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Previously on Mission: 2110 - | 0:00:02 | 0:00:03 | |
Future Gate is overrun by Roboidz. | 0:00:03 | 0:00:06 | |
I need help to destroy them. | 0:00:06 | 0:00:08 | |
So far, I've summoned eight young Recruits | 0:00:08 | 0:00:11 | |
and tested them with missions of stealth, dexterity, | 0:00:11 | 0:00:14 | |
logic and bravery. | 0:00:14 | 0:00:16 | |
Sadly, six of them fell victim to the dreaded Vaporiser. | 0:00:16 | 0:00:21 | |
But two, Millie and Callum, have proved themselves | 0:00:21 | 0:00:24 | |
worthy of a place in my elite team. I now need two others to join them. | 0:00:24 | 0:00:28 | |
Together, we will shut down this evil for good. | 0:00:28 | 0:00:32 | |
They are strong. Almost unstoppable. | 0:00:46 | 0:00:48 | |
But we can do it. We can take back Earth if we work together. | 0:00:48 | 0:00:51 | |
This is Mission: 2110. | 0:01:26 | 0:01:29 | |
Time is running out. | 0:01:33 | 0:01:35 | |
For Earth, for humanity, for me. | 0:01:35 | 0:01:38 | |
Maybe even for the universe itself. | 0:01:38 | 0:01:41 | |
Who knows what will stop the Roboidz if we don't. | 0:01:41 | 0:01:43 | |
They are strong, intelligent, deadly. | 0:01:43 | 0:01:46 | |
And there are thousands of them. This is their only weak point. | 0:01:46 | 0:01:49 | |
A bio-rod. The source of their energy. Get our hands on enough | 0:01:49 | 0:01:53 | |
of these and the can heads have got a serious problem. | 0:01:53 | 0:01:56 | |
This is Mission: 2110. | 0:01:56 | 0:01:58 | |
Let battle commence. | 0:01:58 | 0:02:01 | |
Well, I'm getting kind of used to this now. Check me out. | 0:02:06 | 0:02:10 | |
And my skills to pay the portal bills. | 0:02:10 | 0:02:12 | |
Hello, gang. I hope you've enjoyed travelling | 0:02:17 | 0:02:20 | |
through the last 100 years. | 0:02:20 | 0:02:21 | |
Are you the best Recruits in the world? | 0:02:21 | 0:02:23 | |
-Yes! -Are you brave and fearless? | 0:02:23 | 0:02:26 | |
-Yes! -Are you going to cook me spaghetti hoops on toast? | 0:02:26 | 0:02:28 | |
-Yes! -Really? Brilliant. But, apart from the hoops, there is one little | 0:02:28 | 0:02:33 | |
extra favour I need you to do me. | 0:02:33 | 0:02:35 | |
And that is helping me defeat over 100,000 Roboidz. | 0:02:35 | 0:02:39 | |
What's your strategy? | 0:02:39 | 0:02:41 | |
The Roboidz will soon be bowing down to my brains. | 0:02:41 | 0:02:44 | |
An impressive claim. | 0:02:44 | 0:02:46 | |
But these Roboidz are armed with rip claws, vector beams | 0:02:46 | 0:02:49 | |
and sensory technology. | 0:02:49 | 0:02:50 | |
What special features do you have? | 0:02:50 | 0:02:52 | |
-My beautiful face. -Fair dos. | 0:02:52 | 0:02:54 | |
And you? What about you? | 0:02:54 | 0:02:56 | |
Are you as strong as a nine-foot tall Roboid? | 0:02:56 | 0:02:59 | |
Oh, yes. Any day. | 0:02:59 | 0:03:02 | |
Very confident lot. What's this? | 0:03:02 | 0:03:03 | |
What happened to your hair in the time portal? | 0:03:03 | 0:03:06 | |
Nothing. I left my style at home. | 0:03:06 | 0:03:08 | |
-What's your excuse? -Cheeky devil. | 0:03:08 | 0:03:11 | |
I shall be setting plenty of missions to test you Recruits. | 0:03:11 | 0:03:14 | |
Only the strongest will survive. | 0:03:14 | 0:03:16 | |
To earn your recruit wings, | 0:03:16 | 0:03:17 | |
you must grab as many of these bad boys as you possibly can | 0:03:17 | 0:03:21 | |
by defeating the Future Gate forces, by beating the Roboidz | 0:03:21 | 0:03:25 | |
and the Shades. Who likes the smell of rotten eggs? | 0:03:25 | 0:03:28 | |
RECRUITS GROAN | 0:03:28 | 0:03:29 | |
Well, I'm afraid the Shades smell plenty worse than that. | 0:03:29 | 0:03:32 | |
This way! | 0:03:32 | 0:03:33 | |
Follow me, Recruits. OK, my friends. | 0:03:44 | 0:03:48 | |
Your part in the Resistance starts with a logic mission. | 0:03:48 | 0:03:50 | |
First, a test to discover what kind of brains you guys are packing. | 0:03:50 | 0:03:54 | |
-Juliet, what's two plus two? -Four. | 0:03:54 | 0:03:56 | |
Brilliant. You'll do fine. | 0:03:56 | 0:03:59 | |
