To Live and Game in LA Click


To Live and Game in LA

Click flies over to the City of Angels to cover E3, the world's biggest gaming event, trying out the latest games, gadgets and consoles.


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Transcript


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OK. Let's play. This week we are punching above our weight. Driving

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around the bend and dropping gunk in a bucket. Right. Let's see. Dragons.

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Check. Singing pirates check. Orcs... Yes. All of which can only

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mean it is time for the world 's maddest video games expo in the

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heart of downtown Los Angeles. This is where new games are launched and

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new hardware is lauded. It is always big, loud and bright but this year,

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for the first time, it is not just open to those who work in the games

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industry. 15,000 members of the public have also been allowed in,

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each paying up to $250 for a ticket. You do the maths. All of which means

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things have got a lot easier. Personally hasn't affected my

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enjoyment of the show at all. But the question is, are this year's

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crop of announcements worth the wait? How exciting a free use

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depends on whether the big console manufacturers have any big

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announcements or not. This year, Microsoft generated the most

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excitement by announcing a new console. We got hands-on. Welcome to

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ease 320 17. And with that, Phil Spencer kicked off the Xbox if free

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press event. It is a big year for Xbox as it announced a brand-new

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console, Gordon named Scorpio is now called... Xbox one X. Its high-end

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spec includes six teraflops of graphic performance. That compares

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to the appeals for's broke 4.2. It is capable of producing four K high

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dynamic range visuals at 60 frames a second. As well is producing Dolby

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Atmos audio. All this adds up to a whole lot of horsepower for a

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console. It is being billed as the most powerful console ever but is

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more computational grunt enough to shift Sony from its number one

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position in the console market? In an attempt to do just that a parade

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of four K resolution games assaulted the senses. Including a peek at the

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latest addition to the popular Assassin's Creed series, this one

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set in Egypt. The expendables Terry crews are brings the smack down to

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crack down three. Open world smashed everything in sight, destructor

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-fest. As well as family friendly platform super tale. These games

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will warp play on the old Xbox one and will play with four K graphic

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enhancement on the Xbox one X. The leading that four K charge with the

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new machine, racer Ford's motorsport and anthem, and new sci-fi XO suit

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game created by bio wear. And weirdly, four K enhanced mine craft.

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One of the few games where high-end lighting effects do not seem

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necessary. A strong line-up than for the new Xbox. But is it strong

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enough? That was long and loud. But 42 new games. Very little girl in

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the way of fan favourites and Franchises such as gears of War.

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Some Franchises people now will be coming, Halo, gears of War. I spent

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last month, I was both the studios last month looking at amazing work

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they were doing. We feel this arena with great games without even

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bringing in the biggest game Franchises. If more power than

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important when bringing out a new machine? The tender has done quite

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well with its new machine which is arguably the least powerful console

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on the market. Power is poured in to the premium customer. You also want

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games like mine craft, one of the biggest games on the planet,

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playable across a whole lineup of consoles, connecting everyone

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together. It is about content for everybody. Here it is. The most

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powerful console that Microsoft has ever made. We do know what it looks

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like. It is actually quite slimline. Smaller than the old machine, the

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Xbox one F. And we know how much cost. ?449. And we know it is

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released on November seven. We do not know what games are like when

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you actually power the machine up, grab hold of the controller and play

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them on it. To find that out, I have to go over there. OK, now you may

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think that my driving here is a little scrappy but there is method

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to my madness. By damaging the car I can see the additional level of

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detail it has added. You can see individual raindrops. A smorgasbord

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of different weapon affects going on here. All of them showing what this

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machine is capable of. The first time I played a game on the new Xbox

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one X and I just played motorsport seven. The most recognisable of all

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titles will be launched with this machine when it comes out later this

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year. It is fantastic. The beautiful game to look at and as you expect,

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it has four K resolution. But there is more to this than just incredible

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graphics. That was Mark and, interestingly, no talk of the Yarra

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at Microsoft but, never fear, Mohammed is here. The cool thing

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here is that this is a HTC five running without the usual cables

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trailing to a PC. This has, until recently, been very, very hard to do

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because there is just too much of a delay between movements and what you

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see on the headset when you do not use cables. That results in much of

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motion sickness. But display link has managed to cut the chords and

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use its own compression technology and 60 gigahertz transmitter on the

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headset to reduce latency to less than five ms. Right. Next up,

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Nintendo's big announcement at E63. -- if free. Nintendo has not had the

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best couple of years. Its last console, the Wii you, failed to

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connect with the public. With the release of the Switch and its

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success is the fastest selling console Nintendo history, crowds

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flocked to the booth at a three this year. Nintendo does not do big pep

