Browse content similar to 30/11/2013. Check below for episodes and series from the same categories and more!
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hubbub of a modern city. Now, time for a look at how we might | :00:00. | :00:00. | |
interact with our computers in the future. It is time for Click. | :00:00. | :00:14. | |
This week, the machines that read our thoughts and our faces. We'll | :00:15. | :00:43. | |
find out how we might be interacting with our computers in the future. We | :00:44. | :00:48. | |
find out how virtual owlet it can help it to scrim and eight. `` | :00:49. | :00:57. | |
virtual reality. And, we will help you create your own personal museum | :00:58. | :00:58. | |
in Web scape. The way we communicate with our | :00:59. | :01:08. | |
devices has changed radically in the past decade. No need to type complex | :01:09. | :01:14. | |
commands into your keyboard any more, even the mouse is coming and | :01:15. | :01:22. | |
endangered species. These days, we touch our smart phones, way that our | :01:23. | :01:26. | |
consoles, swipe out tablets. With an even talk to them. Yes, machines are | :01:27. | :01:32. | |
getting a whole lot smarter at interacting with us on our terms. | :01:33. | :01:41. | |
Welcome to Click, I'm Spencer Kelly. And welcome to the human interaction | :01:42. | :01:45. | |
lab at Bristol University, where researchers are already working on | :01:46. | :01:51. | |
what comes next. It is a computer display that floats in the air. One | :01:52. | :01:55. | |
of several projects we have seen around the world to project images | :01:56. | :01:58. | |
onto a curtain of mist, turning it into a hovering screen. It is touch | :01:59. | :02:06. | |
sensitive, too. They sought. A motion detector tracks your fingers | :02:07. | :02:08. | |
and allows you to drag things around and even rotate them. The suggestion | :02:09. | :02:13. | |
here is that several people each have their own personal Miss screen, | :02:14. | :02:17. | |
and work collaboratively, dragging objects to and from a central is | :02:18. | :02:23. | |
flat display. There is a lot of research into human computer | :02:24. | :02:26. | |
interaction, making waves around the world. This woman has been in | :02:27. | :02:31. | |
research of some of it, and she started in the bathroom. | :02:32. | :02:38. | |
Traditionally, water and technology don't mix, which is why don't take | :02:39. | :02:41. | |
my iPAQ to the bar. But these researchers have come up with the | :02:42. | :02:47. | |
way to interact in the bath with technology, without worrying about | :02:48. | :02:48. | |
getting it wet. I will show you. This is called the Aquatop display. | :02:49. | :03:13. | |
It proves there is more to human interaction and just talk and touch. | :03:14. | :03:18. | |
There is quite a bit of kit than it that fanfare of lights, sound and | :03:19. | :03:25. | |
splashing. First, a projector assigns an image onto the water's | :03:26. | :03:29. | |
surface. Right now, Clearwater doesn't work as well as this opaque | :03:30. | :03:37. | |
solution. Next, a Microsoft connect camera detects what shape by making | :03:38. | :03:41. | |
with my hands. Finally, a computer takes the data and uses it to | :03:42. | :03:47. | |
control the game. Those are waterproof speakers. The plan is to | :03:48. | :03:52. | |
bring this to market in the next few years. Certainly, it would make | :03:53. | :03:56. | |
part`time even more fun than it is already. TRANSLATION: I think this | :03:57. | :04:01. | |
is one of the characteristics of Japanese people. There is a strong | :04:02. | :04:05. | |
Japanese bathing culture where we enjoyed bathing for a long time in a | :04:06. | :04:10. | |
deep bath. By using this aqua club display at the same time of | :04:11. | :04:13. | |
bathing, we hope people abroad will find out how in bathing in a tub can | :04:14. | :04:21. | |
be. There is certainly something pleasing about interacting with | :04:22. | :04:23. | |
virtual things in the physical world. Even in this, the first | :04:24. | :04:28. | |
version of the display, I love the feeling of picking up my pictures | :04:29. | :04:31. | |
and dropping them back into the water. Playing with this interface | :04:32. | :04:35. | |
left me wanting more from the rest of my tech. Happily, I'm not alone. | :04:36. | :04:40. | |
There is a whole branch of research dedicated to how we interact with | :04:41. | :04:43. | |
machines, called human computer interaction. Here is one example of | :04:44. | :04:50. | |
research in this area. The inform machine from MIT's tangible media | :04:51. | :04:56. | |
