Browse content similar to 21/06/2014. Check below for episodes and series from the same categories and more!
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Got a way of hearing gunfire in the most concealed of places? | 0:00:02 | 0:00:04 | |
I'm all ears. | 0:00:04 | 0:00:06 | |
This week on Click, we're listening out for the latest tech | 0:00:20 | 0:00:24 | |
being used in the battle against gun crime. | 0:00:24 | 0:00:27 | |
Tired of losing your friends at a festival? | 0:00:27 | 0:00:29 | |
We'll try out the app that could help you to stay in touch. | 0:00:29 | 0:00:33 | |
There's yet more E3 video games madness. | 0:00:33 | 0:00:37 | |
And we have the app that aims to keep you dry in Webscape. | 0:00:37 | 0:00:41 | |
Welcome to Click. I'm Spencer Kelly. And welcome back to Los Angeles. | 0:00:45 | 0:00:49 | |
Did you know that this is the US's second most populous city, | 0:00:49 | 0:00:53 | |
the first being New York? | 0:00:53 | 0:00:55 | |
And, like many large cities, | 0:00:55 | 0:00:57 | |
LA grapples with two very urban predicaments - | 0:00:57 | 0:00:59 | |
an understaffed police department and gun violence. | 0:00:59 | 0:01:03 | |
And, together, they create a lethal problem. | 0:01:03 | 0:01:05 | |
This isn't the first time that we've covered guns on Click. | 0:01:08 | 0:01:11 | |
Who can forget the world's first 3D-printed firearm, | 0:01:11 | 0:01:15 | |
which was made last year by the open source advocate | 0:01:15 | 0:01:18 | |
and crypto-anarchist, Cody Wilson? | 0:01:18 | 0:01:20 | |
And, just earlier this month, | 0:01:21 | 0:01:23 | |
we looked at some of the smart technology | 0:01:23 | 0:01:25 | |
that was hoping to create a safer type of weapon. | 0:01:25 | 0:01:29 | |
But, as we reported at the time, even the development of those guns | 0:01:29 | 0:01:32 | |
has caused a fair amount of controversy here in the US. | 0:01:32 | 0:01:36 | |
Firearms are a hot topic for debate - | 0:01:36 | 0:01:39 | |
a debate that occupies the very highest corridors of power. | 0:01:39 | 0:01:43 | |
It's not even possible to get even the mildest restrictions | 0:01:43 | 0:01:46 | |
through Congress and that's... We should be ashamed of that. | 0:01:46 | 0:01:50 | |
Of the thousands of illegal shootings across the country | 0:01:50 | 0:01:53 | |
each year, the majority are in metropolitan areas, | 0:01:53 | 0:01:56 | |
where it can be difficult for the police to respond quickly | 0:01:56 | 0:02:00 | |
and accurately to the sound of gunfire. | 0:02:00 | 0:02:03 | |
Especially because, again, like most cities, | 0:02:03 | 0:02:05 | |
there are plenty of places just off the beaten track | 0:02:05 | 0:02:08 | |
which are out of sight of the cops. | 0:02:08 | 0:02:10 | |
But LA has a bit of help on its side. | 0:02:10 | 0:02:13 | |
Something called gunshot detection technology. | 0:02:13 | 0:02:16 | |
Sumi Das has been looking at the sensors serving | 0:02:16 | 0:02:19 | |
as law enforcement's ears on the streets. | 0:02:19 | 0:02:22 | |
RAPID GUNFIRE | 0:02:23 | 0:02:24 | |
Shots ring out. | 0:02:24 | 0:02:26 | |
They're heard at this Northern California surveillance centre, | 0:02:26 | 0:02:30 | |
but were actually fired thousands of miles away, in Puerto Rico. | 0:02:30 | 0:02:34 | |
We pioneered the concept of using collaborative sensors | 0:02:34 | 0:02:38 | |
to be able listen to and detect impulsive noises, gunshots, | 0:02:38 | 0:02:41 | |
and be able to triangulate on the exact location | 0:02:41 | 0:02:45 | |
from where those gunshots have happened. | 0:02:45 | 0:02:47 | |
It's called ShotSpotter and it was developed by SST. | 0:02:47 | 0:02:52 | |
