Wee Three, Phone Home Numberjacks


Wee Three, Phone Home

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# In an ordinary sofa in an ordinary room

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# There are extraordinary heroes who are standing by to zoom...

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# To wherever they are needed They are speeding out today

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# The Numberjacks are on their way

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# They will help you with your problems

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# They are waiting for your call

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# No problem is too big for them

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# No problem is too small

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# Things may all be going wrong but you can bet it's not for long

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# The Numberjacks are on their way

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# The Numberjacks are on their way! #

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OK, One - the Hoverdice rolls itself.

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One, two, three...

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four, five, six.

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Whatever number comes up,

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you move that many places down the Numbertrack. Ready?

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OK, Hoverdice - please roll.

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It's two.

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You move two squares.

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No! One, one!

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Yes, all right. You like the number one.

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If we ask the Hoverdice very nicely...

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One!

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-One!

-And you're on square number one.

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Let's see what number you move this time.

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Oh! Lovely number!

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It's a three. But the number you like is one.

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One!

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Oh, all right!

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Very good. Now you're on square number two.

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And another roll...

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Six!

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-One! One! One!

-All right, all right!

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One.

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And we finally arrive at square number three.

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Lovely.

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BEEPING

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Oh! We'll do some more another time. Bye!

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Here we go - a call coming in.

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Agent 108 here.

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-What's happening?

-Things are going wrong.

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But not for long!

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-Have a look.

-Hold on. I'm putting it on screen.

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-'They look all right.

-Yes, but...

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'What do they want that for?

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'I don't think she DOES want it.

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-'They've got another thing!

-Not very interesting.

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-'Another thing! That's three silly things they've got.

-Oh, dear!'

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They definitely need some help, Agent 108.

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And it's not just her.

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Oh!

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-'That's strange.

-So's that.'

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Oh! Oh! Ooh!

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'And that's very strange.'

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OK. We're definitely sending someone.

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Thank you.

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I've just got a feeling it ought to be...Number Three!

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Yes, yes, yes!

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-Yes, yes, yes!

-Excuse me.

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It's time for launching.

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# Hey, hey!

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# We've got a problem What shall we do?

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# Who's going out there? Who do we choose?

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# Need to get out there Who will it be?

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-# Who's going out there?

-Number Three! #

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Just checking the room's empty.

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Here we go.

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Three, two, one...

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zero!

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I'm scanning for a three.

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Scanning those numbers...

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Found a three!

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Hup! Oh, yes!

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-Number Three has arrived.

-Watch out for more problems.

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Agent 12 here. There are grown-ups having trouble now.

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'Putting them on screen.

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'Wow!

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'Weird!

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TOOT!

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'This is all very strange.'

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TOOT-TOOT!

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I'm here, I'm here!

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Good. We're going to need you.

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'Whoa!

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'Oh!

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'This is definitely odd.'

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I can deal with it.

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Yes, but first we've got to work out what's going on.

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-Agents, can you see any patterns?

-Agent 63 here.

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I think it's something to do with threes.

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Putting it up on screen.

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People get one thing, then two things, then three things.

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And they do three things too.

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One move, then two moves, then three moves.

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One, two, three...

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like the first three squares on the Numbertrack.

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We need to know who's causing the problem.

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EVIL LAUGHTER Oh! I think I know!

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The Puzzler!

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Data on screen.

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GURGLING

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# Let me tell you what I'm talking about

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# The Puzzler, the Puzzler He's got a twisted mind

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# His bubbles mean trouble If you get trapped inside

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# You'd better start thinking

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# If the Puzzler has got you

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# Cos if you can't solve the puzzle

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# The Puzzler will solve you! #

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I-I'm not scared of YOU, Mr Puzzler!

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Well, how lovely, little Three!

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You're as brave as brave can be.

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We know how you're making trouble.

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HE BLOWS A BUBBLE

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So, what's the pattern? Do you know?

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Come on, quickly! It's time to show.

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It's one thing, then two things...

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then three!

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Oh, very good. So I won't trap you.

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If I had hands, I'd even clap you!

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-More trouble with things.

-Maybe we should count them this time.

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TOOT-TOOT!