As Brains here has no doubt already deduced, this mission | 0:03:59 | 0:04:02 | |
is to do with those steel cages on the upper level. | 0:04:02 | 0:04:04 | |
But you're also going to be facing the Shades. Not overly friendly, | 0:04:04 | 0:04:09 | |
certainly overly smelly. You must never touch them. | 0:04:09 | 0:04:12 | |
If you do, you're out of the mission for good. | 0:04:12 | 0:04:14 | |
The Shades have been instructed to safeguard some bio-rods | 0:04:14 | 0:04:18 | |
up here by locking them in these cages. | 0:04:18 | 0:04:20 | |
Three padlocks and a big pile of chains are in your way. | 0:04:20 | 0:04:23 | |
The third padlock is inside the cage. Unlock this one to release | 0:04:23 | 0:04:26 | |
a spanner that will help you free that bio-rod. | 0:04:26 | 0:04:29 | |
I've got to warn you, Recruits. | 0:04:29 | 0:04:30 | |
As your time runs out, more Shades will approach. | 0:04:30 | 0:04:33 | |
When that happens, get out fast. | 0:04:33 | 0:04:35 | |
You can always panic button your way out of a mission if you get trapped. | 0:04:35 | 0:04:38 | |
But if that happens, you will lose all your bio-rods. | 0:04:38 | 0:04:42 | |
Two this way, two that way. Go for it! | 0:04:42 | 0:04:44 | |
Mission on. | 0:04:48 | 0:04:51 | |
Time is not on your side. Those Shades are fast approaching. | 0:04:51 | 0:04:55 | |
Remember, you have to pick up those metal rods. | 0:04:57 | 0:05:00 | |
Use the magnets on the end to retrieve those keys. | 0:05:00 | 0:05:03 | |
Three keys, three padlocks. | 0:05:03 | 0:05:05 | |
And the Shades are always approaching, | 0:05:05 | 0:05:08 | |
so you've got to move swiftly. | 0:05:08 | 0:05:09 | |
Well done, Juliet and Isaac. You've managed to hook your first keys. | 0:05:09 | 0:05:13 | |
Now get unlocking those padlocks. | 0:05:13 | 0:05:16 | |
First padlock undone, Isaac. | 0:05:16 | 0:05:20 | |
Great work, Juliet. Same for you. | 0:05:20 | 0:05:23 | |
That's it, Theo, you've got your first blue key. | 0:05:26 | 0:05:30 | |
Now, quickly. Unlock that padlock. | 0:05:30 | 0:05:32 | |
Recruits, this is a timed mission. | 0:05:32 | 0:05:35 | |
You have to unlock those bio-rods before the Shades close in. | 0:05:35 | 0:05:38 | |
How stinky are those Shades, Theo? | 0:05:38 | 0:05:41 | |
-They stink! -Come on, Georgia. | 0:05:41 | 0:05:44 | |
You need to concentrate on getting that first red key. | 0:05:44 | 0:05:47 | |
I've got the second key. | 0:05:47 | 0:05:49 | |
Excellent, Recruits. You're doing really well. | 0:05:49 | 0:05:52 | |
Unlock your second padlocks to get into your cages and reach | 0:05:52 | 0:05:55 | |
your third key. But you've got to watch out for the Shades. | 0:05:55 | 0:05:58 | |
They're getting closer and closer. | 0:05:58 | 0:06:01 | |
Great work, Isaac. Second padlock undone. | 0:06:01 | 0:06:04 | |
Juliet, that's your second, too. | 0:06:05 | 0:06:08 | |
How are you doing, Isaac? | 0:06:08 | 0:06:11 | |
-Got the door open. -Great. You've got to move in. | 0:06:11 | 0:06:14 | |
Theo, that's your second padlock. Well done. | 0:06:14 | 0:06:16 | |
Release that tool and use it to unlock the bio-rod. | 0:06:18 | 0:06:21 | |
Georgia, you're finally unlocking your first padlock, | 0:06:21 | 0:06:25 | |
but you've got to get a move on. Those Shades aren't far behind. | 0:06:25 | 0:06:29 | |
-I've got the third key, guys. -Brilliant, Juliet! | 0:06:32 | 0:06:36 | |
Now unlock that last padlock and grab the spanner. | 0:06:36 | 0:06:39 | |
Let's get that bio-rod secured. | 0:06:39 | 0:06:41 | |
Theo, final key. Now get your spanner. | 0:06:41 | 0:06:43 | |
Georgia, looks like you're struggling. Get a move on. | 0:06:43 | 0:06:46 | |
Isaac, you've unlocked your final padlock. | 0:06:46 | 0:06:49 | |
Now get your spanner and get undoing those bolts. | 0:06:49 | 0:06:53 | |
Theo and Juliet, you're going to have to undo those bolts quicker. | 0:06:53 | 0:06:57 | |
Those Shades are fast approaching. | 0:07:05 | 0:07:08 | |
Georgia, at last you've unlocked your second padlock. | 0:07:10 | 0:07:13 | |
