Episode 6 Relic: Guardians of the Museum


Episode 6

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The British Museum, London.

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By day, visitors come to see the treasures. But by night,

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it's a different story.

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Aaaah!

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I sense three children approaching.

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They're here!

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Welcome to the British Museum!

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You are about to begin an incredible journey.

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Let me introduce myself. I'm Agatha, your tour guide.

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I'm much like the tour guides by day except I only do the nightshift.

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I'm looking for brave children to become guardians of the museum.

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I think you three might just have what it takes. What are your names?

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-I'm Isaac.

-I'm Georgia.

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-Maryam.

-Where have you come from?

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-ALL: Leeds.

-Welcome. You must wonder why you've been summoned here.

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Listen carefully. You have just one night to find the secrets of a relic

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held deep within these walls. You will face three challenges.

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Each challenge will unlock a vision about your relic.

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Pass and you will all see it. Fail and it will be seen by just one

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and you will have only their memory to rely on.

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Your knowledge of the visions will be tested in the final battle,

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when you face the Dark Lord.

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Succeed and you will become guardians of the museum

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and receive the Golden Scarab.

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Fail and you will become relics, part of the museum forever.

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AGATHA!

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That's the Dark Lord! He'll be sending his dark forces to find you.

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Time for your first challenge.

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Beware of the shadows. Follow me!

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Come on, chaps!

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Run as fast as you can, children!

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-My dark forces WILL seek you out.

-EVIL LAUGH

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Right. Let's stop here, but keep on the lookout.

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Those dark forces could be hidden in any shadow.

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To learn about your relic, you must see a vision. And to do that

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you must complete a challenge. Your first one takes place in a land

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that made this beautiful mask. Hold on nice and tight. Tighter!

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I don't want to lose any of you. Are you ready? Off we go!

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Ooh! Goodness me!

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Now that was a textbook landing.

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This pyramid belongs to the Aztec god Tlaloc.

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He won't be happy we're here. The challenge is this pyramid puzzle.

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All sides have to match with their colours. If you hear a thunderclap,

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you've woken Tlaloc, so you must run to these plinths,

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lie down and freeze. The clock will stop.

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He might come in and cause havoc.

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And one of you could be picked out at random and taken out of the game.

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Once he's gone, the clock continues.

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You must have a completed pyramid after 90 seconds in order to pass.

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If you pass, all three of you will see the vision. If you fail,

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only one of you will see it. Understand all that?

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-Yes.

-Right. You only have 90 seconds, team.

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You can go in 3, 2, 1, go!

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Go, go, go! Come along!

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You must work together as a team. Georgia's lifting that on her own.

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See which one goes first.

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-Round there.

-Jolly good advice. Make sure the sides match.

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-OK, put it in. Push it!

-Good, good, good.

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-OK. One, two, three pieces...

-THUNDERCLAP

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Quick! Quick! Hide! That's Tlaloc! Stay completely still.

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No! He's taken Isaac!

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Oh, we've lost Isaac! Never mind. You'll have to do without him.

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Come on, girls.

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Remember how it goes now.

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Green on this side. Just under 60 seconds.

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-Do those sides match?

-No.

-Come along.

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That's it. Very good work.

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-Which one goes next?

-Georgia! This one!

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-Georgia!

-One, two, three pieces. This is the fourth piece.

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-THUNDERCLAP

-Heavens! Run! Hide! Stay very still.

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No! He's going for Georgia!

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Go, go, go, team! He's come for her!

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Come along! We're running out of time, chaps!

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This is against the clock.

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30 seconds. Only 30 seconds.

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-You're nearly there. Doing very well.

-That other one.

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-THUNDERCLAP

-He's in a very bad mood indeed!

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Look out! He's coming for Maryam! Go, chaps!

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Go! OK. You saw where they fell.

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It's a race against time now.

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Come along! Communicate with each other!

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10, 9...

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Come along. Which one's next?

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-Last one on there! Quick, quick, quick!

-Come on!

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Oh, team!

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We were so very close.

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The last piece is in your hand! Oh, I can hardly believe it.

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I was so tense there. Place it on top for old times' sake.

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-Oh, dear. All three of you... One, two. Where's the other one?

-There.

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Oh. Come along. Let's get you out.

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Come on.

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Come on, hurry. Up you pop.

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I'm afraid you did fail, so only one of you can see that vision.

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It's not the end of the world. Just choose someone with a good memory.

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You must decide who that will be.

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-Me.

-You've got a good memory?

-Yes.

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-Are you all sure?

-Yes.

-Then I'll send you both back to the museum.

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Now, hold on to the torch.

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Keep an eye out for the dark forces.

