May the Fours Be With You Numberjacks


May the Fours Be With You

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# In an ordinary room

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# Are extraordinary heroes who are standing by to zoom...

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# To wherever they are needed They are speeding out today

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# The Numberjacks are on their way

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# They will help you with your problems

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# They are waiting for your call

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# No problem is too big for them

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# No problem is too small

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# Things may all be going wrong but you can bet it's not for long

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# The Numberjacks are on their way

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# The Numberjacks are on their way! #

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Right, let's see how far I can jump.

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Easy jump to start. Hup!

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One, good start.

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Make it a bit harder. Hup!

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Two, and now, for three.

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Hup!

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Oh yes, getting harder though.

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Oh, it's a long way to get to the fourth one.

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Oh no, I'll never do it.

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-Oh yes, you will.

-Eight!

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-I bet I can get you to jump further.

-That will be great.

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-But how?

-Well, go on, line up.

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-You can jump all the way to eight.

-What?

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-You'll jump it because you have TWO jumps.

-Wow!

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One jump to four, then another jump to eight.

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Two jumps, maybe I can do it.

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Here goes. Hup!

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-Yes!

-Well done.

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-I jumped to eight!

-And you thought you couldn't even jump to four!

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-Wow! Thanks!

-No problem.

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BEEPING I've got a big mission to go on.

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Good luck.

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-There's a call coming in.

-I jumped four blocks!

-Great!

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-And four more!

-Have to tell us later, Four!

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Agent 16 here, it's weird. Things are going wrong!

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But not for long!

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There's a girl and her umbrella.

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Hold on, I'm putting it on screen.

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That looks good!

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But it's very odd, it's got a life of its own.

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That is a weird umbrella.

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-And we'd better do something about it!

-Great, thanks.

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-Right, who's going?

-Well, Four's been doing some good jumping.

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-I have.

-So maybe you're the one to go?

-OK!

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# We've got a problem. What shall we do?

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# Who's going out there? Who do we choose?

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# We've got a problem to explore

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-# Who's going out there?

-Number four. #

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Checking the room is clear...

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All clear.

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Stand by, Four.

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ALL: Four, three,

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two, one, zero!

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Scanning for a four to land on.

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Found a four.

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Whoa!

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-Right.

-OK, Four?

-I'm fine.

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Ooh!

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That buggy is out of control!

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CRASH!

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We've got to help everybody!

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What is it with these things? Is anything the same?

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Get them up on screen!

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Have you tried counting? Do they have the same number of things?

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The umbrella has four dark blue bits and four light blue.

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That's one, two, three, four, five, six, seven, eight.

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The buggy hasn't got eight things, it's only got four wheels,

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two at the front and two at the back.

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BOY: Hang on - look closely.

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The wheels are double wheels! So it's got four wheels at the front...

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GIRL: ..and four wheels at the back.

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That's eight wheels altogether!

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Two lots of four are eight.

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Thanks, agents. We've found what the link is.

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They've all got eight things.

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-Things with eight are going wrong.

-But why things with eight?

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I'm not sure. But I can see something very strange.

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-The Shape Japer!

-Ha, ha, ha!

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-Very tricky.

-What do we know about the Shape Japer?

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Data on screen.

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Looks like the Shape Japer is back.

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# Shape Japer

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# She's really strange, Shape Japer

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# She loves to make things change

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# Changing faces, changing size

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# Changing shapes every single time

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# Changing shapes is the Japer's game

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# The Shape Japer's back again. #

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Why is the Shape Japer interested in eight things?

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Look at her corners. The Shape Japer has got eight corners.

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Four on top, and four on the bottom.

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-Eight corners.

-Eight, bad, eight!

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She's being a bad eight and making all the other eights bad.

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We really need Numberjack Eight to sort this problem out.

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Well, you've only got me. Eight went off on his own mission.

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-Then you must solve this, Four.

-OK.

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Agent 101 here - we've got more problems!

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This man's having trouble, I think it's his coat.

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-It's taken over!

-Why is the coat going bad?

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Can anyone see anything special about it?

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CRASH!

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It's the buttons - count them!

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One, two, three, four,

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-five, six, seven, eight!

-The number that's going wrong!

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Eight, bad, eight!

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AGENT: There's a lady doing funny things.

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-Oh, lady!