Now, get in the cage. You may have left it too late. | 0:07:13 | 0:07:16 | |
Those Shades are almost on top of you. | 0:07:16 | 0:07:17 | |
Only 30 seconds to go. You have to get a move on! | 0:07:17 | 0:07:20 | |
Remember your panic buttons. But use them and lose them. | 0:07:23 | 0:07:26 | |
This place is about to get very stinky indeed. | 0:07:28 | 0:07:31 | |
More Shades are approaching. | 0:07:31 | 0:07:34 | |
Ten seconds to go. Juliet. That's you out of the mission. | 0:07:34 | 0:07:38 | |
You're going to have to get out soon. | 0:07:41 | 0:07:43 | |
Isaac, get out. That Shade is directly behind you. | 0:07:43 | 0:07:47 | |
Sadly no bio-rods. Bad luck, Recruits. | 0:07:47 | 0:07:51 | |
This was a really, really tough mission | 0:07:51 | 0:07:54 | |
and there were bits that I found very tricky, but I think now | 0:07:54 | 0:07:58 | |
I know what the mission will be like, and I've smelt the Shades, | 0:07:58 | 0:08:02 | |
I think I'll find it a bit easier in the future. | 0:08:02 | 0:08:04 | |
I did well in Chain Break, however, I would have done better | 0:08:04 | 0:08:07 | |
if I'd used the right end of the rod from the start. | 0:08:07 | 0:08:09 | |
The Shades were terrifying. They smelt horrible. | 0:08:09 | 0:08:12 | |
They looked like my head teacher back in Nottingham. | 0:08:12 | 0:08:15 | |
I'm annoyed I didn't get any bio-rods, but first mission, | 0:08:15 | 0:08:18 | |
there's plenty more to get, I'm sure I'll get at least one. | 0:08:18 | 0:08:22 | |
DRUMMING | 0:08:24 | 0:08:28 | |
Tell you what. If nothing else, | 0:08:31 | 0:08:33 | |
these Roboid claws make wicked drumsticks! | 0:08:33 | 0:08:36 | |
Actually, I'd better not be too loud. I don't want the Roboidz | 0:08:36 | 0:08:39 | |
getting wind of where I'm hiding. I know they can't fit in | 0:08:39 | 0:08:42 | |
through the door, but they could seriously ruin my fun. | 0:08:42 | 0:08:45 | |
I mean, they could seriously destroy my Resistance HQ. | 0:08:45 | 0:08:48 | |
These Recruits haven't started off well. | 0:08:48 | 0:08:50 | |
No bio-rods at all in Chain Break. | 0:08:50 | 0:08:52 | |
Though I'm confident that maybe one of them will be strong enough | 0:08:52 | 0:08:56 | |
to join Millie and Callum in my elite team and rid the world | 0:08:56 | 0:08:59 | |
of these rust buckets for good. | 0:08:59 | 0:09:01 | |
As well as making great drumsticks, | 0:09:01 | 0:09:03 | |
these are very handy around the house. | 0:09:03 | 0:09:05 | |
OK, Recruits. For your next mission, | 0:09:15 | 0:09:18 | |
I'm looking for bravery. I need true courage. | 0:09:18 | 0:09:20 | |
I'm looking for Recruits who won't even flinch | 0:09:20 | 0:09:23 | |
in the face of fear. Boo! Let that be a warning. | 0:09:23 | 0:09:25 | |
I need Recruits who are steady of heart and steady of hand. | 0:09:25 | 0:09:29 | |
As you're going to be coming up close and personal with a Worker. | 0:09:29 | 0:09:32 | |
These heavy metal brutes are equipped with pincer claws so strong | 0:09:32 | 0:09:36 | |
they could crush a car crusher into the same size as a car | 0:09:36 | 0:09:39 | |
that had been crushed by a car crusher. | 0:09:39 | 0:09:41 | |
So don't get too close. | 0:09:41 | 0:09:43 | |
Your mission is to meet one and unfix it. | 0:09:43 | 0:09:46 | |
You'll find three pressure switches on its body. | 0:09:46 | 0:09:49 | |
Two on the arms, one in the centre of its chest. | 0:09:49 | 0:09:51 | |
Depress all three without the alarm sounding | 0:09:51 | 0:09:54 | |
and you'll gain yourself a trio of bio-rods. | 0:09:54 | 0:09:56 | |
If you're the sort of person who can thread a needle, then maybe | 0:09:56 | 0:10:00 | |
you'll find this an easy gig. OK, Georgia. Let's see those hands. | 0:10:00 | 0:10:04 | |
See if their steady. | 0:10:04 | 0:10:06 | |
Not bad. But look at that. Solid as a rock. | 0:10:06 | 0:10:09 | |
I've never tried it with this hand, but I'm sure I'd be excellent. | 0:10:09 | 0:10:12 | |
Georgia, go for it. Good luck. | 0:10:12 | 0:10:13 | |
'Mission on.' | 0:10:17 | 0:10:18 | |