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Where are we? I don't know.

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Georgia, it is all down to you. Your whole team is relying on you.

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We unlock a vision like so.

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Stand up nice and straight. Jolly good.

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I'll say a simple rhyme. Hold on to the torch and do as I say.

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Secrets and mysteries we are ready to receive. Deep breath in.

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Hold on tight. Close your eyes. And see!

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The vision begins...

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I know this place - it's Anglo-Saxon England over 1,000 years ago.

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Look - a Saxon warrior lies dying.

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I sense death.

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The warrior is dead. I sense great wealth.

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A helmet, sword and shield.

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The warrior's belongings are prepared for burial beside him.

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This is a burial worthy of a great leader. We're leaving.

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We're coming back to the museum. Back to the museum...

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Oh! Oh, goodness me.

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So, Georgia,

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you and you alone have seen the first vision.

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You need to remember everything for your team-mates. Where are they?

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Team? Oh, there you are. Georgia, tell them everything you remember.

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Well, we went to England and it's in Anglo-Saxon times.

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And there was a knight and he died

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so his armour got buried in the sand and there was loads of crows.

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OK, so remember everything, chaps.

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It will come in very handy when you meet the Dark Lord.

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We're not safe here any longer. On to your second challenge!

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So Georgia has seen the first vision,

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but will you remember everything she told you?

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Quick! Back, back, back!

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Look. There's a dark force. There's no other way round.

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We have to run past him. Wait for a gap.

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Ready?

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Go! Quick as you can! Quick, quick!

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OK, it's just you and me now.

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OK, let's go! Quickly!

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-Aaaah!

-Quick, Georgia! Up the stairs!

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OK, right. Is everyone all right?

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Phew! We must remain vigilant at all times

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if we are to see the next two visions. Now, your next challenge.

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Off to Ancient China. Hold on tight, chaps. Come on! OK, you ready?

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Good. Off we go.

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Ooh! Goodness me!

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Right, did everyone make it? We've got one, two...

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-Who's missing?

-Georgia!

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-Down here!

-She's there!

-What are you doing in there?

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I told you guys to hold on. Dear me.

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This is Ancient China. Isn't it magnificent?

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That looks like a place to sit.

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The spirits of four dragons have been trapped. You must free them.

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They've been trapped in four of these blocks of wood.

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To free them, take a block and place it on these plinths.

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Then give it a jolly good chop!

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If there's a dragon inside, it will look like this.

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And the spirit will light one of these four lanterns.

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You must free all four dragons in 60 seconds in order to pass.

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-Does that all make sense? Good. Who's going to go first?

-Me.

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You are, Maryam? Up you come. You have just 60 seconds, team.

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You can go in three, two, one. Go!

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-Go, Maryam!

-That's it!

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Very good. And...

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That's disappointing. Come along, keep moving.

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Any joy? No! Oh, dear.

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-Come along, Isaac! Come along!

-Come on!

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Oh, dear! Come along, Maryam.

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Quick as you can, team.

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-Oh, dear!

-Come on, Georgia!

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30 seconds left. You can do it, team! Oh, yes!

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-That's one!

-Come on, Isaac!

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Very good. That's two! We want two more. Come on.

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-It's a jolly hard one, isn't it? Come along.

-Yaaah!

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10, 9, 8...

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Come along! Another one!

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5, 4...

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Oh!

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Oh, team! Oh, how disappointing. Come along over here.

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Oh, dear. Come over here, Georgia.

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That was a frenzy. All over the place. Team, what happened?

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It's difficult to predict.

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You only managed to free two dragons. What does it mean?

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Only one of you can see the vision.

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-You have to decide as a team who that's going to be.

-Isaac.

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-Isaac.

-Why Isaac?

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-We think he's got a good memory.

-Ladies, you go back to the museum.

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Hold on tight. Don't touch anything and keep an eye out for dark forces.

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-Where are we?

-It's scary. The dark forces could be round here.

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Now I will say a simple rhyme. Hold the torch and do as I say.

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Secrets and mysteries we are ready to receive. Deep breath in.

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Hold on tight. Close your eyes. And see!

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The vision begins... A woman, she is sleeping.

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She's having strange dreams. What's she dreaming of?

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The dead warrior! Wearing his mysterious helmet. He's outside.

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In the grounds of her house. She awakes.

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Now she's writing a letter. She seems anxious.

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"My nights are sleepless and cursed with these strange dreams.

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"Every night the same dream. A Saxon warrior stood on the same mound.

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"I am convinced there is something buried there. Please help.

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"Your assistance is needed. Yours sincerely, Edith Pretty."

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The image is fading. We're coming back to the museum.

