Browse content similar to 17/09/2016. Check below for episodes and series from the same categories and more!
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Now on BBC News ? Click. | 0:00:00 | 0:00:05 | |
This week, Zumbaing zombies, TV ball and inside Bjork's mouth. | 0:00:05 | 0:00:15 | |
Now, we all know Uber as the app that let's you hail a ride | 0:00:36 | 0:00:42 | |
at the push of a button. | 0:00:42 | 0:00:45 | |
But what if your car arrived without a driver? | 0:00:45 | 0:00:49 | |
This week, the company has finally released its first self-driving cars | 0:00:49 | 0:00:52 | |
onto the streets of America in Pittsburgh which people | 0:00:52 | 0:00:55 | |
will actually be able to hail via the app. | 0:00:55 | 0:01:00 | |
Meanwhile, on the other side of the world, rival company nuTonomy | 0:01:00 | 0:01:02 | |
began its first public trials in Singapore a few weeks ago. | 0:01:02 | 0:01:08 | |
For now you may be relieved to find out that all these driverless cars | 0:01:08 | 0:01:12 | |
will come complete with a human backup driver. | 0:01:12 | 0:01:16 | |
Just as well for those of us who still like our dose of idle | 0:01:16 | 0:01:19 | |
taxi chit chat. | 0:01:19 | 0:01:22 | |
But it's not just ride sharing that Uber's putting its money on when it | 0:01:22 | 0:01:25 | |
comes to autonomous vehicles, as Dave Lee has been finding out | 0:01:25 | 0:01:28 | |
in San Francisco. | 0:01:28 | 0:01:30 | |
Many companies are desperate to make self-driving vehicles a reality | 0:01:30 | 0:01:32 | |
on our roads. | 0:01:32 | 0:01:35 | |
We've all seen Google's car of course, and Tesla | 0:01:35 | 0:01:37 | |
has its autopilot mode. | 0:01:37 | 0:01:42 | |
But the team here at Otto is thinking bigger. | 0:01:42 | 0:01:44 | |
Much bigger. | 0:01:44 | 0:01:46 | |
There are millions of trucks driving across America. | 0:01:46 | 0:01:47 | |
It's long, tiring work. | 0:01:47 | 0:01:50 | |
So why not have a computer do it? | 0:01:50 | 0:01:54 | |
This monster is the work of a bunch of ex-Google engineers who broke | 0:01:54 | 0:01:57 | |
away from the search company to start their own self-driving | 0:01:57 | 0:01:59 | |
project. | 0:01:59 | 0:02:04 | |
The way Otto see it, trucks are very much bigger | 0:02:04 | 0:02:11 | |
than cars but their driving is quite literally far more straightforward, | 0:02:11 | 0:02:13 | |
going straight in one lane for mile after mile after mile. | 0:02:13 | 0:02:16 | |
Solving a problem on a highway is very feasible because highways, | 0:02:16 | 0:02:20 | |
thinking about what it takes for us as human beings to drive | 0:02:20 | 0:02:24 | |
on a highway versus city streets, we need to exert less mental energy, | 0:02:24 | 0:02:28 | |
there are very defined rules of the way, it's wide, | 0:02:28 | 0:02:30 | |
it is easy to navigate. | 0:02:30 | 0:02:35 | |
In August, Otto's entire 90-person team was bought by ride sharing | 0:02:35 | 0:02:39 | |
service Uber for $680 million. | 0:02:39 | 0:02:45 | |
So now the real work begins on getting the technology out | 0:02:45 | 0:02:48 | |
on the road. | 0:02:48 | 0:02:51 | |
Otto has developed its own lidar sensors that can be retrofitted | 0:02:51 | 0:02:54 | |
to most of the trucks out on the roads today. | 0:02:54 | 0:02:58 | |
We went for a little test drive on the freeways of San Francisco. | 0:02:58 | 0:03:02 | |
But on this particular afternoon the team wasn't too happy | 0:03:02 | 0:03:05 | |
to put its latest software update to the test with some particularly | 0:03:05 | 0:03:08 | |
awful bumpy roads. | 0:03:08 | 0:03:10 | |
You need to deal with whatever road conditions you have, | 0:03:10 | 0:03:13 | |
whether it's bumpy roads or no marking lanes or potholes | 0:03:13 | 0:03:16 | |
or what not. | 0:03:16 | 0:03:19 | |
