum, third token in. That's two bio-rods for you.

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Millie, you are lagging dangerously behind.

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Theo, looks like you're the third one back to base.

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One bio-rod for you. Now get out of there, fast!

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Millie, that's mission over. Use your panic button.

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My tactic in the Spike Pit

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was to move quickly but carefully.

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Unfortunately, Callum was a bit too quick for me.

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In the Spike Pit, I could have got myself one bio-rod,

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but Jodie blocked my way

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on the rotating blades which slowed me down.

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Amazing! I got two bio-rods, that's a great start to the final phase.

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I reckon I could go on and win this.

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I thought Callum was better than me,

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but I got three bio-rods in the Spike Pit and he didn't,

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so it looks like he's not!

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Cybele?

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-Caleb, are you prepared?

-Almost.

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Neuros must be destroyed, Caleb.

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But I don't understand. What is Neuros?

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I know the Roboidz created it,

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but why would they create something to control them?

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The whys aren't important, Caleb.

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This is the moment's edge before battle.

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Only an idiot goes into a fight

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with an enemy he doesn't understand, Cybele.

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-Some enemies, it's best not to understand.

-You're hiding something.

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Caleb, trust me...

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please, but remember, Neuros is at the heart of the Roboid empire.

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They will do everything they can to protect it.

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Don't worry, I won't let it beat me.

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I'll be coming back...Mum.

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Caleb, most of all, if Neuros speaks to you,

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whatever you do, do not listen to her.

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"Her"? What do you mean "her"?

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OK, Recruits, in this mission

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I'm going to be pitting you against the animal of the Roboid family,

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the Wardroid!

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These battle-class models are armed and dangerous

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with ultra strong rip claws.

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Let's just say these metal menaces like to intimidate.

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It's caged due to a malfunction in its electronics.

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That makes it even more dangerous

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as now it's volatile and unpredictable.

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Take a look at this, Recruits.

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This is a brick from the sides of the cage.

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On one side there's a sequence of symbols. That's a robotic code.

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When the Roboid first starts to break out,

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it'll scatter these bricks all around.

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It's up to you to run up, grab one at a time,

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run back to your security panels and enter the code.

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You're going to be undertaking this mission in twos, against each other.

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The first recruit in each duo to unlock three codes

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will receive four bio-rods.

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-Yes!

-I'm sorry, Recruits,

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but at the end of this mission whichever one Recruit

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is trailing behind with the least amount of bio-rods overall

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will be leaving us for good.

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Mission on!

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That angry Wardroid is locked up, but for how long? Who knows?

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It's smashed through the cage walls and released some code bricks.

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Grab one, quickly!

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You need to find that Roboid symbol code on the grid in front of you.

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They could run left to right, right to left, diagonally,

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or top to bottom.

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That Wardroid is getting meaner and moodier all the time.

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It's only a matter of time before it breaks free.

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The first Recruit to find three correct codes

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will claim four bio-rods.

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-Yes, I got one!

-First code right for you, Callum!

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Now go and get another brick.

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Jodie, you're behind Callum.

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-You need to concentrate to spot that code.

-Yes!

-Have you found it?

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That's one code cracked, Jodie! Well done.

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Now go and grab another brick.

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Be careful of getting too close to the cage or the Roboid!

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It's only a matter of time before he smashes free!

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One code cracked each. Two more to find.

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Only the first Recruit to unlock three symbol codes

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will be able to leave with four bio-rods.

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Callum, is that you on your way to your second code? Check carefully!

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-Yes, I've got it!

-That's two codes cracked, Callum!

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-One more to go!

-Yes!

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Don't get too close to that Wardroid! Get cracking!

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Look harder, Jodie, for that second code!

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The Wardroid's broken its chains! Let's hope that cage can contain it.

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Jodie, that code is incorrect! You need to look again.

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Yeah!

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You don't want to be around when the Wardroid smashes out of its cage!

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Yes!

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Callum, that's your third code cracked!

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Go and grab those bio-rods, but be careful!

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No time to lose, Recruits! That Wardroid is breaking free!

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-Get out of there!

-Callum, get out of there! Run!

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I'm really back, so watch out!

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I've got six bio-rods, that's higher than any other person in this final.