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Back to the museum. Back to the museum.

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Oh! Goodness me!

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So, Isaac, you and you alone have seen the second vision.

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You need to remember everything to tell your team-mates.

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-Where are they?

-I don't know.

-There you are!

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-OK, Isaac, tell them everything you remember.

-This woman's sleeping.

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It was in 1938.

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She was dreaming about this Saxon person standing outside

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with a spear and a shield, standing on this big mound.

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Georgia, do you remember anything on the map? Where this takes place?

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-I think it was Sutton Hoo.

-Sutton Hoo? OK.

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That's something to bear in mind. Keep this locked away in your heads.

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You will have to answer three questions to get the Golden Scarab

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and become guardians of the museum!

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Fail and you will belong to the Dark Lord forever. We're not safe.

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On to your next challenge. Follow me, chaps. Come along.

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Isaac has seen the second vision. Don't forget all that he told you.

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It's way past your bedtime!

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OK. Your time at the museum is almost at an end.

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Before we... Ssh!

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The dark force - don't move.

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OK, it's gone. Now you have just one challenge to complete.

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If you want to defeat the Dark Lord, you must see that final vision.

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Your final challenge takes place in North America,

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where this pole was carved from a giant cedar tree.

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The owl at the top is a guardian animal,

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obtained in a ritual known as a vision quest. How very apt.

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Come along, chaps. It's off to North America.

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Quick. Are you ready? Good. Off we go.

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Ooh! Goodness me! I do like travelling by torch.

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Out of the way of the fire. Now where are we?

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Welcome to North America! Take a seat. Can any of you tell me

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-what this is?

-A tipi.

-It is indeed a tipi.

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Traditionally, these were home to many Native American people.

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Today it's a perfect setting for your third challenge.

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I'm going to call on the ancestors of the Native American people.

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They will send us three objects. You must decide what they were for.

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You must get at least two right in order to pass.

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If you pass, I hardly need say, all three of you see the vision.

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If you fail, only one of you does. Ready? OK. Let us begin.

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Ancients, please send us the first object.

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Here we go. Have a good look. Now is it...

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Such as this one.

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or is it...?

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-It couldn't have been a shield.

-Or a fly swatter.

-OK.

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So you're all going with...

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OK. Jolly good. We'll place that there.

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There we go. Onto the second object.

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Ancients, please send us the second object.

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There we go. A very small object this time.

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There we go, Isaac. Now...

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What do you think that might be used for?

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Any ideas? No ideas? Is it...

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Or is it...?

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-Go with the fishing rod? Fishing rod.

-Talk me through your thinking.

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-Because...

-If you pulled the fishing rod back, it'd kill the animal

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by putting it in its mouth there.

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Jolly good. Just pass it here.

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There we go. Place that there. And your definition here.

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Ready for your third object? OK?

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Ancients, please send us the third object.

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-Wow!

-Look at this. Would you like to take that, Isaac?

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Take a good look at it. Be very careful.

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-It looks very colourful.

-It is, isn't it?

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-There's an eagle.

-Now was it...?

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Is it...?

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Or is it...?

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The eagle could stand for a posh... Like a Prime Minister.

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-A posh person.

-What will you go with?

-Talking stick.

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-Ok, a stick held by people at council meetings?

-Yes.

-Yes.

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Let's place that there. And there's your definition. So...

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How many have you got right? You thought this was a decoration.

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It is a shield used in battle!

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Oh, that's disappointment, but never mind.

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You thought this was a fish hook.

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It was a hook for catching fish! Give yourselves a round of applause.

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Very good, indeed. You need this one to be right to pass.

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You thought it was a stick held at council meetings. It was...

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..a stick held at council meetings! Jolly good!

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2 out of 3. That, chaps, is a pass! Very good news, indeed.

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I'm so pleased. What does that mean?

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-We can all see the vision.

-All three of you. Jolly good.

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We can't put our ankles together, but we can sit up straight.

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Sitting up straight? Jolly good. OK.

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Secrets and mysteries we are ready to receive. Deep breath, hold tight.

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Close your eyes. And see!

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A vision begins... We're in the grounds of Edith Pretty's house.

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Look - an archaeologist. He's digging.

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Excavating the mound Edith saw in her dream.

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I sense a secret is about to be discovered.

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A great ship! It must be the burial site of the Saxon warrior.

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More is uncovered. Ornate treasures and his magnificent helmet,

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a symbol of his wealth and status,

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which will become known as the Sutton Hoo helmet.

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The image is fading. We're coming back to the museum.

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Back to the museum.

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Oh, goodness me. So what do you remember, chaps?