labs. It consists of 900 moving blocks, and the engineering to | :04:57. | :05:01. | |
control them. How they move depends on what is happening in front of | :05:02. | :05:07. | |
this camera. The machine translates those hands waving onto the matrix | :05:08. | :05:11. | |
of blocks, allowing this ball to be moved potentially from anywhere in | :05:12. | :05:14. | |
the world. Things can be moved by anything. Obviously the prototype | :05:15. | :05:19. | |
isn't quite portable yet, they are working on it. These mobile devices | :05:20. | :05:26. | |
will become shape changing user interfaces. So as opposed to just | :05:27. | :05:30. | |
the pictures on the screen is changing, the physical form could | :05:31. | :05:34. | |
change again. We built this system here to prototype some of those | :05:35. | :05:36. | |
interactions with cheap changing user interfaces. Those interfaces | :05:37. | :05:43. | |
might be a while off, but if you are first to predict how human | :05:44. | :05:46. | |
interaction might evolve, there is clearly going to be money in it, and | :05:47. | :05:50. | |
there is no shortage of companies taking an interest. Like Fujitsu. | :05:51. | :05:55. | |
Its prototype project images onto real`world items like maps and | :05:56. | :06:01. | |
brochures. And, Sharp are experimenting with the concept of | :06:02. | :06:04. | |
home appliances appearing to be pleased to see us. Imagine that | :06:05. | :06:08. | |
washing machine over their ecstatic at the mere thought of being filled | :06:09. | :06:14. | |
with dirty laundry! Alright, while this might be a little too intimate | :06:15. | :06:18. | |
for some, the happy appliance concept indicates one possible | :06:19. | :06:22. | |
direction. A more emotional take on user interfaces. Take this software, | :06:23. | :06:30. | |
which has been around for a while. It recognises facial expressions. As | :06:31. | :06:34. | |
the user interface, it could connect to the heating system and turn up at | :06:35. | :06:37. | |
average when are sad. The thing is, why stop there? Facial expressions | :06:38. | :06:42. | |
are, to an extent, under the conscious control of the user, so it | :06:43. | :06:46. | |
is not much of a leap for machines to read and analyse unconscious | :06:47. | :06:51. | |
signals like brainwaves. In fact, it this Japanese company made these | :06:52. | :06:55. | |
wearable cat is that do exactly that. The ears perk up when certain | :06:56. | :07:03. | |
brainwave patterns are detected. Their new concept device aims to | :07:04. | :07:06. | |
give our brain control of a video recorder, without your pesky | :07:07. | :07:10. | |
conscious thoughts getting in the way. Reach a certain level of | :07:11. | :07:15. | |
excitement, and bang, your device will automatically remember it for | :07:16. | :07:22. | |
you. The potential for human /computer interaction is huge enough | :07:23. | :07:27. | |
to be funded by big companies and academic research, but seemingly now | :07:28. | :07:30. | |
the technical details, there is one more thing to deal with. Any | :07:31. | :07:34. | |
progress depends on just how much we are prepared to merge with the | :07:35. | :07:41. | |
machine. LJ Rich with some amazing | :07:42. | :07:47. | |
technology. We will have more from the lab here a bit later, but first | :07:48. | :07:54. | |
up, a look at this weeks tech news. Potty mouthed XBox One users who | :07:55. | :07:57. | |
post video clips to its upload studio that includes wearing, are | :07:58. | :08:01. | |
finding that Xbox live accounts have been suspended, or their access to | :08:02. | :08:05. | |
some features has been restricted by Microsoft. The tech giant has made | :08:06. | :08:11. | |
it the move in an attempt to maintain a clean, safe and fun | :08:12. | :08:15. | |
environment or all users. If the bad news that there is no swearing in | :08:16. | :08:19. | |
games? A study carried out by the American psychological Association | :08:20. | :08:22. | |
has claimed that playing computer games has many positive effects on | :08:23. | :08:26. | |
children, and in some cases the more violent the game, the more | :08:27. | :08:30. | |
beneficial the effect. The report also stated that certain types of | :08:31. | :08:34. | |
game can help people learn problem`solving skills and | :08:35. | :08:38. | |
creativity. The UN human rights committee has unanimously voted to | :08:39. | :08:41. | |
protect the human right opera does it against unlawful surveillance. `` | :08:42. | :08:51. | |
privacy. It was sponsored by Brazil and Germany, both countries that | :08:52. | :08:54. | |
