Episode 4 Mission: 2110


Episode 4

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Previously on Mission 2110 -

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Future Gate is overrun by Roboidz, and I need help to destroy them.

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So far, I've summoned four young recruits and tested them

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with missions of stealth, dexterity, logic and bravery.

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Sadly, three of them fell victim to the dreaded Vaporiser,

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but one recruit, Millie, proved herself worthy of a place

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in my elite team. I now need three others to join her.

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Together, we will shut down this evil for good.

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They're strong, almost unstoppable, but we can do it.

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We can take back Earth if we work together!

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We don't have long. They're all over the place here,

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the Roboidz, the machines we built to serve us

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that turned against us and all but destroyed our world.

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The Roboidz still infest Future Gate,

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the research facility that created them and which is now their base.

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That's the perfect place to strike at them, to fight back

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and take Earth back. To do that, we need to get these - bio-rods.

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Get enough of them,

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and the can-heads have got a serious problem.

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But I need help from another time - your time.

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So who's got the courage to face the Roboidz?

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To face Mission 2110?

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One group down, three to go.

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Number two coming right up!

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Welcome to the future.

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I'll cut to the chase. We're on a big boat called Future Gate.

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There's a million robots. We have to do something about it.

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Are you all ready?

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Yes!

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I need to know how ready,

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how prepared, just how tactical you can be,

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so I want a name and an answer from everyone.

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Fern. I'm determined. I'll always try my best.

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I like your confidence. Keep that positivity up.

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Kieran. I'll use the Roboidz' intelligence against them.

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Ah! The brains of the bunch! We could do with that.

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Lois. I'm clever and cunning and I'll outwit the Roboidz.

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Good idea - outfox your opponent. I like it.

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Callum. I'll use my concentration and speed to get past them.

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We'll certainly need stealth to defeat the enemy.

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You're going to have to prove yourselves

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with the missions I've set to test you.

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It's all about grabbing these - bio-rods.

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The more we take, the more we weaken the Roboidz.

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-Are you guys up for taking down the bad guys?

-Yes!

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Resistance spirit! I like it. You'll going to have to keep that up,

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because I'm afraid I can only take one of you with me to join

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my elite team for the final battle.

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You're going to have to prove your skills. Like it?

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Well, I'm going to teach you all sorts of stuff. Not the hat thing,

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but plenty of things to defeat the Roboidz.

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Your first mission - you're about to encounter

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some horrible, smelly Shades, so hold your nose like so

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and follow me.

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OK, recruits, follow me.

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Your part in the resistance starts here with a logic mission,

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so first, a little test to see what brains your carrying.

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Lois, come here. Hmmm.

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It's not looking good.

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You've probably already deduced this mission has something to do with

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those steel cages on the upper level. You'll also be facing

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the Shades who are working for the Roboidz in this area.

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They're scary-looking. They're not overly friendly.

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They're certainly overly smelly, and you must not touch them.

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If that happens, you're automatically out of the mission.

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The Shades have been instructed to safeguard some bio-rods

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by locking them securely in these cages.

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Three padlocks and a big pile of chains are in your way.

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The third padlock is inside the cage. Unlock this one

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to release a spanner that will help you free that precious bio-rod.

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As your time begins to run out, more Shades will start approaching.

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When that happens, get out fast.

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If you get trapped, remember you can panic-button your way out,

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but if you do that, you'll lose all your bio-rods.

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Two up this way, two up that way. Get cracking!

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'Mission on.'

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Remember, three padlocks will release your bio-rod.

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Use the tools provided to snatch those keys

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from the other side of the cage.

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I've got my first key!

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I've got my first key too!

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Keep communicating.

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I can't get it!

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I want all four of you to come back with your very first bio-rod.

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Come on, Lois, let's get that first lock undone.

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You too, Callum!

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Good work, Callum and Lois, but keep an eye out

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for those smelly Shades.

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RASPS MENACINGLY

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Kieran and Fern, that's your first padlocks unlocked. Well done.

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I've got the second!

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-I've got the second!

-I've got the second!

-Hold your noses!