If you make connection with any of those rings, | 0:10:18 | 0:10:22 | |
the alarm will sound and the Worker will get you. | 0:10:22 | 0:10:25 | |
Three bio-rods to be gained here. | 0:10:25 | 0:10:28 | |
Take a deep breath. | 0:10:28 | 0:10:30 | |
Let's get cracking on that first one. | 0:10:30 | 0:10:33 | |
Be careful, Georgia. One false move and you'll reactivate that Worker. | 0:10:33 | 0:10:37 | |
Hold your nerve, Recruit. You're doing well. | 0:10:44 | 0:10:46 | |
You're almost there, Georgia. Slowly does it. | 0:10:48 | 0:10:51 | |
Georgia, drop it. Get out of there. So near, yet so far. Run! | 0:10:55 | 0:10:59 | |
I'm a bit disappointed and angry with myself that I still | 0:10:59 | 0:11:02 | |
haven't got any bio-rods. But in the next missions, | 0:11:02 | 0:11:05 | |
I'm really, really going to put 100% effort into trying to get a bio-rod. | 0:11:05 | 0:11:08 | |
-Because I'm not out of the game yet. -'Mission on.' | 0:11:08 | 0:11:12 | |
That's it. Take that metallic rod and very slowly and carefully | 0:11:13 | 0:11:18 | |
work on getting you your first bio-rod. | 0:11:18 | 0:11:20 | |
Remember, there are three up for grabs. Take it easy. | 0:11:20 | 0:11:24 | |
Although this drone class Roboid is at the moment inactive, | 0:11:26 | 0:11:29 | |
just one false move and it'll power up. | 0:11:29 | 0:11:33 | |
Careful, Juliet. Keep that bar straight. You're so close. | 0:11:33 | 0:11:37 | |
You're almost at that pressure pad. | 0:11:37 | 0:11:39 | |
Make contact and the bio-rod is yours. | 0:11:39 | 0:11:42 | |
Congratulations, Juliet. That's one bio-rod in the bank. | 0:11:44 | 0:11:48 | |
Things get harder now | 0:11:49 | 0:11:51 | |
as the security rings get much narrower. | 0:11:51 | 0:11:54 | |
Breathe slowly, Recruit. And no sudden movements. | 0:11:57 | 0:12:01 | |
Those rings are wired up to the Worker's electronics, Juliet, | 0:12:01 | 0:12:04 | |
so make sure you avoid contact at all costs. | 0:12:04 | 0:12:08 | |
Excellent work, Juliet. That's two bio-rods. | 0:12:08 | 0:12:12 | |
Can you make it a third? | 0:12:12 | 0:12:13 | |
Juliet, you're on the final rings. Hold your nerve. | 0:12:16 | 0:12:20 | |
That third bio-rod is in sight. | 0:12:20 | 0:12:23 | |
Grab those two. Get out of there, Juliet. | 0:12:25 | 0:12:27 | |
The Roboid in the middle, even though he was being fixed, | 0:12:30 | 0:12:34 | |
he still had something in his eyes and it was very, very scary. | 0:12:34 | 0:12:38 | |
'Mission on.' | 0:12:38 | 0:12:40 | |
OK, Isaac. Take your time. | 0:12:40 | 0:12:43 | |
There are three bio-rods up for grabs, so be careful. | 0:12:43 | 0:12:47 | |
Hold that bar nice and steady. | 0:12:51 | 0:12:54 | |
It just takes one touch to sound the alarms. | 0:12:54 | 0:12:57 | |
Great stuff, Isaac. That bio-rod is yours. | 0:13:00 | 0:13:03 | |
Things get harder now as the security rings get much narrower. | 0:13:03 | 0:13:07 | |
Breathe slowly, Recruit. | 0:13:14 | 0:13:16 | |
And no sudden movements. | 0:13:16 | 0:13:18 | |
This will take all of your powers of concentration, | 0:13:18 | 0:13:21 | |
so take your time, Isaac. | 0:13:21 | 0:13:23 | |
You're nearly there. | 0:13:23 | 0:13:25 | |
Just keep your cool. | 0:13:25 | 0:13:27 | |
Congratulations, Isaac. That's two. Grab that second one from its claw. | 0:13:27 | 0:13:33 | |
The rings are much narrower. | 0:13:33 | 0:13:35 | |
Can you get that final bio-rod? | 0:13:35 | 0:13:37 | |
Take your time. No hasty moves. | 0:13:37 | 0:13:40 | |
Grab those two. Get out quickly. | 0:13:46 | 0:13:49 | |
I think my main competition is Theo, | 0:13:52 | 0:13:54 | |
because he's really, really good, although he doesn't | 0:13:54 | 0:13:58 | |
seem that it first, I can see it in his eyes | 0:13:58 | 0:14:00 | |
he's the one I should look out for. I should be watching my back. | 0:14:00 | 0:14:04 | |
Mission on! | 0:14:04 | 0:14:06 | |
OK, Theo. There are three bio-rods up for grabs. | 0:14:09 | 0:14:11 | |
If you get them all, this is your chance to steal the lead. | 0:14:11 | 0:14:15 | |