-It's her hands!

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They're out of control!

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What's making her hands go funny?

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CRASH!

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It's the rings. Look - there are four on one hand,

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and four on the other. Eight!

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Another problem with eight!

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If we don't stop things with eight going wrong, anything could happen!

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If you were playing dominoes and you had a double four,

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that's eight! It might go mad and spoil the game.

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-Toot! Toot!

-Or if you played eight notes,

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the instrument might go mad! Or horrible!

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TUNELESS TOOTING

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Or an octopus with eight legs might jump out of the water

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-and chase everyone!

-PEOPLE: Ooh! Ah! Ooh! Argh!

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We've got to stop the Shape Japer making problems with eights.

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The Shape Japer is making eight bad all the time.

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If only we could make eight in a good way.

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Four - you can make eight, can't you?

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Oh, yes! In the gym, I jumped four and four and made eight.

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If your jumping was good then...

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It was brilliant!

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Then your jumping should be good here.

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-Two jumps by four to make a good eight.

-It's worth a try.

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-Get the Brain Gain going!

-Bouncing all the way!

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Two lots of four to make eight - it might just work!

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# Brain gain, brain gain

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# To sort the problem use a brain

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# The way to get your brains linking up together - joined-up thinking. #

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Getting brain power now! Brain gain!

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Two lots of four to make a good eight!

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-Two lots of four, two lots of four...

-..to make a good eight!

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-ZAP!

-Wow!

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Sort out those bad eights!

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There's the buggy with the eight bad wheels!

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Ready, four? You've got to do two lots.

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Four...and four!

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Yes!

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Two lots of four made a good eight!

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Sort the rest of the things out now, four.

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OK.

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Sending more brain gain - two lots of four!

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Make those eights good!

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Two lots of four make a good eight!

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Two lots of four make a good eight.

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Two lots of four make a good eight.

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Well done, Four, two lots of four make eight every time.

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Phew! Glad I practised my jumping!

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-We got one more problem eight to deal with.

-Where is it?

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-We don't know exactly but it's somewhere here.

-Right.

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I'll have a look.

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OK, I still don't know what to look out for.

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-All we know is it's got something to do with eight.

-Be careful, Four!

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I'm going to be careful...

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Aagh! It's a spider!

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Of course, with eight legs!

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One, two, three, four, five, six, seven, eight...

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very long legs!

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I think spiders are lovely.

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I'm not so sure.

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-Well, you haven't got to cuddle the spider.

-Oh, good.

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-Just jump over it!

-Oh no!

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Do you want this spider going bad like all the other things?

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-No.

-That's what the Shape Japer wants.

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Eight bad! Eight bad!

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You've got to sort the spider. Two jumps of four to make a good eight!

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Two lots of four make a good eight!

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Here goes.

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Jumping the spider and back again.

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Four and four make eight!

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Now that's a lovely spider!

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Eight, eight!

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But not a lovely Shape Japer!

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Four's got one more thing to make good.

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Eight bad! Eight bad!

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-You can do it, Four.

-Make that Shape Japer into a good eight.

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Two lots of four make a good eight.

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Get ready.

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Four!

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-Four!

-And four more...

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-Argggh...

-..make eight.

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A good eight.

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Eight...

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Eight...

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Good...

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-She's being a good eight.

-Done it! Come back now, Four.

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All clear for landing.

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ALL: One, two, three, four!

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Well done, four. You could do it!

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Yes.

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-Made that Shape Japer good for once.

-We've got it on screen.

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The girl had trouble with her umbrella.

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And the buggy was going wrong too!

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They all have eight things.

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And Shape Japer was making all things with eight things go bad!

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The man had eight buttons and the lady had eight rings.

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-And the spider had eight legs!

-That was a bit scary.

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But you did it. You made sure it was a good spider.

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And you made the Shape Japer good for once.

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-With two good jumps of four.

-Everything sorted.

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Now, I'm going to help you just like Eight helped me.

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You jump two blocks,

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and two more.

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TWO GASPS

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Yeah!

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Well done, two at a time.

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I wonder, how many jumps would Two need to get to eight?

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Ooh, I don't know. Find out for me.

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How many jumps of two would you need to get all the way to eight?

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Find out and call the Numberjacks!

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Subtitles by Red Bee Media 2007

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E-mail [email protected]

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