The autonomous life has to work under all those conditions, | 0:03:19 | 0:03:22 | |
so it's a given that we have to actually solve. | 0:03:22 | 0:03:26 | |
The good news is the vast majority of road ware today is actually | 0:03:26 | 0:03:29 | |
being caused by trucks. | 0:03:29 | 0:03:33 | |
If we can autonomously drive those trucks in a more efficient and safe | 0:03:33 | 0:03:37 | |
and planned way, we can actually minimise the road ware basically | 0:03:37 | 0:03:39 | |
by driving the truck better. | 0:03:39 | 0:03:47 | |
But the thing is, if they truly pull it off they will disrupt | 0:03:47 | 0:03:51 | |
an occupation that in America alone keeps more than 3 million employed. | 0:03:51 | 0:03:54 | |
And with a good wage and enough to support a family. | 0:03:54 | 0:03:57 | |
Isn't what you're doing going to put people out of a job and hit | 0:03:57 | 0:04:00 | |
unemployment in America? | 0:04:00 | 0:04:03 | |
It's a great question and the answer is not any time soon. | 0:04:03 | 0:04:08 | |
We are focused on the foreseeable future having a driver in the cabin, | 0:04:08 | 0:04:12 | |
so none of those jobs are going away. | 0:04:12 | 0:04:15 | |
On the contrary, those jobs are going to become safer | 0:04:15 | 0:04:19 | |
because the best technology will be there as a superpower helping | 0:04:19 | 0:04:24 | |
the truck driver drive the same routes that he needs to in a much | 0:04:24 | 0:04:27 | |
safer way, without stretching his hours of service, | 0:04:27 | 0:04:30 | |
without stretching the long miles that he needs to do very tired | 0:04:30 | 0:04:33 | |
without seeing his family for days and days in a row. | 0:04:33 | 0:04:39 | |
I think for the foreseeable future it's really something great | 0:04:39 | 0:04:42 | |
for those guys, and we're seeing a lot of great feedback | 0:04:42 | 0:04:45 | |
from individual truck drivers and from fleets that are really | 0:04:45 | 0:04:48 | |
yearning and hoping for the technology to come | 0:04:48 | 0:04:50 | |
as fast as possible. | 0:04:50 | 0:04:57 | |
London, London, London! | 0:04:57 | 0:05:00 | |
Busy, innit? | 0:05:00 | 0:05:03 | |
If you're driving, and especially if you're parking, it's not | 0:05:03 | 0:05:06 | |
difficult to put a wheel wrong and end up with a parking ticket. | 0:05:06 | 0:05:11 | |
Now, it is possible to appeal a ticket and many appeals | 0:05:11 | 0:05:14 | |
are successful, but you've got to know what your rights are and how | 0:05:14 | 0:05:17 | |
to write a good, solid legal letter. | 0:05:18 | 0:05:21 | |
Now, personally I don't, but this chap does. | 0:05:21 | 0:05:27 | |
The DoNotPay robot lawyer is a chat bot that can write you an appeal | 0:05:27 | 0:05:31 | |
letter in the time it takes you to answer its questions. | 0:05:31 | 0:05:34 | |
Were you or someone you know driving? | 0:05:34 | 0:05:35 | |
You can say yes. | 0:05:35 | 0:05:37 | |
It starts by asking about the circumstances | 0:05:37 | 0:05:39 | |
of the claim. | 0:05:39 | 0:05:44 | |
It is like a game of 20 questions. | 0:05:44 | 0:05:46 | |
No, I'm not the Queen. | 0:05:46 | 0:05:50 | |
Was it hard to understand the signs? | 0:05:50 | 0:05:51 | |
In this case you can say, "Yes, it was." | 0:05:51 | 0:05:55 | |
Then it immediately understands the problem with your ticket | 0:05:55 | 0:05:58 | |
and the great thing is it will actually get evidence | 0:05:58 | 0:06:00 | |
from Google StreetView if it's relevant to support your claim. | 0:06:00 | 0:06:05 | |
The appeals letter it produces is based on actual successful claim | 0:06:05 | 0:06:08 | |
letters that covered the same criteria, be they confusing signage | 0:06:08 | 0:06:10 | |
or incorrectly completed tickets. | 0:06:10 | 0:06:16 | |
What was your inspiration then for creating this? | 0:06:16 | 0:06:18 | |