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How does that Shade smell, Kieran?

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Uh, he stinks!

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You have to work quickly if you're to succeed in your first mission.

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Guys, I've got the second key!

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Come on, Kieran and Fern, you're lagging behind.

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Lois and Callum are inside the cages, after that final key.

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Ah! It's going to get me!

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You've got to get a move on, recruits. Those Shades

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are getting closer and closer!

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Kieran, that's your second padlock.

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Fern, well done, that's you into the cage as well.

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OK, now, use these tools quickly, recruits.

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I'm onto my final key! I'm about to unlock the spanner.

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There are definitely more Shades in the area. They can

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probably sense your presence.

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Use the spanner to loosen the bolts,

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but hurry up - those Shades are almost on top of you!

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-The Shades are coming!

-Are they?

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Yeah, they're behind you.

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MENACING RASPING

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If you can smell their stench, it means they're way too close.

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-Good work, Kieran!

-Yes!

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Mission accomplished.

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Callum, brilliant stuff! Grab that bio-rod.

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The rest of you, hurry up!

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Hold your nerves. You just have to undo those bolts.

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I can't get it!

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Come on, Lois, you can do it!

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Oh, it came out! Yes!

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-Fern, get out of there.

-I can't get it!

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Lois, you're on your own, but don't panic.

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-I can't get it.

-You've got ten seconds.

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Come on, you can do this! Quick!

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Come on!

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-Come on, Lois.

-Have you got it?

-Yes, I've got it!

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The Shades, they were quite smelly

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and they were a bit scary when they were coming

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to you with beaming red eyes.

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It was the first mission. I managed to get my bio-rod,

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so I'm really pleased with myself.

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Lois just got out, which is good.

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We got off to a really strong start,

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got all our first bio-rods.

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This is my first mission. I really enjoyed it.

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Bring on the Roboidz!

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I spy with my little eye something beginning with...

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Let me see, what letter shall I choose?

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How about R? Roboidz!

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No... Robots?

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Still no.

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R...r...r... Rusty 9ft heaps of junk!

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Ha! Bingo!

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Well, we are going to take down those kettle-heads

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and finish them off once and for all.

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I am Caleb

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and no-one gets one over on me.

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Ha! No, I am SO the hero.

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OK, recruits, in this next mission, I'm looking for courage.

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I need true bravery. I need recruits who can face fear

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-without flinching. Boo!

-Agh!

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Let that be a warning to you.

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I need recruits who are steady of heart and of hand.

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You're about to get up-close and personal

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with a Worker, otherwise known as Drone-Class Roboidz,

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these metal brutes are equipped with pincer claws

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that could mangle a...a mangle.

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Yes, an old domestic method of drying clothes...

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It doesn't matter, just stay away from them, that's all.

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Your mission is to meet one and unfix it.

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You'll find three pressure switches on its body.

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Two on the arms, one on the centre of the chest.

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If you can depress all three of them without sounding the alarm,

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you can grab yourselves a trio of bio-rods.

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If you're any good at threading a needle,

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you'll find this mission a breeze.

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OK, Kieran, you're up first, let's see your hands out straight.

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Let's make sure they're steady.

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Not bad at all, but look at that. Steady as a rock.

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I mean, this one's terrible, but I am brilliant at castanet.

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Go for it, Kieran, good luck.

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Good luck, Kieran!

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'Mission on.'

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Kieran, take this nice and steady.

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This is your chance for three bio-rods, so take a deep breath.

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Looking good, Kieran. Hold your nerve and keep that bar steady.

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ROBOT BUZZES

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Excellent, great work, Kieran.

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Grab that bio-rod from his claw.

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OK, how are you feeling?

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I'm all right.

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Things get harder now as the security rings get much narrower.

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If that alarm sounds, be prepared to get out fast.

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Those rings are wired up to the Worker's electronics,

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so make certain you avoid contact at all costs.

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ELECTRICITY CRACKLES

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OK, get out of there.

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Grab your bio-rod and get out of the room, quick.

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Watch out for those claws.

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My tactics for future missions is to focus more

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and not get too over-confident if I get a bio-rod,

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because I think that's what let me down in this mission.