Nice and steady, Theo. One wrong move and it'll be mission over. | 0:14:16 | 0:14:21 | |
You need to have a steady hand for this mission. Take your time. | 0:14:22 | 0:14:26 | |
Hold your nerve, Recruit. You're doing well. | 0:14:32 | 0:14:35 | |
Good work, Theo. That first bio-rod is yours. | 0:14:37 | 0:14:40 | |
Take it from his claw. | 0:14:40 | 0:14:43 | |
Theo, those rings are getting narrower. Be careful | 0:14:46 | 0:14:50 | |
not to reactivate that worker. Keep calm. | 0:14:50 | 0:14:53 | |
You've sounded the alarms! Get out! | 0:15:01 | 0:15:04 | |
Mission over! | 0:15:04 | 0:15:05 | |
It was amazing meeting the worker Roboid, | 0:15:05 | 0:15:08 | |
because it had the big pincers and it was just scary. | 0:15:08 | 0:15:11 | |
And the big flashing glowing eyes. | 0:15:11 | 0:15:15 | |
To the Shades and the Roboidz, back off, cos I'm coming. | 0:15:15 | 0:15:19 | |
Attention, please. This is a Future Gate security announcement. | 0:15:25 | 0:15:29 | |
This is a Future Gate security announcement. | 0:15:29 | 0:15:32 | |
Would all battle, commander and drone class Roboidz | 0:15:32 | 0:15:35 | |
kindly report to upper deck, | 0:15:35 | 0:15:37 | |
where the plank at the rear end of the ship is waiting | 0:15:37 | 0:15:40 | |
for you to take a walk off it! It might work. | 0:15:40 | 0:15:44 | |
It's pretty hard to stay positive. There are still thousands | 0:15:44 | 0:15:48 | |
of Roboidz left for me and the Recruits to defeat. | 0:15:48 | 0:15:51 | |
I've got faith in them. The best bit is | 0:15:51 | 0:15:53 | |
they don't smell as bad as those Shades. | 0:15:53 | 0:15:56 | |
So, onward and upward. Or rather downward. | 0:15:56 | 0:15:59 | |
To the engine room. | 0:15:59 | 0:16:00 | |
OK, Recruits. Your part in the Resistance continues here | 0:16:08 | 0:16:11 | |
with a dexterity mission. We need to keep a very low profile | 0:16:11 | 0:16:15 | |
as we've snuck into the very centre of the Future Gate fuel store. | 0:16:15 | 0:16:19 | |
Down there, you'll see a big ugly worker. | 0:16:19 | 0:16:22 | |
These brutes are also known as drone-class Roboidz. | 0:16:22 | 0:16:26 | |
They're incredibly strong, but not very bright. | 0:16:26 | 0:16:29 | |
Imagine the power of a weight-lifter with all the brains of a dumb-bell. | 0:16:29 | 0:16:32 | |
You will work in pairs. | 0:16:32 | 0:16:34 | |
Look at this control panel. More importantly, this over-ride key. | 0:16:34 | 0:16:39 | |
As soon as I slot it in place, then bang! | 0:16:39 | 0:16:41 | |
That Roboid's off on a mental safari while we take control of its body. | 0:16:41 | 0:16:45 | |
One control each. This is left and right. This is back and forward. | 0:16:45 | 0:16:49 | |
A button for punch and one for kick. | 0:16:49 | 0:16:51 | |
You mission is to guide the worker | 0:16:51 | 0:16:53 | |
around the fuel store, demolishing everything in its way. | 0:16:53 | 0:16:56 | |
Use its pincer claw to smash that fuse box and it'll power down. | 0:16:56 | 0:17:00 | |
You'll be able to run in and grab two bio-rods. | 0:17:00 | 0:17:03 | |
Isaac, Georgia, you're up first. Good luck. And get wrecking! | 0:17:03 | 0:17:07 | |
-Mission on. -Forward! Forward! | 0:17:10 | 0:17:14 | |
You've got to control this Roboid all the way to destroying | 0:17:14 | 0:17:17 | |
-as much stuff as we can. Start with these toxic barrels. -Forward! -Right! | 0:17:17 | 0:17:22 | |
-You'll need to be more specific than that. -Punch! | 0:17:22 | 0:17:27 | |
-Excellent work. -Back! -Let's move on to this radioactive canisters. | 0:17:27 | 0:17:31 | |
-Forward! Forward! -Left! -Forward! Forward! | 0:17:31 | 0:17:35 | |
Forward! Forward! | 0:17:35 | 0:17:37 | |
One minute left. Remember, you can only use one control at a time. | 0:17:37 | 0:17:42 | |
-Kick, kick, kick! -Back! -Make light work of the toxic barrels, Recruits. | 0:17:42 | 0:17:47 | |
-But time is always running out. So move that Roboid quickly. -Right! | 0:17:47 | 0:17:51 | |
-Kick! -Just 30 seconds left. | 0:17:51 | 0:17:52 | |