Well, it was quite embarrassing actually. | 0:06:18 | 0:06:21 | |
I got a large number of parking tickets myself | 0:06:21 | 0:06:24 | |
and after about the fourth ticket my parents said you're | 0:06:24 | 0:06:26 | |
on your own, you have to pay for your own tickets. | 0:06:26 | 0:06:29 | |
Right. | 0:06:29 | 0:06:32 | |
Out of necessity I had to become a local parking guru and it wasn't | 0:06:32 | 0:06:39 | |
long before I was helping my family and friends with their tickets. | 0:06:39 | 0:06:42 | |
It doesn't stop at parking tickets. | 0:06:42 | 0:06:44 | |
It can also help you claim compensation for delayed flights, | 0:06:44 | 0:06:46 | |
apply for council housing in the UK and fight landlords | 0:06:46 | 0:06:48 | |
for property repairs. | 0:06:49 | 0:06:53 | |
And Joshua has decided not to charge for its services. | 0:06:53 | 0:06:55 | |
I promised | 0:06:55 | 0:06:56 | |
from the beginning it would be free and I intend to keep that promise. | 0:06:56 | 0:07:00 | |
I think people who need free legal help are some of the most vulnerable | 0:07:00 | 0:07:03 | |
in society and it would be morally wrong to charge them, | 0:07:03 | 0:07:07 | |
so I'm not making money and it's a pure public service. | 0:07:07 | 0:07:10 | |
Thanks for your time. | 0:07:10 | 0:07:11 | |
Thank you. | 0:07:11 | 0:07:12 | |
And best of luck with it all. | 0:07:12 | 0:07:17 | |
Now we're off to Amsterdam to the International Broadcasting | 0:07:17 | 0:07:19 | |
Convention, IBC. | 0:07:19 | 0:07:21 | |
If you're a content creator, and, let's face it, aren't we all these | 0:07:21 | 0:07:25 | |
days, if you make videos, upload stuff or broadcast stuff, | 0:07:25 | 0:07:27 | |
this is the place to see the latest high-end kit that's available. | 0:07:27 | 0:07:31 | |
Dan Simmons is there at IBC and this is what he has found. | 0:07:31 | 0:07:39 | |
Fancy an all-terrain 4x4 with 240-degree rotating camera | 0:07:39 | 0:07:44 | |
and lightning fast tracking built by former Russian engineers? | 0:07:44 | 0:07:50 | |
Yours for just $500,000. | 0:07:50 | 0:07:52 | |
And that's the cost without the car, just an arm. | 0:07:52 | 0:07:54 | |
And some would say a leg. | 0:07:54 | 0:07:57 | |
And how about an electric copter with 4K camera | 0:07:57 | 0:07:59 | |
and five-point gimbal? | 0:08:00 | 0:08:02 | |
Released only last month, it's a quarter of the price | 0:08:02 | 0:08:05 | |
of a standard chopper, but it does look to be | 0:08:05 | 0:08:07 | |
about a quarter of the size. | 0:08:07 | 0:08:10 | |
Surely with drones everywhere a ?400,000 chopper isn't | 0:08:10 | 0:08:12 | |
needed any more? | 0:08:12 | 0:08:14 | |
The big problem with drones is they are very restricted in terms | 0:08:14 | 0:08:17 | |
of the airspace they can operate in. | 0:08:17 | 0:08:21 | |
If you're in the right air space then a drone is fantastic. | 0:08:21 | 0:08:25 | |
But if you need to cross a road or get near to people or buildings | 0:08:25 | 0:08:29 | |
or things you don't have control over then you start running | 0:08:29 | 0:08:31 | |
into lots of regulatory problems with drones. | 0:08:31 | 0:08:34 | |
This is Amsterdam's IBC expo and is where the TV and film | 0:08:34 | 0:08:36 | |
industry meet to show off the next building blocks | 0:08:36 | 0:08:39 | |
for blockbuster content. | 0:08:39 | 0:08:43 | |
360 video is on many executives' minds here, | 0:08:43 | 0:08:45 | |
but not necessarily their heads. | 0:08:45 | 0:08:51 | |
The Globe is live streaming the feed from the six GoPro cameras that make | 0:08:51 | 0:08:54 | |
up the 360-degree image. | 0:08:54 | 0:08:59 | |
That offers viewers the chance to peer into and explore the content | 0:08:59 | 0:09:02 | |
without the dizziness sometimes experienced through a VR headset. | 0:09:02 | 0:09:08 | |
