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# In an ordinary sofa in an ordinary room | 0:00:02 | 0:00:04 | |
# Are extraordinary heroes who are standing by to zoom... | 0:00:04 | 0:00:08 | |
# To wherever they are needed They are speeding out today | 0:00:08 | 0:00:11 | |
# The Numberjacks are on their way | 0:00:11 | 0:00:13 | |
# They will help you with your problems | 0:00:15 | 0:00:18 | |
# They are waiting for your call | 0:00:18 | 0:00:21 | |
# No problem is too big for them | 0:00:21 | 0:00:24 | |
# No problem is too small | 0:00:24 | 0:00:26 | |
# Things may all be going wrong but you can bet it's not for long | 0:00:26 | 0:00:29 | |
# The Numberjacks are on their way | 0:00:29 | 0:00:32 | |
# The Numberjacks are on their way! # | 0:00:32 | 0:00:35 | |
You're not moving enough, Four! | 0:00:35 | 0:00:38 | |
-When there's music, you have to keep moving around! -I am moving around! | 0:00:38 | 0:00:43 | |
Not like I'm moving around. MUSIC STOPS | 0:00:43 | 0:00:46 | |
Three, the music's stopped. | 0:00:46 | 0:00:49 | |
You're supposed to be a statue now. | 0:00:49 | 0:00:52 | |
Oops. | 0:00:52 | 0:00:54 | |
-You're still moving. -So are you! You're wobbling! | 0:00:54 | 0:00:59 | |
I'm not wobbling, I'm as still as a sta.... | 0:00:59 | 0:01:04 | |
-I won! -Not fair. | 0:01:04 | 0:01:07 | |
-Let's play again. -Ah, look, Zero wants to play too. | 0:01:07 | 0:01:13 | |
Come on, Zero, come and join us. | 0:01:13 | 0:01:15 | |
When the music plays, you have to move. | 0:01:15 | 0:01:18 | |
And when the music stops, you stand as still as a statue. OK? | 0:01:18 | 0:01:23 | |
Huh? | 0:01:23 | 0:01:24 | |
Music, start! MUSIC STARTS | 0:01:24 | 0:01:27 | |
-Off we go! -You have to move now, Zero, watch me! | 0:01:27 | 0:01:32 | |
MUSIC STOPS | 0:01:41 | 0:01:42 | |
You didn't stop in time. I won! | 0:01:42 | 0:01:45 | |
No, Zero won, look at him! | 0:01:45 | 0:01:49 | |
Wow, that is a cool freeze. | 0:01:50 | 0:01:55 | |
Well done, Zero, you're really good at this. | 0:01:55 | 0:01:59 | |
Music, start! MUSIC STARTS | 0:01:59 | 0:02:02 | |
You can move now, Zero. | 0:02:02 | 0:02:04 | |
Zero? Are you OK? | 0:02:04 | 0:02:08 | |
He looks like a real statue. | 0:02:08 | 0:02:11 | |
What's the matter with him? | 0:02:11 | 0:02:14 | |
-Zero! Can you hear us? -Say something! | 0:02:14 | 0:02:19 | |
Hm? | 0:02:19 | 0:02:20 | |
Thank goodness, had us worried there. | 0:02:20 | 0:02:24 | |
He wasn't really playing at all. | 0:02:24 | 0:02:26 | |
He was just thinking about... nothing, I suppose. | 0:02:26 | 0:02:31 | |
BEEPING Someone's calling in. | 0:02:31 | 0:02:33 | |
Let's go! | 0:02:33 | 0:02:35 | |
Hm? | 0:02:35 | 0:02:38 | |
Come on, you two. An agent's spotted a problem. | 0:02:50 | 0:02:55 | |
It's Agent 34. | 0:02:58 | 0:03:00 | |
-Something's going wrong. -Not for long! | 0:03:00 | 0:03:03 | |
Some stuff has stopped working. | 0:03:03 | 0:03:06 | |
Hold on, I'm putting it on screen. | 0:03:06 | 0:03:09 | |
His car's stopped. | 0:03:15 | 0:03:18 | |
His robot's stopped working. | 0:03:25 | 0:03:28 | |
Now this car's got stuck. | 0:03:31 | 0:03:35 | |
-Fancy a trip, Six? -Don't mind if I do. | 0:03:35 | 0:03:38 | |
-OK, Six is going. -Preparing for launch. | 0:03:38 | 0:03:41 | |
# We've got a problem. What shall we do? | 0:03:41 | 0:03:46 | |
# Who's going out there? Who do we choose? | 0:03:46 | 0:03:48 | |
# Here's a problem we need to fix | 0:03:48 | 0:03:51 | |
-# Who's going out there? -Number six. # | 0:03:51 | 0:03:54 | |
SIREN BLARES | 0:03:54 | 0:03:57 | |
Just checking the room's clear. | 0:04:18 | 0:04:21 | |
Clear for launch. | 0:04:24 | 0:04:25 | |
ALL: Six, five, four, four, three, two, one, zero! | 0:04:31 | 0:04:38 | |