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as conferences any longer, choosing to make its announcement via an

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online presentation. Fun and battle, always locked together. Last year

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the tender group was always about one icon. This year there are games

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aplenty. And a lot of this guy. # Here we go, off the rails. Odyssey

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sees that Mario travelling that low but in a -- of the globe. Murray is

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able to throw his hat, just like that, pop on a rocket and accelerate

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away. And it is not just rockets. His hat is a key game mechanic, used

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to break bricks, collect coins, right around and even inhabit the

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body of anything his head where land is on. As one of Nintendo's most

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popular characters, is Mario the ace up the sleeve of Switch. Transocean

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Macs certainly, that is the case. Not just with Mario but with many

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other things as well. We have heard from people who have maybe not

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played a Nintendo system since an 64 or super Nintendo. But they have

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wonderful experiences from childhood and they sees things in Super Mario

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Odyssey that will pull them back in. That is a wonderful opportunity to

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bridge a lot of new experiences that we offer as well. Mario was the star

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of the show again in a another game, Mario Rapids. Minty has allowed

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another games company to create this game, sanctioned by the gaming

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legend, Mr Mario himself. I said, whatever you do, do not make a jump

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game or a platform. Make a Mario game that has never been made

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before. It is not unheard of for Nintendo to work with other studios

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but it is amazing to see one outside of Japan. And there was plenty more,

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including Kirby, meteoroid and one that got many hearts racing, a

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Pokemon RPG. But with no release date announced, we could be waiting

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a while. TRANSLATION: I would like to know myself when it comes out.

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With the Switch taking mainstage at this he's event it seems that this

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is clearly their present and their future. And as it it has audible

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capabilities, what does it mean in the long-term for Nintendo's other

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hand-held devices? It welcome to the Week in Tech. It is the week that

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Tim Cook revealed Apple is developing a self driving car

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system. Roaming charges dropped for UK mobiles in their EU. Just make

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sure you read the small print. Following scandals about sexism

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within the company, to announce that he will take a leave of absence. --

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Uber's CEO and ounces. An ad featuring Ryan Reynolds is banned

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after it was found to be misleading by the watchdog. Sleep tracking

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device Hello says goodbye, despite raising ?1.3 million in

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crowdfunding, following by a staggering ?30 million investment. A

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robot has been composing its own music. Researchers at Georgia

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Institute of Cancer what it has been working on this robot, which uses

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deep learning to create its own works, after having listened to more

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than 500 tunes and millions of segments of sound from artists

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including The Beatles and Beethoven. Finally, ever thought fish don't

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hold enough power in this world? This artist's latest work has

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created a solution. He is tracked by a webcam as he swims, a software

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calculating the velocity needed to translate his moves into power in

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the hammer. Apparently it empowers fish to break stuff.

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Although gaming is massive, the fact that they of videogames operated by

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often quite complex controllers means that if you have a disability

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they are quite difficult to play. Cat has met up with one guy who's

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made it his mission to improve usability and make them payable by

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all. I received a challenge recently,

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come and play me, at Killer Instict. It didn't say "if you dare", but it

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might as well have done, because Ben is a combat expert. Now you are

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punishing me. I can't do anything! Then, have mercy! This is

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unbelievable -- Ben. Just unbelievable. Ben has taken me out

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in about 20 seconds. I could have done it quicker than that if I

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didn't screw up my inputs at one point. We are playing Killer

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Instict. A big sports title with players competing for millions of

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dollars each year, but it is adjust its popularity that makes the game

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stand out. She has blocked low and the only reason I know that is

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because I heard that some sound. Ben is relying on his hearing because he

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is blind, which makes his win even more impressive. If you throw a

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fireball it travels and there are other satisfying connections at

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their end when it hits the opponent. When I say, do you realise you are

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fighting a guy who can't see, they are like, no, I didn't realise that

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at all. How does it work? And that starts conversations about how games

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are or aren't accessible. You are passionate about taking that

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conversation further? It needs to go further because gamers with outside

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are being left in the dust. These like being able to tell your

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friendly team and your enemy team apart, different footsteps. It can

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be done. It isn't an impossibility. Stomach audio only games have been

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around for many years and it is only now the potential of modern art card

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where is being harnessed. I am now beginning to understand how crucial

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sound design is to accessible gaming. I was intrigued, where do

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you even begin and what if the thing you are designing for is as iconic

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and scary as Alien? Iron at the BAFTA winning sound design studio

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Creative Assembly, getting behind the scenes look. There's bits of the

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game where the alien will be an event above the corridor and you

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won't know he is there, apart from bits of slime that will drip down.