The clever bit is that it is stitching all of this on the fly, | 0:09:10 | 0:09:14 | |
but also it is putting it onto a piece of hardware. | 0:09:14 | 0:09:16 | |
Something that could become the TV of the future. | 0:09:16 | 0:09:24 | |
Postproduction for films shot in 360 is challenging because of the way | 0:09:24 | 0:09:27 | |
the multiple camera shots are stitched together. | 0:09:27 | 0:09:36 | |
Straight lines start to bend and warp as you pan around, | 0:09:36 | 0:09:39 | |
so touchups to specific areas need to do the same. | 0:09:39 | 0:09:41 | |
I'm creating shapes all around select parts of the image and now | 0:09:41 | 0:09:44 | |
if I select that shape and move it around the image, | 0:09:44 | 0:09:47 | |
you can see it warps and automatically transforms to fit | 0:09:47 | 0:09:49 | |
that VR view, including going off the side and wrapping around | 0:09:49 | 0:09:52 | |
the other side to ensure that when you're grading in VR, | 0:09:52 | 0:09:58 | |
it grades exactly seamlessly as normal TV content. | 0:09:58 | 0:10:02 | |
Grading is big business and even more so with the new high-dynamic | 0:10:02 | 0:10:06 | |
range TVs we saw in Berlin last week. | 0:10:06 | 0:10:10 | |
This ?150,000 suite can grade live 8K footage in real-time. | 0:10:10 | 0:10:13 | |
Six top-end GPUs can cope with 12-bit colour up to 240 | 0:10:13 | 0:10:17 | |
frames a second. | 0:10:17 | 0:10:22 | |
It's got a enough geek under its bonnet to deal with live | 0:10:22 | 0:10:25 | |
output from any of the best cameras shooting. | 0:10:25 | 0:10:30 | |
The final bit of future TV that caught my eye was this | 0:10:30 | 0:10:32 | |
from Auntie Beeb, which is cutting up its own shows so you can pick | 0:10:32 | 0:10:36 | |
the best bits that suit you. | 0:10:36 | 0:10:40 | |
It could mean cookery programmes that avoid ingredients | 0:10:40 | 0:10:42 | |
you're allergic to. | 0:10:42 | 0:10:45 | |
Comedy shows that cut out the kind of jokes you don't want to hear. | 0:10:45 | 0:10:48 | |
Or Click without, say, pieces on the future of TV. | 0:10:48 | 0:10:55 | |
A public trial starts next year. | 0:10:55 | 0:10:59 | |
So before I get swept up its back to the electric chopper | 0:10:59 | 0:11:02 | |
to make my escape. | 0:11:02 | 0:11:03 | |
This prototype may only have 15 minutes of flight time but that's | 0:11:03 | 0:11:06 | |
enough to get to Schipol Airport in my very own Lamborghini | 0:11:06 | 0:11:09 | |
in the sky. | 0:11:09 | 0:11:11 | |
Just one small problem that shouldn't be left to postproduction. | 0:11:11 | 0:11:15 | |
Keith... | 0:11:15 | 0:11:16 | |
How do you close the doors? | 0:11:16 | 0:11:26 | |
Hello and welcome to the Week in Tech. | 0:11:26 | 0:11:29 | |
It was the week Tesla boss Elon Musk announced safety updates | 0:11:29 | 0:11:31 | |
to the driver assistance autopilot function on its cars. | 0:11:31 | 0:11:36 | |
It said it would make greater use of the on-board radar | 0:11:36 | 0:11:38 | |
to detect obstacles ahead. | 0:11:38 | 0:11:40 | |
A Tesla driver died in a collision earlier this year | 0:11:40 | 0:11:43 | |
when the technology missed a lorry. | 0:11:43 | 0:11:47 | |
It was also the week that the director of the FBI advised | 0:11:47 | 0:11:51 | |
that we should all cover our webcams like he does to protect yourselves | 0:11:51 | 0:11:54 | |
from unwanted prying eyes. | 0:11:54 | 0:11:56 | |
Amazon announced its virtual assistant speakers are coming | 0:11:56 | 0:12:00 | |
to the UK, complete with a British accent. | 0:12:00 | 0:12:02 | |
Great, ready to help. | 0:12:02 | 0:12:07 | |
It was also the week where the most amazing and also kind of creepiest | 0:12:07 | 0:12:10 | |
thing ever happened. | 0:12:10 | 0:12:11 | |
Researchers at MIT Media Lab at Georgia Tech adapted radiation | 0:12:11 | 0:12:13 | |
