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To Live and Game in LA

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OK. Let's play. This week we are punching above our weight. Driving


around the bend and dropping gunk in a bucket. Right. Let's see. Dragons.


Check. Singing pirates check. Orcs... Yes. All of which can only


mean it is time for the world 's maddest video games expo in the


heart of downtown Los Angeles. This is where new games are launched and


new hardware is lauded. It is always big, loud and bright but this year,


for the first time, it is not just open to those who work in the games


industry. 15,000 members of the public have also been allowed in,


each paying up to $250 for a ticket. You do the maths. All of which means


things have got a lot easier. Personally hasn't affected my


enjoyment of the show at all. But the question is, are this year's


crop of announcements worth the wait? How exciting a free use


depends on whether the big console manufacturers have any big


announcements or not. This year, Microsoft generated the most


excitement by announcing a new console. We got hands-on. Welcome to


ease 320 17. And with that, Phil Spencer kicked off the Xbox if free


press event. It is a big year for Xbox as it announced a brand-new


console, Gordon named Scorpio is now called... Xbox one X. Its high-end


spec includes six teraflops of graphic performance. That compares


to the appeals for's broke 4.2. It is capable of producing four K high


dynamic range visuals at 60 frames a second. As well is producing Dolby


Atmos audio. All this adds up to a whole lot of horsepower for a


console. It is being billed as the most powerful console ever but is


more computational grunt enough to shift Sony from its number one


position in the console market? In an attempt to do just that a parade


of four K resolution games assaulted the senses. Including a peek at the


latest addition to the popular Assassin's Creed series, this one


set in Egypt. The expendables Terry crews are brings the smack down to


crack down three. Open world smashed everything in sight, destructor


-fest. As well as family friendly platform super tale. These games


will warp play on the old Xbox one and will play with four K graphic


enhancement on the Xbox one X. The leading that four K charge with the


new machine, racer Ford's motorsport and anthem, and new sci-fi XO suit


game created by bio wear. And weirdly, four K enhanced mine craft.


One of the few games where high-end lighting effects do not seem


necessary. A strong line-up than for the new Xbox. But is it strong


enough? That was long and loud. But 42 new games. Very little girl in


the way of fan favourites and Franchises such as gears of War.