Looking for a six to land on. | 0:04:42 | 0:04:45 | |
Found some sixes...got one! | 0:04:48 | 0:04:52 | |
Did the trick. | 0:04:55 | 0:04:58 | |
-It's getting stranger. -On my way. | 0:04:58 | 0:05:01 | |
Look at the blocks. | 0:05:01 | 0:05:04 | |
And the pencils. | 0:05:09 | 0:05:11 | |
And this book's spinning. | 0:05:15 | 0:05:18 | |
Now, that's really weird. | 0:05:19 | 0:05:21 | |
So in this room, we've got a remote control buggy, a wind-up toy, | 0:05:21 | 0:05:26 | |
and a car on the garage ramp. And they're all stuck. | 0:05:26 | 0:05:30 | |
And we've got building blocks, pencils, | 0:05:30 | 0:05:32 | |
and a book that are hopping all over the place! | 0:05:32 | 0:05:35 | |
Agents ringing in! > | 0:05:35 | 0:05:37 | |
Agent 52 here, something's gone wrong in the park. | 0:05:37 | 0:05:40 | |
The roundabout won't spin any more. | 0:05:42 | 0:05:45 | |
It's not much fun here. | 0:05:45 | 0:05:47 | |
On my way. | 0:05:47 | 0:05:49 | |
Oh no, not more problems. | 0:05:51 | 0:05:55 | |
Check out this cafe. | 0:05:55 | 0:05:57 | |
Things on the table are moving about. | 0:06:02 | 0:06:05 | |
THREE: His sausages are dancing! | 0:06:06 | 0:06:09 | |
This is a very funny bin! | 0:06:09 | 0:06:12 | |
It's chasing him! | 0:06:27 | 0:06:30 | |
I'm here. | 0:06:30 | 0:06:31 | |
Things are stopping and going all over the park. | 0:06:31 | 0:06:34 | |
That bin's spooky. | 0:06:34 | 0:06:37 | |
-It's spooky. -I just said that. | 0:06:37 | 0:06:40 | |
No, it really is spooky. Look! | 0:06:40 | 0:06:44 | |
Hello, everyone! | 0:06:44 | 0:06:46 | |
I'm back! | 0:06:46 | 0:06:49 | |
ALL: Spooky Spoon! | 0:06:49 | 0:06:52 | |
# Oh oh, one, two, three | 0:06:52 | 0:06:54 | |
# She's mean, she's bossy, she's very cruel | 0:06:54 | 0:06:57 | |
# She thinks she's great She think she's cool | 0:06:57 | 0:07:00 | |
# She's only plastic but she thinks she's fantastic | 0:07:00 | 0:07:05 | |
# Who does she think she is? | 0:07:05 | 0:07:07 | |
# Spooky Spoon! # | 0:07:07 | 0:07:10 | |
Ha ha ha ha! Hee hee hee hee! | 0:07:10 | 0:07:13 | |
Right, I'm going after her. | 0:07:13 | 0:07:16 | |
If she keeps mixing things up, anything could happen. | 0:07:16 | 0:07:21 | |
Spooky Spoon might make the birds stop flying, | 0:07:21 | 0:07:25 | |
when they're in mid-air! | 0:07:25 | 0:07:28 | |
She might make the dancing cow stop dancing! | 0:07:30 | 0:07:33 | |
And then, she'd just be the cow! | 0:07:33 | 0:07:38 | |
And if you were moving house, Spooky might make the house move with you. | 0:07:38 | 0:07:45 | |
We've got to stop Spooky. | 0:07:51 | 0:07:53 | |
-Before she stops anything else! -Too late, look at this lot! | 0:07:53 | 0:07:57 | |
ENGINE REVS | 0:08:04 | 0:08:06 | |
Mad round here. | 0:08:11 | 0:08:12 | |
I can't find Spooky Spoon anywhere! | 0:08:12 | 0:08:15 | |
There she is! | 0:08:15 | 0:08:17 | |
Oh, I'll have a nice rest on the roundabout. | 0:08:17 | 0:08:22 | |
Ah! | 0:08:22 | 0:08:25 | |
So peaceful. | 0:08:25 | 0:08:27 | |
Since I made it stop, no one else has been near it! | 0:08:27 | 0:08:33 | |
SHE CHUCKLES | 0:08:33 | 0:08:36 | |
We'll have to sort her out later. | 0:08:36 | 0:08:38 | |
First we need to get everything back to normal. | 0:08:38 | 0:08:41 | |
SIX: Brain gain! | 0:08:41 | 0:08:44 | |
Hello, Zero. Got to get this machine going. | 0:08:44 | 0:08:48 | |
# Brain gain, brain gain | 0:08:53 | 0:08:56 | |
# To solve a problem, use our brain | 0:08:56 | 0:08:58 | |
# The way to get your brains all linking | 0:08:58 | 0:09:00 | |
# Up together, joined up thinking. # | 0:09:00 | 0:09:02 | |
Getting brain power now. | 0:09:02 | 0:09:05 | |
Make the moving thing slow down and stop. | 0:09:09 | 0:09:11 | |