technology that could one day mean we could be able to read a book | 0:12:13 | 0:12:17 | |
through its cover. | 0:12:17 | 0:12:22 | |
The system works by firing radiation pulses from a special camera | 0:12:22 | 0:12:25 | |
and measuring just how long it takes for them to bounce back. | 0:12:25 | 0:12:30 | |
At the moment, though, it can only see one hand-written | 0:12:30 | 0:12:33 | |
letter through each of nine pages. | 0:12:33 | 0:12:34 | |
And finally, our eyes almost fell out of our heads when we saw | 0:12:34 | 0:12:37 | |
the most terrifying looking drone yet. | 0:12:37 | 0:12:40 | |
Japan's latest Pro Drone comes with six spinning blades | 0:12:40 | 0:12:43 | |
and a dextrous duo of very sinnister-looking robotic claws. | 0:12:43 | 0:12:48 | |
The manufacturer says it can be useful in collecting dangerous | 0:12:48 | 0:12:50 | |
materials. | 0:12:50 | 0:12:53 | |
Or chairs. | 0:12:53 | 0:12:54 | |
Lots and lots of chairs. | 0:12:54 | 0:13:04 | |
This is Bjork Digital, and inside these rooms | 0:13:08 | 0:13:13 | |
at Somerset House are 100 Gear VR headsets and 20 HTC Vibes, | 0:13:13 | 0:13:16 | |
between them showing four different music videos from Bjork's album, | 0:13:16 | 0:13:19 | |
Vulnicura. | 0:13:19 | 0:13:25 | |
The show has been touring the world and the promise is eventually | 0:13:25 | 0:13:27 | |
to make a VR experience for each of the nine album tracks. | 0:13:27 | 0:13:31 | |
Visitors to this location will be the first to see Quicksand, | 0:13:31 | 0:13:39 | |
featuring Bjork in her specially made facially tracked | 0:13:39 | 0:13:41 | |
projection mapped mask. | 0:13:41 | 0:13:44 | |
Yes, not for the first time Iceland's enigmatic imp has been | 0:13:44 | 0:13:46 | |
dazzling and baffling us with her intriguing | 0:13:46 | 0:13:48 | |
music tech fusions. | 0:13:48 | 0:13:51 | |
One of the people that helped deliver her vision is Andrew | 0:13:51 | 0:13:53 | |
Melchior. | 0:13:53 | 0:13:54 | |
What was her motivation for trying VR? | 0:13:54 | 0:13:57 | |
I think she has always been interested in technology, | 0:13:57 | 0:13:59 | |
she was a bit of a geek, which we love. | 0:13:59 | 0:14:02 | |
So I think virtual reality is the latest weapon in the arsenal | 0:14:02 | 0:14:05 | |
with which to try and convey and have an intimate relationship | 0:14:05 | 0:14:08 | |
with her listeners and people who like her work. | 0:14:08 | 0:14:12 | |
In fact, Bjork is so keen on VR that she even appeared | 0:14:12 | 0:14:15 | |
at her own press launch as a virtual avatar. | 0:14:15 | 0:14:20 | |
There's something about when you put those goggles on your face, | 0:14:20 | 0:14:23 | |
that you are just immediately in this kind of very theatrical world. | 0:14:23 | 0:14:30 | |
It certainly is theatrical. | 0:14:30 | 0:14:35 | |
But because you're the lone viewer in this VR world | 0:14:35 | 0:14:37 | |
it is also very intimate. | 0:14:37 | 0:14:41 | |
On a beach with Bjork. | 0:14:41 | 0:14:43 | |
Hello, there's two Bjorks now. | 0:14:43 | 0:14:47 | |
Oh, right, three now, now you're just driving me insane! | 0:14:47 | 0:14:53 | |
The experience on the beach, tell me about the thinking behind that? | 0:14:53 | 0:14:56 | |
Bjork's a bit of an old punk, she's a lot of an old punk, | 0:14:56 | 0:14:59 | |
the approach of making do with what you've got and getting it | 0:14:59 | 0:15:02 | |
out there is the thing she did for did for Stonemilker. | 0:15:02 | 0:15:05 | |
It's a very honest, sort of, what you see is what you get. | 0:15:05 | 0:15:08 | |
We will see what I get soon enough because if I know Bjork, | 0:15:08 | 0:15:12 | |
which I now feel like I do, things are about to get weird. | 0:15:12 | 0:15:19 | |
Eugh! | 0:15:19 | 0:15:20 | |
I'm pretty sure I'm in someone's mouth. | 0:15:20 | 0:15:22 | |