When a gun is fired outdoors in one of the 80 places | 0:02:52 | 0:02:56 | |
where ShotSpotter sensors are installed, an alert is triggered. | 0:02:56 | 0:03:00 | |
I guess I'm wondering how many times it might make a mistake, | 0:03:00 | 0:03:03 | |
how often the technology might mistake fireworks | 0:03:03 | 0:03:06 | |
or a car that's backfiring for a gunshot. | 0:03:06 | 0:03:09 | |
The computer's actually about 80% accurate. | 0:03:09 | 0:03:12 | |
And, er... | 0:03:12 | 0:03:14 | |
that's why we put the human into the loop. | 0:03:14 | 0:03:17 | |
Acoustic experts at SST's Incident Review Centre | 0:03:17 | 0:03:21 | |
verify that the noises are indeed gunshots. | 0:03:21 | 0:03:25 | |
They further pinpoint the shooter's location, | 0:03:25 | 0:03:28 | |
then send that information to local authorities, | 0:03:28 | 0:03:31 | |
all in less than a minute. | 0:03:31 | 0:03:34 | |
If we can get police out there quicker, | 0:03:34 | 0:03:36 | |
perhaps when the perpetrators are still there, | 0:03:36 | 0:03:39 | |
or collect evidence quicker, get to victims quicker, | 0:03:39 | 0:03:44 | |
that will have long-term benefits for the overall crime rate. | 0:03:44 | 0:03:48 | |
The sensors, which SST couldn't show us for security reasons, | 0:03:48 | 0:03:52 | |
are mounted high on rooftops or utility poles to prevent tampering. | 0:03:52 | 0:03:57 | |
They use GPS to establish the exact time of gunfire. | 0:03:57 | 0:04:02 | |
That sound will arrive at each sensor at a different time. | 0:04:02 | 0:04:06 | |
We use that time difference to start drawing hyperbolas. | 0:04:06 | 0:04:10 | |
Where the hyperbolas intersect | 0:04:10 | 0:04:12 | |
is the solution of where our shooter is. | 0:04:12 | 0:04:14 | |
For law enforcement, | 0:04:14 | 0:04:15 | |
ShotSpotter offers an extra ear to the ground, | 0:04:15 | 0:04:18 | |
but that advantage is lost when a shooter enters a building, | 0:04:18 | 0:04:22 | |
so SST is piloting an indoor gunshot detection system, called SiteSecure, | 0:04:22 | 0:04:29 | |
to be used in places like airports and schools. | 0:04:29 | 0:04:33 | |
And because this is automated, they can initiate protocols. | 0:04:33 | 0:04:38 | |
For instance, if this were a school, | 0:04:38 | 0:04:41 | |
they could initiate a lockdown process. | 0:04:41 | 0:04:45 | |
But real-time information carries a cost. | 0:04:45 | 0:04:48 | |
Oakland, California, struggles with street violence, | 0:04:48 | 0:04:51 | |
yet it's considering scrapping its outdoor ShotSpotter system, | 0:04:51 | 0:04:55 | |
which runs 260,000 a year. | 0:04:55 | 0:04:58 | |
Privacy advocates are critical of ShotSpotter's constant monitoring. | 0:05:00 | 0:05:05 | |
We know that ShotSpotter can pick up conversations, | 0:05:05 | 0:05:08 | |
but I would like to know more about the capabilities of the equipment. | 0:05:08 | 0:05:13 | |
How exactly are the microphones activated? | 0:05:13 | 0:05:16 | |
Where is the data going? Who is reviewing it? | 0:05:16 | 0:05:19 | |
Still, some cities, like San Francisco, | 0:05:19 | 0:05:22 | |
are expanding ShotSpotter coverage. | 0:05:22 | 0:05:25 | |
Without ShotSpotter, we're dependent upon someone to call 911. | 0:05:25 | 0:05:30 | |
We would be responding to where that person called from, | 0:05:30 | 0:05:33 | |
not necessarily where the shots actually came from. | 0:05:33 | 0:05:36 | |
ShotSpotter data is also admissible in court | 0:05:36 | 0:05:39 | |
and has been used to obtain convictions. | 0:05:39 | 0:05:43 | |
Even with these benefits, though, the question remains - | 0:05:43 | 0:05:46 | |