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It would mean the world to me if I won Mission: 2110,

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because I've been doing so well so far

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and I don't want to give it up now.

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Mission on!

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You have to complete this mission before that Wardroid breaks free

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from its chains.

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Er...this is difficult.

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Find that Roboid symbol code on the grid in front of you.

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They could run left to right, right to left, diagonally,

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or top to bottom.

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And there are four precious bio-rods for the Recruit

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who cracks three codes first!

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First symbol code found, Theo. Well done.

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Millie, you've got to find that first code.

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Stay focused.

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You don't want to be around when the Wardroid smashes out of its cage!

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Second code cracked, Theo. Get another brick.

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But be careful there! That Wardroid's looking angrier!

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Keep scanning the grid carefully, Millie.

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It could be in any direction.

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The Wardroid's broken its chains! Let's hope that cage can contain it.

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It doesn't look happy, Recruits!

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You need to work faster and spot those codes as quickly as you can.

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Oh... No.

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It's only a matter of time before he smashes free.

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Theo, is this you on your way to claim those four bio-rods?

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That's your third and final code cracked, Theo! Well done!

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Go and grab those bio-rods, but be careful!

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The symbols in Rage Cage were really confusing. And I'm disappointed

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-I didn't get any bio-rods.

-The Wardroid wasn't too happy

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I got his four bio-rods.

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He burst out the cage and wanted to get me, but I was too fast for him!

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As you know, I've strived to find the top-gun Recruits

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to bring down this Neuros that controls the Roboidz.

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By the end of this final mission,

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I'll be taking just two of you with me to N-Lab where this Neuros hides,

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protected by something you have never seen the likes of before.

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Sadly, we must now make four three.

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And the Recruit who has collected the least bio-rods

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will have to be sent home.

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That Recruit...is Millie.

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Any parting words, Millie?

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I wish you all the best

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and it's been great taking part in the missions with you,

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-and hopefully I can get home safely.

-You've been an excellent Recruit,

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but I must admit the technology used to send you back through time

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is experimental at best, but I'm sure you'll be fine.

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We must crack on if we're going to restore peace to this planet!

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This way!

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OK, Recruits, we're nearing the end of the final mission,

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when I can take just two of you with me to N-Lab.

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Ahead of you, just up here, you're going to be facing not one, not two,

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but 45 Roboidz, fresh from the Future Gate cloning facility.

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The Guards armed with the latest heat-sensor technology,

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the Workers with their steel claws

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that could cut through the steel hulls of these ships,

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and the Wardroidz whose vector beams

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can hit anything with pinpoint accuracy,

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even targets as small as you! OK, Recruits...

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I've armed you each with 50 shots on the laser blasters

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set up in front of the Roboid army just here on Upper Deck.

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You have to destroy as many of them as possible.

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This is a far cry from a computer game, guys. This is the real thing!

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Let Robo Vader commence!

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Mission on!

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You have to fire your laser blasters towards the Guards first.

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Take aim, fire!

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Well done, Theo, you've started strong.

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You too, Callum!

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Come on, bring it on!

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Let's blast those Guards! You've got to deplete five Guards first,

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and then you'll be faced with five Drone Class,

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the brutes of Future Gate.

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Only a direct hit will destroy them.

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This will determine who goes on to the final.

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Aim well, Recruits, keep your focus!

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-Get in!

-Oh, yes!

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That's a direct hit, brilliant work!

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-Yes!

-Time to face the Workers, Recruits!

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Yes! Come on!

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That's the Guards fully destroyed. Keep up the sharpshooting, Recruits!

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You need to destroy those Workers!

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Let's destroy as many Roboidz as we can.

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Those laser blasters are lethal to the Roboidz. Let them have it!

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Recruits, you're depleting those Workers. Great job!

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The Wardroidz are approaching!

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Yes!

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Going down!

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Be careful, Recruits!

0:18:400:18:42

Got another one!

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Well done, Callum! Keep going!

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Ha!

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Come on, Recruits, you don't have many shots left!

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Make every one count!

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Yes!

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You've used up your 50 shots!

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Well done, team! Now get off the Upper Deck, quickly!

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Yes! That's what happens if you mess with me!

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It turns out that my laser skills are absolutely fantastic!

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I was so freaked out at seeing so many Roboidz,

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I couldn't even count them there was that many!