have had their leaders spied on. And, if you have ever been kept | :08:55. | :08:58. | |
awake at night wondering what the US President would look like an | :08:59. | :09:01. | |
animated form, then your dream day has finally arrived. President Obama | :09:02. | :09:08. | |
was on a tour of the DreamWorks animation studio in California, when | :09:09. | :09:10. | |
he was confronted by an alien who had a very familiar voice. Not a bad | :09:11. | :09:20. | |
performance, but I don't think he will be troubling the Academy Awards | :09:21. | :09:25. | |
just yet. We often talk about gadgets that can | :09:26. | :09:29. | |
change the way we go about our lives. How many of them can actually | :09:30. | :09:37. | |
change the way that we in? A recent study into innate or ingrained | :09:38. | :09:40. | |
racism in white people has found that spending just ten minutes in a | :09:41. | :09:44. | |
particular virtual world can actually change the way that a view | :09:45. | :09:51. | |
people with different coloured skin. Can virtual reality really cure | :09:52. | :09:56. | |
racism? We have been to Barcelona to find out. | :09:57. | :10:03. | |
What do you see when you look at these faces? We might not want to | :10:04. | :10:09. | |
hear it, but in this multicultural world, scientists say many of us | :10:10. | :10:13. | |
continue to have an inbuilt racial bias. They call it implicit racism. | :10:14. | :10:20. | |
It may be unconscious, but it skews our judgements and decisions all the | :10:21. | :10:27. | |
time. The result could be that discrimination, it could sometimes | :10:28. | :10:37. | |
be worse. Now, a team at the University of Barcelona are | :10:38. | :10:40. | |
exploring how technology could help people overcome this implicit | :10:41. | :10:45. | |
racism. Participants were put into a simple virtual world, where their | :10:46. | :10:49. | |
body movements were tracked using a capture suit. But the body they had | :10:50. | :10:55. | |
in this world had dark skin. This virtual world may look simple, but | :10:56. | :10:59. | |
scientists say it has a massive impact when you are in it, and I | :11:00. | :11:04. | |
want to experience it myself. I'm not an ideal participant in this, | :11:05. | :11:07. | |
because I knew what it was all about, so at the start I very much | :11:08. | :11:11. | |
noticed that most skin was dark. Now, the longer I have been in this | :11:12. | :11:18. | |
environment, it doesn't come into it any more. I look at myself, and now | :11:19. | :11:23. | |
it feels more like me. It doesn't matter what colour my skin is. When | :11:24. | :11:30. | |
we embodied light`skinned people in a dark skinned body, there implicit | :11:31. | :11:35. | |
racial bias decreased. The type of body you have seems to influence how | :11:36. | :11:38. | |
you behave, what your thoughts are, and so on. It may be used to | :11:39. | :11:45. | |
actually help people to have these implicit bias is, to recognise they | :11:46. | :11:49. | |
have these, and also to reduce them. It can also be used for various | :11:50. | :11:52. | |
kinds of rehabilitation, to give people experience is, in package | :11:53. | :11:56. | |
experience is that they can never have. The virtual world scientists | :11:57. | :12:04. | |
are now building are becoming more responsive and realistic. It is also | :12:05. | :12:11. | |
getting cheaper to do. The team here use a Unity 3`D game system, | :12:12. | :12:17. | |
combined with a much hyped oculus script headmounted display. This is | :12:18. | :12:23. | |
certainly causing a stir in the technical world. I think the most | :12:24. | :12:30. | |
likely way is that it is embedded in games. While its use outside the lab | :12:31. | :12:37. | |
may be some way off, scientists are finding interesting ways to use this | :12:38. | :12:40. | |
technology to explore and modify behaviour. In one experiment, | :12:41. | :12:45. | |
football fans were put into a pub where Fite was starting. They found | :12:46. | :12:50. | |
that supporters were more likely to break it up if someone who supported | :12:51. | :12:59. | |
their own team was involved. Calmed down! What's going on here? | :13:00. | :13:06. | |
Scientists say there is still a long way to go, but what is clear is that | :13:07. | :13:10. | |
virtual reality provides a stepping stone towards better ever be with | :13:11. | :13:20. | |
others in the real world. Melissa looking at the technology that is | :13:21. | :13:22. | |
hoping to make us more understanding. Meanwhile, it is time | :13:23. | :13:34. | |
for a game of virtual bat and ball. The weird thing is, a connection if | :13:35. | :13:38. | |