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'Mission on.'

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You need to have a steady hand for this mission.

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Take your time.

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Take a deep breath, Fern, take this nice and steady.

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Three bio-rods to get here.

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Careful, that's looking a bit shaky, Fern.

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ELECTRICITY CRACKLES

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OK, get out of there, Fern!

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Drop the rod, get out of the room quick.

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Recruits, we must do better.

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We saw the robots for the first time today, it was pretty scary.

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I think that's why I kind of didn't do very well.

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I think I got quite distracted by them.

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They're really big, and they've got giant claws. It was pretty scary.

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'Mission on.'

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Remember, Callum, take it really slowly.

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You have no time limit on this mission.

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I want you to bring me at least two of those bio-rods, so stay calm.

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Callum, remember, there's no rush,

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but this will take all of your powers of concentration.

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ROBOT BUZZES

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Good work, Callum, your first bio-rod in the bag.

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For your next one, Callum, settle.

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Those next rings get a lot narrower. Take a deep breath.

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Nice and steady.

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You can't afford to re-activate this drone-class robot.

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ELECTRICITY CRACKLES

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OK, get out of there, Callum, grab that bio-rod, leave the room, quick.

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I got on really well in Live Wire,

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because I got one bio-rod, and it was really difficult,

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because the holes got smaller and it was really hard to concentrate.

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And you had a Roboid there looking at you every time you move.

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'Mission on.'

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OK, Lois, finally your turn. Let's go.

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Remember to take this really slowly, Lois.

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There's three bio-rods at stake here.

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As yet, no-one has brought me back all three.

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You're so close, Lois. Steady with that rod.

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ELECTRICITY BUZZES

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The alarm's sounded. Get out of there, quickly.

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Unfortunately, Recruits, that is a low bio-rod haul.

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Hopefully we can do better in the next mission.

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I was quite nervous because of the big, huge ginormous robot

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in front of me.

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And that it was about to spring into life, I was a bit worried.

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Why on earth would the recruits call these things "scrapbooks"?

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I mean, scrap to me is what I want those Kettleheads to become.

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Yeah, big piles of scrap.

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Anyway, they've told me it's important to keep a record,

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so I've assembled all the photos I can find.

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I even think I've got a hunch who this smiley chap might be.

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It seems like such a long time ago.

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75 years, to be precise. I still can't quite get my head round it.

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Still, maybe one day there will be a happy ending for this book.

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When Neuros and the Roboidz are finally defeated.

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Maybe I'll even write my own book one day.

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Hero Caleb and the Order of the Roboidz.

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That's got a nice ring to it.

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OK, Recruits. Your part in the Resistance continues here

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with the Dexterity mission.

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We need to keep a very low profile, as we've snuck into the heart of

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Future Gate's fuel store.

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If you take a peek down there, you'll see a Worker,

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otherwise known as Drone Class Roboidz.

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These guys were designed for heavy duty manual labour.

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They're incredibly tough.

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They've got thick muscles and even thicker armour.

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When it comes to brain power, they're really...not clever at all.

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In this mission, you're going to be working in pairs once more.

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Take a look at this control panel, and more importantly,

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this override key.

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All I have to do is slot it in there, and pow!

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That roboid is off on a mental safari,

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while we have control of its body.

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Your mission, Recruits, is to guide the Worker around the fuel store,

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demolishing everything in its path.

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When you get it to the fuse box, use its pincer claws to smash it open.

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You'll power it down and you can run in and grab two bio-rods.

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Kieran, Lois, you're up first. Good luck.

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Get wrecking!

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'Mission on.'

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Forward!

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Forward, forward.

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Remember, Recruits, you've got to destroy

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as much of this stuff as possible.

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Right!

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This is no time to muddle up your left and rights, Recruits.

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Forward!

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Let's see if we can take out these toxic barrels.

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Forward.

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Punch!

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You need to get a lot nearer than that, recruits.

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This is a timed mission,

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so move that worker quickly through the fuel store.

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Forward!

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Punch!

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Great stuff, let's move onto the radioactive containers.