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It felt amazing to laser so many Roboidz in one go.

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It was like a dream come true!

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Pretty good aim, Recruits.

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You managed to deactivate almost all of the Roboidz.

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That was an astonishing display of skill...

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but, as we approach the final showdown,

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we have to downscale from three to two.

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The name of the Recruit

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who destroyed the least Roboidz...

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is...Callum.

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You were a valiant Recruit, Callum.

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You did really well. Any parting words before you leave us?

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Good luck in the final mission and I hope you defeat Neuros

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-and I hope I get home in one piece!

-Thanks for all your help.

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The Resistance is proud of your efforts. Hold tight!

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Will you now escort me to N-Lab

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to find and destroy Neuros and shut down this place for good?

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-Yes!

-Let's go!

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OK, Recruits, this is it.

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If we're successful in this final stage,

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then, hopefully, the Roboidz will roam these ships no more.

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The future of the world is resting on your success in this mission.

0:20:340:20:38

So...no pressure, then!

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This is N-Lab, the heart of evil here in Future Gate.

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At one end of this Vaporiser web lies Neuros.

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Although we managed to reach Neuros last time,

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this evil force had something else up its sleeve in the shape of Arkon,

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leader of the Wardroidz.

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But this time Neuros is alone

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and it's our job to finish it off for good.

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Your mission is to get to Neuros, make contact with it

0:21:030:21:06

and shut down its power by removing a special bio-rod.

0:21:060:21:09

That will, in turn, once again power down all the Roboidz in Future Gate.

0:21:090:21:14

You have to navigate your way through a highly complex web

0:21:140:21:16

of security lasers to reach Neuros.

0:21:160:21:19

Make contact with the lasers anywhere on your body

0:21:190:21:21

and you'll be unceremoniously jettisoned back to the start

0:21:210:21:24

to try again.

0:21:240:21:26

To gain access to Neuros you must step through that central space

0:21:260:21:30

-on the Vaporiser. Do you think you can do it?

-Of course!

-No problem!

0:21:300:21:35

The first of you to reach Neuros not only will potentially save us all,

0:21:350:21:38

but will also be awarded the title

0:21:380:21:40

-of champion Recruit in Mission: 2110.

-Yes!

0:21:400:21:44

Neuros must be destroyed.

0:21:440:21:46

May the best Recruit save us all.

0:21:460:21:49

Mission on!

0:21:540:21:55

Jodie and Theo, this is your final mission.

0:21:550:21:59

Step carefully through the Neuros Web.

0:21:590:22:01

Go for it!

0:22:020:22:03

One false move will cause the Vaporiser lasers to shoot you back

0:22:030:22:07

to the start. Those lasers are designed

0:22:070:22:10

to keep you well away from Neuros.

0:22:100:22:11

Your mission is to tread cautiously through the Neuros Web, find Neuros,

0:22:110:22:16

power it down and shut down N-Lab.

0:22:160:22:20

Jodie, Theo, you must use all your powers of concentration

0:22:200:22:23

if you're to get through this web.

0:22:230:22:25

Jodie, a laser has zapped you back to the start.

0:22:250:22:28

Theo, you're doing well and you've made it through

0:22:290:22:32

the centre spot of the Vaporiser!

0:22:320:22:33

You're halfway to that monster.

0:22:330:22:36

Tread carefully.

0:22:360:22:38

Don't be put off by the Guards or the Shades.

0:22:380:22:40

Jodie, you are going to have to concentrate hard

0:22:410:22:44

to catch up with Theo.

0:22:440:22:46

Again, Jodie, you've made contact with the beam.

0:22:490:22:52

That's you back to the beginning.

0:22:520:22:54

Theo, you're just a couple of steps away.

0:22:570:22:59

Let's get to Neuros and complete this final, vital mission!

0:22:590:23:03

No! Theo, you were so close!

0:23:040:23:07

But a foolish move has sent you back to the start!

0:23:070:23:11

Remember, Recruits,

0:23:130:23:14

you must pass through the centre spot of the Vaporiser

0:23:140:23:18

on your way to Neuros.

0:23:180:23:19

Neuros, must be defeated. We must shut down the Roboid empire!

0:23:240:23:29

Theo and Jodie, you're looking strong and moving well.