you're the ball. The problem with controlling our devices using | :13:39. | :13:41. | |
gestures is that your fingers don't actually connect with anything. | :13:42. | :13:52. | |
That's unless you use this device. It uses ultrasound to make points in | :13:53. | :14:05. | |
space vibrate. If your finger is there you will feel a weird buzzing | :14:06. | :14:08. | |
sensation. It doesn't feel like there is anything solid, but when I | :14:09. | :14:12. | |
pinched the right spot in the hour, it feels like someone is lowering | :14:13. | :14:15. | |
the tips of my fingers with a straw. The team behind this hopes to do | :14:16. | :14:21. | |
more than just create a buzz. In the future you will be able to feel | :14:22. | :14:34. | |
different temperatures and textures. There is an established grammar for | :14:35. | :14:38. | |
using interfaces, pinching and zooming and scrolling. We would like | :14:39. | :14:43. | |
to create a similar vocabulary for the way people feel their devices. | :14:44. | :14:48. | |
For example, something is wet, something is dangerous. The idea I | :14:49. | :14:54. | |
could feel this and it will Tommy some information. I could feel what | :14:55. | :14:59. | |
was happening in a tennis game, or understand how the Grand Prix or | :15:00. | :15:02. | |
feel the spin on the ball. Or the grip or friction on the road. That | :15:03. | :15:07. | |
would be fantastic. Lingy Professor Mike Fraser. There is something we | :15:08. | :15:29. | |
all interact with on a daily basis. We take a car for a spin that wants | :15:30. | :15:33. | |
to sing you a song. Imagine your car as a musical instrument with music | :15:34. | :15:37. | |
like this. Created by your journey. That's what this experience does. It | :15:38. | :15:53. | |
composes music based on my driving, so speed, steering, and where I am | :15:54. | :15:56. | |
makes a difference to the sound they get. A series of assets have been | :15:57. | :16:02. | |
created by an electric music band. It uses data that is taken from the | :16:03. | :16:05. | |
engine management system to mix these together. Your speed, revs and | :16:06. | :16:12. | |
other information all play their part in conducting the orchestra. | :16:13. | :16:15. | |
The idea is that the music actually flows like music. The purpose is to | :16:16. | :16:20. | |
re`examine our relationship with the road. Everyone has driving | :16:21. | :16:27. | |
experiences. We wanted to emulate that moment. The music keeps making | :16:28. | :16:41. | |
the jump. Combination does not feel very good. The app is not available | :16:42. | :16:47. | |
for consumer release, but the technology is being considered as | :16:48. | :16:49. | |
something that could appeal to car manufacturers in the future. If | :16:50. | :16:52. | |
you're worried about it encouraging you to put your foot on the gas, it | :16:53. | :16:56. | |
isn't as simple as the faster you drive, the faster the music gets. In | :16:57. | :17:03. | |
the development process, we looked at a number of changes in the music. | :17:04. | :17:10. | |
Some subtle, some less subtle. Subtle changes were there to | :17:11. | :17:14. | |
maintain the integrity of the music. I'm not finding it quite as relaxing | :17:15. | :17:25. | |
as I expected it to be. It's fun, but the music is not varying that | :17:26. | :17:28. | |
much. That was when I was driving. When the professional took me for a | :17:29. | :17:31. | |
spin, the experience was pretty different. Aside from the adrenaline | :17:32. | :17:36. | |
rush, the musical was more intense. I'm not sure it will join my dodgy | :17:37. | :17:44. | |
music collection any time soon. I can confirm that her music | :17:45. | :17:52. | |
collection is just Robbie Williams. And songs that are more than four | :17:53. | :17:56. | |
decades old. Talking of questionable artistic taste, Kate Russell has an | :17:57. | :18:02. | |
interesting site that allows you to correct your favourite gallery and | :18:03. | :18:15. | |
museum pieces from around the world. I am not suggesting you should go | :18:16. | :18:20. | |
around throwing ancient relics out, but if you want to pick and choose | :18:21. | :18:24. | |
which cultural treasures to keep. The Google art project has just the | :18:25. | :18:31. | |
tool for you. Search by keyword, collections artist or explore | :18:32. | :18:34. | |
galleries curated by other users, or create your own collection. New | :18:35. | :18:38. | |
digital exhibits are being launched all the time, but this week's | :18:39. | :18:43. | |
release of a series celebrating Spain's influence in the USA over | :18:44. | :18:51. | |