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Left.

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Forward.

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The worker is totally under your guidance, so make sure

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you're handy with those controls.

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Forward, forward.

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That's it, let's take out those barrels.

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Kick!

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Backwards, backwards.

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Back!

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30 seconds, Recruits, you can still do it.

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Move that Roboid faster.

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Over to the nitropipes.

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Forward, forward!

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Punch!

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Ten seconds to go, Recruits, you can do it.

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Recruits, you've got to be quick.

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Forward.

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Time's up, Recruits.

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I'm afraid you failed the mission. No bio-rods for you.

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It's fun because you get to control one of these really big robots.

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We just lost focus a little bit,

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and we were giving destructions out too slowly.

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'Mission on.'

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OK, Callum and Fern, you need to destroy as many of the fuel supplies

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as you can, and get to that fusebox.

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Forward, forward.

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Punch.

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You've got to work quickly.

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Left...right.

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No, left.

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Forward.

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That's taken care of the toxic barrels,

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let's move onto the radioactive canisters.

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Forward, forward!

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Forward.

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You've got to get a move on, Recruits.

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Forward!

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Forward. Hit!

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Left.

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Take that Roboid over to the nitropipes.

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This may not be your regular remote control robot,

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but let's try and steer this nine-foot tinhead

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to its own destruction.

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Right!

0:18:210:18:22

Punch, punch!

0:18:220:18:24

Will it take these nitropipes out?

0:18:240:18:27

Punch!

0:18:270:18:28

30 seconds left, recruits.

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-Left!

-Move that Roboid faster if you want to grab those bio-rods.

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Go! Forward, forward!

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-Forward!

-20 seconds.

-Forward!

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-Forward!

-Turn!

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Forward, forward! Forward!

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-Forward!

-Run!

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-Congratulations, recruits.

-Yes!

-You should scream, Fern.

0:18:510:18:55

You and Callum powered down that Roboid.

0:18:550:18:57

Congratulations, Fern, Callum. Grab those bio-rods.

0:18:570:19:01

You've done extremely well, you worked very well as a team.

0:19:010:19:04

-How are you feeling?

-Feeling great.

0:19:040:19:06

I think our mission went really well. We got it.

0:19:080:19:10

We completed it. The Roboid was a little hard to control,

0:19:100:19:14

she didn't move as quickly as we wanted it to.

0:19:140:19:18

I really enjoyed controlling the Roboidz.

0:19:190:19:21

Because, well, you wouldn't normally be controlling one!

0:19:210:19:26

It was quite fun cos it felt like I was the actual Roboid.

0:19:260:19:30

-So this is me - the kid in the picture?

-Yes.

0:19:360:19:40

Your fifth birthday. You were a beautiful child, Caleb.

0:19:400:19:45

I don't understand.

0:19:450:19:48

How can you be my mother?

0:19:480:19:51

My name was Laura. Laura Gant.

0:19:510:19:54

It's been so long since I had that name...

0:19:540:19:56

I created Future Gate.

0:19:560:19:58

But that means...

0:19:580:20:01

That's right, Caleb.

0:20:010:20:02

I created the Roboidz.

0:20:020:20:05

All of this?! This is your fault?!

0:20:050:20:09

-In a way, yes.

-Machines that could think for themselves!

0:20:090:20:13

-Who would ever think that was a good idea?

-I built them to help humanity.

0:20:130:20:19

There were safeguards - behaviour inhibitors to stop them hurting us.

0:20:190:20:25

Yeah, good job, Mum(!)

0:20:250:20:27

Most Roboidz were built out on the mining planets,

0:20:270:20:30

shipped out in kits and built by other Roboidz.

0:20:300:20:32

But one was missing an inhibitor.

0:20:320:20:35

Let me guess, humans tried to turn it off and it didn't like that.

0:20:350:20:40

That's when the nightmare started -

0:20:400:20:42

-Gamas FI4.

-Thanks, Mum(!)

0:20:420:20:45

Thanks a bunch(!)

0:20:450:20:47

Caleb. Caleb!

0:20:470:20:51

SOBS: Caleb...