-Forward! -You'll need to be a little bit closer | 0:17:52 | 0:17:55 | |
if you want to take out those nitro-pipes. | 0:17:55 | 0:17:58 | |
Back! Back! | 0:17:59 | 0:18:00 | |
Recruits, you have to try and steer that worker free. Quickly! | 0:18:00 | 0:18:04 | |
-Left! Left. -Left! | 0:18:04 | 0:18:06 | |
-15 seconds left, two piles left! -Forward! -Left! -Forward! | 0:18:06 | 0:18:10 | |
Forward! Forward! Left! Forward! | 0:18:10 | 0:18:13 | |
Forward! Forward! Forward! | 0:18:13 | 0:18:16 | |
-Forward! -Punch! | 0:18:16 | 0:18:17 | |
Five seconds left. I don't think you're going to make it, Recruits. | 0:18:17 | 0:18:21 | |
Time up, Recruits. I'm sorry, but it was incredibly close. | 0:18:21 | 0:18:25 | |
You failed this mission. | 0:18:25 | 0:18:27 | |
I didn't think we got the bio-rod cos we weren't communicating. | 0:18:27 | 0:18:32 | |
Just kept on talking | 0:18:32 | 0:18:33 | |
-over each other. -I don't agree with that, because | 0:18:33 | 0:18:36 | |
even though we were talking over each other a little bit, | 0:18:36 | 0:18:39 | |
I think we were patient with each other and it's just down to luck. | 0:18:39 | 0:18:43 | |
-Mission on. -Juliet and Theo, let's break-up this supply store. | 0:18:43 | 0:18:48 | |
Five obstacles stand in your way of those two bio-rods. | 0:18:48 | 0:18:51 | |
-First, let's bash up those toxic barrels. -Forward! Forward! Punch! | 0:18:51 | 0:18:56 | |
-Excellent work, Recruits. -Left! Left! | 0:18:56 | 0:18:59 | |
-Left! -Forward! Forward! Forward! | 0:18:59 | 0:19:02 | |
-Forward! -This is a timed mission, Recruits. | 0:19:02 | 0:19:06 | |
-Forward! Forward! -And you have one minute left. | 0:19:06 | 0:19:09 | |
-Forward! -Kick! | 0:19:09 | 0:19:12 | |
-Left! -Back! | 0:19:12 | 0:19:14 | |
-Now let's see about those nitro-pipes. -Forward! Forward! | 0:19:14 | 0:19:19 | |
Quicken up your act, Recruits. Time's running out. | 0:19:19 | 0:19:22 | |
-Forward! -Just 30 seconds left. | 0:19:22 | 0:19:25 | |
Don't forget, Isaac and Georgia failed in this mission, | 0:19:25 | 0:19:28 | |
so this is your chance, Juliet, to get ahead. | 0:19:28 | 0:19:31 | |
Back! Left! Left! | 0:19:31 | 0:19:34 | |
20 seconds. Get a move on. | 0:19:34 | 0:19:36 | |
This is a far cry from a remote-controlled toy, Recruits. | 0:19:36 | 0:19:39 | |
-Left! Left! -Forward! Forward! | 0:19:39 | 0:19:43 | |
You can do it. 10 seconds. | 0:19:43 | 0:19:45 | |
Forward! Forward! | 0:19:45 | 0:19:47 | |
-Five! -Forward! Forward! -Come on. You're so close. | 0:19:47 | 0:19:52 | |
Congratulations, Recruits. You've got there just in time. | 0:19:53 | 0:19:57 | |
Run down and collect those bio-rods. Excellent work, Theo and Juliet. | 0:19:57 | 0:20:02 | |
Get your hands on those bio-rods. You've earned them. Congratulations. | 0:20:02 | 0:20:07 | |
Completely in control of a massive robot. We're only tiny. | 0:20:08 | 0:20:13 | |
-Now they know what it's like to be scared of us. -They should watch out, | 0:20:13 | 0:20:17 | |
because the Recruits are coming. | 0:20:17 | 0:20:19 | |
-Cybele. -Caleb. How are the Recruits coming along? -Good. They're good. | 0:20:25 | 0:20:31 | |
-Good enough? -Don't worry. | 0:20:31 | 0:20:33 | |
-The can-heads are going down this time, and staying down. -I hope so. | 0:20:33 | 0:20:37 | |
The time will soon be here. No more training challenges. | 0:20:37 | 0:20:40 | |
You can do it, Caleb. I know. You make me very proud. | 0:20:40 | 0:20:44 | |
I hope my dad would be, too. | 0:20:44 | 0:20:47 | |
I'm sure he would. Your father was a wonderful man. | 0:20:47 | 0:20:50 | |
If it wasn't for Simion, there wouldn't be any Recruits. | 0:20:50 | 0:20:54 | |
You mean, he built the time machine? | 0:20:54 | 0:20:56 | |
Temporal physics were his life's work. | 0:20:56 | 0:20:59 | |
Even when people said he was mad. And that was an awful lot of people. | 0:20:59 | 0:21:02 | |
What happened to him? Did the Roboidz kill him? | 0:21:02 | 0:21:06 | |
He vanished from V-Lab. | 0:21:06 | 0:21:08 | |