the past half millennia. Scroll through beautiful images and | :18:52. | :18:54. | |
full`screen glory and when you see something you like, you can click | :18:55. | :18:59. | |
straight through to the museum or gallery page for you can browse | :19:00. | :19:01. | |
through the rest of the exhibits listed. If you are lucky enough to | :19:02. | :19:07. | |
be planning a trip, it links to a map so you can see where the host | :19:08. | :19:12. | |
museum or gallery is for each piece. It links to the official websites | :19:13. | :19:15. | |
for more information and details of what else they have on show. People | :19:16. | :19:34. | |
run for all sorts of reasons. To keep fit, compete, so they can eat | :19:35. | :19:39. | |
cake. Even walking is great exercise. Design and inspiring brute | :19:40. | :19:48. | |
with the help of this website. With you are looking for a gentle 2`mile | :19:49. | :19:52. | |
stroll Ray hardcore half marathon in job, put in your desired distance | :19:53. | :19:57. | |
and browse dozens of options near where you are. And there are nearly | :19:58. | :20:04. | |
2 million routes listed across the globe contributed by users. As well | :20:05. | :20:07. | |
as the Web tour, you could download the iPhone application which uses | :20:08. | :20:12. | |
GPS to guide and track you on a route. It is not free but definitely | :20:13. | :20:17. | |
a very useful downloads if you like to go walking or running new travel | :20:18. | :20:23. | |
new. One select it, you can use the GPS to follow the map, making sure | :20:24. | :20:28. | |
you do not get lost. There are training plans a few are preparing | :20:29. | :20:31. | |
for a race or want to shoot for a fitness goal, they have also | :20:32. | :20:34. | |
recently added. Bendi routes for those who like to run with a Hurree | :20:35. | :20:47. | |
companion. `` very companion. While you are out and about, why not make | :20:48. | :20:51. | |
yourself useful by downloading the project no application on my recent | :20:52. | :20:57. | |
Android. This ambitious initiative wants to harness the power of the | :20:58. | :21:02. | |
crowd to explore and document wildlife in its natural habitat | :21:03. | :21:09. | |
right across the globe. The project is backed by National Geographic, | :21:10. | :21:14. | |
using the latest technology to encourage a new generation of nature | :21:15. | :21:18. | |
lovers to go out and explore the world around them, in the process | :21:19. | :21:23. | |
the information they collect and be back to the website will play a | :21:24. | :21:27. | |
really important part in helping conservationists protect global | :21:28. | :21:38. | |
biodiversity. This Sunday as Advent Sunday. The official start of the | :21:39. | :21:41. | |
countdown to Christmas. You do not need to celebrate the holiday to | :21:42. | :21:46. | |
take advantage of Advent 2013, 25 Christmas applications. Download on | :21:47. | :21:53. | |
your iPhone or android handset to get a top`notch family friendly | :21:54. | :21:57. | |
application free every day until the 25th of December. And for the | :21:58. | :22:04. | |
scientist in your life, from the 1st of December, the Royal institution | :22:05. | :22:08. | |
is running an Advent colander on its website that picks up the theme of | :22:09. | :22:15. | |
this you's Christmas lecture, life fantastic. It reveals a new video | :22:16. | :22:20. | |
each day about the chromosomes in our cells and how they make up who | :22:21. | :22:28. | |
we are. Kate Russell, if you ask nicely, she will give you the | :22:29. | :22:32. | |
genetic sequence for Christmas pudding. All of her links are | :22:33. | :22:38. | |
available at our website if you miss them. That's it from the laboratory. | :22:39. | :22:49. | |
I am off to invent something dangerous. Thank you for watching | :22:50. | :22:50. | |
and see you next time. December is here. And winter, three | :22:51. | :23:16. | |
months which for statistical purposes make up meteorological | :23:17. | :23:19. | |
winter. A quiet start, things will be different by the end of this | :23:20. | :23:25. | |
week. A quiet start to December and winter because of high pressure | :23:26. | :23:28. | |
around. Plenty of cloud filtering south over the United Kingdom. If | :23:29. | :23:30. | |
you enjoyed some sunshine on Saturday, you will not have it but | :23:31. | :23:34. | |
despite the cloud, it will be mainly dry. For early risers, some drizzly | :23:35. | :23:37. | |
outbreaks towards western coasts and hills. A few brighter breaks when | :23:38. | :23:46. | |
the sun is up in eastern Scotland and north`east England. | :23:47. | :23:48. |