can ShotSpotter make a difference, | 0:05:46 | 0:05:48 | |
as authorities take aim at the growing problem of gun violence? | 0:05:48 | 0:05:52 | |
Sumi Das with a fascinating way of keeping that place | 0:05:56 | 0:06:00 | |
just that little bit safer. | 0:06:00 | 0:06:02 | |
OK, there's more from Click in California in a couple of minutes, | 0:06:02 | 0:06:05 | |
after this week's Tech News. | 0:06:05 | 0:06:08 | |
The internet trade in images that show child sex abuse | 0:06:08 | 0:06:11 | |
is now an epidemic, according to | 0:06:11 | 0:06:13 | |
the head of the global initiative to combat the problem. | 0:06:13 | 0:06:16 | |
Police officers from around the world | 0:06:16 | 0:06:18 | |
serve on the Virtual Global Taskforce | 0:06:18 | 0:06:20 | |
and its chairman, Ian Quinn, | 0:06:20 | 0:06:22 | |
told the BBC there's been an explosion in cases | 0:06:22 | 0:06:25 | |
handled by US authorities, | 0:06:25 | 0:06:27 | |
with a raid by officers in Los Angeles alone | 0:06:27 | 0:06:30 | |
happening on average every other day. | 0:06:30 | 0:06:32 | |
Specialised internet tracking technology is now being | 0:06:32 | 0:06:35 | |
used by American officers to pinpoint those accessing | 0:06:35 | 0:06:39 | |
some child pornography sites in real-time. | 0:06:39 | 0:06:42 | |
Amazon is to go into the smartphone business next month | 0:06:42 | 0:06:45 | |
after revealing the Fire Phone. | 0:06:45 | 0:06:47 | |
The device promises to offer 3D visuals, | 0:06:47 | 0:06:50 | |
thanks to a number of face-tracking cameras on its front. | 0:06:50 | 0:06:53 | |
It's also pre-loaded with an app called Firefly, | 0:06:53 | 0:06:56 | |
which allows the phone to recognise text, images, | 0:06:56 | 0:06:59 | |
sounds and objects around it. | 0:06:59 | 0:07:01 | |
Amazon hopes the app will make it easier to buy said items from... | 0:07:01 | 0:07:05 | |
Yep, you guessed it - the Amazon store. | 0:07:05 | 0:07:08 | |
The phone has a similar price to the iPhone 5S and the Galaxy S5 | 0:07:08 | 0:07:12 | |
and will go on sale in the US on the 25th of July. | 0:07:12 | 0:07:17 | |
The UK Government has revealed | 0:07:17 | 0:07:19 | |
why it's legally able to spy on British citizens | 0:07:19 | 0:07:23 | |
and their use of companies like Google, Facebook and Twitter. | 0:07:23 | 0:07:27 | |
The head of the UK intelligence service, GCHQ, said the firms, | 0:07:27 | 0:07:31 | |
as well as web-based e-mail, | 0:07:31 | 0:07:32 | |
were classified as external communications | 0:07:32 | 0:07:35 | |
because they're based abroad | 0:07:35 | 0:07:36 | |
and therefore didn't require specific warrants. | 0:07:36 | 0:07:39 | |
The policy, which has long been suspected, | 0:07:39 | 0:07:42 | |
was revealed as part of a legal battle | 0:07:42 | 0:07:44 | |
with campaign group Privacy International. | 0:07:44 | 0:07:47 | |
And, finally, what do you think your video games collection | 0:07:47 | 0:07:50 | |
might be worth? | 0:07:50 | 0:07:52 | |
Michael Thomasson has just sold his for 750,000, | 0:07:52 | 0:07:57 | |
but then he did have the world's largest. | 0:07:57 | 0:08:00 | |
The collection, 20 years in the making, | 0:08:00 | 0:08:02 | |
contains over 11,000 titles for 22 consoles. | 0:08:02 | 0:08:06 | |
Well, at least he's got a bit of space around the house now. | 0:08:06 | 0:08:09 | |
Now, if you're into the World Cup, | 0:08:15 | 0:08:17 | |
and apparently it IS possible to like football AND tech, | 0:08:17 | 0:08:21 | |
here's something that could broaden your perspective | 0:08:21 | 0:08:24 | |
on just how bonkers host nation Brazil goes over the tournament. | 0:08:24 | 0:08:28 | |