The temporal physics lab? His lab? You mean he... | 0:21:08 | 0:21:13 | |
No-one knows. But the lab was locked from the inside. | 0:21:13 | 0:21:16 | |
There was no-one else there and there was only one other way out. | 0:21:16 | 0:21:20 | |
-The time machine! -That's when the lab was closed down. | 0:21:20 | 0:21:24 | |
But I will sit there every day for the rest of my life, | 0:21:24 | 0:21:27 | |
waiting for him. I still am. | 0:21:27 | 0:21:30 | |
OK, Recruits. We're here in the Future Gate recharging facility, | 0:21:46 | 0:21:50 | |
where you'll have an electrifying experience, as this mission is | 0:21:50 | 0:21:54 | |
going to see you come face-to-face with the fiercest of all Roboidz - | 0:21:54 | 0:21:57 | |
the Wardroid! | 0:21:57 | 0:21:59 | |
These battle-class beasts evolved beyond their initial purpose, | 0:21:59 | 0:22:03 | |
defending humans, to become an engine | 0:22:03 | 0:22:05 | |
of human destruction. The aim is to get down and overload that Wardroid, | 0:22:05 | 0:22:10 | |
destroying it before it finishes recharging and destroys us. | 0:22:10 | 0:22:14 | |
By connecting these cables in the correct sequence, | 0:22:14 | 0:22:17 | |
you'll be able to send a surge of electricity into it | 0:22:17 | 0:22:19 | |
that'll light it up like a Christmas tree and make it drop its needles. | 0:22:19 | 0:22:23 | |
If you manage that, you'll certainly have earned your bio-rods. | 0:22:23 | 0:22:27 | |
One each to the successful pair of Recruits. Georgia, | 0:22:27 | 0:22:30 | |
you've yet to collect any bio-rods. How will you improve your tally? | 0:22:30 | 0:22:34 | |
Keep my head in the mission and put 100% effort into everything I do. | 0:22:34 | 0:22:37 | |
Glad to hear it. OK, Recruits. Get in there and bring me its bolts. | 0:22:37 | 0:22:41 | |
Mission on! | 0:22:45 | 0:22:47 | |
Theo and Georgia are connecting yellow cables. Juliet and Isaac, | 0:22:47 | 0:22:51 | |
you're connecting blue. Connect them in the right order so that we can | 0:22:51 | 0:22:55 | |
send a surge of power through this charging machine | 0:22:55 | 0:22:59 | |
and toast that metal head. | 0:22:59 | 0:23:00 | |
-Three, got two threes! -There are five connections | 0:23:00 | 0:23:03 | |
-to make. And only one combination will work. -You do that side. | 0:23:03 | 0:23:08 | |
Quick, quick, quick. | 0:23:11 | 0:23:12 | |
Get a move on. That Wardroid is charging up the whole time. | 0:23:12 | 0:23:15 | |
Good work, Theo and Georgia. | 0:23:20 | 0:23:22 | |
One yellow cable down. Four to go. | 0:23:22 | 0:23:25 | |
Isaac and Juliet, that's your first blue connection made, too. | 0:23:25 | 0:23:29 | |
This battle-class Wardroid is one of the | 0:23:29 | 0:23:32 | |
most dangerous varieties in Future Gate. | 0:23:32 | 0:23:34 | |
So let's bust its circuits to help the Resistance. | 0:23:34 | 0:23:37 | |
Time is ticking away, Recruits. That Wardroid is | 0:23:39 | 0:23:43 | |
gradually powering up. Do you want to be here when he's recharged? | 0:23:43 | 0:23:47 | |
I certainly don't. | 0:23:47 | 0:23:49 | |
Well done, yellow Recruits. That's another cable in position. | 0:23:49 | 0:23:52 | |
Isaac, Juliet, stay in close communication. | 0:23:54 | 0:23:57 | |
Three and five. That's a five! | 0:23:57 | 0:23:59 | |
-That's a five. This one here. Yes! -There are three options for | 0:23:59 | 0:24:03 | |
-each section of the charging machine. -I think this one's wrong. | 0:24:03 | 0:24:07 | |
Blue Recruits, looks like you're very close | 0:24:07 | 0:24:09 | |
to completing that circuit. | 0:24:09 | 0:24:11 | |
You have to work at speed! | 0:24:11 | 0:24:14 | |
You don't want that Wardroid powering up and attacking you. | 0:24:14 | 0:24:18 | |
Next one! Which one? | 0:24:18 | 0:24:21 | |
Three more connections to go | 0:24:21 | 0:24:24 | |
for Theo and Georgia and those bio-rods will be theirs. | 0:24:24 | 0:24:27 | |
-Can Juliet and Isaac stop them? -Come on! | 0:24:27 | 0:24:30 | |
OK... | 0:24:30 | 0:24:32 | |
No, wrong side, wrong side. No, the wrong one. | 0:24:32 | 0:24:35 | |