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I don't know if it was a man or a woman putting his spade down

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and digging and he found a ship. And that could be the helmet.

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I would agree with you. Very well done.

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You need to remember everything about the Sutton Hoo helmet

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to defeat the Dark Lord. Now we must journey to face him.

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Time for your final battle.

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I can sense the dark forces descending on the Great Court.

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Come along, chaps. This is the safe way. Follow me.

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So all three visions seen,

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but now it's time to face ME!

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EVIL LAUGHTER

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OK, this is it. This is your final battle.

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Good luck, chaps. I just need to summon the Dark Lord.

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The Moon shines bright and darkness reigns.

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I bring three children here. Their minds are sharp, the visions seen,

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Dark Lord awake - we challenge thee!

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Agatha! You bring me more children.

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They look too sleepy to fight me. This will be easy.

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-They've done very well.

-Silence!

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-Do you think they have the knowledge to defeat me?

-Yes, absolutely!

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As you wish. Let the battle commence!

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Three visions you have seen of a relic.

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I shall ask you questions about it.

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Three correct answers will earn your freedom

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and you will become guardians of the museum. Three incorrect answers

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and you shall never leave! You will become relics yourselves

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and remain here for all time! Georgia, step forward!

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-It's time for the first question.

-You can do it.

0:24:160:24:20

The warrior was from which period of history?

0:24:240:24:28

Sutton Hoo.

0:24:320:24:34

-Let us see.

-'It's Anglo-Saxon England.

0:24:340:24:38

'Over 1,000 years ago!'

0:24:380:24:41

Now Georgia belongs to me! Sutton Hoo was the place.

0:24:430:24:48

The warrior was Anglo-Saxon.

0:24:480:24:51

You've lost one team-mate. We need three right to defeat the Dark Lord.

0:24:510:24:57

Let's see who he calls next.

0:24:570:24:59

Isaac, step forward.

0:24:590:25:02

There was a woman having strange dreams. What was her name?

0:25:090:25:14

-Pass.

-Ha ha ha!

0:25:170:25:19

Let us see what you failed to remember!

0:25:190:25:23

"Please help. Your assistance is needed. Yours, Edith Pretty."

0:25:230:25:29

The woman's name was Edith Pretty.

0:25:300:25:33

Now two of you belong to me!

0:25:330:25:36

It's all down to you now. You need to get three questions right

0:25:360:25:41

to defeat the Dark Lord. Good luck.

0:25:410:25:44

-Maryam, approach.

-Good luck, Maryam.

0:25:440:25:47

What large structure was buried with the warrior?

0:25:540:25:57

The ship.

0:25:570:25:59

Let us see.

0:25:590:26:02

'I sense a secret is about to be discovered. A great ship!

0:26:020:26:08

'The burial site of the warrior!'

0:26:080:26:10

You still need two more, child.

0:26:100:26:13

Prepare for your next question.

0:26:130:26:16

In which year did Edith Pretty write the letter about her strange dreams?

0:26:170:26:22

1938.

0:26:240:26:26

Let us see.

0:26:260:26:28

'It's the year 1938. She's writing a letter. She seems anxious.'

0:26:300:26:36

Your final question.

0:26:380:26:41

Get it right and you win. Get it wrong and you fail

0:26:410:26:45

and belong to me! Name three pieces of armour buried with the warrior.

0:26:450:26:51

The helmet. Em...

0:26:520:26:55

The helmet...

0:26:560:26:58

The...

0:26:580:27:00

ship. And...

0:27:000:27:03

-I don't know the rest.

-Let us see.

0:27:040:27:09

'I sense great wealth. A helmet, sword and shield.'

0:27:090:27:14

Ha ha ha ha! You have been defeated!

0:27:140:27:20

-Now you shall never leave!

-NO! No-o-o-o-o!

0:27:200:27:24

You shall become relics forever.

0:27:240:27:27

Yes, Agatha, you have failed.

0:27:270:27:31

-My darkness reigns supreme!

-I will return. More children will come.

0:27:310:27:36

And I will be waiting. Ha ha ha ha!

0:27:360:27:40

Oh, I can't believe the Dark Lord won!

0:27:400:27:44

They were SO close.

0:27:440:27:47

I need more children to fight him. We can defeat him, chaps.

0:27:470:27:52

Until next time... Following on.

0:27:520:27:57

Email [email protected]

0:27:580:28:01

Three children from Leeds are summoned to the British Museum in London to meet the spooky tour guide Agatha. Together they have just one night to uncover the secrets of a relic held inside the museum, but they are not alone - dark forces are out to get them. Defeat the Dark Lord and they become Guardians of the museum; fail and they shall never leave!


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