Some Franchises people now will be coming, Halo, gears of War. I spent


last month, I was both the studios last month looking at amazing work


they were doing. We feel this arena with great games without even


bringing in the biggest game Franchises. If more power than


important when bringing out a new machine? The tender has done quite


well with its new machine which is arguably the least powerful console


on the market. Power is poured in to the premium customer. You also want


games like mine craft, one of the biggest games on the planet,


playable across a whole lineup of consoles, connecting everyone


together. It is about content for everybody. Here it is. The most


powerful console that Microsoft has ever made. We do know what it looks


like. It is actually quite slimline. Smaller than the old machine, the


Xbox one F. And we know how much cost. ?449. And we know it is


released on November seven. We do not know what games are like when


you actually power the machine up, grab hold of the controller and play


them on it. To find that out, I have to go over there. OK, now you may


think that my driving here is a little scrappy but there is method


to my madness. By damaging the car I can see the additional level of


detail it has added. You can see individual raindrops. A smorgasbord


of different weapon affects going on here. All of them showing what this


machine is capable of. The first time I played a game on the new Xbox


one X and I just played motorsport seven. The most recognisable of all


titles will be launched with this machine when it comes out later this


year. It is fantastic. The beautiful game to look at and as you expect,


it has four K resolution. But there is more to this than just incredible


graphics. That was Mark and, interestingly, no talk of the Yarra


at Microsoft but, never fear, Mohammed is here. The cool thing


here is that this is a HTC five running without the usual cables


trailing to a PC. This has, until recently, been very, very hard to do


because there is just too much of a delay between movements and what you


see on the headset when you do not use cables. That results in much of


motion sickness. But display link has managed to cut the chords and


use its own compression technology and 60 gigahertz transmitter on the


headset to reduce latency to less than five ms. Right. Next up,


Nintendo's big announcement at E63. -- if free. Nintendo has not had the


best couple of years. Its last console, the Wii you, failed to


connect with the public. With the release of the Switch and its


success is the fastest selling console Nintendo history, crowds


flocked to the booth at a three this year. Nintendo does not do big pep


as conferences any longer, choosing to make its announcement via an


online presentation. Fun and battle, always locked together. Last year


the tender group was always about one icon. This year there are games


aplenty. And a lot of this guy. # Here we go, off the rails. Odyssey


sees that Mario travelling that low but in a -- of the globe. Murray is


able to throw his hat, just like that, pop on a rocket and accelerate


away. And it is not just rockets. His hat is a key game mechanic, used


to break bricks, collect coins, right around and even inhabit the


body of anything his head where land is on. As one of Nintendo's most


popular characters, is Mario the ace up the sleeve of Switch. Transocean


Macs certainly, that is the case. Not just with Mario but with many


other things as well. We have heard from people who have maybe not


played a Nintendo system since an 64 or super Nintendo. But they have


wonderful experiences from childhood and they sees things in Super Mario


Odyssey that will pull them back in. That is a wonderful opportunity to


bridge a lot of new experiences that we offer as well. Mario was the star


of the show again in a another game, Mario Rapids. Minty has allowed


another games company to create this game, sanctioned by the gaming


legend, Mr Mario himself. I said, whatever you do, do not make a jump


game or a platform. Make a Mario game that has never been made


before. It is not unheard of for Nintendo to work with other studios


but it is amazing to see one outside of Japan. And there was plenty more,


including Kirby, meteoroid and one that got many hearts racing, a


Pokemon RPG. But with no release date announced, we could be waiting


a while. TRANSLATION: I would like to know myself when it comes out.


With the Switch taking mainstage at this he's event it seems that this


is clearly their present and their future. And as it it has audible


capabilities, what does it mean in the long-term for Nintendo's other


hand-held devices? It welcome to the Week in Tech. It is the week that


Tim Cook revealed Apple is developing a self driving car


system. Roaming charges dropped for UK mobiles in their EU. Just make


sure you read the small print. Following scandals about sexism


within the company, to announce that he will take a leave of absence. --


Uber's CEO and ounces. An ad featuring Ryan Reynolds is banned


after it was found to be misleading by the watchdog. Sleep tracking


device Hello says goodbye, despite raising ?1.3 million in


crowdfunding, following by a staggering ?30 million investment. A


robot has been composing its own music. Researchers at Georgia


Institute of Cancer what it has been working on this robot, which uses


deep learning to create its own works, after having listened to more


than 500 tunes and millions of segments of sound from artists


including The Beatles and Beethoven. Finally, ever thought fish don't


hold enough power in this world? This artist's latest work has


created a solution. He is tracked by a webcam as he swims, a software


calculating the velocity needed to translate his moves into power in


the hammer. Apparently it empowers fish to break stuff.


Although gaming is massive, the fact that they of videogames operated by


often quite complex controllers means that if you have a disability


they are quite difficult to play. Cat has met up with one guy who's


made it his mission to improve usability and make them payable by


all. I received a challenge recently,


come and play me, at Killer Instict. It didn't say "if you dare", but it


might as well have done, because Ben is a combat expert. Now you are


punishing me. I can't do anything! Then, have mercy! This is


unbelievable -- Ben. Just unbelievable. Ben has taken me out


in about 20 seconds. I could have done it quicker than that if I


didn't screw up my inputs at one point. We are playing Killer


Instict. A big sports title with players competing for millions of


dollars each year, but it is adjust its popularity that makes the game


stand out. She has blocked low and the only reason I know that is


because I heard that some sound. Ben is relying on his hearing because he


is blind, which makes his win even more impressive. If you throw a


fireball it travels and there are other satisfying connections at


their end when it hits the opponent. When I say, do you realise you are


fighting a guy who can't see, they are like, no, I didn't realise that


at all. How does it work? And that starts conversations about how games


are or aren't accessible. You are passionate about taking that


conversation further? It needs to go further because gamers with outside


are being left in the dust. These like being able to tell your


friendly team and your enemy team apart, different footsteps. It can


be done. It isn't an impossibility. Stomach audio only games have been


around for many years and it is only now the potential of modern art card


where is being harnessed. I am now beginning to understand how crucial


sound design is to accessible gaming. I was intrigued, where do


you even begin and what if the thing you are designing for is as iconic


and scary as Alien? Iron at the BAFTA winning sound design studio


Creative Assembly, getting behind the scenes look. There's bits of the


game where the alien will be an event above the corridor and you


won't know he is there, apart from bits of slime that will drip down.