Put something on the machine that doesn't move very much. | 0:09:11 | 0:09:15 | |
Think, think! What doesn't move much, Zero? | 0:09:15 | 0:09:20 | |
Hm. | 0:09:20 | 0:09:22 | |
Of course! You! | 0:09:22 | 0:09:24 | |
Right, Zero, see if you can make these things as still as statues. | 0:09:24 | 0:09:29 | |
Like you! | 0:09:29 | 0:09:31 | |
Watch that pointer on the machine. | 0:09:31 | 0:09:33 | |
When it touches zero, the stopping brain gain will fire off. | 0:09:33 | 0:09:38 | |
Ready, Zero? And go! | 0:09:38 | 0:09:42 | |
It's working, look! | 0:09:43 | 0:09:45 | |
Keep doing nothing, Zero! | 0:09:45 | 0:09:47 | |
Brilliant, what's next? | 0:10:05 | 0:10:07 | |
Say no more. | 0:10:10 | 0:10:12 | |
Right, Zero, this is the big one. | 0:10:12 | 0:10:15 | |
Hm. | 0:10:15 | 0:10:17 | |
Hurry up! | 0:10:17 | 0:10:19 | |
We're nearly there, come on, Zero! | 0:10:19 | 0:10:23 | |
ALL: Hooray! | 0:10:37 | 0:10:42 | |
OK, now how do we get the other things moving again? | 0:10:42 | 0:10:45 | |
How about something in the machine that never stops moving? | 0:10:45 | 0:10:49 | |
Yes, me, me, me! | 0:10:49 | 0:10:52 | |
I can do this! | 0:10:52 | 0:10:53 | |
-You've got to get the arrow up to three. -No problem. | 0:10:53 | 0:10:58 | |
Done it. | 0:11:00 | 0:11:02 | |
Now for the street and the park. | 0:11:08 | 0:11:11 | |
She's on a roll, here comes the brain gain, Six. | 0:11:16 | 0:11:19 | |
Yes, and now the roundabout. | 0:11:26 | 0:11:29 | |
-Watch out, Spooky's there. -Here I go! | 0:11:29 | 0:11:32 | |
What? What is going on? | 0:11:40 | 0:11:44 | |
Three, can you make it go any faster? | 0:11:44 | 0:11:47 | |
We might be able to get rid of Spooky if you can. | 0:11:47 | 0:11:50 | |
-Getting tired. -Help her, everyone! | 0:11:50 | 0:11:54 | |
-Faster, faster. -Go faster. | 0:11:54 | 0:11:57 | |
Faster, fast as you can. | 0:11:59 | 0:12:01 | |
Ahhhhhh... | 0:12:06 | 0:12:09 | |
Oh! | 0:12:09 | 0:12:11 | |
ALL: Yeah! | 0:12:11 | 0:12:13 | |
-Did I do it? -You did fine. -Come back, Six. | 0:12:13 | 0:12:17 | |
All clear for landing. | 0:12:22 | 0:12:24 | |
ALL: One, two, three, four, five, six! | 0:12:27 | 0:12:32 | |
Well done, Six. | 0:12:37 | 0:12:39 | |
You sorted that Spooky Spoon out. | 0:12:39 | 0:12:42 | |
I couldn't have done it without Three, she was fantastic. | 0:12:42 | 0:12:46 | |
And Zero, he helped too. | 0:12:46 | 0:12:49 | |
Yeah. | 0:12:49 | 0:12:50 | |
Let's see it all on screen. | 0:12:50 | 0:12:52 | |
In the house, some toys got stuck. | 0:12:52 | 0:12:56 | |
And some that shouldn't move started moving. | 0:12:56 | 0:12:59 | |
I went to have a look, then other strange things happened. | 0:12:59 | 0:13:04 | |
-Everything got stuck. -It was Spooky Spoon! | 0:13:04 | 0:13:09 | |
And she was mixing up other things too. | 0:13:09 | 0:13:12 | |
She made the sausages dance. | 0:13:12 | 0:13:15 | |
-And she made the litter bin chase the poor man. -Funny! | 0:13:15 | 0:13:19 | |
But we sorted everything out. Zero and Three had to work very hard. | 0:13:19 | 0:13:24 | |
And we sorted Spooky Spoon out too! | 0:13:24 | 0:13:26 | |
So Three, want to play Musical Statues again? | 0:13:28 | 0:13:31 | |
Now that's something you don't see every day. | 0:13:36 | 0:13:39 | |
I'll play with you, come on! | 0:13:39 | 0:13:41 | |
Can you find three things that move by themselves? | 0:13:41 | 0:13:44 | |
And three things that don't move at all? | 0:13:44 | 0:13:47 | |
And any problems, call the Numberjacks! | 0:13:47 | 0:13:50 | |
# The Numberjacks are on their way | 0:14:00 | 0:14:02 | |
# The Numberjacks are on their way! # | 0:14:02 | 0:14:05 | |
Subtitles by Rebecca Rahman Red Bee Media 2007 | 0:14:05 | 0:14:09 |