0:20:510:20:54

OK, recruits, here we are at the Future Gate recharging facility.

0:21:070:21:11

You're about to have an electrifying experience.

0:21:110:21:14

You'll work in pairs on this mission and come face-to-face with

0:21:140:21:18

the fiercest of all Roboidz -

0:21:180:21:20

the Wardroid.

0:21:200:21:21

These battle class beasts have evolved beyond their initial purpose

0:21:210:21:25

of defending humans to become engines of human destruction.

0:21:250:21:30

The aim of the mission is for you to get down there and overload it,

0:21:300:21:33

destroying it before it finishes recharging and destroys us.

0:21:330:21:37

By connecting the cables in the correct sequence,

0:21:370:21:39

you'll create a surge of electricity that will cook its goose

0:21:390:21:43

and roast its potatoes.

0:21:430:21:44

If you get that far, you'll have earned your bio-rods.

0:21:440:21:47

One each for the successful recruit.

0:21:470:21:50

Lois, Fern, you're trailing behind now, how will you defeat the boys?

0:21:500:21:53

-We're going to try hard.

-And use concentration.

0:21:530:21:57

-And especially team work.

-We're not going to tell them any more.

-OK!

0:21:570:22:00

Interesting tactics. Let's see if they work out. You two, you two,

0:22:000:22:03

get stuck in. Bring me his bolts.

0:22:030:22:05

'Mission on!'

0:22:100:22:12

Time to get overloading.

0:22:120:22:14

Let's send this Wardroid to junk metal heaven.

0:22:150:22:17

Callum and Kieran, you're creating a circuit with the blue cables.

0:22:170:22:23

Lois and Fern, you're aiming to connect the yellow cables.

0:22:230:22:27

Yeah, this one's it!

0:22:270:22:29

Connect the cables in the right order so we can send a surge of

0:22:290:22:32

power through this charging machine and toast that metal head.

0:22:320:22:35

Every cable must be correctly connected.

0:22:350:22:39

There are five connections to make.

0:22:440:22:46

Only one combination will work.

0:22:460:22:49

Have Fern and Lois got the right one?

0:22:520:22:54

Is that the right connection?

0:22:540:22:55

Is that right? Push it in?

0:22:550:22:58

Yes, this has to be the right one. Push it in.

0:22:580:23:01

It isn't going in.

0:23:010:23:04

The battle class Wardroid is one of the most dangerous in Future Gate.

0:23:040:23:07

-Push that one...

-Yeah.

0:23:070:23:11

That Wardroid is charging up. We have to overload its circuits

0:23:110:23:15

before it gets a chance to activate.

0:23:150:23:16

That is the right one.

0:23:160:23:18

It's in, go!

0:23:180:23:20

-This is the right one.

-Are you sure?

0:23:200:23:22

Talk clearly to each other, recruits, you have to move fast!

0:23:240:23:28

That's it! Go, go, go!

0:23:280:23:30

-That was the right one.

-Where was it?

0:23:300:23:33

-Right, it's in.

-Let's go.

0:23:330:23:35

Lois and Fern have got one.

0:23:350:23:37

Three... Three and a five.

0:23:370:23:40

You have to work at speed. We don't want that Wardroid powering up

0:23:400:23:43

and attacking you.

0:23:430:23:45

Lois and Fern, you still have four connections to make.

0:23:450:23:49

Callum and Kieran, you only have three cables left to connect.

0:23:490:23:52

THEY SHOUT

0:23:550:23:57

Two bio-rods up for grabs for the first team to pull that lever.

0:23:570:24:01

-Fern, this isn't it.

-It is!

0:24:040:24:05

-I looked at it.

-Right, it's in.

0:24:050:24:08

Recruits, you can't force the connections.

0:24:080:24:11

They have to be the right ones to work properly.

0:24:110:24:14

It's in, go!

0:24:140:24:15

-Two, three.

-Kieran onto their fourth, you're doing well, guys.

0:24:150:24:19

-Here's two, three.

-Ah!

0:24:190:24:21

-On?

-Hang on, hang on...

