To Live and Game in LA Click


To Live and Game in LA

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OK. Let's play. This week we are punching above our weight. Driving

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around the bend and dropping gunk in a bucket. Right. Let's see. Dragons.

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Check. Singing pirates check. Orcs... Yes. All of which can only

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mean it is time for the world 's maddest video games expo in the

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heart of downtown Los Angeles. This is where new games are launched and

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new hardware is lauded. It is always big, loud and bright but this year,

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for the first time, it is not just open to those who work in the games

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industry. 15,000 members of the public have also been allowed in,

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each paying up to $250 for a ticket. You do the maths. All of which means

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things have got a lot easier. Personally hasn't affected my

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enjoyment of the show at all. But the question is, are this year's

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crop of announcements worth the wait? How exciting a free use

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depends on whether the big console manufacturers have any big

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announcements or not. This year, Microsoft generated the most

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excitement by announcing a new console. We got hands-on. Welcome to

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ease 320 17. And with that, Phil Spencer kicked off the Xbox if free

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press event. It is a big year for Xbox as it announced a brand-new

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console, Gordon named Scorpio is now called... Xbox one X. Its high-end

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spec includes six teraflops of graphic performance. That compares

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to the appeals for's broke 4.2. It is capable of producing four K high

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dynamic range visuals at 60 frames a second. As well is producing Dolby

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Atmos audio. All this adds up to a whole lot of horsepower for a

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console. It is being billed as the most powerful console ever but is

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more computational grunt enough to shift Sony from its number one

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position in the console market? In an attempt to do just that a parade

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of four K resolution games assaulted the senses. Including a peek at the

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latest addition to the popular Assassin's Creed series, this one

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set in Egypt. The expendables Terry crews are brings the smack down to

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crack down three. Open world smashed everything in sight, destructor

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-fest. As well as family friendly platform super tale. These games

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will warp play on the old Xbox one and will play with four K graphic

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enhancement on the Xbox one X. The leading that four K charge with the

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new machine, racer Ford's motorsport and anthem, and new sci-fi XO suit

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game created by bio wear. And weirdly, four K enhanced mine craft.

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One of the few games where high-end lighting effects do not seem

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necessary. A strong line-up than for the new Xbox. But is it strong

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enough? That was long and loud. But 42 new games. Very little girl in

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the way of fan favourites and Franchises such as gears of War.

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Some Franchises people now will be coming, Halo, gears of War. I spent

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last month, I was both the studios last month looking at amazing work

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they were doing. We feel this arena with great games without even

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bringing in the biggest game Franchises. If more power than

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important when bringing out a new machine? The tender has done quite

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well with its new machine which is arguably the least powerful console

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on the market. Power is poured in to the premium customer. You also want

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games like mine craft, one of the biggest games on the planet,

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playable across a whole lineup of consoles, connecting everyone

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together. It is about content for everybody. Here it is. The most

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powerful console that Microsoft has ever made. We do know what it looks

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like. It is actually quite slimline. Smaller than the old machine, the

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Xbox one F. And we know how much cost. ?449. And we know it is

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released on November seven. We do not know what games are like when

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you actually power the machine up, grab hold of the controller and play

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them on it. To find that out, I have to go over there. OK, now you may

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think that my driving here is a little scrappy but there is method

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to my madness. By damaging the car I can see the additional level of

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detail it has added. You can see individual raindrops. A smorgasbord

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of different weapon affects going on here. All of them showing what this

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machine is capable of. The first time I played a game on the new Xbox

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one X and I just played motorsport seven. The most recognisable of all

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titles will be launched with this machine when it comes out later this

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year. It is fantastic. The beautiful game to look at and as you expect,

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it has four K resolution. But there is more to this than just incredible

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graphics. That was Mark and, interestingly, no talk of the Yarra

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at Microsoft but, never fear, Mohammed is here. The cool thing

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here is that this is a HTC five running without the usual cables

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trailing to a PC. This has, until recently, been very, very hard to do

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because there is just too much of a delay between movements and what you

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see on the headset when you do not use cables. That results in much of

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motion sickness. But display link has managed to cut the chords and

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use its own compression technology and 60 gigahertz transmitter on the

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headset to reduce latency to less than five ms. Right. Next up,

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Nintendo's big announcement at E63. -- if free. Nintendo has not had the

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best couple of years. Its last console, the Wii you, failed to

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connect with the public. With the release of the Switch and its

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success is the fastest selling console Nintendo history, crowds

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flocked to the booth at a three this year. Nintendo does not do big pep

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as conferences any longer, choosing to make its announcement via an

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online presentation. Fun and battle, always locked together. Last year