Every four years, Brazilian communities get together | 0:08:30 | 0:08:33 | |
and paint the town red... | 0:08:33 | 0:08:35 | |
green, yellow and blue. | 0:08:35 | 0:08:37 | |
In fact, entire streets get a make-over and, this year, | 0:08:37 | 0:08:40 | |
you can explore those designs using Google Street View. | 0:08:40 | 0:08:44 | |
This tradition in Brazil goes back 30 years ago, | 0:08:45 | 0:08:48 | |
when communities got together and they decorated, | 0:08:48 | 0:08:52 | |
they painted the streets with Brazil flag colours. | 0:08:52 | 0:08:55 | |
Do it for the games. This is street art made by soccer fans. | 0:08:55 | 0:08:59 | |
So it has a lot of passion, it's a lot of fun, | 0:08:59 | 0:09:02 | |
it's a community get-together. | 0:09:02 | 0:09:04 | |
See? It almost makes you feel like you're there. | 0:09:04 | 0:09:08 | |
All I need now is some vague understanding | 0:09:08 | 0:09:10 | |
of the rules of football. | 0:09:10 | 0:09:13 | |
If you've ever been to a massive event | 0:09:13 | 0:09:15 | |
and you've tried to call your mates somewhere else within the grounds, | 0:09:15 | 0:09:18 | |
you'll know that getting a signal can sometimes be nearly impossible, | 0:09:18 | 0:09:22 | |
due to all the phones overloading the system. | 0:09:22 | 0:09:24 | |
Well, perhaps no longer. | 0:09:24 | 0:09:26 | |
Apple recently introduced a networking technology | 0:09:26 | 0:09:30 | |
which some are saying could herald the second mobile revolution. | 0:09:30 | 0:09:35 | |
Here's Richard Taylor. | 0:09:35 | 0:09:36 | |
Festivals - a time to let loose and make new connections. | 0:09:38 | 0:09:42 | |
This tech-savvy crowd is at the cutting edge of communications | 0:09:42 | 0:09:46 | |
and yet, ironically, the term "contactless" | 0:09:46 | 0:09:49 | |
here refers more than cash payments. | 0:09:49 | 0:09:51 | |
Simply sending a text message to a friend across the park | 0:09:51 | 0:09:55 | |
can by nigh-on impossible, | 0:09:55 | 0:09:56 | |
as mobile cell towers get overloaded by the weight of partygoers. | 0:09:56 | 0:10:01 | |
Now, though, the sheer volume of people using smartphones | 0:10:01 | 0:10:04 | |
can itself bridge the problem it created. | 0:10:04 | 0:10:07 | |
Each handset would become a point in a mesh network, | 0:10:07 | 0:10:10 | |
a technology recently enabled in Apple's iOS7, | 0:10:10 | 0:10:14 | |
opening the door to an entirely new class of apps. | 0:10:14 | 0:10:18 | |
This is FireChat, a totally free Android and iOS messaging app | 0:10:18 | 0:10:23 | |
with a twist. | 0:10:23 | 0:10:25 | |
With FireChat, you can actually use it | 0:10:25 | 0:10:27 | |
when you're in places where normally you don't have internet access, | 0:10:27 | 0:10:30 | |
so it can be on the train, on an airplane, | 0:10:30 | 0:10:34 | |
at the stadium, for example. | 0:10:34 | 0:10:36 | |
Or indeed, anywhere else in what would otherwise be | 0:10:36 | 0:10:39 | |
a communications black hole. | 0:10:39 | 0:10:42 | |
We're getting more than two new users per second, | 0:10:42 | 0:10:45 | |
we have seen peaks of several hundred thousands | 0:10:45 | 0:10:48 | |
of installs per day. | 0:10:48 | 0:10:49 | |
So, how does FireChat work? | 0:10:49 | 0:10:51 | |
Well, in the absence of a connection to the outside world, | 0:10:51 | 0:10:54 | |
it takes advantage of two other technologies | 0:10:54 | 0:10:57 | |
commonly found in today's smartphones - Wi-Fi and Bluetooth. | 0:10:57 | 0:11:00 | |
Once they're on, you can send a message to anywhere within range | 0:11:00 | 0:11:03 | |