0:23:320:23:35

You're both neck and neck. Be careful! No hasty moves.

0:23:350:23:39

I spoke too soon! That's both of you zapped back at the same time.

0:23:400:23:45

You both need to concentrate fully to outwit the Neuros Web of lasers

0:23:460:23:49

and navigate your way through.

0:23:490:23:52

Be careful, Theo.

0:23:520:23:54

Don't move too quickly.

0:23:540:23:55

Yet again, you're back to the start.

0:23:560:23:59

Theo, you're making a lot of mistakes.

0:23:590:24:01

Try to move more cautiously.

0:24:010:24:03

And that's you past that centre spot, Jodie. You are almost there!

0:24:110:24:15

Will you hold your nerve? Jodie, you're just a couple of steps away.

0:24:150:24:19

Let's get to Neuros and complete this final, vital mission!

0:24:190:24:23

Both of you have worked hard to get here

0:24:230:24:26

and have proved yourselves worthy Recruits

0:24:260:24:28

for this final deadly mission!

0:24:280:24:29

It looks like we are only seconds away from finding out

0:24:290:24:33

who has the cunning, the skill, the guts

0:24:330:24:35

to finally rid the world of the Roboidz!

0:24:350:24:37

Excellent, Jodie!

0:24:410:24:43

You are the Recruit that shut down the Roboid empire!

0:24:430:24:45

Yes!

0:24:470:24:48

How does it feel to be Mission: 2110's champion Recruit?

0:24:550:24:59

It feels absolutely amazing!

0:24:590:25:01

Well, well, well, it looks like we have found our ultimate Recruit.

0:25:040:25:09

Jodie! Well done, Jodie, you have finally shut down the Roboid empire

0:25:090:25:14

and defeated Neuros once and for all.

0:25:140:25:16

-So what were your tactics?

-I kept my concentration and took my time.

0:25:160:25:21

Well, that intelligent approach has certainly paid off.

0:25:210:25:24

You battled your way through many challenges,

0:25:240:25:25

you proved yourself to be logical, dexterous

0:25:250:25:28

and, most importantly, courageous in the face of both the Roboidz

0:25:280:25:31

and those stinky rotten Shades! Congratulations, Jodie!

0:25:310:25:35

You will now return to your own time but you shall always keep this

0:25:350:25:40

-as a reminder of your many heroic deeds.

-Thank you!

-Well done, Jodie.

0:25:400:25:45

The Resistance is proud of your efforts.

0:25:450:25:47

-No!

-You've been such a brave boy, Caleb!

0:25:530:25:57

Don't look so disappointed!

0:25:570:26:00

You mistake me, Neuros!

0:26:000:26:03

This isn't disappointment...

0:26:030:26:04

I'm going to enjoy smashing you to pieces with my own hands!

0:26:040:26:09

Oh, such big talk

0:26:090:26:11

from a man that's almost as much metal as he is flesh and blood!

0:26:110:26:15

-What?

-All that lovely circuitry

0:26:150:26:19

fused with your bone and buried in your flesh.

0:26:190:26:23

You're a strange champion for the last of the human race!

0:26:230:26:27

-I'm not listening to you!

-Liar! Of course, you're listening!

0:26:270:26:31

You woke from 58 years' cryostasis

0:26:310:26:35

not entirely man and not entirely machine!

0:26:350:26:39

You're a hybrid, Caleb!

0:26:390:26:41

I am nothing like you!

0:26:410:26:44

Yes, you are, Caleb, more than you can imagine.

0:26:440:26:48

Cybele told me not to listen to you!

0:26:480:26:50

-CHUCKLING Cybele...

-My mother!

0:26:500:26:54

No, Caleb, no!

0:26:540:26:57

She's a thousand zetabytes suspended in an iron flow, a computer,

0:26:570:27:03

a digitised consciousness.

0:27:030:27:05

Didn't she ever tell you what happened to her flesh and blood?

0:27:050:27:10

I am your true mother!

0:27:100:27:14

No...

0:27:160:27:18

No, you're not my mother!

0:27:180:27:20

And now you're not anything!

0:27:210:27:24

Subtitles by Red Bee Media Ltd

0:27:400:27:45

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0:27:450:27:49

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0:27:520:27:58

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