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the tender group was always about one icon. This year there are games

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aplenty. And a lot of this guy. # Here we go, off the rails. Odyssey

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sees that Mario travelling that low but in a -- of the globe. Murray is

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able to throw his hat, just like that, pop on a rocket and accelerate

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away. And it is not just rockets. His hat is a key game mechanic, used

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to break bricks, collect coins, right around and even inhabit the

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body of anything his head where land is on. As one of Nintendo's most

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popular characters, is Mario the ace up the sleeve of Switch. Transocean

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Macs certainly, that is the case. Not just with Mario but with many

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other things as well. We have heard from people who have maybe not

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played a Nintendo system since an 64 or super Nintendo. But they have

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wonderful experiences from childhood and they sees things in Super Mario

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Odyssey that will pull them back in. That is a wonderful opportunity to

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bridge a lot of new experiences that we offer as well. Mario was the star

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of the show again in a another game, Mario Rapids. Minty has allowed

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another games company to create this game, sanctioned by the gaming

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legend, Mr Mario himself. I said, whatever you do, do not make a jump

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game or a platform. Make a Mario game that has never been made

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before. It is not unheard of for Nintendo to work with other studios

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but it is amazing to see one outside of Japan. And there was plenty more,

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including Kirby, meteoroid and one that got many hearts racing, a

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Pokemon RPG. But with no release date announced, we could be waiting

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a while. TRANSLATION: I would like to know myself when it comes out.

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With the Switch taking mainstage at this he's event it seems that this

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is clearly their present and their future. And as it it has audible

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capabilities, what does it mean in the long-term for Nintendo's other

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hand-held devices? It welcome to the Week in Tech. It is the week that

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Tim Cook revealed Apple is developing a self driving car

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system. Roaming charges dropped for UK mobiles in their EU. Just make

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sure you read the small print. Following scandals about sexism

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within the company, to announce that he will take a leave of absence. --

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Uber's CEO and ounces. An ad featuring Ryan Reynolds is banned

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after it was found to be misleading by the watchdog. Sleep tracking

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device Hello says goodbye, despite raising ?1.3 million in

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crowdfunding, following by a staggering ?30 million investment. A

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robot has been composing its own music. Researchers at Georgia

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Institute of Cancer what it has been working on this robot, which uses

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deep learning to create its own works, after having listened to more

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than 500 tunes and millions of segments of sound from artists

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including The Beatles and Beethoven. Finally, ever thought fish don't

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hold enough power in this world? This artist's latest work has

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created a solution. He is tracked by a webcam as he swims, a software

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calculating the velocity needed to translate his moves into power in

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the hammer. Apparently it empowers fish to break stuff.

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Although gaming is massive, the fact that they of videogames operated by

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often quite complex controllers means that if you have a disability

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they are quite difficult to play. Cat has met up with one guy who's

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made it his mission to improve usability and make them payable by

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all. I received a challenge recently,

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come and play me, at Killer Instict. It didn't say "if you dare", but it

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might as well have done, because Ben is a combat expert. Now you are

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punishing me. I can't do anything! Then, have mercy! This is

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unbelievable -- Ben. Just unbelievable. Ben has taken me out

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in about 20 seconds. I could have done it quicker than that if I

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didn't screw up my inputs at one point. We are playing Killer

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Instict. A big sports title with players competing for millions of

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dollars each year, but it is adjust its popularity that makes the game

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stand out. She has blocked low and the only reason I know that is

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because I heard that some sound. Ben is relying on his hearing because he

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is blind, which makes his win even more impressive. If you throw a

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fireball it travels and there are other satisfying connections at

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their end when it hits the opponent. When I say, do you realise you are

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fighting a guy who can't see, they are like, no, I didn't realise that

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at all. How does it work? And that starts conversations about how games

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are or aren't accessible. You are passionate about taking that

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conversation further? It needs to go further because gamers with outside

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are being left in the dust. These like being able to tell your

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friendly team and your enemy team apart, different footsteps. It can

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be done. It isn't an impossibility. Stomach audio only games have been

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around for many years and it is only now the potential of modern art card

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where is being harnessed. I am now beginning to understand how crucial

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sound design is to accessible gaming. I was intrigued, where do

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you even begin and what if the thing you are designing for is as iconic

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and scary as Alien? Iron at the BAFTA winning sound design studio

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Creative Assembly, getting behind the scenes look. There's bits of the

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game where the alien will be an event above the corridor and you

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won't know he is there, apart from bits of slime that will drip down.