of about 100ft, so for example, to that shady-looking character there. | 0:11:03 | 0:11:07 | |
Now, I might, of course, be the intended recipient of the message, | 0:11:07 | 0:11:11 | |
but it doesn't matter if I'm not, | 0:11:11 | 0:11:13 | |
cos FireChat effectively turns my handset into a router, | 0:11:13 | 0:11:17 | |
allowing the message to be passed on through any number of users | 0:11:17 | 0:11:20 | |
further down the chain. | 0:11:20 | 0:11:22 | |
Eventually, it reaches me, at the end of this so-called mesh network. | 0:11:22 | 0:11:27 | |
No mobile phone signal or internet connection needed. | 0:11:27 | 0:11:30 | |
But if I do happen to have an internet connection, | 0:11:30 | 0:11:33 | |
well, through the magic of mesh, I can share it | 0:11:33 | 0:11:36 | |
with everyone else in the chain. | 0:11:36 | 0:11:37 | |
But it does mean FireChat needs a critical mass of users | 0:11:39 | 0:11:42 | |
if it's to be of any real use. | 0:11:42 | 0:11:45 | |
It's all-or-nothing, isn't it, for FireChat? | 0:11:45 | 0:11:48 | |
So we need massive scale | 0:11:48 | 0:11:49 | |
and we are on a good trend to meet massive scale | 0:11:49 | 0:11:52 | |
and we also made a lot of studies to figure out which would be | 0:11:52 | 0:11:55 | |
the minimum in urban areas, how many people we would need to reach. | 0:11:55 | 0:11:58 | |
And, in theory, | 0:11:58 | 0:12:00 | |
we need 7-8% penetration ratio in urban area | 0:12:00 | 0:12:04 | |
to enable you to be connected to someone else | 0:12:04 | 0:12:06 | |
more than 93% of the time. | 0:12:06 | 0:12:08 | |
Let me show you how it works. | 0:12:08 | 0:12:09 | |
Mesh networking itself, even on smartphones, isn't entirely new. | 0:12:09 | 0:12:13 | |
An Australian researcher has been working on a solution | 0:12:13 | 0:12:16 | |
for a few years, stressing its use in remote areas or disaster zones, | 0:12:16 | 0:12:20 | |
where connectivity has been severed, | 0:12:20 | 0:12:22 | |
but the tech can be put to other ends, too - | 0:12:22 | 0:12:25 | |
used, for example, by groups wanting to keep their communications | 0:12:25 | 0:12:28 | |
completely concealed from the prying eyes of the authorities. | 0:12:28 | 0:12:32 | |
FireChat say right now their app is aimed less at radicals | 0:12:34 | 0:12:37 | |
and more at revellers who'd find this decentralised network | 0:12:37 | 0:12:41 | |
more useful than the traditional social networks in evidence. | 0:12:41 | 0:12:44 | |
But if or when it becomes truly mainstream, | 0:12:44 | 0:12:48 | |
that's when both its full potential and pitfalls will emerge. | 0:12:48 | 0:12:51 | |
It's certainly an intriguing idea. The FireChat founder | 0:12:55 | 0:12:58 | |
telling Richard Taylor in all his various personae - and outfits - | 0:12:58 | 0:13:02 | |
why he thinks off-the-grid communications could be a winner | 0:13:02 | 0:13:05 | |
and when messages become encrypted - | 0:13:05 | 0:13:08 | |
that's when I think we'll be hearing just a bit more about this. | 0:13:08 | 0:13:11 | |
Last week, | 0:13:14 | 0:13:16 | |
we brought you the big announcements from the E3 video games show | 0:13:16 | 0:13:19 | |
that was held here in LA and we looked in detail | 0:13:19 | 0:13:22 | |
at the virtual reality headsets | 0:13:22 | 0:13:23 | |
which are threatening to swallow your face | 0:13:23 | 0:13:26 | |
and project you into a fantasy world. | 0:13:26 | 0:13:28 | |
This week, we're going to take a closer look at the big new games | 0:13:28 | 0:13:31 | |
that were announced at the show, now we've finally found | 0:13:31 | 0:13:34 | |
Mark Cieslak again and confiscated his games console. | 0:13:34 | 0:13:38 | |