Either that or I'm being attacked by a huge strawberry. | 0:15:22 | 0:15:28 | |
So the original aspiration was to do something in her actual mouth, | 0:15:28 | 0:15:31 | |
but unfortunately, that was a bit risky. | 0:15:31 | 0:15:32 | |
It might have muffled the words as well. | 0:15:32 | 0:15:34 | |
Exactly. | 0:15:34 | 0:15:35 | |
So we ended up making this animatronic head, | 0:15:35 | 0:15:37 | |
which the camera was specially created for to be able to film | 0:15:37 | 0:15:40 | |
from the inside looking out. | 0:15:40 | 0:15:41 | |
But it is Bjork's mouth. | 0:15:41 | 0:15:43 | |
It is like 3-D scans. | 0:15:43 | 0:15:46 | |
And it is not just the visuals that are important here. | 0:15:46 | 0:15:49 | |
All of these experiences feature dynamic binaural audio. | 0:15:49 | 0:15:52 | |
You remember that technology we looked at recently that makes | 0:15:52 | 0:15:55 | |
sure the sounds stay in the right place in space | 0:15:55 | 0:15:57 | |
as you turn your head. | 0:15:57 | 0:16:00 | |
The audio side of it, it didn't even exist, | 0:16:00 | 0:16:03 | |
so we basically had to sit down and not sleep very much and write | 0:16:03 | 0:16:07 | |
the codes for the audio. | 0:16:07 | 0:16:11 | |
And that is what will be most exciting for me, | 0:16:11 | 0:16:14 | |
maybe, expressly for my next project. | 0:16:14 | 0:16:15 | |
Just go totally 360 with the audio. | 0:16:15 | 0:16:25 | |
All of this is of course pretty typical behaviour for one | 0:16:25 | 0:16:28 | |
of the most atypical people in the music industry. | 0:16:28 | 0:16:33 | |
Unnerving and uncomfortable, which is probably exactly as Bjork | 0:16:33 | 0:16:35 | |
would want it described. | 0:16:35 | 0:16:39 | |
Oh, and moist. | 0:16:39 | 0:16:43 | |
Whoa, that was...dental. | 0:16:43 | 0:16:48 | |
That is one original artist. | 0:16:48 | 0:16:52 | |
Of course, a lot of things in this game are accused | 0:16:52 | 0:16:54 | |
of being exactly the opposite. | 0:16:54 | 0:16:55 | |
Movie studios pump out sequel after sequel. | 0:16:55 | 0:16:58 | |
Video games houses do the same. | 0:16:58 | 0:17:00 | |
Every year we are treated to a slightly better version | 0:17:00 | 0:17:02 | |
of last year's hit game. | 0:17:02 | 0:17:07 | |
So how long can they continue to profit just from sequels? | 0:17:07 | 0:17:13 | |
A question Mark flew all the way to LA to answer. | 0:17:13 | 0:17:18 | |
Over three days, 10,000 first person shooter fans gathered at the LA | 0:17:18 | 0:17:21 | |
Forum for the XP event, a Call Of Duty-themed extravaganza, | 0:17:21 | 0:17:24 | |
which includes such unusual activities as paintball | 0:17:24 | 0:17:25 | |
in recreations of famous maps from the game. | 0:17:25 | 0:17:35 | |
There is, of course, a zombie disco. | 0:17:36 | 0:17:39 | |
Which is actually laser tag paying homage to the COD zombies game mode. | 0:17:39 | 0:17:45 | |
Visiting movie stars like Michelle Rodriguez... | 0:17:45 | 0:17:47 | |
She's filming the Fast And The Furious movie at the moment. | 0:17:47 | 0:17:52 | |
Taking the afternoon for a bit of multiplayer, perhaps. | 0:17:52 | 0:17:55 | |
And, of course, what videogames event | 0:17:55 | 0:17:57 | |
doesn't have its own zip tower? | 0:17:57 | 0:17:59 | |
HE LAUGHS | 0:17:59 | 0:18:05 | |
There is even a massive professional gaming tournament | 0:18:05 | 0:18:07 | |
going on inside the huge Los Angeles Forum. | 0:18:07 | 0:18:12 | |
After partaking in all of those events, it would be easy to forget | 0:18:12 | 0:18:15 | |
I am actually here to get my grubby mitts on the latest version | 0:18:15 | 0:18:18 | |
of this videogame. | 0:18:18 | 0:18:20 | |
Let's get to the tower! | 0:18:20 | 0:18:21 | |
Go, go, go! | 0:18:21 | 0:18:29 | |
So this is what we have been waiting for, Call Of Duty: | 0:18:29 | 0:18:32 | |