This one, sorry. | 0:24:35 | 0:24:37 | |
That's it. Work as a team, Recruits. | 0:24:37 | 0:24:40 | |
It's the only way to defeat this Roboid. | 0:24:40 | 0:24:43 | |
Come on, Issac, we can do this. | 0:24:43 | 0:24:45 | |
Yes! Sorted. OK! | 0:24:45 | 0:24:48 | |
Three...three! | 0:24:48 | 0:24:50 | |
It's not fitting! | 0:24:52 | 0:24:53 | |
It's going to be a close race to those levers! | 0:24:53 | 0:24:57 | |
Only a complete connection will allow that surge of electricity | 0:24:58 | 0:25:03 | |
to get this Wardroid nice and toasty. | 0:25:03 | 0:25:06 | |
-They're done. Go, go, go. -Brilliant. You've done it. -Pull the lever! | 0:25:06 | 0:25:11 | |
Let's zap a bajillion volts into this battle-class bully! | 0:25:11 | 0:25:15 | |
Get in there. Get those bio-rods, guys. That's it. | 0:25:22 | 0:25:25 | |
-One each. Congratulations. -Yes! -Juliet, Isaac, how do you feel? | 0:25:25 | 0:25:29 | |
Amazing. ..Well done. High five. | 0:25:29 | 0:25:33 | |
The Wardroid was so scary. It was even scarier than the worker Roboid. | 0:25:33 | 0:25:38 | |
It was massive! I'm so annoyed I didn't get to blow it up. | 0:25:38 | 0:25:42 | |
Overload went like a dream. | 0:25:42 | 0:25:44 | |
-It was really good. -Once we got into it, | 0:25:44 | 0:25:48 | |
we were just like a well-oiled machine. | 0:25:48 | 0:25:50 | |
Attention, please. This is a Future Gate travel announcement. | 0:25:54 | 0:25:58 | |
To all customers awaiting the arrival of the delayed | 0:25:58 | 0:26:01 | |
2.15 Wardroid from cargo five, | 0:26:01 | 0:26:03 | |
I'm afraid this service has been entirely terminated | 0:26:03 | 0:26:06 | |
due to banana peel on the stairs. Ha! Unlucky! | 0:26:06 | 0:26:09 | |
Furthermore, anyone wishing to upgrade | 0:26:09 | 0:26:12 | |
from drone-class to battle-class will no longer be able to, | 0:26:12 | 0:26:15 | |
due to recent destruction of both by the Resistance. | 0:26:15 | 0:26:18 | |
Finally, will the Shade who left | 0:26:18 | 0:26:19 | |
the mouldy sock on platform 4 claim it from lost property? | 0:26:19 | 0:26:22 | |
It's dangling out the window on a bit of string. Many thanks! | 0:26:22 | 0:26:26 | |
That is all. Well, gang. | 0:26:26 | 0:26:28 | |
A successful day Boid-busting. | 0:26:28 | 0:26:31 | |
But I'm afraid from hereon in, it's going to get scarier and harder. | 0:26:31 | 0:26:35 | |
One of you will leave for good. | 0:26:35 | 0:26:37 | |
Whoever that is will be determined by the toughest test of all. | 0:26:37 | 0:26:40 | |
A test that's so scary, it makes my hairs stand on end. | 0:26:40 | 0:26:44 | |
Even the wire hairs on my bionic arm. A test called the Vaporiser. | 0:26:44 | 0:26:49 | |
The Roboidz must be destroyed. | 0:26:51 | 0:26:53 | |
They are the enemy and they'll stop at nothing to harm you. | 0:26:53 | 0:26:56 | |
If you're brave enough to face the Vaporiser, you will face danger. | 0:26:56 | 0:27:00 | |
But you will have the chance of victory. | 0:27:00 | 0:27:03 | |
One false move, one wrong step, will end your mission. | 0:27:03 | 0:27:06 | |
Perhaps even your very existence. | 0:27:06 | 0:27:10 | |
That's what's in store for my Recruits in phase two. | 0:27:14 | 0:27:17 | |
49 triangular steps of terror. Three massive Roboidz. | 0:27:17 | 0:27:22 | |
And a one-way ticket home for one of them. | 0:27:22 | 0:27:24 | |
That's if they get sent home. | 0:27:24 | 0:27:26 | |
The Vaporiser. | 0:27:26 | 0:27:28 | |
It sends shivers through me. | 0:27:28 | 0:27:30 | |
Two of my elite team are already in place. Millie and Callum. | 0:27:30 | 0:27:35 | |
So we shall see what happens next time on Mission:2110. | 0:27:35 | 0:27:39 | |
Caleb, we will see if next time | 0:27:39 | 0:27:43 | |
you get any further with your futile efforts. | 0:27:43 | 0:27:47 | |
You think your band of puny Recruits can defeat me. | 0:27:47 | 0:27:52 | |
Rid Future Gate of the Roboidz. | 0:27:52 | 0:27:56 | |
You should know by now, little hero, resistance is futile. | 0:27:56 | 0:28:02 | |
You'll never defeat me, Caleb. Never! | 0:28:02 | 0:28:06 |