New games. Loads of them. | 0:13:39 | 0:13:42 | |
For new consoles, of which there aren't loads, just two. | 0:13:42 | 0:13:46 | |
The success of this console generation | 0:13:46 | 0:13:48 | |
rests on the simulated shoulders of the games on show | 0:13:48 | 0:13:51 | |
inside the cavernous halls of the LA Convention Centre. | 0:13:51 | 0:13:55 | |
So, two relatively new consoles - the Xbox One and PS4 - | 0:13:55 | 0:13:59 | |
with a lot to prove. | 0:13:59 | 0:14:01 | |
It's fortunate then that this year's E3 is a vintage one, | 0:14:01 | 0:14:05 | |
in terms of games which have the potential | 0:14:05 | 0:14:08 | |
to exploit the promised power of the next generation. | 0:14:08 | 0:14:11 | |
Here's the situation. | 0:14:13 | 0:14:15 | |
A contaminated energy drink has turned everyone into mutants. | 0:14:15 | 0:14:18 | |
The Day-Glo comic strip stylings | 0:14:18 | 0:14:20 | |
and free-running inspired gameplay of third-person shooter Sunset Overdrive | 0:14:20 | 0:14:24 | |
are the tip of the unusual iceberg that is Xbox One exclusive. | 0:14:24 | 0:14:29 | |
The player must make use of increasingly weird weapons, | 0:14:29 | 0:14:32 | |
chaining moves to perform ever-more devastating attacks. | 0:14:32 | 0:14:36 | |
There's more third-person combat on offer in Tom Clancy's The Division. | 0:14:39 | 0:14:44 | |
Special forces types operate in a post-plague-ridden New York City. | 0:14:44 | 0:14:48 | |
Smart tactics and stealth are rewarded over shoot first, | 0:14:48 | 0:14:51 | |
ask - "Doesn't this environment feel a bit inspired by I Am Legend?" - | 0:14:51 | 0:14:54 | |
questions later. | 0:14:54 | 0:14:55 | |
Dude, check out Manhattan. | 0:14:55 | 0:14:57 | |
All of this delivered | 0:14:57 | 0:14:59 | |
to a go-anywhere, persistent online open world. | 0:14:59 | 0:15:01 | |
Not every game on show involved guns and ammo, though. | 0:15:04 | 0:15:07 | |
Sony showcased the mesmerising | 0:15:07 | 0:15:09 | |
and seemingly serene underwater adventure Abzu. | 0:15:09 | 0:15:13 | |
As well as Entwined, | 0:15:16 | 0:15:17 | |
a colourful slice of Playstation-exclusive psychedelia, | 0:15:17 | 0:15:20 | |
designed by a team of students from the Carnegie Mellon University, | 0:15:20 | 0:15:24 | |
who were later recruited by Sony. | 0:15:24 | 0:15:27 | |
A multiplayer title with elements of a rhythm game, | 0:15:27 | 0:15:30 | |
involving uniting a bird and a fish, | 0:15:30 | 0:15:32 | |
as they fly through a variety of shapes and patterns. | 0:15:32 | 0:15:35 | |
That'll be normal, then(!) | 0:15:35 | 0:15:38 | |
With virtual reality headsets in the works from Sony and Oculus Rift, | 0:15:41 | 0:15:44 | |
games developers seem keen to get to grips with the technology. | 0:15:44 | 0:15:48 | |
The Assembly is a VR puzzler, | 0:15:48 | 0:15:50 | |
set in a mysterious underground testing facility. | 0:15:50 | 0:15:53 | |
The player must use the objects they find around them | 0:15:53 | 0:15:55 | |
to escape further tortuous testing. | 0:15:55 | 0:15:58 | |
Yes! The door's opened! | 0:15:58 | 0:16:01 | |
It isn't all brand-new fresh ideas on show, though. Perish the thought. | 0:16:01 | 0:16:06 | |
Franchise, fan favourites - or flogged horses if you prefer - | 0:16:06 | 0:16:10 | |
are in plentiful supply here at E3 2014. | 0:16:10 | 0:16:13 | |
Shoot things up a mountain in Ubisoft's Far Cry 4. | 0:16:15 | 0:16:18 | |
Shoot more things in Electronic Arts' new Battlefield Hardline, | 0:16:19 | 0:16:23 | |
in which the series receives a cops and robbers multiplayer make-over, | 0:16:23 | 0:16:27 | |
