Animated adventures with Bob the Builder and all his friends as they construct a new, ecologically-friendly town from scratch
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There are bats in the mill, but Dizzy is sad when she doesn't see them.
The team build a bunkhouse for the sunflower pickers, who promise a campfire singalong.
A willow tree falls over and the team need to decide what to do with it.
Bob and the team build a bridge over the river to where Mr Sabatini's bakery will be.
Mr Beasley decides to grow pineapples in a special pit heated by horse manure.
Scoop is given the job of showing Benny the best way to dig foundations.
Mr Sabitini gets a beautiful windmill with the help of Spud and Muck.
The team converts a windmill into a cafe.
In his eagerness to use his new attachment, Benny soon gets into trouble.
Spud uses cork to make some shoes and learns just how useful cork can be.
Bob is busy turning the Dome into a visitors' centre but his vehicles have deserted him.
It is early morning and there's a strange creature in Sunflower Valley.
The team wants to build a baby dome, but Scrambler keeps playing with the materials.
Wendy and Bob explain to Roley how a camera obscura works.
Spud gets into trouble after mishearing some information from Mrs Bentley.
Bob and the team decide to fix up an old houseboat for Wendy to live in.