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That's the sort of thing we will do for that, just a handful of it into

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the bucket. We've got wallpaper paste and porridge and we are

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creating the sound of an alien. Obviously the visuals are incredibly

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important, but without sound they become kind of... There's no way to

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them. It is incredible to see the mess and extremes that went into the

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sound of the game. It's got a good Creek in it. -- creak. Despite this,

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someone like Ben would still struggle to play in isolation. The

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reason for that is the menus are visible to him. Episodes, clips,

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judges, Spencer Kelly... On the Web, a screen reader speaks out the

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options. It took years of internet before accessibility features like

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this became commonplace and it is still not 100%. As for games

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consoles, currently blind gamers have to memorise the menus within

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games. That's what the big barrier is, the tools people use to make

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gains aren't compatible with the software that can be used to operate

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technology. So with that barrier could be solved then we would see a

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big increase in amount of accessible games. His mission is to make gaming

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more inclusive. Accessibility's job will be done when people stop

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innovating the technology. There's always something new that needs to

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be done. He has been working with people like Ben for years but it is

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really now down to the console makers to bring about change. We

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need to be sure the games and consoles we build are accessible to

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any player, whether it is someone who has cited issues or hearing

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issues. We announce copilot mode where people can use two controls to

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play one version of the game, so if someone can't use all the buttons. I

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quiz the way when it comes to accessibility for blind gamers. For

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the first time, in game menus will be read out. Let's see what Ben

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thinks about that news. Other developers, like Sony and Nintendo,

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they want to use in game menus and spoken instructions, that's

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brilliant. If I don't have to worry about how much I am paying for it

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versus accessibility, that would be ideal. Games, games and more PS for

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games. Sony kicked off its PlayStation press event with a bang,

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and is due the latest adventure of Naughty Dogs. The crowd certainly

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liked that Sony made it snow in sunny LA. And everyone's favourite

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friendly neighbourhood Spiderman swanned into action in a new game

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which features an innovative use of Spiderman's web slinging. And unlike

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Xbox, who didn't even mention VR, PlayStation renewed its commitment

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to techno welding goggles, sorry, virtual reality, I showing off a

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host of VR games, like Star Child. And an utterly bonkers Final Fantasy

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VR fishing game. Final Fantasy 15: Monster of the Deep. PlayStation is

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riding high at the moment with its PS4 outselling its rival, the Xbox

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one. But with the superpowerful Xbox 1X on the horizon, will things like

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we are help Sony to maintain its lead? Over the long-term it really

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is an opportunity to create a new entertainment medium, but I do

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stress that it is over the long-term. I think in the last six

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months to one year with a little bit of overhyping of the category out

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there. Certainly not by ourselves. We saw this as the start of a very

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long process of bringing VR into the mainstream. You will see lots more

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technology innovation. I think content makers, game makers and

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others, including folks that are making television programmes, they

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are really only starting to just learned what the tools are to make

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really good we are content. The Xbox 1X is an enormously powerful machine

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and is in danger of being left behind in terms of producing the

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most powerful console out there. I think the consumer will have to look

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at both systems and make a comparison. Obviously there is a

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significant price differential between the two units, which plays

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it somewhat towards our advantage, and I think with PS4 Pro you get

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some additional benefits if you are interested in VR. So if we are

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confident where we stand now. That was Mark at Sony. Now, three

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more people playing video games. Actually, two playing games and one

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watching a movie, all on the same screen. But depending on where you

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sit, you get a different view. The secret is actually in this special

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reflective screen, which only reflects the light from this

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projector straight back in this direction, that means no one else

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can see this and in fact you have a load of projectors all shining

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different stuff at the screen. The result is OK but I have to admit I

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could see traces of the other viewers' images, so maybe there's a

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bit more to do. There are a few things you can guarantee at E3 every

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year. Bright lights, lots of noise and lots of sequels too. These are

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the fan favourites which seemed to get a new rich region every few

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months -- new iteration every few months and they are in danger of

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getting repetitive, but this year some franchises were thrown up a few

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surprises. Videogames publishers love a sequel.

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All you have to do is take a pop at title, make a few tweaks and then

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push out an annual refresh. -- popular title. But at E3 there are

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couple of sequels that had to work a little bit harder than usual. A good

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example is the polarising sci-fi settings from the last couple of

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games that have been replaced by a period of history which originally

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inspired this series, the Second World War.

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Who needs railguns, robots and energy shields? Got a rifle, a

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helmet and a determination to take the speech! The gameplay is chaotic,

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noisy, frantic, everything you want. That's it from Click at E3. We are

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back in the US next week. In the meantime, you can follow us on

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Twitter and Facebook. Thanks for watching and we'll see you soon.

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