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That's the sort of thing we will do for that, just a handful of it into

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the bucket. We've got wallpaper paste and porridge and we are

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creating the sound of an alien. Obviously the visuals are incredibly

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important, but without sound they become kind of... There's no way to

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them. It is incredible to see the mess and extremes that went into the

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sound of the game. It's got a good Creek in it. -- creak. Despite this,

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someone like Ben would still struggle to play in isolation. The

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reason for that is the menus are visible to him. Episodes, clips,

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judges, Spencer Kelly... On the Web, a screen reader speaks out the

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options. It took years of internet before accessibility features like

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this became commonplace and it is still not 100%. As for games

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consoles, currently blind gamers have to memorise the menus within

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games. That's what the big barrier is, the tools people use to make

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gains aren't compatible with the software that can be used to operate

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technology. So with that barrier could be solved then we would see a

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big increase in amount of accessible games. His mission is to make gaming

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more inclusive. Accessibility's job will be done when people stop

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innovating the technology. There's always something new that needs to

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be done. He has been working with people like Ben for years but it is

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really now down to the console makers to bring about change. We

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need to be sure the games and consoles we build are accessible to

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any player, whether it is someone who has cited issues or hearing

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issues. We announce copilot mode where people can use two controls to

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play one version of the game, so if someone can't use all the buttons. I

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quiz the way when it comes to accessibility for blind gamers. For

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the first time, in game menus will be read out. Let's see what Ben

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thinks about that news. Other developers, like Sony and Nintendo,

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they want to use in game menus and spoken instructions, that's

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brilliant. If I don't have to worry about how much I am paying for it

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versus accessibility, that would be ideal. Games, games and more PS for

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games. Sony kicked off its PlayStation press event with a bang,

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and is due the latest adventure of Naughty Dogs. The crowd certainly

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liked that Sony made it snow in sunny LA. And everyone's favourite

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friendly neighbourhood Spiderman swanned into action in a new game

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which features an innovative use of Spiderman's web slinging. And unlike

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Xbox, who didn't even mention VR, PlayStation renewed its commitment

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to techno welding goggles, sorry, virtual reality, I showing off a

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host of VR games, like Star Child. And an utterly bonkers Final Fantasy

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VR fishing game. Final Fantasy 15: Monster of the Deep. PlayStation is

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riding high at the moment with its PS4 outselling its rival, the Xbox

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one. But with the superpowerful Xbox 1X on the horizon, will things like

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we are help Sony to maintain its lead? Over the long-term it really

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is an opportunity to create a new entertainment medium, but I do

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stress that it is over the long-term. I think in the last six

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months to one year with a little bit of overhyping of the category out

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there. Certainly not by ourselves. We saw this as the start of a very

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long process of bringing VR into the mainstream. You will see lots more

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technology innovation. I think content makers, game makers and

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others, including folks that are making television programmes, they

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are really only starting to just learned what the tools are to make

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really good we are content. The Xbox 1X is an enormously powerful machine

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and is in danger of being left behind in terms of producing the

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most powerful console out there. I think the consumer will have to look

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at both systems and make a comparison. Obviously there is a

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significant price differential between the two units, which plays

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it somewhat towards our advantage, and I think with PS4 Pro you get

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some additional benefits if you are interested in VR. So if we are

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confident where we stand now. That was Mark at Sony. Now, three

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more people playing video games. Actually, two playing games and one

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watching a movie, all on the same screen. But depending on where you

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sit, you get a different view. The secret is actually in this special

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reflective screen, which only reflects the light from this

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projector straight back in this direction, that means no one else

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can see this and in fact you have a load of projectors all shining

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different stuff at the screen. The result is OK but I have to admit I

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could see traces of the other viewers' images, so maybe there's a

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bit more to do. There are a few things you can guarantee at E3 every

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year. Bright lights, lots of noise and lots of sequels too. These are

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the fan favourites which seemed to get a new rich region every few

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months -- new iteration every few months and they are in danger of

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getting repetitive, but this year some franchises were thrown up a few

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surprises. Videogames publishers love a sequel.

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All you have to do is take a pop at title, make a few tweaks and then

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push out an annual refresh. -- popular title. But at E3 there are

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couple of sequels that had to work a little bit harder than usual. A good

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example is the polarising sci-fi settings from the last couple of

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games that have been replaced by a period of history which originally

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inspired this series, the Second World War.

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Who needs railguns, robots and energy shields? Got a rifle, a

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helmet and a determination to take the speech! The gameplay is chaotic,

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noisy, frantic, everything you want. That's it from Click at E3. We are

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back in the US next week. In the meantime, you can follow us on

:22:58.:23:05.

Twitter and Facebook. Thanks for watching and we'll see you soon.

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