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'She's got one, two, three... and now four things.

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'Five!

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'Six!

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'Four, five...then six.

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'He did one, two... three moves.

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'And that's four!

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-'Five...

-Six!

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'Four, five, six.'

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-We know the pattern.

-Let's tell Three right away.

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Hang on. I can't get through to Three at the moment. No contact.

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-Maybe Brain Gain could get through.

-Good idea.

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-Send the Brain Gain to Three to help her.

-Firing up Brain Gain.

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BUBBLING

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The next part of the pattern is...

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four, five, six.

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Sending Brain Gain.

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Well, the Brain Gain has left here, but I'm not sure it's arrived.

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We've got to help Three solve the Puzzler's challenge.

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It's one, two, three, then four, five, six.

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If the Puzzler keeps making things follow the pattern,

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anything could happen!

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A car might have one steering wheel,

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then two...

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Oh!

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..then three!

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And the driver wouldn't know which one to use.

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Oh, er... BEEP-BEEP!

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Or the Dancing Cow might start dancing with four legs...

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and get leg number five, and leg number six!

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Then the next thing might be...

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-Quick!

-Oh!

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I'm worried, Five. There's still no contact with Three.

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-Time for an emergency call.

-Ready to broadcast to all Numberjacks.

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Calling all Numberjacks.

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We've lost contact with Three.

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Well, little Three! You're on your own.

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So what's the pattern? Do you know?

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Well, it was one, two, three...

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And?

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Uh...I, uh...

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Wait a minute! The dice!

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The dice showed one, two, three...

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then four, five, six!

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But what comes next? Tell me quick.

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What comes after four, five and six?

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Oh! I don't know.

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Nothing comes after six on the dice.

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Oh!

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-Calling all Numberjacks!

-Three's moved. We don't know where she is.

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She's got to contact us somehow.

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I'll keep trying.

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I've got to hide till I can answer the puzzle.

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What's after one, two, three,

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four, five, six?

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Ha-ha!

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Wait a minute.

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There's one, two, three,

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four, five, six...

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seven, eight, nine!

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That's how the pattern goes on.

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Seven, eight, nine!

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All Numberjacks, we're getting the message - seven, eight, nine!

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Well, my friend, at last it's time.

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-What's the pattern?

-Seven, eight, nine!

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Huh! It seems you know it.

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But you don't win unless you show it.

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Oh! How can I show seven, eight and nine?

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-Like this!

-And this!

-And this!

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Wow!

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I didn't expect that to happen.

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Huh! You've certainly shown the pattern. But I'm not done!

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There's still time for having fun...with seven, eight, nine!

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No, Puzzler - your tricks aren't kind.

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But they're such fun.

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Seven, eight, nine!

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-No, Puzzler.

-It's time to put everything back to normal.

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-Well done, everybody!

-Send in Brain Gain.

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'Start the pattern - one, two, three.

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'Back to normal is what you see.

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'Go on with the pattern - four, five, six.

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'Everything is being fixed.

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'Finish the pattern - seven, eight, nine.

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'Everything is looking fine.'

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No more fun! It's such a bore.

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All the things are back to nor...mal!

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That's the end of my little show.

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Time for you-know-who to go.

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Come back now, Three - and Seven, Eight, Nine.

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One, two, three, four,

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five, six, seven, eight, nine!

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-Well done, everyone.

-Glad you're all right, Three.

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-Thanks to Seven, Eight and Nine.

-We've got it all on screen.

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They had one, two, three silly things.

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And they did one, two, three funny moves.

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It was all the Puzzler's fault!

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Then the pattern was four, five and six things and moves.

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But I worked out the next bit of the pattern,

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and Seven, Eight and Nine arrived.

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Then everything was back to normal.

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OK, Zero,

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you tell us when to start the pattern.

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Go!

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-One!

-Two!

-Three!

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-Four!

-Five!

-Six!

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-Seven!

-Eight!

-Nine!

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Hurray!

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I wonder, how would the pattern carry on?

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Try and find out and call the Numberjacks.

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Subtitles by Red Bee Media Ltd

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# The Numberjacks are on their way

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# The Numberjacks are on their way! #

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