with online teams adopting the role of lawbreaker or law enforcer. | 0:16:27 | 0:16:31 | |
You have the right to remain silent! | 0:16:32 | 0:16:34 | |
The biggest shooting-things franchise of them all | 0:16:36 | 0:16:38 | |
is, of course, Activision's Call Of Duty, or CoD to its friends. | 0:16:38 | 0:16:42 | |
Set in the near future, | 0:16:42 | 0:16:44 | |
this year's instalment is called Advanced Warfare. | 0:16:44 | 0:16:47 | |
It's had a futuristic face-lift, now featuring exosuits, | 0:16:47 | 0:16:50 | |
which allow the player to jump tall buildings in a single bound, | 0:16:50 | 0:16:54 | |
as well as a villainous turn from Kevin Spacey. | 0:16:54 | 0:16:57 | |
And that's where I come in. | 0:16:57 | 0:16:59 | |
Its sci-fi stylings are clearly an attempt to keep the series fresh, | 0:16:59 | 0:17:03 | |
but can CoD maintain its successful streak? | 0:17:03 | 0:17:06 | |
I think we got a lot of the same questions | 0:17:06 | 0:17:09 | |
when the franchise moved from World War II to modern. | 0:17:09 | 0:17:12 | |
People thought of it at that time as a World War II franchise. | 0:17:12 | 0:17:15 | |
And then the shift to modern opened up all kinds of new possibilities, | 0:17:15 | 0:17:19 | |
new interactions, new weapons, new capabilities, | 0:17:19 | 0:17:22 | |
and the move to the near future has done the same thing. | 0:17:22 | 0:17:25 | |
So lots of familiar franchises filling the show floors, | 0:17:25 | 0:17:29 | |
but E3 2014 still offered plenty of new | 0:17:29 | 0:17:32 | |
and, in some cases, different gaming experiences. | 0:17:32 | 0:17:35 | |
Ask anyone why they live in LA and they're bound to say the weather. | 0:17:38 | 0:17:42 | |
Turned out nice again. | 0:17:42 | 0:17:44 | |
But I'm soon going to be heading back to a very British summer | 0:17:44 | 0:17:46 | |
where anything can happen, as long as it starts with rain. | 0:17:46 | 0:17:50 | |
Well, Kate Russell's found an app which is the perfect accompaniment, | 0:17:50 | 0:17:53 | |
because it warns you when there's a shower on the way. | 0:17:53 | 0:17:56 | |
Here comes Webscape. | 0:17:56 | 0:17:57 | |
With the picnic season in full swing, | 0:18:03 | 0:18:05 | |
the one thing that is bound to spoil a day out is an unexpected downpour, | 0:18:05 | 0:18:10 | |
drenching you and your cheese and pickle sandwiches. | 0:18:10 | 0:18:13 | |
Rain Alarm is a browser-based tool that will warn you | 0:18:13 | 0:18:16 | |
if there's bad weather heading your way, like rain or snow. | 0:18:16 | 0:18:20 | |
# Why does it always rain on me? # | 0:18:21 | 0:18:24 | |
The data comes from government weather services | 0:18:24 | 0:18:27 | |
and is updated every 30 minutes. | 0:18:27 | 0:18:29 | |
You'll need to check under the help button | 0:18:29 | 0:18:32 | |
to see if the country you want to check out is covered | 0:18:32 | 0:18:35 | |
but, if it is, you should never get caught in a sudden downpour again. | 0:18:35 | 0:18:40 | |
You can also run it through a Chrome or Firefox browser extension | 0:18:40 | 0:18:43 | |
and there are apps for Android, iPhone and Windows Phone | 0:18:43 | 0:18:47 | |
that will ping you an alert when rain is headed your way. | 0:18:47 | 0:18:50 | |
# When I met you in the summer... # | 0:18:55 | 0:18:58 | |
One place we hope there won't be any rain is Wimbledon. | 0:18:58 | 0:19:02 | |
If you can't make it there yourself, | 0:19:02 | 0:19:04 | |
join 20 million other fans on the revamped website and smartphone apps, | 0:19:04 | 0:19:09 | |
with live video to many regions, lots of analysis, predictions and | 0:19:09 | 0:19:14 | |
social tools to bring the whole world together, cheering on the athletes. | 0:19:14 | 0:19:18 | |