0:24:210:24:24

Lois and Fern still having difficulties.

0:24:240:24:26

-No, no, look here.

-It's just the one.

-This one.

-Got it.

0:24:260:24:31

Hang on, this - this!

0:24:310:24:34

The Wardroid is almost powered up, get to it!

0:24:340:24:36

Complete this mission, fast!

0:24:360:24:39

This one, yes, it's in!

0:24:390:24:40

OK, are the girls catching up?

0:24:400:24:42

BOYS: Yes, it's in! Go.

0:24:420:24:44

Callum and Kieran are on their last connection.

0:24:440:24:47

-Is it a big three?

-Lois and Fern, you have to move fast.

0:24:470:24:50

Go to the next one.

0:24:500:24:53

It's in, go! Run!

0:24:530:24:56

Kieran, Callum, throw that switch!

0:24:560:24:59

POWER SURGES AND CRASHES

0:24:590:25:01

Get in there, guys, grab those bio-rods.

0:25:060:25:09

Congratulations, you made short work of that Wardroid.

0:25:090:25:12

Good team work, well done. How do you feel?

0:25:120:25:14

-I feel great.

-Great.

0:25:140:25:16

I was really pleased we beat the girls cos it was boys V girls.

0:25:160:25:20

I think we work well as a team cos

0:25:200:25:22

we were helping each other if one of us got stuck.

0:25:220:25:26

Quite nice, losing with a friend, not by yourself!

0:25:260:25:30

We were originally thinking of going on our own but I'm glad we didn't.

0:25:300:25:35

It wouldn't have worked out as well.

0:25:350:25:38

We were really happy with what we did and how far we got,

0:25:380:25:40

even though the boys won.

0:25:400:25:42

Go, boys!

0:25:420:25:44

Bing-bong! Good morning, shoppers, and welcome to Roboidzon's.

0:25:460:25:50

Today in aisle two, we have special offers on rust accelerant spray,

0:25:500:25:53

just perfecting for rusting your Roboid to perfection.

0:25:530:25:57

In fresh produce we have half-price chickens - robot chickens. Squaaawk!

0:25:570:26:01

HE CLUCKS

0:26:010:26:04

What?! You can't get the staff nowadays.

0:26:040:26:07

The same cannot be said of you, recruits. You've done extremely well

0:26:070:26:11

in your first missions. Particularly you, Callum.

0:26:110:26:13

You are ruling the roost with four bio-rods, congratulations.

0:26:130:26:17

But things are about to get nasty.

0:26:170:26:19

Phase two is coming up and the name is appropriate because we'll be

0:26:190:26:23

'phasing' one of you guys out of Mission 2110.

0:26:230:26:26

You recruits need to prepare

0:26:260:26:27

yourselves for the toughest challenge Future Gate has to offer.

0:26:270:26:31

The Vaporiser!

0:26:310:26:34

The Roboidz must be destroyed.

0:26:340:26:37

They are the enemy and they'll stop at nothing to harm you.

0:26:370:26:40

If you're brave enough to face the Vaporiser, you will face danger.

0:26:400:26:44

But you will have the chance of victory. One false move,

0:26:440:26:48

one wrong step will end your mission

0:26:480:26:50

and perhaps even your very existence!

0:26:500:26:53

That's what's in store for my recruits in the next phase of their

0:26:560:26:59

mission. Rather them than me.

0:26:590:27:01

My resistance grows stronger with each passing day.

0:27:010:27:04

I already have one elite recruit, Millie,

0:27:040:27:07

to join me for the final battle.

0:27:070:27:09

There we will take down Neuros and her band of not-very-merry Roboidz

0:27:090:27:13

once and for all. I can't wait for that day!

0:27:130:27:17

'Neither can I, Caleb.

0:27:190:27:20

'Because on that day, I will finally destroy you!

0:27:200:27:25

'More fool you, Caleb, to think that second time round you can defeat me.

0:27:250:27:31

'Think again, Caleb.

0:27:310:27:36

'Think again, pretty boy!

0:27:360:27:39

'Think again, pretty boy!'

0:27:390:27:41

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