That's the sort of thing we will do for that, just a handful of it into


the bucket. We've got wallpaper paste and porridge and we are


creating the sound of an alien. Obviously the visuals are incredibly


important, but without sound they become kind of... There's no way to


them. It is incredible to see the mess and extremes that went into the


sound of the game. It's got a good Creek in it. -- creak. Despite this,


someone like Ben would still struggle to play in isolation. The


reason for that is the menus are visible to him. Episodes, clips,


judges, Spencer Kelly... On the Web, a screen reader speaks out the


options. It took years of internet before accessibility features like


this became commonplace and it is still not 100%. As for games


consoles, currently blind gamers have to memorise the menus within


games. That's what the big barrier is, the tools people use to make


gains aren't compatible with the software that can be used to operate


technology. So with that barrier could be solved then we would see a


big increase in amount of accessible games. His mission is to make gaming


more inclusive. Accessibility's job will be done when people stop


innovating the technology. There's always something new that needs to


be done. He has been working with people like Ben for years but it is


really now down to the console makers to bring about change. We


need to be sure the games and consoles we build are accessible to


any player, whether it is someone who has cited issues or hearing


issues. We announce copilot mode where people can use two controls to


play one version of the game, so if someone can't use all the buttons. I


quiz the way when it comes to accessibility for blind gamers. For


the first time, in game menus will be read out. Let's see what Ben


thinks about that news. Other developers, like Sony and Nintendo,


they want to use in game menus and spoken instructions, that's


brilliant. If I don't have to worry about how much I am paying for it


versus accessibility, that would be ideal. Games, games and more PS for


games. Sony kicked off its PlayStation press event with a bang,


and is due the latest adventure of Naughty Dogs. The crowd certainly


liked that Sony made it snow in sunny LA. And everyone's favourite


friendly neighbourhood Spiderman swanned into action in a new game


which features an innovative use of Spiderman's web slinging. And unlike


Xbox, who didn't even mention VR, PlayStation renewed its commitment


to techno welding goggles, sorry, virtual reality, I showing off a


host of VR games, like Star Child. And an utterly bonkers Final Fantasy


VR fishing game. Final Fantasy 15: Monster of the Deep. PlayStation is


riding high at the moment with its PS4 outselling its rival, the Xbox


one. But with the superpowerful Xbox 1X on the horizon, will things like


we are help Sony to maintain its lead? Over the long-term it really


is an opportunity to create a new entertainment medium, but I do


stress that it is over the long-term. I think in the last six


months to one year with a little bit of overhyping of the category out


there. Certainly not by ourselves. We saw this as the start of a very


long process of bringing VR into the mainstream. You will see lots more


technology innovation. I think content makers, game makers and


others, including folks that are making television programmes, they


are really only starting to just learned what the tools are to make


really good we are content. The Xbox 1X is an enormously powerful machine


and is in danger of being left behind in terms of producing the


most powerful console out there. I think the consumer will have to look


at both systems and make a comparison. Obviously there is a


significant price differential between the two units, which plays


it somewhat towards our advantage, and I think with PS4 Pro you get


some additional benefits if you are interested in VR. So if we are


confident where we stand now. That was Mark at Sony. Now, three


more people playing video games. Actually, two playing games and one


watching a movie, all on the same screen. But depending on where you


sit, you get a different view. The secret is actually in this special


reflective screen, which only reflects the light from this


projector straight back in this direction, that means no one else


can see this and in fact you have a load of projectors all shining


different stuff at the screen. The result is OK but I have to admit I


could see traces of the other viewers' images, so maybe there's a


bit more to do. There are a few things you can guarantee at E3 every


year. Bright lights, lots of noise and lots of sequels too. These are


the fan favourites which seemed to get a new rich region every few


months -- new iteration every few months and they are in danger of


getting repetitive, but this year some franchises were thrown up a few


surprises. Videogames publishers love a sequel.


All you have to do is take a pop at title, make a few tweaks and then


push out an annual refresh. -- popular title. But at E3 there are


couple of sequels that had to work a little bit harder than usual. A good


example is the polarising sci-fi settings from the last couple of


games that have been replaced by a period of history which originally


inspired this series, the Second World War.


Who needs railguns, robots and energy shields? Got a rifle, a


helmet and a determination to take the speech! The gameplay is chaotic,


noisy, frantic, everything you want. That's it from Click at E3. We are


back in the US next week. In the meantime, you can follow us on


Twitter and Facebook. Thanks for watching and we'll see you soon.


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