# When I met you in the summer... # | 0:19:21 | 0:19:25 | |
The waiting is over! | 0:19:25 | 0:19:27 | |
# When on foreign shores... # | 0:19:30 | 0:19:32 | |
History buffs will love the gorgeous interactive content | 0:19:32 | 0:19:36 | |
in Roman Ruins HD, which is only available on iPad for £6.99. | 0:19:36 | 0:19:42 | |
It lets you wander around some the most awe-inspiring historic sites | 0:19:42 | 0:19:46 | |
from the Roman Empire without leaving your front room. | 0:19:46 | 0:19:49 | |
# Baby, when in Rome, I do as the Romans do. # | 0:19:49 | 0:19:55 | |
This app might seem quite expensive, | 0:19:56 | 0:19:59 | |
but when you start exploring the 1,500-plus high-definition photos | 0:19:59 | 0:20:05 | |
with expert narration, 3D aerial views, | 0:20:05 | 0:20:09 | |
and oodles more fantastic content, it's not hard to see why the | 0:20:09 | 0:20:13 | |
tablet computer is becoming the new coffee table tome in so many homes. | 0:20:13 | 0:20:18 | |
Another fine example in this genre is Interaction Of Colour, | 0:20:21 | 0:20:25 | |
also for the iPad. | 0:20:25 | 0:20:27 | |
This is the digital interpretation of Josef Albers' | 0:20:27 | 0:20:31 | |
famous masterwork of colour experimentation, | 0:20:31 | 0:20:34 | |
which is seen by many as an essential handbook for artists and educators. | 0:20:34 | 0:20:39 | |
There is a free sampler of chapter ten. | 0:20:39 | 0:20:42 | |
If you like what you see, you can | 0:20:42 | 0:20:44 | |
upgrade to the full version through an in-app purchase of £10. | 0:20:44 | 0:20:48 | |
# It's such a shame our friendship had to end... # | 0:20:50 | 0:20:55 | |
Kate Russell's Webscape and, if you missed those links, | 0:20:55 | 0:20:58 | |
they are available, of course, at our website. | 0:20:58 | 0:21:02 | |
If you'd like to suggest an app or a site for Webscape, | 0:21:02 | 0:21:05 | |
you're more than welcome. We are at... | 0:21:05 | 0:21:08 | |
Just before we go, we thought we might enjoy this. | 0:21:14 | 0:21:18 | |
Now, if you're into your running, skateboarding or motocross, | 0:21:18 | 0:21:21 | |
I'm sure you've fancied videoing yourself as you break | 0:21:21 | 0:21:24 | |
the sound barrier, defy gravity or, in my case, just stay upright. | 0:21:24 | 0:21:29 | |
Well, a drone would be the ideal thing to use. | 0:21:29 | 0:21:32 | |
And certainly, drone selfies, or dronies, are becoming more popular. | 0:21:32 | 0:21:37 | |
Except for the fact that piloting one | 0:21:37 | 0:21:39 | |
whilst you yourself are airborne isn't really that possible. | 0:21:39 | 0:21:43 | |
Well, look out because here comes Hexoplus, | 0:21:43 | 0:21:47 | |
the drone that flies itself. | 0:21:47 | 0:21:50 | |
Just choose the subject and Hexoplus will keep them in shot | 0:21:50 | 0:21:54 | |
and follow them as they move, | 0:21:54 | 0:21:56 | |
sometimes flying at speeds of up to 70kph to keep up with them. | 0:21:56 | 0:22:01 | |
Although at the moment, it does only have 15 minutes of battery life, | 0:22:01 | 0:22:05 | |
so I obviously couldn't take on my morning marathon around LA. | 0:22:05 | 0:22:09 | |
Anyway, the project is currently in Kickstarter mode | 0:22:09 | 0:22:13 | |
and it's already raised over six times its 50,000 goal | 0:22:13 | 0:22:17 | |
and, if it does live up to its promise, | 0:22:17 | 0:22:19 | |
we could certainly see some very high-action dronies in the future. | 0:22:19 | 0:22:24 | |
I'm afraid that really is it, though, from California. | 0:22:24 | 0:22:28 | |
Thank you for watching and we'll see you next time. | 0:22:28 | 0:22:32 |