Infinite Warfare, a multiplayer. | 0:18:32 | 0:18:33 | |
We are pretty much the first people in the world to get our hands on it. | 0:18:33 | 0:18:37 | |
The series has been inching into the future with the last couple | 0:18:37 | 0:18:43 | |
of versions of the game, but with this particular iteration, | 0:18:43 | 0:18:46 | |
they have gone all the way into space. | 0:18:46 | 0:18:48 | |
Call Of Duty and space guns. | 0:18:48 | 0:18:49 | |
What's that going to be like? | 0:18:49 | 0:18:51 | |
Securing Bravo. | 0:18:51 | 0:18:52 | |
GUNFIRE | 0:18:52 | 0:18:57 | |
So far, the maps have that familiar Call Of Duty feel to them. | 0:18:57 | 0:19:00 | |
Plenty of cover, but they are also designed to be quite tight. | 0:19:00 | 0:19:03 | |
This means it forces combat. | 0:19:03 | 0:19:05 | |
Oh, come on! | 0:19:05 | 0:19:09 | |
So because the game is set in the future, this has allowed | 0:19:09 | 0:19:12 | |
the designers to introduce some futuristic weapons as well. | 0:19:12 | 0:19:17 | |
So as well as guns which fire bullets, there are weapons which use | 0:19:17 | 0:19:20 | |
energy, which is what I have here. | 0:19:20 | 0:19:22 | |
You can switch between sniper mode and rifle mode. | 0:19:22 | 0:19:26 | |
Come on. | 0:19:26 | 0:19:27 | |
Thank you. | 0:19:27 | 0:19:31 | |
The question is, by setting the game in the future, | 0:19:31 | 0:19:33 | |
does that change the essence of Call Of Duty? | 0:19:33 | 0:19:37 | |
A lot of the fans were hoping instead of moving this series | 0:19:37 | 0:19:40 | |
further into the future, they would have taken it back | 0:19:40 | 0:19:42 | |
to the series' roots. | 0:19:42 | 0:19:43 | |
It started in World War Two combat, | 0:19:43 | 0:19:45 | |
then moved into contemporary warfare. | 0:19:45 | 0:19:46 | |
I think that's what the fans were hoping for. | 0:19:46 | 0:19:48 | |
When this got revealed that it would be in the future, | 0:19:48 | 0:19:51 | |
they feel like they have not been listened to. | 0:19:51 | 0:19:53 | |
This has caused something of a backlash. | 0:19:53 | 0:19:55 | |
The original reveal trailer for Infinite Warfare, | 0:19:55 | 0:19:58 | |
the first time the fans realised it was going to be set | 0:19:58 | 0:20:01 | |
in the future, it picked up about 1.3 million unlikes on YouTube | 0:20:01 | 0:20:04 | |
and 300,000 likes. | 0:20:04 | 0:20:08 | |
This is the most disliked Call Of Duty trailer Activision has | 0:20:08 | 0:20:13 | |
ever had, that it's released for any of its games. | 0:20:13 | 0:20:15 | |
How has this online hatred affected the game's development? | 0:20:15 | 0:20:20 | |
We have very passionate fans, who know what they want, | 0:20:20 | 0:20:23 | |
and because we have so many fans, we have very vocal fans who come | 0:20:23 | 0:20:26 | |
out of that. | 0:20:26 | 0:20:31 | |
I think we have seen a turning point, when we had the E3 | 0:20:31 | 0:20:34 | |
presentations, where we showed some of the campaign where the ship | 0:20:34 | 0:20:36 | |
assault missions were shown. | 0:20:36 | 0:20:39 | |
Incoming missiles. | 0:20:39 | 0:20:40 | |
Clear, clear! | 0:20:40 | 0:20:42 | |
We set out to make a unique experience, to kind of redefine | 0:20:42 | 0:20:44 | |
the face of Call Of Duty. | 0:20:45 | 0:20:46 | |
While the multiplayer is pretty much what you'd expect | 0:20:46 | 0:20:48 | |
from a Call Of Duty game, this latest version could | 0:20:48 | 0:20:51 | |
have a VR-shaped ace up its sleeve. | 0:20:51 | 0:20:58 | |
This is the Sony PlayStation headset, and I will try out | 0:20:58 | 0:21:01 | |
the Jackal experience, which is the spacecraft. | 0:21:01 | 0:21:08 | |
The thing is, most of my attention is straight ahead, because straight | 0:21:08 | 0:21:11 | |
ahead is where I'm pointing my ship at its targets. | 0:21:11 | 0:21:16 | |
It is not really getting the full benefit of virtual reality. | 0:21:16 | 0:21:19 | |
I think it demonstrates to really get the most out of VR, | 0:21:19 | 0:21:22 | |
you have to design your experiences for it from the ground up. | 0:21:22 | 0:21:28 | |
As controversial as it is popular, the Call Of Duty franchise continues | 0:21:28 | 0:21:31 | |
for another year. | 0:21:31 | 0:21:33 | |
I only wonder if the next instalment will continue searching | 0:21:33 | 0:21:36 | |
for inspiration in science fiction, or return to its historical roots? | 0:21:36 | 0:21:46 | |
In a summer full of sequels, reboots and remakes, | 0:21:49 | 0:21:51 | |
it is nice to come across an original story, | 0:21:51 | 0:21:53 | |
especially if it blends traditional filmmaking techniques | 0:21:53 | 0:21:55 | |
with cutting edge technology. | 0:21:55 | 0:22:01 | |
My name is Cooper. | 0:22:01 | 0:22:02 | |
I look after my mother mostly. | 0:22:02 | 0:22:07 | |
Making a stop-motion film requires tremendous discipline, | 0:22:07 | 0:22:09 | |
because you have to build everything. | 0:22:09 | 0:22:15 | |
Nothing exists as a virtual object in a computer that you can download | 0:22:15 | 0:22:18 | |
a new file and then you have another set or what have you. | 0:22:18 | 0:22:22 | |
You don't have an infinite number of characters, | 0:22:22 | 0:22:24 | |
you have to build a puppet and you can only use that | 0:22:24 | 0:22:26 | |
on one set. | 0:22:27 | 0:22:28 | |
If you want another puppet, you have to build another puppet. | 0:22:28 | 0:22:30 | |
If you must blink, do it now. | 0:22:30 | 0:22:32 | |
About epic battles, warriors and monsters. | 0:22:32 | 0:22:38 | |
We talked about this movie as a stop-motion David Lean film, | 0:22:38 | 0:22:41 | |
which is kind of silly when you think about how | 0:22:41 | 0:22:43 | |
you make these movies. | 0:22:43 | 0:22:45 | |
The biggest set is about 20 feet long. | 0:22:45 | 0:22:50 | |
So it was a real challenge to test the crew, to make a film like this | 0:22:50 | 0:22:54 | |
of this sweep and scale. | 0:22:54 | 0:22:57 | |
Something like the big skeleton monster, which our heroes face off | 0:22:57 | 0:22:59 | |
against in an incredible temple, we built that big monster puppet | 0:22:59 | 0:23:02 | |
full-scale, that they face off against. | 0:23:02 | 0:23:08 | |
It's this 16 foot tall puppet that weighs 400lb. | 0:23:08 | 0:23:10 | |
At the base, we had to build essentially a metal contraption | 0:23:10 | 0:23:13 | |
controlled by a computer like you would find | 0:23:13 | 0:23:15 | |
on a flight simulator. | 0:23:15 | 0:23:21 | |
It was like a marionette because we had these cables that | 0:23:21 | 0:23:24 | |
went from the wrist to the ceiling, and dropped down to the floor. | 0:23:24 | 0:23:27 | |
There were held in place by plastic buckets filled with sand bags. | 0:23:27 | 0:23:31 | |
Don't touch anything. He did it. | 0:23:31 | 0:23:37 | |
There is a battle on a raging sea. | 0:23:37 | 0:23:39 | |
That is a combination of stuff we shot as reference on stage | 0:23:39 | 0:23:41 | |
to figure out how to do the water, using panes of rippled shower glass, | 0:23:41 | 0:23:45 | |
pieces of paper, metal grids that we put garbage bags over. | 0:23:45 | 0:23:47 | |
Then we bring that into the computer and modify it and enhance that | 0:23:47 | 0:23:50 | |
using CG techniques. | 0:23:50 | 0:23:52 | |
Do you need a little help? | 0:23:52 | 0:23:54 | |
No, no, no. | 0:23:54 | 0:23:55 | |
HE GRUNTS | 0:23:55 | 0:23:56 | |
Yes. | 0:23:56 | 0:24:02 | |
That is it for this week. | 0:24:02 | 0:24:04 | |
Follow us on Twitter for more of our escapades. | 0:24:04 | 0:24:06 | |
Thanks for watching, and we will see you soon. | 0:24:06 | 0:24:13 | |
hi | 0:24:34 | 0:24:34 | |
hi there. | 0:24:34 | 0:24:35 | |
hi there. Thankfully | 0:24:35 | 0:24:36 |